svc SNK vs. Capcom - SVC Chaos (NGM-2690 ~ NGH-2690)


Immagine gioco: SNK vs. Capcom - SVC Chaos (NGM-2690 ~ NGH-2690)
   
Available images:





 Description 
Romset name: svc.zip
Production year: 2003
Manufacturer: SNK Playmore

Game genre: Fighter
Category: Fighter / Versus

This machine needs a BIOS file:
 • Neo-Geo (neogeo.zip)

This machine has the following clones:
 • SNK vs. Capcom - SVC Chaos (bootleg)
 • SNK vs. Capcom - SVC Chaos Plus (bootleg set 1)
 • SNK vs. Capcom - SVC Chaos Plus (bootleg set 2)
 • SNK vs. Capcom - SVC Chaos Super Plus (bootleg)

 Emulation 
This machine works in MAME This machine works in MAME

Overall emulation: Good
Color emulation: Good
Sound emulation: Good
Graphics emulation: Good
Save states: Supported

In MAME since version: .103u2

The MAME driver of this machine is: neodriv.hxx - Read the code

 Tech info 
 Hardware of this machine:
  • CHIPs [Show details]

    NameTypeClock
    M68000 ("maincpu")cpu 12000000 Hz
    Z80 ("audiocpu")cpu 4000000 Hz
    Speaker ("lspeaker")audio
    Speaker ("rspeaker")audio
    YM2610 ("ymsnd")audio 8000000 Hz

  • Screens [Show details]

    This machine uses a single screen:
      Graphic type: Raster
      Screen orientation: Horizontal
      Resolution 320 x 224 @ 59.185606 Hz

  • Number of players: 2P Simultaneous
  • Controllers [Show details]

    Type:
      Joystick [8 ways]
      Joystick [8 ways]
    Number of buttons: 4

  • Media switches [Show details]

    Media deviceSwitchExtensions
    memcard ("memcard") memcard / memc neo

  • Dip-switches [Show details]

    Default settings in bold
    NameValue
    Setting ModeOff
     On
    CabinetNormal
     VS Mode
    ControllerJoystick
     Mahjong Panel
    COMM Setting (Cabinet No.)1
     2
     3
     4
    COMM Setting (Link Enable)Off
     On
    Free PlayOff
     On
    FreezeOff
     On

  • BIOS Options [Show details]

    Default settings in bold
    NameValue
    euro Europe MVS (Ver. 2)
    euro-s1 Europe MVS (Ver. 1)
    us US MVS (Ver. 2?)
    us-e US MVS (Ver. 1)
    us-v2 US MVS (4 slot, Ver 2)
    asia Asia MVS (Ver. 3)
    japan Japan MVS (Ver. 3)
    japan-s2 Japan MVS (Ver. 2)
    japan-s1 Japan MVS (Ver. 1)
    mv1c NEO-MVH MV1C
    japan-j3 Japan MVS (J3)
    japan-hotel Custom Japanese Hotel
    unibios32 Universe Bios (Hack, Ver. 3.2)
    unibios31 Universe Bios (Hack, Ver. 3.1)
    unibios30 Universe Bios (Hack, Ver. 3.0)
    unibios23 Universe Bios (Hack, Ver. 2.3)
    unibios23o Universe Bios (Hack, Ver. 2.3, older?)
    unibios22 Universe Bios (Hack, Ver. 2.2)
    unibios21 Universe Bios (Hack, Ver. 2.1)
    unibios20 Universe Bios (Hack, Ver. 2.0)
    unibios13 Universe Bios (Hack, Ver. 1.3)
    unibios12 Universe Bios (Hack, Ver. 1.2)
    unibios12o Universe Bios (Hack, Ver. 1.2, older)
    unibios11 Universe Bios (Hack, Ver. 1.1)
    unibios10 Universe Bios (Hack, Ver. 1.0)

  • ROMs (13 of the machine set, 28 of the BIOS set) [Show details]

