spcenctr Space Encounters


Immagine gioco: Space Encounters
   
Immagini disponibili:





 Descrizione 
Nome romset: spcenctr.zip
Anno di produzione: 1980
Produttore: Midway

Genere del gioco: Sparatutto
Categoria: Sparatutto / Bersagli

 Emulazione 
Questa macchina funziona in MAME con problemi Questa macchina funziona in MAME con problemi

Emulazione generale: Buono
Emulazione colore: Buono
Emulazione sonoro: Imperfetto
Emulazione grafica: Buono
Salvataggio: Supportato

In MAME dalla versione: .033b03

Il driver di questa macchina in MAME è: mw8080bw.cpp - Leggi il codice

 Dati tecnici 
 Hardware di questa macchina:
  • CHIP [Mostra dettagli]

    NomeTipoClock
    8080 ("maincpu")cpu 1996800 Hz
    Speaker ("mono")audio
    SN76477 ("snsnd")audio
    DISCRETE ("discrete")audio

  • Schermi [Mostra dettagli]

    Questa macchina utilizza un solo schermo:
      Tipo di grafica: Raster
      Orientamento schermo: Orizzontale
      Risoluzione 260 x 224 @ 59.541985 Hz

  • Numero di giocatori: 1P
  • Controlli [Mostra dettagli]

    Tipo:
      Rilevamento posizione
    Numero di pulsanti: 1

  • Dipswitch [Mostra dettagli]

    In grassetto i valori predefiniti
    NomeValore
    Bonus Life2000 4000 8000
     3000 6000 12000
     4000 8000 16000
     5000 10000 20000
    Coinage2 Coins/1 Credit
     1 Coin/1 Credit
     2 Coins/3 Credits
     1 Coin/3 Credits
    Bonus/Test ModeBonus On
     Bonus Off
     Cross Hatch
     Test Mode
    Time45
     60
     75
     90

  • ROM (8 della macchina) [Mostra dettagli]

    Riferito alla versione MAME: 0.181

    NomeDimensioniCRC32SHA1StatoNel romset
    4m33.h20487458b2db c4f41efb8a35fd8bebc75bff0111476affe2b34d good spcenctr
    4m32.g20481b873788 6cdf0d602a65c7efcf8abe149c6172b4c7ab87a1 good spcenctr
    4m31.f2048d4319c91 30830595c220f490fe150ad018fbf4671bb71e02 good spcenctr
    4m30.e20489b9a1a45 8023a05c13e8b541f9e2fe4d389e6a2dcd4766ea good spcenctr
    4m29.d2048294d52ce 0ee63413c5caf60d45ae8bef08f6c07099d30f79 good spcenctr
    4m28.c2048ce44c923 9d35908de3194c5fe6fc8495ae413fa722018744 good spcenctr
    4m27.b2048098070ab 72ae344591df0174353dc2e3d22daf5a70e2261f good spcenctr
    4m26.a20487f1d1f44 2f4951171a55e7ac072742fa24eceeee6aca7e39 good spcenctr


    :  Macchina Parent
    :  Macchina Clone
    :  BIOS
    :  Device


 Informazioni 
HISTORY

Space Encounters (c) 1980 Midway.


- DATI TECNICI -


Game ID : 645


Processore Principale : 8080 (@ 1.9968 Mhz)

Chip Audio : SN76477 (@ 1.9968 Mhz), Circuiti Discreti


Orientamento dello schermo : Orizzontale

Risoluzione video : 256 x 224 pixels

Frequenza aggiornamento video : 60.00 Hz

Colori palette : 2


Giocatori : 1

Controllo : stick

Pulsanti : 1


- CURIOSITA' -


Pubblicato nell'Agosto 1980.


Una unità  di Space Encounters appare nel film del 1982 'Rocky III'.


- STAFF -


Progettato e programmato da Dave Needle.


- FONTI -


Rom del gioco.

Immagini del cabinato.


Giochi Simili

Attenzione: I dati di history.dat potrebbero essere diversi da quelli riportati nel resto della scheda (tratti da MAME), in quanto provenienti da fonti diverse.

 MAMEINFO.DAT 
Informazioni su spcenctr

0.33b3 [Al Kossow, Brad Oliver]


Artwork available


Bugs:

- Dark bands on trench are too dark; they should be lighter than the background. chowell (ID 02826)


WIP:

- 0.147u2: Added internal .lay to Space Encounter. Fixed strobe timer [hap].

- 0.134u3: Derrick Renaud fixed enemy shot sound in Space Encounter.

- 19th August 2007: Mr. Do - Let's play Space Encounters the way it was meant to be. To say this was complicated to put together is an understatement. A BIG thanks to Timothy from Outerworld Arcade for scanning and photographing everything, and even putting up a video of the game to see how it was supposed to look in the end. And another BIG thanks to Zsolt Vasvari to updating the driver a while ago, adding support for the tunnel effect and lamps. And though it's not listed below, I added a second "view type" using just the inner bezel and overlay, for those that are going to complain that the game screen is too small. NOTE: There are two more inside pieces to the game which we will get to at a later date. They still need to be restored for completion's sake, but wouldn't add much more to this point as they are almost completely hidden when viewing the game straight on.

- 0.115u4: Zsolt Vasvari fixed stobe light in Space Encounters.

- 0.114: Derrick Renaud emulated all sounds except the screech and wind sounds in Space Encounters. Replaced Samples sound with Discrete.

- 0.112u2: Canim fixed mapping of spaceship controls in Space Encounters.

- 0.112u1: Derrick Renaud updated Space Encounters to use the new PORT_REMAP_TABLE. Removed Stick control.

- 0.111u6: Adam Bousley emulated the trench circuit in Space Encounters. Zsolt Vasvari implemented flickering of the strobe light in Space Encounters, to be eventually connected with artwork.

- 28th January 2007: Mr. Do - Zsolt hooked up the lamps for Space Encounters. I already have the lamps working in the LAY file for Space Encounters; just waiting on the necessary pics and scans.

- 0.111u4: Zsolt Vasvari and Derrick Renaud added SN76477 sound effect and lamp outputs to Space Encounters. Changed 8080 CPU1 clock speed to 1996800 Hz. Added SN76477 sound. Removed Invaders samples 3-18.wav. Fixed rom names.

- 0.111u1: Robert fixed gfx glitches in Space Encounters, most notably the white line at the right edge of the screen. Changed visible area to 232x224. Added Invaders samples.

- 15th August 2006: Mr. Do - Added Space Encounters artwork.

- 28th July 2006: Guru - Space Encounters (Midway 1980) and other games just arrived in 2 huge boxes. I think most of these are just for fixing issues in MAME (snd/gfx etc). Big thanks to Tingoes.

- 14th April 2001: Mathis Rosenhauer fixed the Space Encounters overlay to display correctly.

- 5th May 2000: Mathis Rosenhauer fixed a bug in Space Encounters artwork handling.

- 0.37b1: Artwork support in Space Encounters [Zsolt Vasvari]. Changed palettesize from 256 to 32770 colors.

- 24th March 2000: Zsolt Vasvari added overlay support to Space Encounters.

- 0.33b3: Al Kossow and Brad Oliver added Space Encounters (Midway 1980).

- 24th August 1997: Kevin Klopp dumped Space Encounters.


Other Emulators:

* Laser

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