Space Demon


Immagine gioco: Space Demon
   
Immagini disponibili:





 Descrizione 
Nome romset: spacedem.zip
Anno di produzione: 1980
Produttore: Nintendo (Fortrek license)

Genere del gioco: Sparatutto
Categoria: Sparatutto / Bersagli

Questa macchina è il clone di:
 • Space Firebird (rev. 04-u)

 Emulazione 
Questa macchina funziona in MAME con problemi Questa macchina funziona in MAME con problemi

Emulazione generale: Buono
Emulazione colore: Imperfetto
Emulazione sonoro: Imperfetto
Emulazione grafica: Buono
Salvataggio: Supportato

In MAME dalla versione: .035b02

Il driver di questa macchina in MAME è: spacefb.cpp - Leggi il codice

 Dati tecnici 
 Hardware di questa macchina:
  • CHIP [Mostra dettagli]

    NomeTipoClock
    Z80 ("maincpu")cpu 3000000 Hz
    I8035 ("audiocpu")cpu 6000000 Hz
    Speaker ("speaker")audio
    8-Bit R-2R DAC ("dac")audio
    Samples ("samples")audio

  • Schermi [Mostra dettagli]

    Questa macchina utilizza un solo schermo:
      Tipo di grafica: Raster
      Orientamento schermo: Verticale
      Risoluzione 512 x 224 @ 61.523438 Hz

  • Numero di giocatori: 2P Alternati
  • Controlli [Mostra dettagli]

    Tipo:
      Joystick [2 direzioni]
      Joystick [2 direzioni]
    Numero di pulsanti: 2

  • Dipswitch [Mostra dettagli]

    In grassetto i valori predefiniti
    NomeValore
    Lives3
     4
    DifficultyEasy
     Hard
    Coinage2 Coins/1 Credit
     1 Coin/1 Credit
     1 Coin/2 Credits
     1 Coin/3 Credits
    Bonus Life5000
     8000
    CabinetUpright
     Cocktail

  • ROM (1 del set parent, 12 del set clone) [Mostra dettagli]

    Riferito alla versione MAME: 0.181

    NomeDimensioniCRC32SHA1StatoNel romset
    sdm-c-5e2048be4b9cbb 345ea1e56754e0c8300148b53346dbec50b3608e good spacedem
    sdm-c-5f20480814f964 0186d11ca98f4b2e4c2572db9d440456370275e7 good spacedem
    sdm-c-5h2048ebfff682 e060627de302a9ce125d939d9890739d2154a507 good spacedem
    sdm-c-5i2048dd7e1378 94a756036e7d03c42ee896b794cb1f8753a67b91 good spacedem
    sdm-c-5j204898334fda 9990bbfb2aa4d953e531bb49eab1c3a999b78b9c good spacedem
    sdm-c-5k2048ba4933b2 9e5003849185ea35b5929c9a8ae188a87bb522cc good spacedem
    sdm-c-5m204814d3c656 55522df8c2e484b8d5d4a32bf7cfb2b30dcdab4a good spacedem
    sdm-c-5n20487e0e41b0 e7dd509ab36e0f9be6350b5fa9de4694224477db good spacedem
    sdm-e-20102455f40a0b 8dff27b636f7f1831f71816505e451cf97fc3f98 good spacedem
    sdm-v-5k204855758e4d 1338b45f76f5a31a5350c953eac36cc543fbe62e good spacedem
    sdm-v-6k20483fcbb20c 674de509f7b6c5d7c41112881b0c3093b9b176a0 good spacedem
    4i.vid256528e8533 8e41eee1016c98a4f08acbd902daf8e32aa9d9ab good spacefb
    sdm-v-3n326d8ad169 6ccc931774183e14e28bb9b93223d366fd596f30 good spacedem


    :  Macchina Parent
    :  Macchina Clone
    :  BIOS
    :  Device

  • Sample [Mostra dettagli]

    ekilled
    shipfire
    explode1
    explode2


 Informazioni 
HISTORY

Space Demon (c) 1980 Fortrek.


- DATI TECNICI -


Processore Principale : Z80 (@ 4 Mhz)

Processore Audio : I8035 (@ 400 Khz)

Chip Audio : DAC, Samples



Orientamento dello schermo : Verticale

Risoluzione video : 232 x 264 pixels

Frequenza aggiornamento video : 60.00 Hz

Colori palette :36


Giocatori : 2

Controllo : Joystick a 2 direzioni

Pulsanti : 2


- CURIOSITA' -


- CURIOSITA' -


Lista ufficiale:

Space Firebird [modello verticale] (Nintendo)

Space Firebird [modello orizzontale] (Nintendo)

Space Firebird [modello verticale] (Gremlin)

Space Demon (Fortrek)


Lista Bootlegs/Hacks :

Space Bird (Karateco)

Fire Bird (René Pierre)

- FONTI -


Rom del gioco.