    Referred to MAME version: 0.181

    NameSizeCRC32SHA1StatusIn romset
    sp-s2.sp11310729036d879 4f5ed7105b7128794654ce82b51723e16e389543 good neogeo
    sp-s.sp1131072c7f2fa45 09576ff20b4d6b365e78e6a5698ea450262697cd good neogeo
    sp-u2.sp1131072e72943de 5c6bba07d2ec8ac95776aa3511109f5e1e2e92eb good neogeo
    sp-e.sp11310722723a5b5 5dbff7531cf04886cde3ef022fb5ca687573dcb8 good neogeo
    v2.bin13107262f021f4 62d372269e1b3161c64ae21123655a0a22ffd1bb good neogeo
    asia-s3.rom13107291b64be3 720a3e20d26818632aedf2c2fd16c54f213543e1 good neogeo
    vs-bios.rom131072f0e8f27d ecf01eda815909f1facec62abf3594eaa8d11075 good neogeo
    sp-j2.sp1131072acede59c b6f97acd282fd7e94d9426078a90f059b5e9dd91 good neogeo
    sp1.jipan.10241310729fb0abe4 18a987ce2229df79a8cf6a84f968f0e42ce4e59d good neogeo
    sp-45.sp152428803cc9f6a cdf1f49e3ff2bac528c21ed28449cf35b7957dc1 good neogeo
    japan-j3.bin131072dff6d41f e92910e20092577a4523a6b39d578a71d4de7085 good neogeo
    sp-1v1_3db8c.bin131072162f0ebe fe1c6dd3dfcf97d960065b1bb46c1e11cb7bf271 good neogeo
    uni-bios_3_2.rom131072a4e8b9b3 c92f18c3f1edda543d264ecd0ea915240e7c8258 good neogeo
    uni-bios_3_1.rom1310720c58093f 29329a3448c2505e1ff45ffa75e61e9693165153 good neogeo
    uni-bios_3_0.rom131072a97c89a9 97a5eff3b119062f10e31ad6f04fe4b90d366e7f good neogeo
    uni-bios_2_3.rom13107227664eb5 5b02900a3ccf3df168bdcfc98458136fd2b92ac0 good neogeo
    uni-bios_2_3o.rom131072601720ae 1b8a72c720cdb5ee3f1d735bbcf447b09204b8d9 good neogeo
    uni-bios_2_2.rom1310722d50996a 5241a4fb0c63b1a23fd1da8efa9c9a9bd3b4279c good neogeo
    uni-bios_2_1.rom1310728dabf76b c23732c4491d966cf0373c65c83c7a4e88f0082c good neogeo
    uni-bios_2_0.rom1310720c12c2ad 37bcd4d30f3892078b46841d895a6eff16dc921e good neogeo
    uni-bios_1_3.rom131072b24b44a0 eca8851d30557b97c309a0d9f4a9d20e5b14af4e good neogeo
    uni-bios_1_2.rom1310724fa698e9 682e13ec1c42beaa2d04473967840c88fd52c75a good neogeo
    uni-bios_1_2o.rom131072e19d3ce9 af88ef837f44a3af2d7144bb46a37c8512b67770 good neogeo
    uni-bios_1_1.rom1310725dda0d84 4153d533c02926a2577e49c32657214781ff29b7 good neogeo
    uni-bios_1_0.rom1310720ce453a0 3b4c0cd26c176fc6b26c3a2f95143dd478f6abf9 good neogeo
    269-p1.p1419430438e2005e 1b902905916a30969282f1399a756e32ff069097 good svc
    269-p2.p241943046d13797c 3cb71a95cea6b006b44cac0f547df88aec0007b7 good svc
    000-lo.lo1310725a86cff2 5992277debadeb64d1c1c64b0a92d9293eaf7e4a good neogeo
    sfix.sfix131072c2ea0cfd fd4a618cdcdbf849374f0a50dd8efe9dbab706c3 good neogeo
    sm1.sm113107294416d67 42f9d7ddd6c0931fd64226a60dc73602b2819dcf good neogeo
    269-m1.m1524288f6819d00 d3bbe09df502464f104e53501708ac6e2c1832c6 good svc
    269-v1.v18388608c659b34c 1931e8111ef43946f68699f8707334c96f753a1e good svc
    269-v2.v28388608dd903835 e58d38950a7a8697bb22a1cc7a371ae6664ae8f9 good svc
    269-c1r.c18388608887b4068 227cdcf7a10a415f1e3afe7ae97acc9afc2cc8e1 good svc
    269-c2r.c283886084e8903e4 31daaa4fd6c23e8f0a8428931c513d97d2eee1bd good svc
    269-c3r.c383886087d9c55b0 1f94a948b3e3c31b3ff05518ef525031a3cb2c62 good svc
    269-c4r.c483886088acb5bb6 2c27d6e309646d7b84da85f78c06e4aaa74e844b good svc
    269-c5r.c58388608097a4157 54d839f55d27f68c704a94ea3c63c644ffc22ca4 good svc
    269-c6r.c68388608e19df344 20448add53ab25dd3a8f0b681131ad3b9c68acc9 good svc
    269-c7r.c78388608d8f0340b 43114af7557361a8903bb8cf8553f602946a9220 good svc
    269-c8r.c883886082570b71b 99266e1c2ffcf324793fb5c55325fbc7e6265ac0 good svc


