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Nome romset sspirits.zip Anno di produzione: 1988 Produttore: Sega Questo gioco ha i seguenti cloni: Scramble Spirits (Japan, Floppy DS3-5000-02-REV-A Based) Scramble Spirits (World, Floppy Based, FD1094 317-0058-02c) Genere del gioco: Sparatutto Categoria del gioco: Sparatutto / Volo Verticale | ||
| Emulazione | ||
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Questo gioco funziona correttamente in MAME ![]() In MAME dalla versione: .078 Salvataggio state: Non supportato Stato dell'emulazione: Buono Emulazione colore: Buono Emulazione sonoro: Buono Emulazione grafica: Buono Dimensione palette: 16384 Il driver di questo gioco in MAME è: segas24.c - Leggi il codice |
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Questo gioco usa un solo schermo: Tipo di grafica: Raster Orientamento schermo: Verticale Risoluzione del gioco 496 x 384 @ 57.524160 Numero di giocatori: 2P simultanei Controllato con: Joystick Numero di pulsanti: 3 La scheda di questo gioco usa 6 CHIP
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Il ROMset si compone di 3 ROM Riferito alla versione MAME: 0.148u5
: Gioco Parent : Gioco Clone : BIOSLa scheda del gioco ha 7 opzioni configurabili via dipswitch In grossetto i valori predefiniti
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| Informazioni | ||
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| HISTORY
Scramble Spirits (c) 1988 Sega. All'inizio del ventunesimo secolo, la razza umana avvava commesso un colossale errore. Dopo di ció, alcuni Paesi del terzo mondo furono riabilitati. Quindi, un giorno, la Terra fu soggetta ad un attacco a sorpresa da parte di un nemico misterioso. Situazione d'emergenza! Lotta immediatamente! - DATI TECNICI - Sega System-24 hardware Game ID : 317-0058-02 / 317-0058-02c Processore Principale : (2x) 68000 (@ 10 Mhz) Chip Audio : YM2151 (@ 4 Mhz), DAC Giocatori : 2 Controllo : Joystick a 8 direzioni Pulsanti : 3 - CURIOSITA' - Pubblicato nel Settembre 1988 in Giappone. - STAFF - Director : Hoko Chan Video Graphics : Ojisama, Panda, Nosa Programmer : Night Emperor, Mam, Issei Kun Sound design : Professor Tohru, Yatchan - CONVERSIONI - * Console : Sega Master System (1988) * Computer : Sinclair ZX Spectrum (1990) Commodore C64 (1990) Amstrad CPC (1990) Commodore Amiga (1990) - FONTI - Rom del gioco. Immagini del cabinato. Giochi Simili 1941: Counter Attack (World 900227) 1942 (Revision B) 1943: The Battle of Midway (Euro) 1943 Kai: Midway Kaisen (Japan) 1944: The Loop Master (USA 000620) 19XX: The War Against Destiny (USA 951207) Arbalester Blue Hawk Bombs Away Mission-X (DECO Cassette) Double Wings Fighter& Attacker (US) Fighting Hawk (World) Fire Hawk Fire Shark Flying Shark (World) Ghost Pilots (NGM-020)(NGH-020) Gulf War II Guts n' Glory (prototype) The Last Day (set 1) Lightning Fighters (World) Meta Fox Fire Shark (Mega-Tech) MX5000 1942 (PlayChoice-10) Phantom II Strikers 1945 (World) Strikers 1945 II Strikers 1945 III (World) / Strikers 1999 (Japan) Strikers 1945 Plus Sky Adventure (World) Sky Smasher Sky Soldiers (US) Sonic Boom (FD1094 317-0053) SOS Spectrum 2000 (Euro) Task Force Harrier Twin Hawk (World) Vapor Trail - Hyper Offence Formation (World revision 1) Wyvern Wings (set 1) XX Mission Zoar Chiudi Lista
Attenzione: I dati di history.dat potrebbero essere diversi da quelli riportati nel resto della scheda (tratti da MAME), in quanto provenienti da fonti diverse.
