xmen6p X-Men (6 Players ver ECB)


Immagine gioco: X-Men (6 Players ver ECB)
   
Immagini disponibili:





 Descrizione 
Nome romset: xmen6p.zip
Anno di produzione: 1992
Produttore: Konami

Genere del gioco: Picchiaduro
Categoria: Picchiaduro / 2.5D

Questa macchina è il clone di:
 • X-Men (4 Players ver UBB)

 Emulazione 
Questa macchina funziona in MAME con problemi Questa macchina funziona in MAME con problemi

Emulazione generale: Buono
Emulazione colore: Buono
Emulazione sonoro: Buono
Emulazione grafica: Imperfetto
Salvataggio: Supportato

In MAME dalla versione: .097u5

Il driver di questa macchina in MAME è: xmen.cpp - Leggi il codice

 Dati tecnici 
 Hardware di questa macchina:
  • CHIP [Mostra dettagli]

    NomeTipoClock
    M68000 ("maincpu")cpu 16000000 Hz
    Z80 ("audiocpu")cpu 8000000 Hz
    Speaker ("lspeaker")audio
    Speaker ("rspeaker")audio
    YM2151 ("ymsnd")audio 4000000 Hz
    K054539 ADPCM ("k054539")audio 18432000 Hz

  • Schermi [Mostra dettagli]

    Questa macchina utilizza 2 schermi:
    Schermo 1:
      Tipo di grafica: Raster
      Orientamento schermo: Orizzontale
      Risoluzione 288 x 224 @ 60.000000 Hz
    Schermo 2:
      Tipo di grafica: Raster
      Orientamento schermo: Orizzontale
      Risoluzione 288 x 224 @ 60.000000 Hz

  • Numero di giocatori: 6P Simultanei
  • Controlli [Mostra dettagli]

    Tipo:
      Joystick [8 direzioni]
      Joystick [8 direzioni]
      Joystick [8 direzioni]
      Joystick [8 direzioni]
      Joystick [8 direzioni]
      Joystick [8 direzioni]
    Numero di pulsanti: 3

  • ROM (10 del set parent, 3 del set clone) [Mostra dettagli]

    Riferito alla versione MAME: 0.181

    NomeDimensioniCRC32SHA1StatoNel romset
    065-ecb04.18g131072258eb21f f1a22a880245f28195e5b6519822c0aa3b166541 good xmen6p
    065-ecb05.18j13107225997bcd 86fb1c64e133b7ca59ffb3910b62b61ee372c71a good xmen6p
    065-a02.17g262144b31dc44c 4bdac05826b4d6d4fe46686ede5190e2f73eefc5 good xmen
    065-a03.17j26214413842fe6 b61f094eb94336edb8708d3437ead9b853b2d6e6 good xmen
    065-a01.7b131072147d3a4d a14409fe991e803b9e7812303e3a9ebd857d8b01 good xmen
    065-a08.1l10485766b649aca 2595f314517738e8614facf578cc951a6c36a180 good xmen
    065-a07.1h1048576c5dc8fc4 9887cb002c8b72be7ce933cb397f00cdc5506c8c good xmen
    065-a09.12l1048576ea05d52f 7f2c14f907355856fb94e3a67b73aa1919776835 good xmen
    065-a10.17l104857696b91802 641943557b59b91f0edd49ec8a73cef7d9268b32 good xmen
    065-a12.22h1048576321ed07a 5b00ed676daeea974bdce6701667cfe573099dad good xmen
    065-a11.22l104857646da948e 168ac9178ee5bad5931557fb549e1237971d7839 good xmen
    065-a06.1d20971525adbcee0 435feda697193bc51db80eba46be474cbbc1de4b good xmen
    xmen_ecb.nv128462c6e1a a57087163d7a760d5922c70842cfae20e6a2f5b5 good xmen6p


    :  Macchina Parent
    :  Macchina Clone
    :  BIOS
    :  Device


 Informazioni 
HISTORY

X-Men (c) 1992 Konami.


- DATI TECNICI -


[Modello per 6 giocatori]


- CURIOSITA' -


Per maggiori informazioni sul gioco, si veda la voce del modello per 4 giocatori.


Una cosa comoda della versione a 6 giocatori é la dimensione più allungata dello schermo. Questo é comodo per il fatto che c'é più spazio fisico su schermo per l'area di gioco, cosa che rende alcuni combattimenti piú facili, in quanto non cerchi così spesso di vedere nemici fuori schermo. Inoltre ciò permise a Konami di dare il giusto aspetto alle scene di intermezzo, visto che non dovettero "tagliare" i lati delle parti animate.


