solvalou Solvalou (Japan)


Immagine gioco: Solvalou (Japan)
   
Immagini disponibili:





 Descrizione 
Nome romset: solvalou.zip
Anno di produzione: 1991
Produttore: Namco

Genere del gioco: Sparatutto
Categoria: Sparatutto / Volo 1a Persona

 Emulazione 
Questa macchina funziona in MAME con problemi Questa macchina funziona in MAME con problemi

Emulazione generale: Buono
Emulazione colore: Buono
Emulazione sonoro: Buono
Emulazione grafica: Imperfetto
Salvataggio: Non supportato

In MAME dalla versione: .062

Il driver di questa macchina in MAME è: namcos21.cpp - Leggi il codice

 Dati tecnici 
 Hardware di questa macchina:
  • CHIP [Mostra dettagli]

    NomeTipoClock
    M68000 ("maincpu")cpu 12288000 Hz
    M68000 ("slave")cpu 12288000 Hz
    M6809 ("audiocpu")cpu 3072000 Hz
    HD63705 ("mcu")cpu 2048000 Hz
    TMS32025 ("dspmaster")cpu 24000000 Hz
    TMS32025 ("dspslave")cpu 96000000 Hz
    Speaker ("lspeaker")audio
    Speaker ("rspeaker")audio
    C140 ("c140")audio 21390 Hz
    YM2151 ("ymsnd")audio 3579580 Hz

  • Schermi [Mostra dettagli]

    Questa macchina utilizza un solo schermo:
      Tipo di grafica: Raster
      Orientamento schermo: Orizzontale
      Risoluzione 496 x 480 @ 60.000000 Hz

  • Numero di giocatori: 1P
  • Controlli [Mostra dettagli]

    Tipo:
      Cloche
    Numero di pulsanti: 4

  • Dipswitch [Mostra dettagli]

    In grassetto i valori predefiniti
    NomeValore
    Service ModeOff
     On
    DSW2Off
     On
    DSW3Off
     On
    DSW4Off
     On
    DSW5Off
     On
    PCM ROM2M
     4M
    DSW7Off
     On
    Screen StopOff
     On

  • ROM (26 della macchina) [Mostra dettagli]

    Riferito alla versione MAME: 0.181

    NomeDimensioniCRC32SHA1StatoNel romset
    sv1-mp-u.bin131072b6f92762 d177328b3da2ab0580e101478142bc8c373d6140 good solvalou
    sv1-mp-l.bin13107228c54c42 32fcca2eb4bb8ba8c2587b03d3cf59f072f7fac5 good solvalou
    sv1-sp-u.bin131072ebd4bf82 67946360d680a675abcb3c131bac0502b2455573 good solvalou
    sv1-sp-l.bin1310727acab679 764297c9601be99dbbffb75bbc6fe4a40ea38529 good solvalou
    sv1-snd0.bin1310725e007864 94da2d51544c6127056beaa251353038646da15f good solvalou
    sys2mcpu.bin8192a342a97e 2c420d34dba21e409bf78ddca710fc7de65a6642 good solvalou
    sys2c65c.bin32768a5b2a4ff 068bdfcc71a5e83706e8b23330691973c1c214dc good solvalou
    c67.bin81926bd8988e c9ec18d5f88d53976b94444eedc64d5568155958 good solvalou
    c67.bin81926bd8988e c9ec18d5f88d53976b94444eedc64d5568155958 good solvalou
    sv1-obj0.bin524288773798bb 51ab76c95030bab834f1a74ae677b2f0afc18c52 good solvalou
    sv1-obj4.bin52428833a008a7 4959a0ac24ad64f1367e2d8d63d39a0273c60f3e good solvalou
    sv1-obj1.bin524288a36d9e79 928d9995e97ee7509e23e6cc64f5e7bfb5c02d42 good solvalou
    sv1-obj5.bin52428831551245 385452ea4830c466263ad5241313ac850dfef756 good solvalou
    sv1-obj2.bin524288c8672b8a 8da037b27d2c2b178aab202781f162371458f788 good solvalou
    sv1-obj6.bin524288fe319530 8f7e46c8f0b86c7515f6d763b795ce07d11c77bc good solvalou
    sv1-obj3.bin524288293ef1c5 f677883bfec16bbaeb0a01ac565d0e6cac679174 good solvalou
    sv1-obj7.bin52428895ed6dcb 931706ce3fea630823ce0c79febec5eec0cc623d good solvalou
    sv1-data-u.bin5242882e561996 982158481e5649f21d5c2816fdc80cb725ed1419 good solvalou
    sv1-data-l.bin524288495fb8dd 813d1da4109652008d72b3bdb03032efc5c0c2d5 good solvalou
    sv1-pt0-h.bin5242883be21115 c9f30353c1216f64199f87cd34e787efd728e739 good solvalou
    sv1-pt0-u.bin5242884aacfc42 f0e179e057183b41744ca429764f44306f0ce9bf good solvalou
    sv1-pt0-l.bin5242886a4dddff 9ed182d21d328c6a684ee6658a9dfcf3f3dd8646 good solvalou
    sv1-voi0.bin5242887f61bbcf b3b7e66e24d9cb16ebd139237c1e51f5d60c1585 good solvalou
    sv1-voi1.bin524288c732e66c 14e75dd9bea4055f85eb2bcbf69cf6695a3f7ec4 good solvalou
    sv1-voi2.bin52428851076298 ec52c9ae3029118f3ea3732948d6de28f5fba561 good solvalou
    sv1-voi3.bin52428833085ff3 0a30b91618c250a5e7bd896a8ceeb3d16da178a9 good solvalou


    :  Macchina Parent
    :  Macchina Clone
    :  BIOS
    :  Device


 Informazioni 
HISTORY

Solvalou (c) 1991 Namco.


