Star Warrior


Immagine gioco: Star Warrior
   
Immagini disponibili:





 Descrizione 
Nome romset: starwarr.zip
Anno di produzione: 1980
Produttore: bootleg (Potomac Mortgage)

Genere del gioco: Sparatutto
Categoria: Sparatutto / Bersagli

Questa macchina è il clone di:
 • Space Firebird (rev. 04-u)

 Emulazione 
Questa macchina funziona in MAME con problemi Questa macchina funziona in MAME con problemi

Emulazione generale: Buono
Emulazione colore: Imperfetto
Emulazione sonoro: Imperfetto
Emulazione grafica: Buono
Salvataggio: Supportato

In MAME dalla versione: .148

Il driver di questa macchina in MAME è: spacefb.cpp - Leggi il codice

 Dati tecnici 
 Hardware di questa macchina:
  • CHIP [Mostra dettagli]

    NomeTipoClock
    Z80 ("maincpu")cpu 3000000 Hz
    I8035 ("audiocpu")cpu 6000000 Hz
    Speaker ("speaker")audio
    8-Bit R-2R DAC ("dac")audio
    Samples ("samples")audio

  • Schermi [Mostra dettagli]

    Questa macchina utilizza un solo schermo:
      Tipo di grafica: Raster
      Orientamento schermo: Verticale
      Risoluzione 512 x 224 @ 61.523438 Hz

  • Numero di giocatori: 2P Alternati
  • Controlli [Mostra dettagli]

    Tipo:
      Joystick [2 direzioni]
      Joystick [2 direzioni]
    Numero di pulsanti: 2

  • Dipswitch [Mostra dettagli]

    In grassetto i valori predefiniti
    NomeValore
    Lives3
     4
     5
     6
    Coinage3 Coins/1 Credit
     2 Coins/1 Credit
     1 Coin/1 Credit
     1 Coin/2 Credits
    Bonus Life5000
     8000
    CabinetUpright
     Cocktail

  • ROM (4 del set parent, 9 del set clone) [Mostra dettagli]

    Riferito alla versione MAME: 0.181

    NomeDimensioniCRC32SHA1StatoNel romset
    sw51.5e2048a0f5e690 03b81d88ef6c3eaf2d23f1526f02d4ae5ba569a1 good starwarr
    sw52.5f2048303b0294 a2f5637e201739b440e7ea0868d2d5745fbb4f5b good starwarr
    sw53.5h204849a26fe5 851f62df651aa180b6fa236f4c54ed7791d92a21 good starwarr
    sw54.5i2048c23025da ccc73ca9754b04e49733661cbd9e788b13163100 good starwarr
    sw55.5j2048946bee5d 6e668cec5986af3d319bf9aa8962a3d9008d0156 good starwarr
    sw56.5k20488a2de5f0 6e824332be7047bf830545d88f13b30938b40cdb good starwarr
    sw57.5m20484cbe92fc 903b617e42f740e94a6edb6a973dc0d57ac0abee good starwarr
    sw58.5n20481a798fbf 65ff2fe91c2037378314c4a68b2bd21fd167c64a good starwarr
    sw00.snd1024f7a59492 22bdc02c72086c38acd9d9675da54ce6ba3f80a3 good starwarr
    sw59.5k2048236e1ff7 575b8ed9ab054a864207e0fde3ae93cdcafbebf2 good spacefb
    sw60.6k2048bf901a4e 71207ad1ca60aa617dbbc3cd2e4e42520b7c8513 good spacefb
    mb7052.4i256528e8533 8e41eee1016c98a4f08acbd902daf8e32aa9d9ab good spacefb
    mb7051.3n32465d07af 25e246f7674c25d05e5f6e68db88c15aaa10cee1 good spacefb


    :  Macchina Parent
    :  Macchina Clone
    :  BIOS
    :  Device

  • Sample [Mostra dettagli]

    ekilled
    shipfire
    explode1
    explode2


 Informazioni 
HISTORY
Attenzione: I dati di history.dat potrebbero essere diversi da quelli riportati nel resto della scheda (tratti da MAME), in quanto provenienti da fonti diverse.