Michael Jackson possedeva questo gioco (modello a 6 giocatori, numero seriale: 10292UPC). Fu venduto all'asta ufficiale di Michael Jackson il 24 aprile 2009.


Lista dei modelli ufficiali :

X-Men [modello a 2 giocatori]

X-Men [modello a 4 giocatori]

X-Men [modello a 6 giocatori]


- AGGIORNAMENTI -


A causa di una serie di problemi, le versioni a 2 e a 4 giocatori hanno la selezione dei personaggi, quella a 6 aveva la selezione forzata.


- STAFF -


Produttore capo e regista: Lee

Designer visuali: K. Hattori, Captain Oe

Lavori di design: Y. Asano, Mitsuhiro Nomi

Designer hardware: H. Matsuura, S. Yasuda

Designer cabinato: Rasher Y. Tamura

Produttore audio e compositore: S. Fukami

Coproduttore musicale e compositore: Y. Technouchi

Compositore ospite: J. Nakano

Compositore di supporto: A. Hashimoto


Ringraziamenti speciali : Y. Hatano

Apprendista : H. Ohyama


- CONVERSIONI -


* Console :

Sony PlayStation 3 (Dec.14, 2010; PlayStation Network)

Microsoft Xbox 360 (Dec.15, 2010; Xbox Live Arcade)


- FONTI -


Rom del gioco.

Immagini del cabinato.

Attenzione: I dati di history.dat potrebbero essere diversi da quelli riportati nel resto della scheda (tratti da MAME), in quanto provenienti da fonti diverse.

 MAMEINFO.DAT 
Informazioni su xmen

0.36b2 [Nicola Salmoria]


Artwork available (xmen6p, xmen6pu)


Bugs:

- xmen and clones: Echo effect missing from voice samples (and probably samples used in the music as well). Tempora (ID 04765)

- xmen and clones: Service menu's "Sound Volume" setting does not affect sound volume. Tempora (ID 04762)

- [possible] During the jump attack, the player has 2 shadows. BSR (ID 01095)


WIP:

- 0.151: hap fixed missing sprites in clones X-Men (6 Players ver ECB) and (6 Players ver UCB).

- 0.148u1: Brian Troha added clone X-Men (4 Players ver AEA). Renamed (xmena) to (xmenaa).

- 0.146: hap fixed clones X-Men (6 Players ver ECB) and (6 Players ver UCB) crash after OK.

- 0.145u6: hap improved volume balance in X-Men.

- 0.145: Bonky0013 added clone X-Men (4 Players ver ADA).

- 0.143u1: Angelo Salese removed deprecat.h usage in X-Men.

- 0.137: David Haywood implemented default EEPROMs for X-Men.

- 0.136u1: Fabio Priuli added driver data struct and save states to X-Men.

- 0.135u4: Fabio Priuli updated X-Men to use EEPROM device and to use Konami video devices instead of konamiic.h code.

- 0.135u2: Irongiant added clone X-Men (4 Players ver EBA).

- 0.134u1: Corrado Tomaselli added clone X-Men (2 Players ver EAA). Renamed (xmen2p) to (xmen2pa).

- 20th September 2009: Corrado Tomaselli dumped X-Men (2 Players ver EAA) (Konami 1992).

- 0.133u3: Corrado Tomaselli verified clocks and Vsync on X-Men (2-4 players). Changed VSync to 59.17 Hz.

- 0.131u1: Fabio Priuli fixed directional controls re-arranged in X-Men.

- 9th July 2008: Mr. Do - The 6-player version of X-Men now has nice bezel artwork that was MADE for widescreens, thanks to fine photography and vectoring work by Jcroach.

- 0.124u2: Tweaked X-Men visible area [MAMEPlus]. Changed visible area to 304x224.

- 0.112u2: Brian Troha added clone X-Men (4 Players ver JBA).

- 0.106u9: David Haywood updated the X-Men driver to support dualscreen (2x 288x224) for clones X-Men (6 Players ver ECB) and (6 Players ver UCB).

- 0.103u3: Fixed rom names.

- 0.97u5: David Haywood added clone X-Men (Euro 6 Players ver. ECB). David Haywood significantly improved the 6-player versions of X-Men. Changed parent description to 'X-Men (US 4 Players ver. UBB)' and clones '(World 2 Players)' to '(Asia 2 Players ver. AAA)', '(Japan 2 Players)' to '(Japan 2 Players ver. JAA)' and '(US 6 Players)' to '(US 6 Players ver. UCB)'. Renamed (xmen6p) to (xmen6pu). Fixed rom names.