    :  PARENT Machine
    :  CLONE Machine
    :  BIOS
    :  Device


 Information 
HISTORY

SVC Chaos - SNK Vs. Capcom (c) 2003 Playmore Corp.


A one-on-one fighting game - the collaboration between Capcom and SNK - pits seventeen well-known SNK combatants against seventeen of Capcom's most famous game characters.


'SVC Chaos' primarily utilizes the command system of the "King of Fighters" series, incorporating light/strong kicks, punches, cancels and charging attacks. Unlike its predecessor, however, "Capcom vs. SNK 2", SvC features no air guards and lacks a 'groove system', instead focusing on quicker game play and online competition.


Each character is equipped with a basic three-bar system for executing 'Exceeds' (special attacks), with basic filling options attributed to strikes and damage. Additionally, the sprites from the various series received new models and some special effects were changed in the command lists (For example, the player can no longer increase the damage of the 'Zujou Sashi' used by Choi Bounge by tapping the buttons).


- TECHNICAL -


SNK Neo-Geo MVS hardware

Game ID : 0269


Main CPU : 68000 (@ 12 Mhz), Z80 (@ 4 Mhz)

Sound Chips : YM2610 (@ 8 Mhz)


Players : 2

Control : 8-way Joystick

Buttons : 4

=> [A] Weak punch [B] Weak kick [C] Strong punch [D] Strong kick


- TRIVIA -


Released in July 2003.


Here are the 17 SNK characters (plus Evil Mr Karate) and their first appearance in video games :

Athena Asamiya - "Athena"

Choi Bounge - "The King of Fighters '94"

Earthquake - "Samurai Shodown" ("Samurai Spirits" in Japan)

Iori Yagami - "The King of Fighters '95"

Kasumi Todoh - "Art of Fighting 3 - The Path of the Warrior" ("Ryuuko no Ken Gaiden" in Japan)

Kim Kaphwan - "Fatal Fury 2" ("Garou Densetsu 2 - Arata-Naru Tatakai" in Japan)

Kyo Kusanagi - "The King of Fighters '94"

Geese Howard - "Fatal Fury - King of Fighters" ("Garou Densetsu - Shukumei no Tatakai" in Japan)

Genjyuro Kibagami - "Samurai Shodown II" ("Samurai Spirits II" in Japan)

Goenitz - "The King of Fighters '96"

Mai Shiranui - "Fatal Fury 2" ("Garou Densetsu 2 - Arata-Naru Tatakai" in Japan)

Mars People - "Metal Slug - Super Vehicle-001"

Mr Karate - "Art of Fighting 2" ("Ryuuko no Ken 2" in Japan) as Takuma Takazaki

Orochi Iori - "The King of Fighters '97"

Ryo Sakazaki - "Art of Fighting" ("Ryuuko no Ken" in Japan)

