zeroteam Zero Team USA (US)


Immagine gioco: Zero Team USA (US)
   
Immagini disponibili:





 Descrizione 
Nome romset: zeroteam.zip
Anno di produzione: 1993
Produttore: Seibu Kaihatsu (Fabtek license)

Genere del gioco: Picchiaduro
Categoria: Picchiaduro / 2.5D

Questa macchina ha i seguenti cloni:
 • New Zero Team (V33 SYSTEM TYPE_B hardware, China?)
 • New Zero Team (V33 SYSTEM TYPE_B hardware)
 • Zero Team (Japan?, earlier?)
 • Zero Team (Japan?, later batteryless)
 • Zero Team (Korea)
 • Zero Team (Taiwan)
 • Zero Team 2000
 • Zero Team Selection
 • Zero Team Suicide Revival Kit

 Emulazione 
Questa macchina NON funziona in MAME Questa macchina funziona correttamente in MAME

Emulazione generale: Preliminare
Emulazione colore: Buono
Emulazione sonoro: Buono
Emulazione grafica: Buono
Salvataggio: Supportato

In MAME dalla versione: .081u1

Il driver di questa macchina in MAME è: raiden2.cpp - Leggi il codice

 Dati tecnici 
 Hardware di questa macchina:
  • CHIP [Mostra dettagli]

    NomeTipoClock
    V30 ("maincpu")cpu 16000000 Hz
    Z80 ("audiocpu")cpu 3579545 Hz
    Speaker ("mono")audio
    YM3812 ("ymsnd")audio 3579545 Hz
    OKI6295 ("oki")audio 1320000 Hz

  • Schermi [Mostra dettagli]

    Questa macchina utilizza un solo schermo:
      Tipo di grafica: Raster
      Orientamento schermo: Orizzontale
      Risoluzione 320 x 256 @ 55.407801 Hz

  • Numero di giocatori: 4P Simultanei
  • Controlli [Mostra dettagli]

    Tipo:
      Joystick [8 direzioni]
      Joystick [8 direzioni]
      Joystick [8 direzioni]
      Joystick [8 direzioni]
    Numero di pulsanti: 3

  • Dipswitch [Mostra dettagli]

    In grassetto i valori predefiniti
    NomeValore
    Coin A4 Coins/1 Credit
     3 Coins/1 Credit
     2 Coins/1 Credit
     1 Coin/1 Credit
     1 Coin/2 Credits
     1 Coin/3 Credits
     1 Coin/4 Credits
     1 Coin/6 Credits
    Coin B4 Coins/1 Credit
     3 Coins/1 Credit
     2 Coins/1 Credit
     1 Coin/1 Credit
     1 Coin/2 Credits
     1 Coin/3 Credits
     1 Coin/4 Credits
     1 Coin/6 Credits
    Starting CoinNormal
     X 2
    Flip ScreenOff
     On
    DifficultyNormal
     Hard
     Easy
     Very Hard
    Lives2
     4
     3
     1
    Bonus Life1000000
     2000000
     Every 1000000
     No Extend
    Demo SoundOff
     On
    UnknownOff
     On
    Cabinet Setting2P
     3P 3Slot
     4P 4Slot
     3P 2Slot
     2P x2
     4P 2Slot
     2P Freeplay
     4P Freeplay
    Service ModeOff
     On
    UnknownOff
     On
    UnknownOff
     On
    UnknownOff
     On
    UnknownOff
     On

  • ROM (17 della macchina) [Mostra dettagli]

