xmen X-Men (4 Players ver UBB)

Immagine gioco: X-Men (4 Players ver UBB)
Available images:

Romset name: xmen.zip
Production year: 1992
Manufacturer: Konami

Game genre: Fighter
Category: Fighter / 2.5D

This machine has the following clones:
 • X-Men (2 Players ver AAA)
 • X-Men (2 Players ver EAA)
 • X-Men (2 Players ver JAA)
 • X-Men (2 Players ver UAB)
 • X-Men (4 Players ver ADA)
 • X-Men (4 Players ver AEA)
 • X-Men (4 Players ver EBA)
 • X-Men (4 Players ver JBA)
 • X-Men (6 Players ver ECB)
 • X-Men (6 Players ver UCB)

This machine works in MAME This machine works in MAME

Overall emulation: Good
Color emulation: Good
Sound emulation: Good
Graphics emulation: Good
Save states: Supported

In MAME since version: .036b02

The MAME driver of this machine is: xmen.cpp - Read the code

 Tech info 
 Hardware of this machine:
  • CHIPs [Show details]

    M68000 ("maincpu")cpu 16000000 Hz
    Z80 ("audiocpu")cpu 8000000 Hz
    Speaker ("lspeaker")audio
    Speaker ("rspeaker")audio
    YM2151 ("ymsnd")audio 4000000 Hz
    K054539 ADPCM ("k054539")audio 18432000 Hz

  • Screens [Show details]

    This machine uses a single screen:
      Graphic type: Raster
      Screen orientation: Horizontal
      Resolution 304 x 224 @ 59.170000 Hz

  • Number of players: 4P Simultaneous
  • Controllers [Show details]

      Joystick [8 ways]
      Joystick [8 ways]
      Joystick [8 ways]
      Joystick [8 ways]
    Number of buttons: 3

  • ROMs (13 of the machine set) [Show details]

    Referred to MAME version: 0.181

    NameSizeCRC32SHA1StatusIn romset
    065-ubb04.10d131072f896c93b 0bee89fe4d36a9b2ded864770198eb2df6903580 good xmen
    065-ubb05.10f131072e02e5d64 9838c1cf9862db3ca70a23ef5f3c5883729c4e0c good xmen
    065-a02.9d262144b31dc44c 4bdac05826b4d6d4fe46686ede5190e2f73eefc5 good xmen
    065-a03.9f26214413842fe6 b61f094eb94336edb8708d3437ead9b853b2d6e6 good xmen
    065-a01.6f131072147d3a4d a14409fe991e803b9e7812303e3a9ebd857d8b01 good xmen
    065-a08.15l10485766b649aca 2595f314517738e8614facf578cc951a6c36a180 good xmen
    065-a07.16l1048576c5dc8fc4 9887cb002c8b72be7ce933cb397f00cdc5506c8c good xmen
    065-a09.2h1048576ea05d52f 7f2c14f907355856fb94e3a67b73aa1919776835 good xmen
    065-a10.2l104857696b91802 641943557b59b91f0edd49ec8a73cef7d9268b32 good xmen
    065-a12.1h1048576321ed07a 5b00ed676daeea974bdce6701667cfe573099dad good xmen
    065-a11.1l104857646da948e 168ac9178ee5bad5931557fb549e1237971d7839 good xmen
    065-a06.1f20971525adbcee0 435feda697193bc51db80eba46be474cbbc1de4b good xmen
    xmen_ubb.nv12852f334ba 171c22b5ac41bcbbcfc31528cf49c096f6829a72 good xmen

    :  PARENT Machine
    :  CLONE Machine
    :  BIOS
    :  Device


X-Men (c) 1992 Konami.

X-Men is a side-scrolling beat-em-up for up to four players. The X-Men's mission is to find and rescue Professor X, who has been captured by evil mutants and is now being held prisoner by Magneto.

Each X-Man character has an 'Attack', 'Jump' and 'Mutant Power' button. The mutant power attack is a powerful special move unique to each X-Man. While it inflicts a lot of damage on the enemies, the trade-off is that each usage removes 3 bars from the players health meter (a full meter has 10 bars). Each level ends with a face-off against a powerful mutant boss character.

