viprp1 Viper Phase 1 (New Version, World)


Immagine gioco: Viper Phase 1 (New Version, World)
   
Immagini disponibili:





 Descrizione 
Nome romset: viprp1.zip
Anno di produzione: 1995
Produttore: Seibu Kaihatsu

Genere del gioco: Sparatutto
Categoria: Sparatutto / Volo Verticale

Questa macchina ha i seguenti cloni:
 • Viper Phase 1 (Germany)
 • Viper Phase 1 (Hong Kong)
 • Viper Phase 1 (Japan)
 • Viper Phase 1 (New Version, Holland)
 • Viper Phase 1 (New Version, Japan)
 • Viper Phase 1 (New Version, Korea)
 • Viper Phase 1 (New Version, Switzerland)
 • Viper Phase 1 (New Version, US set 1)
 • Viper Phase 1 (New Version, US set 2)

 Emulazione 
Questa macchina funziona in MAME con problemi Questa macchina funziona in MAME con problemi

Emulazione generale: Buono
Emulazione colore: Buono
Emulazione sonoro: Imperfetto
Emulazione grafica: Imperfetto
Salvataggio: Supportato

In MAME dalla versione: .107u2

Il driver di questa macchina in MAME è: seibuspi.cpp - Leggi il codice

 Dati tecnici 
 Hardware di questa macchina:
  • CHIP [Mostra dettagli]

    NomeTipoClock
    I386 ("maincpu")cpu 25000000 Hz
    Z80 ("audiocpu")cpu 7159090 Hz
    Speaker ("lspeaker")audio
    Speaker ("rspeaker")audio
    YMF271 ("ymf")audio 16934400 Hz

  • Schermi [Mostra dettagli]

    Questa macchina utilizza un solo schermo:
      Tipo di grafica: Raster
      Orientamento schermo: Verticale
      Risoluzione 320 x 240 @ 53.986864 Hz

  • Numero di giocatori: 2P Simultanei
  • Controlli [Mostra dettagli]

    Tipo:
      Joystick [8 direzioni]
      Joystick [8 direzioni]
    Numero di pulsanti: 3

  • Dipswitch [Mostra dettagli]

    In grassetto i valori predefiniti
    NomeValore
    Flip ScreenOff
     On
    JP1Update
     Off
     On

  • ROM (15 della macchina) [Mostra dettagli]

    Riferito alla versione MAME: 0.181

    NomeDimensioniCRC32SHA1StatoNel romset
    seibu1.211524288e5caf4ff 7c87a4e8e8dacfb7cc0be8f778352bce2801e59b good viprp1
    seibu2.212524288688a998e 0c48374b6800cd00e3ee96c0fb12119a680b091d good viprp1
    seibu3.210524288990fa76a 7619a631d6f83b3677eb47f984aff684e9518d6d good viprp1
    seibu4.2952428813e3e343 aac0c7450059847f53b5081e4abf26303a50f999 good viprp1
    seibu5.u04131310725ece677c b782cf3296f866f79fafa69ff719211c9d4026df good viprp1
    seibu6.u0486553644844ef8 bcbe24d2ffb64f9165ba4ab7de27f44b99b5ff5a good viprp1
    v_bg-11.41520971526fc96736 12df47d8af2c1febc1bce5bcf3218766447885bd good viprp1
    v_bg-12.4151048576d3c7281c 340bca1f31486609b3c34dd7830362a216ff648e good viprp1
    v_bg-21.4101048576d65b4318 6522970d95ffa7fa2f32e0b5b4f0eb69e0286b36 good viprp1
    v_bg-22.41652428824a0a23a 0b0330717620e3f3274a25845d9edaf8023b9db2 good viprp1
    v_obj-1.32241943043be5b631 fd1064428d28ca166a9267b968c0ba846cfed656 good viprp1
    v_obj-2.3244194304924153b4 db5dadcfb4cd5e6efe9d995085936ce4f4eb4254 good viprp1
    v_obj-3.3234194304e9fb9062 18e97b4c5cced2b529e6e72d8041c6f78fcec76e good viprp1
    v_pcm.2151048576e3111b60 f7a7747f29c392876e43efcb4e6c0741454082f2 good viprp1
    flash0_blank_regionbe.u10531048576a4c181d0 0aeea4cac4030f60ee77d62deca6b67c318c0866 good viprp1


    :  Macchina Parent
    :  Macchina Clone
    :  BIOS
    :  Device


 Informazioni 
HISTORY

Viper Phase 1 New Version (c) 1995 Seibu Kaihatsu.