Shiki - "Samurai Shodown 64" ("Samurai Spirits 64" in Japan)

Terry Bogard - "Fatal Fury - King of Fighters" ("Garou Densetsu - Shukumei no Tatakai" in Japan)


There are also 17 Capcom characters (plus Shin Akuma) and here are their first appearances:

Akuma (Gouki in Japan) - "Super Street Fighter II Turbo" ("Super Street Fighter II X" in Japan)

Balrog (M. Bison in Japan) - "Street Fighter II - The World Warrior"

Chun-Li - "Street Fighter II - The World Warrior"

Dan Hibiki - "Street Fighter Alpha - Warriors' Dreams" ("Street Fighter Zero" in Japan)

Demitri - "Darkstalkers - The Night Warriors" ("Vampire - The Night Warriors" in Japan)

Dhalsim - "Street Fighter II - The World Warrior"

Guile - "Street Fighter II - The World Warrior"

Hugo - "Final Fight"

Ken Masters - "Street Fighter"

M. Bison (Vega in Japan) - "Street Fighter II - The World Warrior"

Red Arremer - "Ghouls'n Ghosts"

Ryu - "Street Fighter"

Sagat - "Street Fighter II - The World Warrior"

Tessa - "Red Earth" ("Warzard" in Japan)

Vega (Balrog in Japan) - "Street Fighter II - The World Warrior"

Violent Ken - "Street Fighter Alpha 3" ("Street Fighter Zero 3" in Japan)

Zero - "Mega Man X" ("Rockman X" in Japan)


The super bar is called the 'Groove Power Gauge'; a reference to "Capcom Vs. SNK 2 - Mark of the Millenium 2001".


Bao (from the King of Fighters series) makes a cameo in a few of Hugo's pre-battle and win poses.


The Athena that features in SVC Chaos is the original Athena character design that featured in the character's debut platform game, "Athena", instead of the usual Asimaya Athena that appears in virtually every other SNK game. Notably, a lot of her moves are now very different, and she wears noticeably less clothes due to the fact Athena loses her dress during Athena's intro. Athena's fighting moves are inspired by the manga/anime 'Saint Seiya'.


The 'Sennou Ken' character is based on the psycho-controlled Ken in the SF animated movie. A lot of Mars People's moves are references to numerous UFO-based staples; Independence is a reference to the movie 'Independence Day', for example.


The 'Dan Hibiki' character is once again used as a vehicle for numerous genre parodies. If you perform his super-taunt he parodies Joe Higashi and Yuri Sakazaki's taunts. Also, two of his new moves are parodies of the Kyokugen moves. In the first of these moves, Dan attempts to do one of the larger fireballs performed in one Ryo's desperation move, but it has the same range as his regular fireball. On the second move, Dan attempts to perform his own powerful punch similar to Ryo's Exceed move, but after the move charges and connects Dan grabs his arm in pain and then pretends it was nothing.


While using Demitri, if you perform Midnight Bliss on Orochi Iori, Iori will turn into Miss X (from SNK Gal Fighters on the Neo Geo Pocket) as he's choking him.


Suleputer released a limited-edition soundtrack album for this game on 11/2003.


Some well-known hacks of the game include :

"SVC Chaos - SNK Vs. Capcom Plus".

"SVC Chaos - SNK Vs. Capcom Super Plus".


- TIPS AND TRICKS -


* Random Select : On the character select screen, hold Start to activate a roulette-like feature.


* Play as Geese : Hold Start and press Left(x3), Down, Left, Up, Right, Up, then press a button to select.


* Play as Dan : Hold Start and press Down, Left(x7), then press a button to select.


* Play as Goenitz : Hold Start and press Down(x3), Right, Down, Left(x3), then press a button to select.


* Play as Demitri : Hold Start and press Right(x3), Left, Up, Right, Down, Up, then press a button to select.


* Play as Mars People : Hold Start and press Up, Down, Right(x3), Up, Down, Left(x2), Down, then press a button to select.


* Play as Zero : Hold Start and press Up, Right(x2), Left(x2), Down, Up(x3), Right, then press a button to select.