The game has six stages, with the final one set on 'Asteroid M', Magneto's base. The defeated mutant bosses from the previous levels each make an appearance (albeit in a less powerful form) before the final encounter with Magneto himself.

Players can chose from 6 X-Men characters, they are:








Game ID : GX065

[4-Player model]

Main CPU : 68000

Sound CPU : Z80

Sound Chips : YM2151, K054539

Players : 4

Control : 8-Way Joystick

Buttons : 3

=> Attack, Jump, Mutant Power Attack


Released in April 1992.

X-Men is based upon the comic book series of the same name (most of the game's plot is loosely based on the 1989 X-Men cartoon called 'Pryde Of The X-Men'). Here are the debut comics for all Marvel characters from this game including non-playable characters :

Cyclops (aka Scott Summers) - X-Men #1

Colossus (aka Piotr Nikolaievitch Rasputin) - Giant-Size X-Men #1

Wolverine (aka James 'Logan' Howlett) - Incredible Hulk #180

Storm (aka Ororo Munroe) - Giant Size X-Men #1

Nightcrawler (aka Kurt Wagner) - Giant Size X-Men #1

Dazzler (aka Alison Blaire) - X-Men #130

Professor X (aka Charles Francis Xavier) - X-Men #1

Shadowcat (aka Katherine 'Kitty' Pryde) - X-Men #129

The Sentinels - X-Men #14

Bonebreaker - Uncanny X-Men #229

Pyro (aka St. John Allerdyce - Level 1 boss) - Uncanny X-Men 141

The Blob (aka Fred J. Dukes - Level 2 boss) - X-Men #3

Wendigo (Level 3 boss) - Incredible Hulk #162

Master Mold (Level 4 boss) - X-Men #15

The White Queen (aka Emma Grace Frost - Level 5 Mid-Boss) - Uncanny X-Men #129

Juggernaut (aka Cain Marko - Level 5 boss) - X-Men #12

Mystique (aka Raven Darkholme - Level 7 boss) - Ms. Marvel #16

Magneto (aka Erik 'Magnus' Lehnsherr - Final boss) - X-Men #1

In Nightcrawler's ranking screen, his name is misspelled as 'Nightcrowler'.

Although "Final Fight" set the standard for scrolling fighters. Konami's X-Men created several innovations for the genre, including the ability to hit fallen opponents to prevent them from getting back up, as well as a character-specialized 'mutant power', which could clear the screen of enemies, but also reduced the player's health. The game is fondly remembered by those who played it for its fun, addicting game-play and colorful graphics. However, it is also sometimes criticized for its wooden voice acting and often ungrammatical script ('I am Magneto, Master of Magnet').

Bill Toups holds the official official record for this game with 830 points on 06/11/2004.

King Records released a limited-edition soundtrack album for this game (Konami All Stars 1993 - KICA-9016, 9018) on 21/12/1992.

A X-Men unit appears in the 1998 movie 'The Replacement Killers'.

List of official models :

X-Men [2-Player model]

X-Men [4-Player model]

X-Men [6-Player model]


Due to certain issues, both the 2-player and 4-player cabinets, a rare occurrence, had character selecting, while the 6-player cabinets forced the selections.


Chief Producer and Director : Lee

Visual Designers : K. Hattori, Captain Oe

Design Works : Y. Asano, Mitsuhiro Nomi

Hardware Designers : H. Matsuura, S. Yasuda

Cabinet Designer : Rasher Y. Tamura

Sound Producer and Composer : S. Fukami

Music Co-Producer and Composer : Y. Technouchi

Guest Composer : J. Nakano

Support Composer : A. Hashimoto

Special Thanks : Y. Hatano

Young Man : H. Ohyama


* Consoles :

Sony PlayStation 3 (Dec.14, 2010; PlayStation Network)

Microsoft Xbox 360 (Dec.15, 2010; Xbox Live Arcade)


Game's rom.

Machine's picture.

