wb3 Wonder Boy III - Monster Lair (set 6, World, System 16B) (8751 317-0098)


Immagine gioco: Wonder Boy III - Monster Lair (set 6, World, System 16B) (8751 317-0098)
   
Immagini disponibili:





 Descrizione 
Nome romset: wb3.zip
Anno di produzione: 1988
Produttore: Sega / Westone

Genere del gioco: Platform
Categoria: Platform / Sparatutto a scorrimento

Questa macchina ha i seguenti cloni:
 • Wonder Boy III - Monster Lair (bootleg)
 • Wonder Boy III - Monster Lair (encrypted bootleg)
 • Wonder Boy III - Monster Lair (set 1, Japan, System 16A) (bootleg of FD1094 317-0084 set)
 • Wonder Boy III - Monster Lair (set 1, Japan, System 16A) (FD1094 317-0084)
 • Wonder Boy III - Monster Lair (set 2, Japan, System 16B) (bootleg of FD1094 317-0085 set)
 • Wonder Boy III - Monster Lair (set 2, Japan, System 16B) (FD1094 317-0085)
 • Wonder Boy III - Monster Lair (set 3, World, System 16B) (bootleg of FD1094 317-0089 set)
 • Wonder Boy III - Monster Lair (set 3, World, System 16B) (FD1094 317-0089)
 • Wonder Boy III - Monster Lair (set 4, Japan, System 16B) (bootleg of FD1094 317-0087 set)
 • Wonder Boy III - Monster Lair (set 4, Japan, System 16B) (FD1094 317-0087)
 • Wonder Boy III - Monster Lair (set 5, Japan, System 16A) (bootleg of FD1089A 317-0086 set)
 • Wonder Boy III - Monster Lair (set 5, Japan, System 16A) (FD1089A 317-0086)

 Emulazione 
Questa macchina funziona correttamente in MAME Questa macchina funziona correttamente in MAME

Emulazione generale: Buono
Emulazione colore: Buono
Emulazione sonoro: Buono
Emulazione grafica: Buono
Salvataggio: Non supportato

In MAME dalla versione: .036b01

Il driver di questa macchina in MAME è: segas16b.cpp - Leggi il codice

 Dati tecnici 
 Hardware di questa macchina:
  • CHIP [Mostra dettagli]

    NomeTipoClock
    M68000 ("maincpu")cpu 10000000 Hz
    Z80 ("soundcpu")cpu 5000000 Hz
    I8751 ("mcu")cpu 8000000 Hz
    Speaker ("mono")audio
    YM2151 ("ym2151")audio 4000000 Hz
    uPD7759 ("upd")audio 640000 Hz

  • Schermi [Mostra dettagli]

    Questa macchina utilizza un solo schermo:
      Tipo di grafica: Raster
      Orientamento schermo: Orizzontale
      Risoluzione 320 x 224 @ 60.054389 Hz

  • Numero di giocatori: 2P Simultanei
  • Controlli [Mostra dettagli]

    Tipo:
      Joystick [8 direzioni]
      Joystick [8 direzioni]
    Numero di pulsanti: 3

  • Dipswitch [Mostra dettagli]

    In grassetto i valori predefiniti
    NomeValore
    Coin A4 Coins/1 Credit
     3 Coins/1 Credit
     2 Coins/1 Credit
     2 Coins/1 Credit, 5/3, 6/4
     2 Coins/1 Credit, 4/3
     1 Coin/1 Credit
     1 Coin/1 Credit, 5/6
     1 Coin/1 Credit, 4/5
     1 Coin/1 Credit, 2/3
     2 Coins/3 Credits
     1 Coin/2 Credits
     1 Coin/3 Credits
     1 Coin/4 Credits
     1 Coin/5 Credits
     1 Coin/6 Credits
     Free Play (if Coin B too) or 1/1
    Coin B4 Coins/1 Credit
     3 Coins/1 Credit
     2 Coins/1 Credit
     2 Coins/1 Credit, 5/3, 6/4
     2 Coins/1 Credit, 4/3
     1 Coin/1 Credit
     1 Coin/1 Credit, 5/6
     1 Coin/1 Credit, 4/5
     1 Coin/1 Credit, 2/3
     2 Coins/3 Credits
     1 Coin/2 Credits
     1 Coin/3 Credits
     1 Coin/4 Credits
     1 Coin/5 Credits
     1 Coin/6 Credits
     Free Play (if Coin A too) or 1/1
    UnusedOff
     On
    Demo SoundsOff
     On
    Lives2
     3
     4
     5
    Bonus Life50k/100k/180k/300k
     50k/150k/300k
    DifficultyNormal
     Hard
    Test ModeNo
     Yes
    UnusedOff
     On