    Riferito alla versione MAME: 0.181

    NomeDimensioniCRC32SHA1StatoNel romset
    seibu__1.u024.5k26214425aa5ba4 40e6047620fbd195c87ac3763569af099096eff9 good zeroteam
    seibu__3.u023.6k262144ec79a12b 515026a2fca92555284ac49818499af7395783d3 good zeroteam
    seibu__2.u025.6l26214454f3d359 869744185746d55c60d2f48eabe384a8499e00fd good zeroteam
    seibu__4.u026.5l262144a017b8d0 4a93ff1ab18f4b61c7ef580995f64840c19ce6b9 good zeroteam
    copx-d2.u0313.6n262144a6732ff9 c4856ec77869d9098da24b1bb3d7d58bb74b4cda good zeroteam
    seibu__5.u1110.5b655367ec1fbc3 48299d6530f641b18764cc49e283c347d0918a47 good zeroteam
    seibu__7.u072.5s655369f6aa0f0 1caad7092c07723d12a07aa363ae2aa69cb6be0d good zeroteam
    seibu__8.u077.5r6553668f7dddc 6938fa974c6ef028751982fdabd6a3820b0d30a8 good zeroteam
    musha_back-1.u075.4s10485768b7f9219 3412b6f8a4fe245e521ddcf185a53f2f4520eb57 good zeroteam
    musha_back-2.u0714.2s524288ce61c952 52a843c8ba428b121fab933dd3b313b2894d80ac good zeroteam
    musha_obj-1.u0811.6f209715245be8029 adc164f9dede9a86b96a4d709e9cba7d2ad0e564 good zeroteam
    musha_obj-2.u082.5f2097152cb61c19d 151a2ce9c32f3321a974819e9b165dddc31c8153 good zeroteam
    seibu__6.u105.4a26214448be32b1 969d2191a3c46871ee8bf93088b3cecce3eccf0c good zeroteam
    v3c001.pal.u0310.jed648  nodump zeroteam
    v3c002.tibpal16l8-25.u0322.jed648  nodump zeroteam
    v3c003.ami18cv8p-15.u0619.jed648  nodump zeroteam
    v3c004x.ami18cv8pc-25.u0310.jed648  nodump zeroteam


    :  Macchina Parent
    :  Macchina Clone
    :  BIOS
    :  Device


 Informazioni 
HISTORY

Zero Team U.S.A. (c) 1993 Fabtek, Inc.


- CURIOSITA' -


Pubblicato nel Maggio 1993.


- FONTI -


Game's ROM.


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Chiudi Lista

Attenzione: I dati di history.dat potrebbero essere diversi da quelli riportati nel resto della scheda (tratti da MAME), in quanto provenienti da fonti diverse.

 MAMEINFO.DAT 
Informazioni su zeroteam

0.81u1 [Olivier Galibert]


WIP:

- 0.149u1: Added notes (Zero Team currently crashes due of an unknown check with collision detection) [Angelo Salese].

- 0.149: printf spam slowed MAME down to a halt in Zero Team [hap]. Warning: Sort-DMA used with param 2200.

- 0.147u1: Added Seibu COP 0x1c param to 0x0205 command, fixes at least sprite positioning during intros of Raiden 2 and Zero Team (but breaks gameplay in Zero Team, needs investigation) [Angelo Salese, Smitdogg]. Ported palette brightness effects to Raiden 2 HW, used by Zero Team and X Se Dae [Angelo Salese]. Changed VSync to 55.500056 Hz.

- 0.146u3: hap added Zero Team coin 3/4 (note: does not have 4 coincounters, so seibu.c doesn't need an update) [hap].

- 0.146u1: Brian Troha added undumped roms to clone Zero Team 2000.

- 0.146: Mr. CAST, Smitdogg and The Dumping Union added clone Zero Team 2000 (Seibu Kaihatsu 2000). Renamed (nzerotea) to (nzeroteam).

- 17th May 2012: Smitdogg - I bought what I thought was New Zero Team to redump the bad rom. To my surprise it ended up being Zero Team 2000, which appears to be a rare final update of the game(?). I think the 333ROM chip should be shared between the 2 games (hope) so maybe it will fix that set as well. We will see. The PCB is the V33 Type C Ver 2, the latest version I've ever heard of. Uberleet. That means it can be emulated immediately. Just kidding. Calm down. It has a 3rd button you can hold down to do rapid attack so you don't have to tire yourself out button mashing, which is nice. The game plays really well, one of the best beat em ups ever I think? I can't get it to sync properly in my supergun so, looking forward to the emulation, but I was able to get some so-so shots. I'm waiting on a couple of parts to arrive before it can be fully dumped.