Giochi Simili

Act-Fancer Cybernetick Hyper Weapon (World revision 2)
Bakutotsu Kijuutei
Berzerk (set 1)
Battle of the Solar System (rev. 1.1a 7/23/92)
Bygone (prototype)
Cyberbots: Fullmetal Madness (Euro 950424)
Enforce (World)
Escape from the Planet of the Robot Monsters (set 1)
Galactic Warriors
Hole Land
Hopper Robo
I, Robot
Povar / Sobrat' Buran / Agroprom (Arcade multi-game bootleg of ZX Spectrum 'Cookie', 'Jetpac'& 'Pssst')
Marvin's Maze
Mazinger Z (World)
Metal Clash (Japan)
Major Havoc (rev 3)
Mutant Night
Metal Soldier Isaac II
Robocop 3 (Nintendo Super System)
Robo Army
Robocop (World revision 4)
Robocop 2 (Euro/Asia v0.10)
Atomic Robo-kid
Robot Bowl
Robotron: 2084 (Solid Blue label)
Robo Wres 2001
Rise of the Robots (prototype)
Schmeiser Robo (Japan)
Screw Loose (prototype)
Star Guards
Terminator 2 - Judgment Day (rev LA4 08/03/92)
Turbo Force (old revision)
Veigues (Tourvision PCE bootleg)
Xybots (rev 2)

Avengers In Galactic Storm (US)
Battle Circuit (Euro 970319)
Batman Forever (JUE 960507 V1.000)
Captain America and The Avengers (Asia Rev 1.4)
Captain Commando (World 911202)
Cyber-Lip (NGM-010)
Eight Man (NGM-025)(NGH-025)
Marvel Super Heroes (Euro 951024)
Marvel Super Heroes Vs. Street Fighter (Euro 970625)
Spider-Man vs The Kingpin (Mega-Tech)
Marvel Vs. Capcom: Clash of Super Heroes (Euro 980123)
Marvel Vs. Capcom 2 New Age of Heroes (JPN, USA, EUR, ASI, AUS) (Rev A)
Spider-Man: The Videogame (World)
Superman (World)
X-Men: Children of the Atom (Euro 950331)
X-Men Vs. Street Fighter (Euro 961004)

The Three Stooges In Brides Is Brides (set 1)
Aliens (World set 1)
Asterix (ver EAD)
Avengers In Galactic Storm (US)
Batman Forever (JUE 960507 V1.000)
Buck Rogers: Planet of Zoom
Captain America and The Avengers (Asia Rev 1.4)
Cliff Hanger (set 1)
Dragonball Z (rev B)
Dragonball Z 2 - Super Battle
Dragon Ball Z V.R.V.S. (Japan)
Die Hard Arcade (UET 960515 V1.000)
Discs of Tron (Upright)
Dragon Bowl (set 1, encrypted program)
The Empire Strikes Back
Fire Fox (set 1)
Fred Flintstones' Memory Match (World?, Ticket version, 3/17/95)
The Real Ghostbusters (US 2 Players, revision 2)
Vs. The Goonies (set E)
Hook (World)
Indiana Jones and the Temple of Doom (set 1)
Judge Dredd (Rev C Dec. 17 1997)
Judge Dredd (rev LA1, prototype)
Return of the Jedi
Jurassic Park (World)
The Last Starfighter (prototype)
Lupin The Third - The Shooting (GDS-0018)
Lupin The Third - The Typing (Rev A) (GDS-0021A)
Marvel Super Heroes (Euro 951024)
Michael Jackson's Moonwalker (Mega-Tech)
Spider-Man vs The Kingpin (Mega-Tech)
Michael Jackson's Moonwalker (World) (FD1094/8751 317-0159)
The Addams Family (Nintendo Super System)
Lethal Weapon (Nintendo Super System)
Robocop 3 (Nintendo Super System)
Uncle Fester's Quest: The Addams Family (PlayChoice-10)
The Goonies (PlayChoice-10)
Teenage Mutant Ninja Turtles (PlayChoice-10)
Teenage Mutant Ninja Turtles II: The Arcade Game (PlayChoice-10)
Pig Out: Dine Like a Swine! (set 1)
Vs. Platoon
Star Wars Pod Racer
Popeye (revision D)
Rambo (Export)
Rambo III (Europe)
Road Runner (rev 2)
Robocop (World revision 4)
Robocop 2 (Euro/Asia v0.10)
Salary Man Kintarou
Street Fighter: The Movie (v1.12)
Simpsons Bowling (GQ829 UAA)
The Simpsons (4 Players World, set 1)
Spawn In the Demon's Hand (JPN, USA, EUR, ASI, AUS) (Rev B)
Speed Racer
Spider-Man: The Videogame (World)
Star Trek
Star Wars (set 1)
Stocker (3/19/85)
Super Dragon Ball Z (DB1 Ver. B)
Superman (World)
Star Wars Arcade
Star Wars Trilogy (Revision A)
Terminator 2 - Judgment Day (rev LA4 08/03/92)
Teenage Mutant Ninja Turtles (World 4 Players)
Teenage Mutant Ninja Turtles - Turtles in Time (4 Players ver UAA)
Vs. Top Gun
Tron (8/9)
Ultraman (Japan)
Willow (World)