  • ROM (15 della macchina) [Mostra dettagli]

    Riferito alla versione MAME: 0.181

    NomeDimensioniCRC32SHA1StatoNel romset
    epr-12259.a713107254927c7e 09a4c25b40aba2056c79b5c2e6e8cb7e6c05bc16 good wb3
    epr-12258.a513107201f5898c 2422b4199ce5b63482f7fa1c790c90fc70a2b872 good wb3
    epr-12124.a1465536dacefb6f 789a5a99ad9419aee9da5397bcea34452ea8b4b3 good wb3
    epr-12125.a15655369fc36df7 b39ccc687489e9781181197505fc78aa5cf7ea55 good wb3
    epr-12126.a1665536a693fd94 38e5446f41b6793a8e4134fdd92b02b86e3589f7 good wb3
    epr-12090.b165536aeeecfca 496124b170a725ad863c741d4e021ab947511e4c good wb3
    epr-12094.b565536615e4927 d23f164973afa770714e284a77ddf10f18cc596b good wb3
    epr-12091.b2655368409a243 bcbb9510a6499d8147543d6befa5a49f4ac055d9 good wb3
    epr-12095.b665536e774ec2c a4aa15ec7be5539a740ad02ff720458018dbc536 good wb3
    epr-12092.b3655365c2f0d90 e0fbc0f841e4607ad232931368b16e81440a75c4 good wb3
    epr-12096.b7655360cd59d6e caf754a461feffafcfe7bfc6e89da76c4db257c5 good wb3
    epr-12093.b4655364891e7bb 1be04fcabe9bfa8cf746263a5bcca67902a021a0 good wb3
    epr-12097.b865536e645902c 497cfcf6c25cc2e042e16dbcb1963d2223def15a good wb3
    epr-12127.a10327680bb901bb c81b198df8e3b0ec568032c76addf0d1a1711194 good wb3
    317-0098.c24096  nodump wb3


    :  Macchina Parent
    :  Macchina Clone
    :  BIOS
    :  Device


 Informazioni 
HISTORY

Wonder Boy III - Monster Lair (c) 1988 Sega.


Terzo episodio di questa nota serie. Durante il primo round, Wonder Boy cammina in giro per il mondo raccogliendo cibo per prendere energia; alla fine, un Boss lo attende. Dopo aver completato un po' di mondi, Wonder Boy la maggior parte delle volte vola sparando a differenti tipi di nemici.


- DATI TECNICI -


Sega System 16A hardware

Game ID : 317-0084


Processore Principale : 68000 (@ 10 Mhz)

Processore Audio : Z80 (@ 4 Mhz)

Chip Audio : YM2151 (@ 4 Mhz)


Giocatori : 2

Controllo : Joystick a 8 direzioni

Pulsanti : 2


- CURIOSITA' -


Sviluppato da Westone.


Pubblicato nel Novembre 1988 in Giappone.


- AGGIORNAMENTI -


FD1094 317-0084

* Gira su hardware Sega System 16A.


FD1094 317-0085

* Versione Giapponese

* Gira su hardware Sega System 16B.


FD1094 317-0089

* Versione World

* Gira su hardware Sega System 16B.


8751 317-0098

* Versione World

* Gira su hardware Sega System 16B.


- SERIE -


1. Wonder Boy (1986)

2. Wonder Boy in Monster Land (1987)

3. Wonder Boy III - Monster Lair (1988)

4. Wonder Boy IV - Monster World II (Sega Mega Drive)

5. Wonder Boy V - Monster World III (1991, Sega Mega Drive)

6. Monster World IV (1994, Sega Mega Drive)


- STAFF -


Programmatore: Naoki Hoshizaki

Designer Personaggi: Rie Ishizuka, Hiromi Suzuko

Compositore Musica / Designer Effetti: Shin-ichi Sakamoto

Regia: Ryuichi Nishizawa

Assistenti: Takanori Kurihara, Yoshihito Saisho

Supervisore: Michishito Ishizuka


- CONVERSIONI -


* Console:

NEC PC-Engine CD-ROM² [JP] (Aug. 31, 1989) "Wonder Boy III - Monster Lair [Model HCD9006]"

Sega Mega Drive [JP] (Dec. 22, 1990) "Wonder Boy III - Monster Lair [Model G-4025]"

Sony PlayStation 2 [JP] (Mar. 08, 2007) "Monster World Complete Collection [Sega Ages 2500 Vol.29] [Model SLPM-62760]"


- FONTI -


Rom del gioco.