- 0.145u8: Angelo Salese fixed gameplay crash regression in Zero Team.

- 0.145u7: Revamped the sprite decryption of raiden2-like Seibu boards. Added support for Zero Team. Code refactored to clarify the algorithm [Andreas Naive]. Aaron Giles fixed sprite hook-up for clone New Zero Team.

- 0.144: Guru and gp-lee added clone Zero Team (set 5, Korea, Dream Soft license). Changed description to 'Zero Team USA (set 1, US, Fabtek license)' and clones to '(set 2, Japan? (earlier?))', '(set 3, Japan? (later batteryless))' and '(set 4, Taiwan, Liang Hwa license)'. Fixed rom names.

- 6th June 2011: Guru - Some items arrived: Zero Team 1993 Dream Soft. Thanks to gp-lee.

- 0.141u4: Fixed rom names.

- 0.141u1: Angelo Salese added clone 'Zero Team Suicide Revival Kit'. Implemented DMA slot concept to the Raiden 2 driver, giving correct sprite tables for Zero Team. Implemented Seibu COP macro command 0x904 (variant of 0x905), used on Zero Team. Fixed BCD score display bug. Changed 2 players input to 4 with 3 buttons. Added dipswitches 'DSW3', 'Service Mode' and 6x 'Unknown'.

- 2nd January 2011: Angelo Salese - Like X Se Dae, Zero Team uses the macro command 0x904. Implementing it allowed this game to be somehow input controllable but then it uses collision detection in the same fashion as Legionnaire. Also, gfx are still encrypted, so blobs of random garbage are shown for now.

- 0.141: O. Galibert implemented ROM banking support in Raiden 2 HW, improving Raiden II and Zero Team behaviour.

- 0.140u3: Angelo Salese made Zero Team to boot and fixed segmentation fault after OK in clone New Zero Team. Replaced YM2151 sound with YM3812 and removed 2nd OKI6295 sound. Changed visible area to 320x256. Added dipswitches 'DSW0', 'DSW1' and 14x 'Unknown'.

- 0.133u1: Corrado Tomaselli verified/changed VSync to 55.47 Hz in Zero Team. Renamed (zeroteaa) to (zeroteama), (zeroteab) to (zeroteamb), (zeroteac) to (zeroteamc) and (zerotsel) to (zeroteams).

- 0.131u1: Uki added clone Zero Team (set 4).

- 0.124u5: Changed visible area to 344x240.

- 0.124u3: Seibu implementation cleanups [David Haywood]: Tried to make COP a bit more generic, breaks a few things for now, but better than duplicated code all over the place. Added the sound CPU to Raiden 2, although it doesn't make any sounds. Added Z80 CPU2 (3579545 Hz), YM2151 (3579545Hz) and 2x OKI6295 (1022727 Hz) sound. Changed region sound1 ($80000) to sound2 ($0). Added 2nd coin slot.

- 0.119u1: David Haywood added clone 'Zero Team Selection'. Added user2 rom (COPDX) and missing gfx2/3 roms (background and sprite).

- 0.95u2: Added clone Zero Team (set 3). Set contained only program roms, was marked as 'non-encrytped' but program isn't encrypted anyway?!

- 0.87u2: Added clone Zero Team (set 2). Changed parent description to 'Zero Team (set 1)'.

- 0.81u7: Added dipswitches 'Coin A/B' and 'Bonus Life'.

- 0.81u1: Olivier Galibert added Zero Team (Seibu Kaihatsu 1993) and clone New Zero Team. Unemulated protection.

- 2nd April 2004: Olivier Galibert - Zero Team sets including New Zero Team were added to the driver but they don't do much.

 Strumenti 
Versione per la stampa
Link diretto alla scheda della macchina

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