* Play as Orochi Iori : Hold Start and press Up(x3), Down, Left, Right, Down, Left, then press a button to select.


* Play as Violent Ken : Hold Start and press Up(x2), Down, Left(x2), Right, Left, Up, then press a button to select.


* Fight against Red Arremer :

1) Finish 5 rounds with supers/specials.

2) Do not lose any rounds.

3) Finish off at least one character with block damage.

If done correctly, your character will be transported to Hell after the fight with Shin Akuma/Shin Mr. Karate, where he/she will have to fight Red Arremer. Note : Some people (like Dan and Demitri) have alternate endings for fighting and winning in Hell.


* Fight either Mars People or Zero : Don't lose any rounds, Don't win any rounds by "Time Out", win 3 rounds by using an Exceed Move.


* Fight Geese Howard or Demitri Maximoff : Don't lose any rounds, Don't win any rounds by "Time Out", win 1 round by using an Exceed Move.


*Fight Goenitz or Dan Hibiki : Fail to meet either of the above requirements.


Also your opponent on Stage 6 determines who you will fight in Stages 7 and 8.


* Fight Orochi Iori (Stage 7) and Serious Mr. Karate (Stage 8) : Stage 6 opponent is a Capcom character.


* Fight Violent Ken (Stage 7) and Shin Akuma (Stage 8) : Stage 6 opponent is an SNK character.


* Fight Athena : Don't lose any rounds during Stages 1 through 7, Don't win any rounds by block damage.


* Mid-Bosses : your performance in Stages 1 through 3 affects who you will fight in Stage 4.


* Final Bosses : your performance in Stages 1 through 7 affects if you'll fight either Athena or Red Arremer (in Stage 9) after beating Stage 8 (Shin Akuma or Serious Mr. Karate). Your performance in Stage 8 will not affect any of these conditions.


* See character's true/good ending : Defeat Athena or Red Arremer in Stage 9. If you lose to Athena or Red Arremer then you cannot continue. Many characters (such as Dan and Demitri) have different endings for beating either Athena or Red Arremer.


* CPU Character Patterns : before you start the game the CPU randomly picks one of the predetermined patterns of opponents. This affects stages 1 through 3 and 5 & 6. Stage 4 is the predetermined mid-boss. Here are the predetermined pattern of fighters.

Pattern 1 : Kim, Dhalsim, Mai, Bison, Kyo

Pattern 2 : Vega, Earthquake, Chun-Li, Choi, Ryo

Pattern 3 : Shiki, Balrog, Kasumi, Sagat, Iori

Pattern 4 : Guile, Genjyuro, Tessa, Kim, Ken

Pattern 5 : Tessa, Sagat, Mr. Karate, Chun-Li, Ryo

Pattern 6 : Chun-Li, Kasumi, Hugo, Mr. Karate, Guile

Pattern 7 : Mr. Karate, Hugo, Shiki, Dhalsim, Terry

Pattern 8 : Choi, Mai, Vega, Genjyuro, Akuma

Pattern 9 : Kasumi, Chun-Li, Shiki, Tessa, Mai

Pattern 10 : Earthquake, Vega, Akuma, Ken, Ryu

Pattern 11 : Dhalsim, Hugo, Kyo, Balrog, Iori

Pattern 12 : Iori, Guile, Bison, Kim, Ken

Pattern 13 : Ryu, Balrog, Kim, Sagat, Ryo

Pattern 14 : Terry, Choi, Earthquake, Genjyuro, Guile

Pattern 15 : Kyo, Ken, Ryo, Ryu, Terry

Pattern 16 : Balrog, Vega, Sagat, Bison, Akuma


So let's say the CPU randomly chooses Pattern 16 (which interesting enough follows the boss pattern of Street Fighter II plus Akuma), you would fight Balrog, Vega, and Sagat in stages 1 through 3, fight the mid-boss in stage 4, fight Bison and Akuma in stages 5 through 6, and then fight Orochi Iori and Serious Mr. Karate in stages 7 through 8 (since the stage 6 opponent was a Capcom character).