 MAMEINFO.DAT 
Informazioni su spacefb

0.25 [Chris Hardy, Andy Clark, Paul Johnson]


Artwork available

Samples required


Bugs:

- Missing left border. The left side of game (aka uppermost scanlines) is part of the screen. Stars in that area should be visible, and sprites should be cut off. hap (ID 04927)

- Clone spacedem: Starfield should scroll in-game, and should be disabled (black background) at the highscore screen. hap (ID 04928)


WIP:

- 0.148: Cowering added clone Star Warrior. This is the Potomac Mortage version of Space Firebird.

- 21st October 2012: 3D ARCADE - New Nintendo 3D cabinet model for Space Firebird from Jibmums.

- 0.146u2: Verified dips for Space Firebird and clones [Tafoid].

- 0.145u8: Andy Welburn added clone Space Firebird (rev. 02-a). Dumped mb7051 prom, I8035 audio and gfx2 rom. Changed clones '(Nintendo, set 2)' to parent 'Space Firebird (rev. 04-u)', '(Nintendo, set 3)' to '(rev. 03-e set 1)' and '(Nintendo, set 1)' to clone '(rev. 03-e set 2)'. Renamed (spacefb) to (spacefbe2) and (spacefbu) to (spacefb).

- 0.141: Andrew Welburn added clones Space Firebird (Nintendo, set 2) and (Nintendo, set 3). Changed parent description to 'Space Firebird (Nintendo, set 1)'. Fixed rom names.

- 25th December 2010: Smitdogg - Andrew Welburn dumped 2 undumped Nintendo Space Firebird boards.

- 0.122u6: Changed I8035 CPU2 clock speed to 6MHz.

- 3rd June 2007: Mr. Do - Scanned instruction cards for Space Firebird provided by Tormod.

- 0.115u3: Zsolt Vasvari fixed Space Firebird so that the sprites are opaque with respect to each other and bullets, but transparent with respect to the star field.

- 0.115u1: Rewrote the Space Firebird driver [Zsolt Vasvari]: Added star field, matches with the screen shot perfectly. Video timings/memory map/interrupts from schematics. Added support for the color fade effect. Changed Z80 CPU1 clock speed to 3MHz, visible area to 224x512 and VSync to 61.523438 Hz.

- 0.114u1: Justin Szczap added DIP locations to Space Firebird.

- 0.78u1: Samples in Space Firebird [Chris Hardy]. Added samples (ekilled, shipfire, explode1 and explode2.wav). Changed palettesize from 32 to 36 colors.

- 4th January 2004: Chris Hardy added sound support to Space Firebird with samples and fixed the background color changes.

- 0.37b12: Added missing cpu2/gfx2/prom roms to clone Space Demon.

- 0.36b16: Added clone Space Firebird (bootleg).

- 29th January 2000: Zsolt Vasvari added a Space Firebird bootleg.

- 0.35b6: Replaced I8039 CPU2 with I8035.

- 0.35b2: Thierry Lescot added clones Space Firebird (Gremlin) and Space Bird (bootleg). Zsolt Vasvari added clone Space Demon. Changed parent description to 'Space Firebird (Nintendo)'. Changed visible area to 232x264. Known issues: The bullet color is wrong.

- 2nd January 1999: Thierry and Gerald dumped Space Bird (bootleg).

- 0.34b1: Added color prom.

- 0.33b5: Dan Boris added sound to Space Firebird. Chris Hardy fixed colors in Space Firebird. Added I8039 CPU2, DAC sound and IC20.SND sound rom. Fixed gfx rom loading.

- 0.31: Chris Moore added high score saving to Space Firebird.

- 0.25: Chris Hardy added Space Firebird (Nintendo 1980). Thanks to Chris and to all Sage Staff. Memory map figured out by Chris Hardy, Paul Johnson and Andy Clark. Schematics scanned and provided by James Twine. Thanks to Gary Walton for lending his REAL Space Firebird. Game is playable with accurate colors and no sound. Control: Arrows = Move around, ALT = Fire and CTRL = Escape. Known issues: Red screen "flash" when you die is not supported. Background Starfield not supported. It is NOT a Galaxians type starfield. Bugs which aren't: The sprites/characters don't use transparency in the real game. This is not a bug.

 Strumenti 
Versione per la stampa
Link diretto alla scheda della macchina

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