- 0.98u1: Changed description to 'X-Men (4 Players ver. UBB)' and clones '(Asia 2 Players ver. AAA)' to '(2 Players ver. AAA)', '(Japan 2 Players ver. JAA)' to '(2 Players ver. JAA)', '(Euro 6 Players ver. ECB)' to '(6 Players ver. ECB)' and '(US 6 Players ver. UCB)' to '(6 Players ver. UCB)'.

- 3rd July 2005: David Haywood - Two screen games... Simple right? You either have twice as many boards, double the number of video chips, or have a bit in the spritelists indicating which screen to draw on. Enter Konami, who instead of taking one of the simple options appear to have decided to drive a double screen board using one set of standard graphic chips. XMen 6 Player version (and I suspect Run and Gun) both seem to do this. XMen, which I've been looking at appears to render alternate frames to different screens (hence why it seems to run at 30fps, even the single screen version). It seems to have several copies of video ram, which may be buffers, and I'm guessing it points the graphics chip at a different one each frame. With those guesses in mind I attempted to hook up both screens, with some success. X-Men now boots, and displays graphics, however the tilemaps on each screen lag each other quite badly, and sometimes the incorrect sprite frame is rendered on one monitor or the other. The way forward from this point, I'm not sure... I'll keep looking, the switching mechanism is wrong for sure, and I imagine there must be a way of selecting the buffer to render from (as to prevent the glitches I'm seeing) but its not clear at all at this stage. Also any linescroll effects are missing from the 2nd tilemap, which would seem to indicate to me that we're probably rendering from the wrong place.

- 23rd May 2005: Manuel Assoni dumped X-Men (6 Players ver. ECB).

- 0.84u5: Changed Z80 CPU2 clock speed to 8MHz and fixed YM2151/YM3012 balance.

- 0.74u2: Added clone X-Men (US 6 Players).

- 0.67: Removed clone X-Men (US 6 Players).

- 0.66: Kitsune Sniper and Smitdogg fixed volume settings in X-Men.

- 0.62: Added clone X-Men (World 2 Players). Changed parent description of '(4 Players)' to '(US 4 Players)' and clones '(6 Players)' to '(US 6 Players)' and '(2 Players Japan)' to '(Japan 2 Players)'.

- 7th August 2002: Smitdogg added a 2 player world version to the X-Men driver.

- 4th August 2002: Stephane Humbert fixed dipswitches and input ports in X-Men driver.

- 0.55: Fixed YM2151 sound in X-Men.

- 0.53: Nicola Salmoria added real shadows in some Konami games (88 Games, Chequered Flag, X-Men, Asterix, Surprise Attack, Sunset Riders, etc.).

- 25th February 2001: Olivier Galibert added save states support. However, every driver needs to be updated to include the save states.

- 0.37b12: K054539 sound emulation, used in X-Men [Olivier Galibert]. Changed YM2151 clock speed to 4MHz.

- 14th February 2001: Olivier Galibert fixed a small bug in the K054539 sound chip emulation that caused a few missing sounds in X-Men.

- 25th February 2001: Olivier Galibert added save states support to X-men. However, the driver needs to be updated to include the save states.

- 7th February 2001: Olivier Galibert submitted the alpha blending update, and in addition to Xexex, also X-Men and Simpsons have translucent shadows.

- 30th January 2001: Jim Hernandez adjusted the X-Men sound frequency to be more correct.

- 29th January 2001: Olivier Galibert wrote 054539 sound chip emulation (thanks to CAB), and now Xexex and X-Men have sound.

- 0.37b8: Added Konami 054539 sound (48000 Hz).

- 0.36b9: Added clone X-Men (2 Players Japan). Added Z80 (7159090 Hz) CPU2.

- 0.36b4: Changed 68000 clock speed to 16MHz.

- 0.36b2: Nicola Salmoria added X-Men (4 Players) (Konami 1992) and clone (6 Players). Note: You MUST initialize the EEPROM the first time you run the game. Keep F2 pressed and hit F3 to do that. To enter service mode, hit F2 while the game is in attract mode.


LEVELS: 8


Other Emulators:

* FB Alpha


Movie: X-Men

Genre: Fantasy

Year: USA 2000

Director: Bryan Singer

Studio: 20th Century-Fox

Cast: Hugh Jackson, Patrick Stewart, Ian McKellen, Famke Janssen, Anna Paquin, Halle Berry

 Strumenti 
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