soccerss Soccer Superstars (ver EAC)

Immagine gioco: Soccer Superstars (ver EAC)
Immagini disponibili:

Nome romset:
Anno di produzione: 1994
Produttore: Konami

Genere del gioco: Sport
Categoria: Sport / Calcio

Questa macchina ha bisogno di un file BIOS:
 • System GX (

Questa macchina ha i seguenti cloni:
 • Soccer Superstars (ver AAA)
 • Soccer Superstars (ver JAA)
 • Soccer Superstars (ver JAC)
 • Soccer Superstars (ver UAC)

Questa macchina funziona in MAME con problemi Questa macchina funziona in MAME con problemi

Emulazione generale: Buono
Emulazione colore: Buono
Emulazione sonoro: Buono
Emulazione grafica: Imperfetto
Salvataggio: Non supportato

In MAME dalla versione: .074u2

Il driver di questa macchina in MAME è: konamigx.cpp - Leggi il codice

 Dati tecnici 
 Hardware di questa macchina:
  • CHIP [Mostra dettagli]

    M68EC020 ("maincpu")cpu 24000000 Hz
    M68000 ("soundcpu")cpu 8000000 Hz
    TMS57002 ("dasp")cpu 12000000 Hz
    TMS57002 ("dasp")audio 12000000 Hz
    Speaker ("lspeaker")audio
    Speaker ("rspeaker")audio
    K054539 ADPCM ("k054539_1")audio 18432000 Hz
    K054539 ADPCM ("k054539_2")audio 18432000 Hz

  • Schermi [Mostra dettagli]

    Questa macchina utilizza 2 schermi:
    Schermo 1:
      Tipo di grafica: Raster
      Orientamento schermo: Orizzontale
      Risoluzione 576 x 224 @ 59.185606 Hz
    Schermo 2:
      Tipo di grafica: Raster
      Orientamento schermo: Orizzontale
      Risoluzione 576 x 224 @ 59.185606 Hz

  • Numero di giocatori: 4P Simultanei
  • Controlli [Mostra dettagli]

      Joystick [8 direzioni]
      Joystick [8 direzioni]
      Joystick [8 direzioni]
      Joystick [8 direzioni]
    Numero di pulsanti: 3

  • Dipswitch [Mostra dettagli]

    In grassetto i valori predefiniti
    Flip ScreenOff
    Flip ScreenOff

  • ROM (18 della macchina, 1 del parent BIOS) [Mostra dettagli]

    Riferito alla versione MAME: 0.181

    NomeDimensioniCRC32SHA1StatoNel romset
    300a01.34k131072d5fa95f5 c483aa98ff8ef40cdac359c19ad23fea5ecc1906 good konamigx
    427eac02.28m5242881817b218 d69c70f0d8f1cbf385046c755a9533c01fe1eb4a good soccerss
    427eac03.30m5242888a17f509 c3944b766499f2b6f217357159a02e54e44060c2 good soccerss
    427a04.28r524288c7d3e1a2 5e1e4f4c97def36902ad853248014a7af62e0c5e good soccerss
    427a05.30r5242885372f0a5 36e8d0a73918cbd018c1865d1a05445daba8997c good soccerss
    427a07.6m1310728dbaf4c7 cb69bf94090a4871b35e7ba1f58e3225077b82cd good soccerss
    427a06.9m131072979df65d 7499e9a27aa562692bd3a296789696492a6254bc good soccerss
    427a15.11r104857633ce2b8e b0936386cdc7c41f33b1d7b4f5ce25fe618d1286 good soccerss
    427a14.1435242887575a0ed 92fda2747ac090f93e60cff8478af6721b949dc2 good soccerss
    427a13.18r2097152815a9b87 7d9d5932fff7dd7aa4cbccf0c8d3784dc8042e70 good soccerss
    427a11.23r2097152c1ca74c1 b7286df8e59f8f1939ebf17aaf9345a857b0b100 good soccerss
    427a09.137209715256bdd480 01d164aedc77f71f6310cfd739c00b33289a2e7e good soccerss
    427a12.21r209715297d6fd38 8d2895850cafdea95db08c84e7eeea90a1921515 good soccerss
    427a10.25r20971526b3ccb41 b246ef350a430e60f0afd1b80ff48139c325e926 good soccerss
    427a08.1402097152221250af fd24e7f0e3024df5aa08506523953c5e35d2267b good soccerss
    427a18.1451048576bb6e6ec6 aa1365a4318866d9e7e74461a6e6c113f83b6771 good soccerss
    427a17.24c524288fb6eb01f 28cdb30ff70ee5fc7624e18fe048dd85dfa49ace good soccerss
    427a16.9r209715239547265 c0efd68c0c1ea59141045150842f36d43e1f01d8 good soccerss
    soccerss.nv128f222dae4 fede48a4e1fe91cf2b17ff3f3996bca4816fc283 good soccerss

    :  Macchina Parent
    :  Macchina Clone
    :  BIOS
    :  Device


Soccer Superstars (c) 1994 Konami.