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Aladdin (bootleg of Japanese Megadrive version)
Alex Kidd: The Lost Stars (set 2, unprotected)
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Bonze Adventure (World, Newer)
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Dynamite Dux (set 3, World) (FD1094 317-0096)
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Vs. The Goonies (set E)
Hard Head 2 (v2.0)
Hard Head
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Mega Twins (World 900619)
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The Addams Family (Nintendo Super System)
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Pac-Land (United Amusements PC Engine)
The Goonies (PlayChoice-10)
Rockin' Kats (PlayChoice-10)
Chip'n Dale: Rescue Rangers (PlayChoice-10)
Super Mario Bros. (PlayChoice-10)
Super Mario Bros. 2 (PlayChoice-10)
Super Mario Bros. 3 (PlayChoice-10)
Yo! Noid (PlayChoice-10)
Psychic 5 (World)
Psycho Soldier (US)
PuLiRuLa (World)
Recalhorn (Ver 1.42J 1994/5/11, prototype)
Red Robin
Road Runner (rev 2)
Shadowland (YD3)
The Simpsons (4 Players World, set 1)
SegaSonic The Hedgehog (Japan, rev. C)
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Son Son
Spica Adventure (v2.03J)
Spin Master / Miracle Adventure
Vs. Super Mario Bros. (set SM4-4 E)
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Top Hunter - Roddy& Cathy (NGM-046)
Tricky Doc (set 1)
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Pac-Land (Tourvision PCE bootleg)
PC Genjin 2 - Pithecanthropus Computerurus (Tourvision PCE bootleg)
Son Son II (Tourvision PCE bootleg)
Legend of Hero Tonma (Tourvision PCE bootleg)
Wardner (World)
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Willow (World)
Wiz

Chiudi Lista

Attenzione: I dati di history.dat potrebbero essere diversi da quelli riportati nel resto della scheda (tratti da MAME), in quanto provenienti da fonti diverse.

 MAMEINFO.DAT 
Informazioni su wb3

0.36b1 [Andrew Prime]

0.34b4 [Phil Stroffolino]


TODO:

* Wanted: 317-0086/0088 FD1094 CPUs


WIP:

- 0.149u1: New decrypt key (software derived) for clone (set 5, Japan, System 16A, FD1089A 317-0086) which gets it working [Chris Hardy, Charles MacDonald]. Removed wb35a clone set and merged correct rom dumps for the wb35 set by using correct dumps for program roms, tiles and sprites [Brian Troha]. Changed parent description to 'Wonder Boy III - Monster Lair (set 6, World, System 16B, 8751 317-0098)' and clone (set 1, System 16A, FD1094 317-0084) to 'Wonder Boy III - Monster Lair (set 1, Japan, System 16A, FD1094 317-0084)'. Merged clones (set 5, System 16A, FD1089A 317-xxxx, bad dump?) and (set 6, System 16A, FD1089A 317-xxxx) to 'Wonder Boy III - Monster Lair (set 5, Japan, System 16A, FD1089A 317-0086)'.

- 0.138u4: Team Europe added clone Wonder Boy III - Monster Lair (set 6, System 16A, FD1089A 317-xxxx). Changed description of clone 'Wonder Boy III - Monster Lair (set 5, System 16A, FD1089A 317-xxxx)' to 'Wonder Boy III - Monster Lair (set 5, System 16A, FD1089A 317-xxxx, bad dump?)'.

- 0.132u1: Fixed gfx2 rom loading in clone Wonder Boy III - Monster Lair (bootleg).

- 8th September 2008: Guru - Wonder Boy 3 Monster Lair (1988 Sega bootleg) arrived from Korea. Thanks to gp-lee.

- 0.127u1: Atari Ace moved FD1089 decryption keys to external files. Added 317-wb35.key to clone Wonder Boy III - Monster Lair (set 5, System 16A, FD1089A 317-xxxx).

- 0.125u6: Volker Hann added clone Wonder Boy III - Monster Lair (set 5, System 16A, FD1089A 317-xxxx).

- 0.116u2: Aaron Giles fixed foreground/background gfx in Wonder Boy III.

- 28th July 2006: Guru - Sega System 16 Monster Lair with 317-0085 CPU and other games just arrived in 2 huge boxes. I think most of these are just for fixing issues in MAME (snd/gfx etc). Big thanks to Tingoes.

