trvchlng Trivia Challenge


Immagine gioco: Trivia Challenge
   
Immagini disponibili::




 Descrizione 
Nome romset trvchlng.zip
Anno di produzione: 1985
Produttore: Joyland (Senko license)

Genere del gioco: Quiz
Categoria: Quiz / Inglese

 Emulazione 
Questo gioco NON funziona in MAME Questo gioco funziona correttamente in MAME
In MAME dalla versione: .092
Salvataggio state: Supportato
Stato dell'emulazione: Preliminare
Emulazione colore: Buono
Emulazione sonoro: Buono
Emulazione grafica: Buono
Il driver di questo gioco in MAME : galaxold.c - Leggi il codice

  Dati tecnici 
Questo gioco usa un solo schermo:
  Tipo di grafica: Raster
  Orientamento schermo: Verticale
  Risoluzione del gioco 256 x 224 @ 60.606061
Numero di giocatori: 2P simultanei
Numero di pulsanti: 4
La scheda di questo gioco usa 3 CHIP
NomeTipoClock
S2650cpu3072000
Speakeraudio
SN76489Aaudio3072000


 Dati Scheda 
Il ROMset si compone di 5 ROM
Riferito alla versione MAME: 0.154

NomeDimensioniCRC32SHA1FunzionamentoNel romset
senko11.bin163843657331d d9a9a4e4e2e696e70dfb888725c959ec8ce24e3d good trvchlng
questions1048576  nodump trvchlng
senko10.bin16384234b59d0 5eafdfc6d6a73575835b68361fe29a2dc61e8a83 good trvchlng
senko12.bin163840bf6b92d 6ca993c0642949a52fafea3bc57a08c6881e8120 good trvchlng
senko1.bin321434c7ff 0ee5f5351dd84fbf8d3d8eaafbdbe86dd29960f8 good trvchlng


:  Gioco Parent
:  Gioco Clone
:  BIOS

Le dimensioni del file trvchlng.zip sono 20.31 Kbytes (compresso)
La scheda del gioco ha 14 opzioni configurabili via dipswitch

In grossetto i valori predefiniti

NomeValore
UnknownOff
 On
UnknownOff
 On
UnknownOff
 On
UnknownOff
 On
UnknownOff
 On
UnknownOff
 On
UnknownOff
 On
UnknownOff
 On
UnknownOff
 On
UnknownOff
 On
UnknownOff
 On
UnknownOff
 On
UnknownOff
 On
UnknownOff
 On


 Informazioni 
HISTORY

Trivia Challenge (c) 1985 Joyland.


- DATI TECNICI -


Processore Principale : S2650 (@ 3.072 Mhz)

Chip Audio : (3x) SN76496 (@ 3.072 Mhz)


Orientamento dello schermo : Verticale

Risoluzione video : 224 x 256 pixels

Frequenza aggiornamento video : 60.61 Hz

Colori palette : 32


Giocatori : 1

Pulsanti : 4


- CURIOSITA' -


Concesso in licenza a Senko.


- FONTI -


Rom del gioco.


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Chiudi Lista

Attenzione: I dati di history.dat potrebbero essere diversi da quelli riportati nel resto della scheda (tratti da MAME), in quanto provenienti da fonti diverse.

 MAMEINFO.DAT 
Informazioni su trvchlng

0.92 [Pierpaolo Prazzoli]


TODO:

* Missing question rom


WIP:

- 0.92: Pierpaolo Prazzoli added Trivia Challenge (Joyland 1985 (Senko License)). Missing question roms.

- 6th February 2005: Pierpaolo Prazzoli - Finished Trivia Challenge by Senko 1985.

- 6th February 2005: David Haywood - The Senko Quiz is a game on Galaxian hardware, however we don't have any question roms and the main program rom only contains a single question meaning its not exactly the most difficult quiz in the world.


Romset: 49 kb / 4 files / 19.6 zip



Informazioni su galaxold.c (Driver MAME)


0.124u1 [Aaron Giles, Stephane Humbert, Nicola Salmoria, Robert Anschuetz, Alan J. Mccormick]


WIP:

- 0.150: Modernized galaxian sound device [Osso].

- 0.147u2: Miodrag Milanovic changed 7474 TTL to use devcb2.

- 0.142u1: Atari Ace converted Galaxold driver to driver_device.

- 0.141u3: Atari Ace removed unneeded #include lines in Galaxold driver.

- 0.139u1: Return to type safety. Changed address maps back into functions that build up the definition, rather than the whole tokenizing system, which lost type checking. Added a new module addrmap.c which implements the address map classes, and changed the macros to call methods on the address_map and address_map_entry classes which are strongly typed. Fixed a few incorrectly specified memory map entries along the way in Galaxold driver [Aaron Giles].

- 0.133u2: Created discrete sound emulation for galaxian [Couriersud]: Changed all audio related AM_WRITE to AM_DEV_WRITE. Moved discrete sound related pieces such as initialization into audio\galaxian.h. Split some memory maps into sound related and not sound related parts. Added possibility in discrete.h to select hardware (galaxian/moon cresta) at compile time. This leads to slightly different volume levels. Hit sound (explosion) has been hacked to increase volume. Currently, we can not accurately model the switch/opamp filter circuit. Rewrote timer code so that the pitch timer is only used when it produces audible results. Replaced Samples sound with Discrete.

- 0.133u1: hap switched Galaxian LFO sound to use the long-disabled NEW_LFO. It's not entirely fixed, but it's closer.

- 0.131u1: MooglyGuy merged memory maps in the Galaxold driver.

- 0.129: Aaron Giles removed dangling old obsolete code from Galaxold driver.

- 0.126u1: Couriersud fixed cocktail sprite position in video\galaxian.c driver. Fixes that the frog disappears for player 2 if moved backwards.

- 0.124u1: Added galaxold.c driver, video\galaxold.c and includes\galaxold.h. Changed machine\galaxian.c to machine\galaxold.c.



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