speglsht Super Eagle Shot


Immagine gioco: Super Eagle Shot
   
Immagini disponibili:





 Descrizione 
Nome romset: speglsht.zip
Anno di produzione: 1994
Produttore: Seta

Genere del gioco: Sport
Categoria: Sport / Golf

 Emulazione 
Questa macchina funziona in MAME con problemi Questa macchina funziona in MAME con problemi

Emulazione generale: Buono
Emulazione colore: Buono
Emulazione sonoro: Buono
Emulazione grafica: Imperfetto
Salvataggio: Non supportato

In MAME dalla versione: .081u6

Il driver di questa macchina in MAME è: speglsht.cpp - Leggi il codice

 Dati tecnici 
 Hardware di questa macchina:
  • CHIP [Mostra dettagli]

    NomeTipoClock
    ST0016 ("maincpu")cpu 8000000 Hz
    R3051 ("sub")cpu 25000000 Hz
    Speaker ("maincpu:lspeaker")audio
    Speaker ("maincpu:rspeaker")audio
    ST0016 (Audio) ("maincpu:stsnd")audio

  • Schermi [Mostra dettagli]

    Questa macchina utilizza un solo schermo:
      Tipo di grafica: Raster
      Orientamento schermo: Orizzontale
      Risoluzione 320 x 224 @ 60.000000 Hz

  • Numero di giocatori: 4P Alternati
  • Controlli [Mostra dettagli]

    Tipo:
      Joystick [8 direzioni]
      Joystick [8 direzioni]
    Numero di pulsanti: 3

  • Dipswitch [Mostra dettagli]

    In grassetto i valori predefiniti
    NomeValore
    Coin A3 Coins/1 Credit
     2 Coins/1 Credit
     1 Coin/1 Credit
     1C/1C or 2C/3C
     2 Coins/3 Credits
     1 Coin/2 Credits
     1 Coin/3 Credits
     2C Start/1C Continue
    Coin B3 Coins/1 Credit
     2 Coins/1 Credit
     1 Coin/1 Credit
     1C/1C or 2C/3C
     2 Coins/3 Credits
     1 Coin/2 Credits
     1 Coin/3 Credits
     2C Start/1C Continue
    UnusedOff
     On
    Bonus for PAR PlayNone
     Extra Hole
    DifficultyNormal
     Easy
     Hard
     Very Hard
    Number of Players3
     4
     2
     1
    Demo SoundsOff
     On
    Control PanelDouble
     Single
    CountryJapan
     USA
    UnusedOff
     On

  • ROM (7 della macchina) [Mostra dettagli]

    Riferito alla versione MAME: 0.181

    NomeDimensioniCRC32SHA1StatoNel romset
    sx004-07.u7020971522d759cc4 9fedd829190b2aab850b2f1088caaec91e8715dd good speglsht
    sx004-04.u33524288e46d2e57 b1fb836ab2ce547dc2e8d1046d7ef835b87bb04e good speglsht
    sx004-03.u32524288c6ffb00e f57ef45bb5c690c3e63101a36835d2687abfcdbd good speglsht
    sx004-02.u3152428821eb46e4 0ab21ed012c9a76e01c83b60c6f4670836dfa718 good speglsht
    sx004-01.u3052428865646949 74931c230f4e4b1008fbc5fba169292e216aa23b good speglsht
    sx004-05.u341048576f3c69468 81daef6d0596cb67bb6f87b39874aae1b1ffe6a6 good speglsht
    sx004-06.u3510485765af78e44 0131d50348fef80c2b100d74b7c967c6a710d548 good speglsht


    :  Macchina Parent
    :  Macchina Clone
    :  BIOS
    :  Device


 Informazioni 
HISTORY

Super Eagle Shot (c) 1994 Seta.


- DATI TECNICI -


Processore Principale : Z80 (@ 8 Mhz), R3000 (@ 16 Mhz)

Chip Audio : ST0016 (@ 16 Mhz)


Orientamento dello schermo : Orizzontale

Risoluzione video : 384 x 384 pixels

Frequenza aggiornamento video : 60.00 Hz

Colori palette : 1025


Giocatori : 2

Controllo : Joystick a 8 direzioni

Pulsanti : 3


- FONTI -


Rom del gioco.


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Chiudi Lista

Attenzione: I dati di history.dat potrebbero essere diversi da quelli riportati nel resto della scheda (tratti da MAME), in quanto provenienti da fonti diverse.

 MAMEINFO.DAT 
Informazioni su speglsht

0.81u6 [Tomasz Slanina]


WIP:

- 0.146u4: Clean up rom loading for Super Eagle Shot [David Haywood]. Fixed maincpu rom address to $0.

- 0.143u2: Brian Troha added DIP locations to Super Eagle Shot. Added 'Unused' dipswitch.

- 0.136u4: Mamesick fixed broken attract mode in Super Eagle Shot.

- 0.126u5: Guru added README for Super Eagle Shot.

- 0.118u6: Removed Super Eagle Shot (set 2). Fixed rom names.

- 0.118u5: Tomasz Slanina and pSXAuthor fixed Super Eagle Shot - Game now playable. Changed description to 'Super Eagle Shot'. Replaced R3000 (big) CPU2 with R3000 (little) (25MHz). Added new user2 rom ($0). Changed visible area to 320x224.

- 14th August 2007: Tomasz Slanina - Strange hardware. R3000 derivative (IDT79R3051) as main cpu (game logic, software 3D rendering) plus ST-0016 as sub (sound/sprites). There's also external coprocessor (ST-0015) mapped in R3k mem space and used to calculate fixed point matrix * vector. Big thanks to pSXAuthor for help with emulating it.

- 0.117: Atari Ace fixed potential crash in Super Eagle Shot driver. Removed flags dispose from region user1.

- 0.105u5: Tomasz Slanina removed REGION_DISPOSE flag from clone Super Eagle Shot (set 2) (no more crashes).

- 0.104u2: Changed input to 2 Players, 8-way Joystick and 3x buttons.

- 0.84u5: Added dipswitches 'Coin A/B', 'Bonus for PAR Play', 'Difficulty', 'Number of Players', 'Demo Sound', 'Control Panel', 'Country' and 'Unkown / Unused'.

- 20th July 2004: Brian Troha fixed the dipswitch settings in Super Eagle Shot Golf.

- 0.81u7: Added ST-0016 stereo sound.

- 0.81u6: Tomasz Slanina added Super Eagle Shot (set 1) (Seta 1994) and clone (set 2).

- 17th April 2004: Tomasz Slanina added Mayjinsen, Mayjinsen 2, Super Eagle Shot and Super Real Mahjong P5 to the Seta ST-0016 driver, but none of them work.

- 7th March 2004: Tomasz Slanina - More Seta ST-0016 stuff (in multicpu games only st-0016 is emulated): Mayjinsen (V810 + ST-0016), Mayjinsen 2 (V810 + ST-0016), Super Eagle Shot (R3000 + ST-0016), Super Real Mahjong P5 (R3000 + ST-0016) - No gfx... sound code is executed every frame and Neratte cyuh! (ST-0016) - Problems with rombanking.

- 2nd September 2003: Guru - Super Eagle Shot Golf (Seta 1994) arrived from Pelle.

 Strumenti 
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