- DATI TECNICI -


Namco System 21 hardware

Game ID : SV


Processore Principale : (2x) 68000 (@ 12.288 Mhz), M6809 (@ 3.072 Mhz), HD63705 (@ 2.048 Mhz), (2x) TMS32025 (@ 24 Mhz)

Chip Audio : C140 (@ 32 Khz), YM2151 (@ 3.57958 Mhz)


Giocatori : 1

Controllo : stick

Pulsanti : 4


- CURIOSITA' -


Solvalou fu pubblicato nel Dicembre 1991.


Victor Entertainment ha pubblicato la colonna sonora in edizione limitata di questo gioco (Namco Video Game Graffiti Vol.8 - VICL-8074) il 21/04/1993.


- SERIE -


1. Xevious (1982)

2. Super Xevious (1984)

3. Solvalou (1991)

4. Xevious 3D/G (1995)


- STAFF -


Composizione musicale di : Hiroyuki Kawada


- CONVERSIONI -


* Console :

Nintendo Wii (2009, "Virtual Console Arcade")


- FONTI -


Rom del gioco.

Immagini del cabinato.


Giochi Simili

Attenzione: I dati di history.dat potrebbero essere diversi da quelli riportati nel resto della scheda (tratti da MAME), in quanto provenienti da fonti diverse.

 MAMEINFO.DAT 
Informazioni su solvalou

0.62 [Phil Stroffolino]

0.55 [Phil Stroffolino]


Bugs:

- Solvalou crashes during the first level. Smitdogg (ID 02085)


WIP:

- 0.120u1: Phil Stroffolino fixed lockups in Solvalou and sprite priority (see mountain range).

- 0.119u1: Phil Stroffolino fixed Solvalou - Game now playable. Changed TMS32025 CPU6 clock speed to 96MHz. Added 2x c76.rom's to cpu5 and 6. Fixed rom names.

- 9th September 2007: Phil Stroffolino - Surprisingly, this was one of the first titles I'd gotten "working" with HLE years ago, but the most annoying game to get running with proper emulation. It's got the usual cuskey protection. But it also does some strange things that no other game does: 1) 68k writes a good value to shared RAM, then a NOP, then overwrites with a bad value. The master DSP is in a tight loop and has to catch the good value to proceed, forcing a game-specific cpu-yielding hack to be used by the emulator. 2) there's a block of diagnostics information written as plain text to shared RAM, things like "ROM CRC:" - this info is quite useful while stepping through the CPUs - the CPUs even emit state changes as each subsystem boots up. For some strange reason, the ascii labels (written by the master 68k) are stored much closer together in Solvalou than in any of the other multi-dsp games - the parameters written by the BIOS overwrite the explanatory text, making the diagnostics barely readable. At first I'd worried that this game used a different BIOS, but all functionality appears to be intact. 3) The master 68k doesn't stick to the "standard" bootstrap sequence, but instead triggers the BIOS to reboot itself and waits for a second checksum on the PointROMs. I've patched this out until I can definitively sort out the interrupt handling. On the plus side, Solvalou exposes some cool features not used in other games, such as the ability to place sprites with a z-order providing excellent control over mixing into the 3D scene. One big mystery I'm hoping we'll get solved soon: there are multiple palettes for the 3D objects. In some games, they are all exact copies of each others. In others, one or more will have a radically different color scheme, i.e. everything with a fiery reddish tinge. There's got to be per-polygon control registers outside the point ROMs affecting this - but would be much easier if I knew where these special palette effects were actually used in-game. Possible related: some of the point ROM objects don't actually encode 3D data, and are currently skipped to avoid parse-related crashes. These surely have some_ meaning, but nothing is obviously wrong if I ignore them.

- 0.97u1: Phil Stroffolino updated the Namco System 21 driver. Solvalou works, but occasionally 3D graphics stop updating; press "A" to unblock the pipeline and resume drawing them. It also needs cuskey support (used from the master DSP).

- 0.62: Phil Stroffolino added Solvalou (Japan) (Namco 1991).

- 24th August 2002: Phil Stroffolino submitted the Namco System 21 and 22 drivers. Starblade and Solvalou are playable though missing some background graphics, the rest suffer from various problems.

- 23rd August 2002: Phil Stroffolino reported some progress with the Namco System 21 driver, which supports Starblade, Air Combat, Cyber Sled and Solvalou. All games have full sound support thanks to R. Belmont. Starblade is fully playable, but the other games are preliminary and suffer from various graphics glitches and lack of input ports.

- 0.55: Added Solvalou (Testdriver). Locks up on startup.


LEVELS: 3


Other Emulators:

* Mjolnir

 Strumenti 
Versione per la stampa
Link diretto alla scheda della macchina

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