- FONTI -


Game's ROM.


Giochi Simili

Attenzione: I dati di history.dat potrebbero essere diversi da quelli riportati nel resto della scheda (tratti da MAME), in quanto provenienti da fonti diverse.

 MAMEINFO.DAT 
Informazioni su viprp1

0.107u2 [Corrado Tomaselli]

0.81 [Ville Linde]


Artwork available


Bugs:

- Title Screen SFX and item collection SFX are incorrect. retrorepair (ID 04533)


WIP:

- 0.149: Added soundflash1 rom (flash0_blank_regionbe.u1053). Changed description to 'Viper Phase 1 (New Version, World)' and clones (USA, New Version, set 1) to 'Viper Phase 1 (New Version, US set 1)', (USA, New Version, set 2) to 'Viper Phase 1 (New Version, US set 2)', (Japan, New Version) to 'Viper Phase 1 (New Version, Japan)' and (Switzerland, New Version) to 'Viper Phase 1 (New Version, Switzerland)'.

- 0.143u7: Arzeno Fabrice added clome 'Viper Phase 1 (USA, New Version, set 2)'. Changed description of clone '(USA, New Version)' to 'Viper Phase 1 (USA, New Version, set 1)'.

- 0.136u3: Minor information update for Viper 1 games in Seibu SPIs driver [Brian Troha]. Changed description of clone 'Viper Phase 1 (USA)' to 'Viper Phase 1 (USA, New Version)'.

- 0.136u2: Keven Eshbach and Dumping Union added clone Viper Phase 1 (USA). Changed description of clone 'Viper Phase 1 (Hong Kong, Metrotainment license)' to 'Viper Phase 1 (Hong Kong)'. Renamed (viprp1o) to (viprp1oj).

- 23rd January 2010: Smitdogg - Kevin Eshbach dumped Viper Phase 1 USA.

- 26th July 2008: Mr. Do - Funny story. Tormod sent me a BUNCH of instruction cards a long time ago. You've probably been seeing them added in every so often. Well, around July of last year, I had completed a whole bunch of them, but then had a computer crash, and they ended up on the "spare" hard drive by mistake. I found them again going through a cleanup. So thanks to Tormod, this week we have Viper Phase 1.

- 0.115: Corrado Tomaselli added clone Viper Phase 1 (Hong Kong, Metrotainment license).

- 5th May 2007: Corrado Tomaselli dumped Viper Phase 1 (Hong Kong, Metrotainment license).

- 0.107u2: Corrado Tomaselli added Viper Phase 1 (World, New Version). Renamed (viprp1) to (viprp1j).

- 21st August 2006: Corrado Tomaselli dumped Viper Phase 1 (World, New Version).

- 0.93u2: Added clones Viper Phase 1 (Germany) and (Switzerland, New Version). Changed parent description to 'Viper Phase 1 (Japan, New Version)' and clone 'Viper Phase 1' to 'Viper Phase 1 (Japan)'. Renamed (viperp1) to (viprp1) and (viperp1o) to (viprp1o).

- 0.93: Nicola Salmoria decrypted the graphics in all SPI games. Viper Phase 1 is now playable.

- 0.81u8: Ville Linde fixed the "old" video hardware of Viper Phase 1 (does have 3 layers after all, but no rowscroll).

- 25th April 2004: Ville Linde fixed a few graphics problems in Viper Phase 1 and fixed a bug in the REP opcode so that it doesn't break the SPI games.

- 0.81u6: Ville Linde completely rewrote i386 REP/REPNE prefix handling. Fixes the following: Battle Balls attract mode runs correctly now, balls no longer all the same color in-game in Battle Balls, E-Jan now coins up and Viper Phase 1 is now playable (with encrypted gfx).

- 11th April 2004: Ville Linde improved the tilemap emulation further in the Seibu SPI driver, added support for alternate video hardware in Viper Phase 1.

- 0.81u4: Ville Linde updated the i386 core and the SPI driver. Viper Phase starts to boot now, but doesn't get very far. R. Belmont hooked up the Z80 bankswitching, so sound started playing in some games (notably Raiden Fighters).

- 0.81: Added Viper Phase 1 (New Version) (Seibu Kaihatsu 1995) and clone Viper Phase 1. I386 CPU core [Ville Linde].


LEVELS: 8

 Strumenti 
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