Konami GX hardware

Game ID : GX427

Processore Principale : 68EC020 (@ 24 Mhz)

Processore Audio : 68000 (@ 9.2 Mhz)

Chip Audio : (2x) K054539 (@ 48 Khz)

Giocatori : 4

Controllo : Joystick a 8 direzioni

Pulsanti : 3


Pubblicato nel Dicembre 1994 in Giappone.


Rom del gioco.

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Chiudi Lista

Attenzione: I dati di history.dat potrebbero essere diversi da quelli riportati nel resto della scheda (tratti da MAME), in quanto provenienti da fonti diverse.

Informazioni su soccerss

0.99u8 [Corrado Tomaselli]

0.74u2 [?]

0.67 [?]


- 0.135u1: Angelo Salese and David Haywood fixed Soccer Superstars - Game now playable. Angelo Salese fixed RGB555 palette RAM format in Soccer Superstars. David Haywood and Angelo Salese added many improvements to Konami GX rendering, specifically improving Soccer Superstars and Rushing Heroes. David Haywood added dual screen output. Changed visible area to 2x 576x224. Fixed gfx2 rom loading.

- 9th November 2009: David Haywood - I've decided to take a look at Soccer Superstars from Konami. It's a 'type3' GX game, which has an extra ROZ layer, trying to hook anything up into the driver is a bit of a nightmare tho. For now I've removed the existing (incorrect) ROZ handling, and added my own. These shots show the ROZ. The game has quite an odd look to it, with the pitch rotating and the crowd always appearing camera facing in a 'billboarded' way, that's how it's meant to be tho! I don't know if the game is protected or not, if it is then sprites may prove to be a problem in addition to getting the GX driver to behave and mix this in properly without exploding. Update: I've worked with Kale on making some more improvements to Soccer Superstars, which render it pretty much playable. There are some remaining issues such as Roz layer source clipping not being implemented, and some overly aggressive clipping on the main tilemaps which is causing the right hand side of the screen to be cut off. Mainly because this runs at a resolution of 576 x 224 and there is a bunch of code in KonamiGX which assumes the maximum resolution will be no more than 384 otherwise buffer overflow, and all hell happens. It's also meant to support dual screen output, but Konami's output multiplexer isn't really understood, so for now it's a single screen game. Run & Gun suffers from the same issue.

- 9th November 2009: Angelo Salese - I've joined Haze to get stuff working with Soccer Superstars by Konami. I've taken care of the sprites, starting to assume that were protected but luckily they aren't, it was just an incorrectly setted flag that controls display between two screens / tells the video HW about what frame field we're currently on. I've also fixed the bitplane order of them, meaning that's currently somewhat 'playable' without ROZ layer and giant layer offset issues.

- 0.133u1: f205v added clone Soccer Superstars (ver JAC), not working. Renamed (soccersj) to (soccerssja) and (soccersa) to (soccerssa).

- 0.126u4: Roberto Zandona fixed the romtest report two bad roms in Soccer Superstars.

- 0.99u8: Corrado Tomaselli added Soccer Superstars (ver EAA). Renamed (soccerss) to (soccersj).

- 8th September 2005: Corrado Tomaselli dumped Soccer Superstars (ver EAA).

- 0.98u1: Changed description to 'Soccer Superstars (ver JAA)' and clone '(Asia ver AAA)' to '(ver AAA)'.

- 0.97u5: Changed description to 'Soccer Superstars (Japan ver JAA)' and clone '(ver AAA)' to '(Asia ver AAA)'.

- 0.79: Added clone Soccer Superstars (ver AAA).

- 19th January 2004: R. Belmont - Added new Asian version dumps for Soccer Superstars and Dragoon Might (both System GX).

- 0.74u2: Added Soccer Superstars (ver JAA) (Konami 1994).

- 0.67: Added Soccer Superstars (Ver JAA) (Testdriver).


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