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| MAMEINFO.DAT | ||
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| Informazioni su sspirits 0.78 [Olivier Galibert] WIP: - 0.143u5: MASH fixed Scramble Spirits, only half of the game's frames are rendered. - 0.122u8: Changed description of clone '(World set 2?, Floppy Based, FD1094 317-0058-02c)' to '(World, Floppy Based, FD1094 317-0058-02c)'. - 0.121u2: Added coin slots 3 and 4. Changed description to 'Scramble Spirits (World, Floppy Based)' and clones '(Japan, Floppy DS3-5000-02-REV-A)' to '(Japan, Floppy DS3-5000-02-REV-A Based)' and '(FD1094 317-0058-02c)' to '(World set 2?, Floppy Based, FD1094 317-0058-02c)'. - 0.101: Added new disk image ds3-5000-02-rev-a.img to clone (Japan, Floppy DS3-5000-02-REV-A). - 0.100u4: David Haywood and Team Japump added clone Scramble Spirits (Japan, Floppy DS3-5000-02-REV-A). - 0.94u4: Removed Scramble Spirits (FD1094 317-0058-02). - 7th March 2005: Dumping Project - We've continued our recent tear, acquiring a copy of 'Scramble Spirits' complete with floppy for analysis). - 0.89u1: Added clone Scramble Spirits (FD1094 317-0058-02). - 0.88u7: Added clone Scramble Spirits (FD1094 317-0058-02c). Chris Hardy dumped the FD1094 key, but the disk image is missing. - 0.79u1: B.S. Ruggeri submitted a dipswitch update for Scramble Spirits. - 30th January 2004: Malice submitted a fix for the dipswitches in Scramble Spirits. - 0.79: Added new user2 disk rom (ss-repaired.bin) and fixed screen orientation to vertical. Added 3rd button. - 24th January 2004: David Haywood fixed the Scramble Spirits disk image and all the corrupt graphics seem to be gone. - 22nd January 2004: Olivier Galibert did some minor fixes on the Sega System 24 driver and Scramble Spirits started working, although with graphics problems because the disk image is corrupt. - 0.78: Olivier Galibert added Scramble Spirits (Sega 1988). LEVELS: 6 Informazioni su segas24.c (Driver MAME) 0.121u2 [Sonikos, Olivier Galibert, Charles MacDonald] 0.68 [Olivier Galibert, Charles MacDonald] TODO: - Missing linescroll in special modes (qgh title, mahmajn2/qrouka attract mode) - Screen flipping (mix register 13 & 2) - FRC timer IRQ is currently in a slight off-beat (timer should be resetted every time that the mode changes, but current MAME framework doesn't seem to like it). NOTES: - Hardware: System24: The odd one out. Medium resolution. Entirely ram-based, no graphics roms. 4-layer tilemap hardware in two pairs, selection on a 8-pixels basis. Tile-based sprites(!) organised as a linked list. The tilemap chip has been reused for model1 and model2, probably because they had it handy and it handles medium res. Bugs: - hotroda, hotrodj, sspirits, sgmast, bnzabros: Some S24 disk games have their bookkeeping/settings data not clear. dead_screem (ID 03064) WIP: - 0.147u1: Made timer_device use delegates [Miodrag Milanovic]. - 0.146u5: Removed machine\s24fd.c. Removed the horrible s16fd and s24fd files. Good riddance [Aaron Giles]. - 0.144: Implemented FRC hook-up to Sega System 24 HW, fixes missing SFXs to Bonanza Bros [Angelo Salese, Phil Bennett, Charles MacDonald]. - 0.143u8: Added includes\segaipt.h. Kanikani fixed DIPSW and DIP locations in Sega System 24 driver. - 0.142u1: Removed machine\segas24.c. Start untangling the Sega System 24 Vogon poetry Atari Ace left is his wake. Apply the new timing implementation per cgfm's analysis. Gain ground is going to be stuck in free play mode [O. Galibert]. - 0.141u4: Atari Ace converted Segas24 to driver_device. - 0.134: hap fixed nvram_save writing 0KB file (Segas24 rom games don't have NVRAM). - 0.129u6: Olivier Galibert added support for System 24 tilemap linescroll modes. - 0.129u1: Rewrote some abuses of the Sega System 24 HANDLER macros to use _func types instead [Atari Ace]. - 0.127u7: System 24 cleanups [Aaron Giles, Olivier Galibert]: Correct memory map for both CPUs. Reduced RAM size to 256k. Corrected video timings. Renamed regions. Proper interrupt handling. This fixed freezes in dcclubfd, gground, ggroundj, roughrac, sgmastc and sgmastj. Changed VSync to 57.524160 Hz. - 0.127u2: Updated documentation and disk/ROM names in the Sega System 24 driver based on new information [Brian Troha, T.Fujita]. - 0.122u4: Atari Ace and Aaron Giles fixed games crashing in debug build (system24_0120u3red). - 0.121u2: Changed system24.c to segas24.c driver. Cleaned up inputs in the System 24 driver [Sonikos]: Fixed dips in qrouka, sgmastc, sgmastcj, roughrac and qsww. Fixed input in dcclub, sgmastc, sgmastj and qrouka (the last is still missing input for the 3rd & 4th player). Added more description for each game: region, system (rom or floppy based) and version. - 0.111u4: David Haywood fixed crash in the Sega System 24 driver. - 0.105u5: Aaron Giles fixed a memory_set_bankptr called NULL base in the system24.c driver. - 0.105: Aaron Giles fixed the System24 save state support (when you attempt to save state, the game crashes). - 0.101: Fixed rom names. - 0.95u6: B.S. Ruggeri fixed inputs in several System 18/24 games and added some new standard strings. - 0.94u4: Changed VSync to 58Hz. - 0.94: Aaron Giles fixed System24 crash due to sound update. - 4th March 2005: Guru - USB adapter board for Sega System 24 FD-dumping arrived. Thanks to Charles MacDonald. And 2 special chips required for the USB adapter board arrived. Thanks to Jordan Rom. - 0.88u7: Added machine\s24fd.c. - 0.87u3: Olivier Galibert added some hooks to C 68k core in preparation for Sega decryption updates. - 0.87u1: SegaIC24 update [R. Belmont]. Added 32-bit access methods for char and tile RAM. - 22nd January 2004: Olivier Galibert did some minor fixes on the Sega System 24 driver and Scramble Spirits started working, although with graphics problems because the disk image is corrupt. - 0.78: Various System 24 improvements, fixing priorities, clipping issues etc. [Olivier Galibert]. - 15th December 2003: Olivier Galibert sent another update to the Sega System 24 driver fixing a bunch of things. - 13th December 2003: Olivier Galibert sent in an update to the Sega System 24 driver, improving HotRod to near perfection and adding all the encrypted games (which naturally don't work). - 0.71u3: Brad Oliver fixed compile problems in vidhrdw\segaic24.c. - 0.68: Added system24.c driver, machine\system24.c, vidhrdw\system24.c, includes\system24.h and vidhrdw\segaic24.c/h. There are still a lot of issues with this driver, but by including it now hopefully it can develop and also aid others looking at this system saving them time etc. - 24th April 2003: David Haywood submitted Olivier Galibert's System 24 driver separated from the rest of the Sega rewrite. It supports Quiz Ghost Hunter, Tokoro-san no MahMahjong, Tokoro-san no MahMahjong 2 and Quiz Mekurumeku Story. Bonanza Brothers has serious graphics problems and Hot Rod boots up but doesn't work at all, so they aren't yet playable. - 10th December 2001: Olivier Galibert reported some progress on the Sega System 24 driver. Hot Rod, Tokoro-san no MahMahjong and Tokoro-san no MahMahjong 2 are all playable with sound. |
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| Versione per la stampa Link diretto alla scheda del gioco
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