- SERIES -


1. SNK Vs. Capcom - The Match of the Millennium (1999, Neo Geo Pocket Color)

2. Capcom Vs. SNK - Millennium Fight 2000 (2000)

3. Capcom Vs. SNK - Millennium Fight 2000 Pro (2001)

4. Capcom Vs. SNK 2 - Mark of the Millennium 2001 (2001)

5. SVC Chaos - SNK Vs. Capcom (2003)


- STAFF -


Executive producer : Eikichi Kawasaki

Producer : Toshi Kita MA2

Programmers : Leather, Narutaki, Cyber Kondo, M. Yusuke, Bok Mannami, Teruki's Dad

Main Visual : Cube

Demo designers : Ogura, Asuka, Norisato

Planners : Sayuri San, M. Ruyun, Big Front, T. Mieno, Tarukko, Amachan, Godzio, Bea

Music & Sound designers : Tate Norio, Masahiko Hataya, Yasumasa Yamada

Bug Checkers : Hanamichi, Iwao Futatsu, Yuta Lix Sawad (as lix), Minaru, K. Asakura, Gau, Masaru, K.K

Illustrator : Tatsuhiko Kanaoka (Falcoon)

Special assist : K-Natsui (Nuts), Akito K.

Voice announcements : Nobuyuki Hiyama


* Front Designers :

Mai, Ryu, Chun-li, Akuma: C.A.C. Yamasaki

Balrog, Vega : Nagasima

Ryo, Mr. Karate, Guile, M. Bison : Kamada

Kim, Choi, Dhalsim, Hugo : Taku & Takukko

Earthquake, Akuma, Sagat : Type_R. Satoshi

Terry, Kasumi, Tessa : Mae

Kyo, Iori, Shiki : Sakaori

Chun-li : Atsuko

Genjyuro : Ryoko Tanaka

Genjyuro : Masurao_H. Macoto

Mr. Karate, M. Bison : Tamaguchi Ritsu (as Yamaguchiritsu)


* Back Designers :

Sanctuary, SF, Middle Boss, Boss : K

Factory, Railway : Y. Hirakawa

Chapel, Forest : Pusuke


* Voice Actors :

Kyo : Masahiro Nonaka

Ryu : Toshiyuki Morikawa

Iori, Orochi Iori : Kunihiko Yasui

Ken, Violent Ken, Choi : Monster Maetsuka

Ryo, Earthquake : Masaki Usui

Chun-Li : Jitukawa Mari

Terry, Kim : Satoshi Hashimoto

Guile : Nishikawa Takenosuke

Mai : Akoya Sogi

Dhalsim : Eiji Yano

Kasumi : Masae Yumi

Mr. Karate : Eiji Tsuda

Balrog : Sounosuke Nagashiro

Vega, Red Arremer : Narikinya Kiyotomi

Genjyuro, Geese Howard : Kong Kuwata

Sagat : Kouji Suizu

Goenitz : Minami Yoshinori

Akuma, Shin Akuma : Tomomichi Nishimura

Athena : Ito Nozoe

Hugo : Takagi Wataru

Tessa : Sakura Kie

Zero : Kazama Yuto

Dan : Hosoi Osamu


- PORTS -


* Consoles :

SNK Neo-Geo [JP] (Nov. 14, 2003; "SVC Chaos - SNK Vs. Capcom [Model NGH-269]")

Sony PlayStation 2 [JP] (Dec. 18, 2003; "SVC Chaos - SNK Vs. Capcom [Model SLPS-25316]")

Microsoft XBOX [JP] (Oct. 07, 2004; "SVC Chaos - SNK Vs. Capcom [Model DI1-00001]")

Sony PlayStation 2 [JP] Mar. 15, 2005; "SVC Chaos - SNK Vs. Capcom [SNK Best Collection] [Model SLPS-25484]")


- SOURCES -


Game's rom.