- 0.94u4: Chack'n added clone Wonder Boy III - Monster Lair (set 4, Japan, System 16B, FD1094 317-0087). Changed parent description to 'Wonder Boy III - Monster Lair (set 5, World, System 16B, 8751 317-0098)'.

- 0.92: Changed description of '(World, System 16B, 8751 317-0098)' to '(set 4, World, System 16B, 8751 317-0098)' and clones '(System 16A, FD1094 317-0084)' to '(set 1, System 16A, FD1094 317-0084)', '(World, System 16B, FD1094 317-0089)' to '(set 3, World, System 16B, FD1094 317-0089)' and '(Japan, System 16B, FD1094 317-0085)' to '(set 2, Japan, System 16B, FD1094 317-0085)'. Renamed (wb3b) to (wb3), (wb3a) to (wb31), (wb3ba) to (wb33) and (wb3bb) to (wb32).

- 0.89u2: Changed description to 'Wonder Boy III - Monster Lair (World, System 16B, 8751 317-0098)'. Added I8751 (8MHz) MCU and uPD7759 sound.

- 0.89u1: Added dipswitches 'Difficulty' and 'Test Mode'.

- 0.88u7: Changed Z80 CPU2 clock speed to 5MHz palettesize to 6144 colors. Fixed gfx2 rom loading. Changed description of clone '(System 16A, 317-0084)' to '(System 16A, FD1094 317-0084)'.

- 0.88u6: Changed description of clones '(System 16B, World, 317-0089)' to '(World, System 16B, FD1094 317-0089)', '(System 16B, Japan, 317-0085)' to '(Japan, System 16B, FD1094 317-0085)' and '(System 16A, 317-0086)' to '(System 16A, 317-0084)'.

- 0.88u4: Chris Hardy added clone Wonder Boy III - Monster Lair (System 16A, 317-0086). Changed parent description to 'Wonder Boy III - Monster Lair (System 16B, World, not encrypted)' and clones '(World, 317-0089)' to '(System 16B, World, 317-0089)' and '(Japan, 317-0085)' to '(System 16B, Japan, 317-0085)'. Renamed (wb3) to (wb3b), (wb3a) to (wb3ba), (wb3b) to (wb3bb) and (wb3bl) to (wb3bbl).

- 0.88u3: Added new 317-0085 and 317-0089 keys.

- 0.88u2: Added FD1094 keys 317-0085/89 to Wonder Boy III clones. Changed description to 'Wonder Boy III - Monster Lair (World, not encrypted)' and clones '(set 2, 317-0089)' to '(World, 317-0089)' and '(set 3, 317-0085)' to '(Japan, 317-0085)'.

- 26th October 2004: MASH - Fixed Wonder Boy III (set 2 and 3) sound.

- 0.88: Charles MacDonald and Nicola Salmoria added clone 'Wonder Boy III - Monster Lair (set 3, 317-0085)'. Changed parent description to 'Wonder Boy III - Monster Lair (set 1, not encrypted)' and clone '(set 2)' to '(set 2, 317-0089)'.

- 9th October 2004: Charles MacDonald - Here's Wonderboy III - Monster Lair (System 16B, 317-0085) decrypted and running. Thanks to Thierry (aka ShinobiZ) for donating the Wonderboy III CPU and ROM board. This version of the game runs on the original type of ROM board. It has a warning screen and a simpler test mode, so perhaps this is the older version of the two. I think now all varities of this game have been accounted for.

- 5th October 2004: Charles MacDonald - Here's Wonder Boy III - Monster Lair (System 16B, 317-0089) decrypted and running. Thanks to Dave Widel for donating the FD1094 used by this game. Apart from some priority errors in the emulator it runs fine. Sprite banking is implemented in an odd way, I'll be getting a WB3 ROM board to soon to verify.

- 0.72u1: Fixed sound.

- 0.70u5: Inigo Luja added 'Demo Sounds' dipswitch.

- 0.36b2: Andrew Prime added clone Wonder Boy III - Monster Lair (set 2). Changed parent description to 'Wonder Boy III - Monster Lair (set 1)'.

- 0.36b1: Andrew Prime added Wonder Boy III - Monster Lair (Sega / Westone 1988).

- 0.35b13: Changed description to 'Wonder Boy III - Monster Lair (bootleg)'.

- 0.34b4: Phil Stroffolino added Wonder Boy Monster Lair (bootleg) (1988).


LEVELS: 14


Other Emulators:

* Calice

* FB Alpha

* System 16

 Strumenti 
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