Chiudi Lista

Warning: information in history.dat can differ from the ones present in the rest of the page (taken from MAME) as they come from a different source

Information on xmen

0.36b2 [Nicola Salmoria]

Artwork available (xmen6p, xmen6pu)


- xmen and clones: Echo effect missing from voice samples (and probably samples used in the music as well). Tempora (ID 04765)

- xmen and clones: Service menu's "Sound Volume" setting does not affect sound volume. Tempora (ID 04762)

- [possible] During the jump attack, the player has 2 shadows. BSR (ID 01095)


- 0.151: hap fixed missing sprites in clones X-Men (6 Players ver ECB) and (6 Players ver UCB).

- 0.148u1: Brian Troha added clone X-Men (4 Players ver AEA). Renamed (xmena) to (xmenaa).

- 0.146: hap fixed clones X-Men (6 Players ver ECB) and (6 Players ver UCB) crash after OK.

- 0.145u6: hap improved volume balance in X-Men.

- 0.145: Bonky0013 added clone X-Men (4 Players ver ADA).

- 0.143u1: Angelo Salese removed deprecat.h usage in X-Men.

- 0.137: David Haywood implemented default EEPROMs for X-Men.

- 0.136u1: Fabio Priuli added driver data struct and save states to X-Men.

- 0.135u4: Fabio Priuli updated X-Men to use EEPROM device and to use Konami video devices instead of konamiic.h code.

- 0.135u2: Irongiant added clone X-Men (4 Players ver EBA).

- 0.134u1: Corrado Tomaselli added clone X-Men (2 Players ver EAA). Renamed (xmen2p) to (xmen2pa).

- 20th September 2009: Corrado Tomaselli dumped X-Men (2 Players ver EAA) (Konami 1992).

- 0.133u3: Corrado Tomaselli verified clocks and Vsync on X-Men (2-4 players). Changed VSync to 59.17 Hz.

- 0.131u1: Fabio Priuli fixed directional controls re-arranged in X-Men.

- 9th July 2008: Mr. Do - The 6-player version of X-Men now has nice bezel artwork that was MADE for widescreens, thanks to fine photography and vectoring work by Jcroach.

- 0.124u2: Tweaked X-Men visible area [MAMEPlus]. Changed visible area to 304x224.

- 0.112u2: Brian Troha added clone X-Men (4 Players ver JBA).

- 0.106u9: David Haywood updated the X-Men driver to support dualscreen (2x 288x224) for clones X-Men (6 Players ver ECB) and (6 Players ver UCB).

- 0.103u3: Fixed rom names.

- 0.97u5: David Haywood added clone X-Men (Euro 6 Players ver. ECB). David Haywood significantly improved the 6-player versions of X-Men. Changed parent description to 'X-Men (US 4 Players ver. UBB)' and clones '(World 2 Players)' to '(Asia 2 Players ver. AAA)', '(Japan 2 Players)' to '(Japan 2 Players ver. JAA)' and '(US 6 Players)' to '(US 6 Players ver. UCB)'. Renamed (xmen6p) to (xmen6pu). Fixed rom names.