Giochi Simili

Capcom Vs. SNK Millennium Fight 2000 (JPN, USA, EXP, KOR, AUS) (Rev C)
Capcom Vs. SNK 2 Millionaire Fighting 2001 (Rev A) (GDL-0007A)
Capcom Vs. SNK Millennium Fight 2000 Pro (GDL-0004)
Capcom Fighting Jam (JAM1 Ver. A)
Hyper Street Fighter II: The Anniversary Edition (USA 040202)
Ken Sei Mogura: Street Fighter II (Japan 940418, Ver 1.00)
Marvel Super Heroes Vs. Street Fighter (Euro 970625)
Marvel Vs. Capcom: Clash of Super Heroes (Euro 980123)
Marvel Vs. Capcom 2 New Age of Heroes (JPN, USA, EUR, ASI, AUS) (Rev A)
Street Fighter (US, set 1)
Street Fighter II: The World Warrior (World 910522)
Street Fighter II': Champion Edition (World 920513)
Street Fighter II': Hyper Fighting (World 921209)
Street Fighter Alpha: Warriors' Dreams (Euro 950727)
Street Fighter Alpha 2 (Euro 960229)
Street Fighter Alpha 3 (Euro 980904)
Street Fighter EX (Euro 961219)
Street Fighter EX2 (USA 980526)
Street Fighter EX2 Plus (USA 990611)
Street Fighter EX Plus (USA 970407)
Street Fighter III: New Generation (Euro 970204)
Street Fighter III 2nd Impact: Giant Attack (USA 970930)
Street Fighter III 3rd Strike: Fight for the Future (Euro 990608)
Street Fighter: The Movie (v1.12)
Street Fighter Zero 2 Alpha (Asia 960826)
Street Fighter Zero 3 Upper (GDL-0002)
Super Street Fighter II: The New Challengers (World 931005)
Super Street Fighter II - The New Challengers (bootleg of Japanese MegaDrive version)
Super Street Fighter II Turbo (World 940223)
SNK vs. Capcom - SVC Chaos (JAMMA PCB, set 1)
Tatsunoko Vs Capcom : Cross Generation of Heroes
X-Men Vs. Street Fighter (Euro 961004)

Chiudi Lista

Warning: information in history.dat can differ from the ones present in the rest of the page (taken from MAME) as they come from a different source

 MAMEINFO.DAT 
Information on svc

0.103u2 [http://neosource.1emulation.com/forums/]


Neo-Geo (Artwork available)


WIP:

- 0.143u6: Changed description to 'SNK vs. Capcom - SVC Chaos (NGM-2690)(NGH-2690)'.

- 0.138u3: Changed description to 'SNK vs. Capcom - SVC Chaos'.

- 0.127u5: Removed 269-m1_decrypted.bin audio rom.

- 0.122u8: Changed description of clones to 'SNK vs. CAPCOM SVC CHAOS Plus (bootleg set 1)' and '(bootleg set 2)'.

- 0.120: Johnboy removed MVS tag, only one version exists (AES/MVS/PCB). Changed description to 'SNK vs. CAPCOM SVC CHAOS' and clone to 'SNK vs. CAPCOM SVC CHAOS (bootleg)'.

- 0.116u2: Changed description to 'SNK vs. CAPCOM SVC CHAOS'. Added new cpu2 and user3 roms.

- 0.103u5: Razoola and David Haywood added clones SNK vs Capcom (MVS) (bootleg), SNK vs Capcom Plus (set 1, bootleg), SNK vs Capcom Plus (set 2, bootleg) and SNK vs Capcom Super Plus (bootleg).

- 0.103u3: Changed description of 'SvC Chaos - SNK vs Capcom (set 2)' to 'SvC Chaos - SNK vs Capcom (MVS)'. Renamed (svchaosa) to (svc).

- 0.103u2: NEOsource added 'SvC Chaos - SNK vs Capcom (set 2)' (Playmore 2003).


LEVELS: 8


Other Emulators:

* FB Alpha

* Kawaks

* Raine

 Utilities 
Printer friendly version
Direct link to this page

HTML link, for inclusion in web pages, text only
HTML link, for inclusion in web pages, with image
BBcode, for use in forums, text only
BBcode, for use in forums, with image