NovitÓ nella versione 0.110u1

0.110u1
-------


MAMETesters Bugs Fixed
----------------------
warriorb0109u2gre [Aaron Giles]
ballbros0109u5gre [Aaron Giles]



Source Changes
--------------
Numerous improvements to the cheat engine again. [ShimaPong]
* Operation
- Mounted copy prevous value.
- Defined link extension bit in type field.
- Improved one shot operation when restore previous value is
available.

* Menu
- Major update for classic search menu.
- Arranged the cheat general menu a bit.
- Improved item display for selection type code on the code
edit screen.
- Added entry index parameter to EditCheatMenu().

* Watchpoint
- Added watchpoint for ROM region.
- Improved adding watch from cheat list.

* Activation key
- Added save activation key.
- Added 2nd activation key.
- Added show activation key message option.

* Others
- Refined command code format.

Added support for Fixed Interval Timer to the PPC403 core.
[Ville Linde]

Polygonet Commanders update: [Andrew Gardner]
* Added more accurate host interface to dsp56k core
* Removed a bunch of hacks in plygonet.c

Added new field Machine->basename which is used to describe the path
used for various file accesses. This is a helper for MESS, and should
not have any user-visible changes. The file accesses affected are:
configuration (cfg) files, snapshots, debugger comments, NVRAM,
and memory cards. [Aaron Giles]

Changed naming of screenshots. They are now created in separate
folders per game, with numeric names 0000.png, 0001.png, etc.
[Aaron Giles]

Changed artwork layout loading to load either gamename/gamename.lay
or gamename/default.lay. The latter is preferred, and allows for
easier reuse of layouts between games. [Aaron Giles]

Fixed max instruction bytes for 68020+ CPUs to avoid assertion in
new disassembler. [Aaron Giles]

Added flip screen offsets needed with new video parameters in the
pacman.c driver. [Aaron Giles]



New games added or promoted from NOT_WORKING status
---------------------------------------------------
Fishing Frenzy [Aaron Giles]
Freeze (Atari) [Aaron Giles]