- 0.98u1: Changed description to 'X-Men (4 Players ver. UBB)' and clones '(Asia 2 Players ver. AAA)' to '(2 Players ver. AAA)', '(Japan 2 Players ver. JAA)' to '(2 Players ver. JAA)', '(Euro 6 Players ver. ECB)' to '(6 Players ver. ECB)' and '(US 6 Players ver. UCB)' to '(6 Players ver. UCB)'.

- 3rd July 2005: David Haywood - Two screen games... Simple right? You either have twice as many boards, double the number of video chips, or have a bit in the spritelists indicating which screen to draw on. Enter Konami, who instead of taking one of the simple options appear to have decided to drive a double screen board using one set of standard graphic chips. XMen 6 Player version (and I suspect Run and Gun) both seem to do this. XMen, which I've been looking at appears to render alternate frames to different screens (hence why it seems to run at 30fps, even the single screen version). It seems to have several copies of video ram, which may be buffers, and I'm guessing it points the graphics chip at a different one each frame. With those guesses in mind I attempted to hook up both screens, with some success. X-Men now boots, and displays graphics, however the tilemaps on each screen lag each other quite badly, and sometimes the incorrect sprite frame is rendered on one monitor or the other. The way forward from this point, I'm not sure... I'll keep looking, the switching mechanism is wrong for sure, and I imagine there must be a way of selecting the buffer to render from (as to prevent the glitches I'm seeing) but its not clear at all at this stage. Also any linescroll effects are missing from the 2nd tilemap, which would seem to indicate to me that we're probably rendering from the wrong place.

- 23rd May 2005: Manuel Assoni dumped X-Men (6 Players ver. ECB).

- 0.84u5: Changed Z80 CPU2 clock speed to 8MHz and fixed YM2151/YM3012 balance.

- 0.74u2: Added clone X-Men (US 6 Players).

- 0.67: Removed clone X-Men (US 6 Players).

- 0.66: Kitsune Sniper and Smitdogg fixed volume settings in X-Men.

- 0.62: Added clone X-Men (World 2 Players). Changed parent description of '(4 Players)' to '(US 4 Players)' and clones '(6 Players)' to '(US 6 Players)' and '(2 Players Japan)' to '(Japan 2 Players)'.

- 7th August 2002: Smitdogg added a 2 player world version to the X-Men driver.

- 4th August 2002: Stephane Humbert fixed dipswitches and input ports in X-Men driver.

- 0.55: Fixed YM2151 sound in X-Men.

- 0.53: Nicola Salmoria added real shadows in some Konami games (88 Games, Chequered Flag, X-Men, Asterix, Surprise Attack, Sunset Riders, etc.).

- 25th February 2001: Olivier Galibert added save states support. However, every driver needs to be updated to include the save states.

- 0.37b12: K054539 sound emulation, used in X-Men [Olivier Galibert]. Changed YM2151 clock speed to 4MHz.

- 14th February 2001: Olivier Galibert fixed a small bug in the K054539 sound chip emulation that caused a few missing sounds in X-Men.

- 25th February 2001: Olivier Galibert added save states support to X-men. However, the driver needs to be updated to include the save states.

- 7th February 2001: Olivier Galibert submitted the alpha blending update, and in addition to Xexex, also X-Men and Simpsons have translucent shadows.

- 30th January 2001: Jim Hernandez adjusted the X-Men sound frequency to be more correct.

- 29th January 2001: Olivier Galibert wrote 054539 sound chip emulation (thanks to CAB), and now Xexex and X-Men have sound.

- 0.37b8: Added Konami 054539 sound (48000 Hz).

- 0.36b9: Added clone X-Men (2 Players Japan). Added Z80 (7159090 Hz) CPU2.

- 0.36b4: Changed 68000 clock speed to 16MHz.

- 0.36b2: Nicola Salmoria added X-Men (4 Players) (Konami 1992) and clone (6 Players). Note: You MUST initialize the EEPROM the first time you run the game. Keep F2 pressed and hit F3 to do that. To enter service mode, hit F2 while the game is in attract mode.


Other Emulators:

* FB Alpha

Movie: X-Men

Genre: Fantasy

Year: USA 2000

Director: Bryan Singer

Studio: 20th Century-Fox

Cast: Hugh Jackson, Patrick Stewart, Ian McKellen, Famke Janssen, Anna Paquin, Halle Berry

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