Attenzione: I dati di history.dat potrebbero essere diversi da quelli riportati nel resto della scheda (tratti da MAME), in quanto provenienti da fonti diverse.

 MAMEINFO.DAT 
Informazioni su spacefb

0.25 [Chris Hardy, Andy Clark, Paul Johnson]


Artwork available

Samples required


Bugs:

- Missing left border. The left side of game (aka uppermost scanlines) is part of the screen. Stars in that area should be visible, and sprites should be cut off. hap (ID 04927)

- Clone spacedem: Starfield should scroll in-game, and should be disabled (black background) at the highscore screen. hap (ID 04928)


WIP:

- 0.148: Cowering added clone Star Warrior. This is the Potomac Mortage version of Space Firebird.

- 21st October 2012: 3D ARCADE - New Nintendo 3D cabinet model for Space Firebird from Jibmums.

- 0.146u2: Verified dips for Space Firebird and clones [Tafoid].

- 0.145u8: Andy Welburn added clone Space Firebird (rev. 02-a). Dumped mb7051 prom, I8035 audio and gfx2 rom. Changed clones '(Nintendo, set 2)' to parent 'Space Firebird (rev. 04-u)', '(Nintendo, set 3)' to '(rev. 03-e set 1)' and '(Nintendo, set 1)' to clone '(rev. 03-e set 2)'. Renamed (spacefb) to (spacefbe2) and (spacefbu) to (spacefb).

- 0.141: Andrew Welburn added clones Space Firebird (Nintendo, set 2) and (Nintendo, set 3). Changed parent description to 'Space Firebird (Nintendo, set 1)'. Fixed rom names.

- 25th December 2010: Smitdogg - Andrew Welburn dumped 2 undumped Nintendo Space Firebird boards.

- 0.122u6: Changed I8035 CPU2 clock speed to 6MHz.

- 3rd June 2007: Mr. Do - Scanned instruction cards for Space Firebird provided by Tormod.

- 0.115u3: Zsolt Vasvari fixed Space Firebird so that the sprites are opaque with respect to each other and bullets, but transparent with respect to the star field.

- 0.115u1: Rewrote the Space Firebird driver [Zsolt Vasvari]: Added star field, matches with the screen shot perfectly. Video timings/memory map/interrupts from schematics. Added support for the color fade effect. Changed Z80 CPU1 clock speed to 3MHz, visible area to 224x512 and VSync to 61.523438 Hz.

- 0.114u1: Justin Szczap added DIP locations to Space Firebird.

- 0.78u1: Samples in Space Firebird [Chris Hardy]. Added samples (ekilled, shipfire, explode1 and explode2.wav). Changed palettesize from 32 to 36 colors.

- 4th January 2004: Chris Hardy added sound support to Space Firebird with samples and fixed the background color changes.

- 0.37b12: Added missing cpu2/gfx2/prom roms to clone Space Demon.

- 0.36b16: Added clone Space Firebird (bootleg).

- 29th January 2000: Zsolt Vasvari added a Space Firebird bootleg.

- 0.35b6: Replaced I8039 CPU2 with I8035.

- 0.35b2: Thierry Lescot added clones Space Firebird (Gremlin) and Space Bird (bootleg). Zsolt Vasvari added clone Space Demon. Changed parent description to 'Space Firebird (Nintendo)'. Changed visible area to 232x264. Known issues: The bullet color is wrong.

- 2nd January 1999: Thierry and Gerald dumped Space Bird (bootleg).

- 0.34b1: Added color prom.

- 0.33b5: Dan Boris added sound to Space Firebird. Chris Hardy fixed colors in Space Firebird. Added I8039 CPU2, DAC sound and IC20.SND sound rom. Fixed gfx rom loading.

- 0.31: Chris Moore added high score saving to Space Firebird.

- 0.25: Chris Hardy added Space Firebird (Nintendo 1980). Thanks to Chris and to all Sage Staff. Memory map figured out by Chris Hardy, Paul Johnson and Andy Clark. Schematics scanned and provided by James Twine. Thanks to Gary Walton for lending his REAL Space Firebird. Game is playable with accurate colors and no sound. Control: Arrows = Move around, ALT = Fire and CTRL = Escape. Known issues: Red screen "flash" when you die is not supported. Background Starfield not supported. It is NOT a Galaxians type starfield. Bugs which aren't: The sprites/characters don't use transparency in the real game. This is not a bug.

 Strumenti 
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Link diretto alla scheda della macchina

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