slammastu Saturday Night Slam Masters (USA 930713)

Immagine gioco: Saturday Night Slam Masters (USA 930713)
Available images:

Romset name:
Production year: 1993
Manufacturer: Capcom

Game genre: Sports
Category: Sports / Wrestling

This machine is a clone of:
 • Saturday Night Slam Masters (World 930713)

This machine works in MAME This machine works in MAME

Overall emulation: Good
Color emulation: Good
Sound emulation: Good
Graphics emulation: Good
Save states: Supported

In MAME since version: .037b06

The MAME driver of this machine is: cps1.cpp - Read the code

 Tech info 
 Hardware of this machine:
  • CHIPs [Show details]

    M68000 ("maincpu")cpu 12000000 Hz
    Z80 ("audiocpu")cpu 8000000 Hz
    DSP16 ("qsound:qsound")cpu 4000000 Hz
    Speaker ("lspeaker")audio
    Speaker ("rspeaker")audio
    Q-Sound ("qsound")audio 4000000 Hz

  • Screens [Show details]

    This machine uses a single screen:
      Graphic type: Raster
      Screen orientation: Horizontal
      Resolution 384 x 224 @ 59.637405 Hz

  • Number of players: 4P Simultaneous
  • Controllers [Show details]

      Joystick [8 ways]
      Joystick [8 ways]
      Joystick [8 ways]
      Joystick [8 ways]
    Number of buttons: 3

  • Dip-switches [Show details]

    Default settings in bold

  • ROMs (38 of the parent set, 2 of the clone set, 1 of various devices) [Show details]

    Referred to MAME version: 0.181

    NameSizeCRC32SHA1StatusIn romset
    mbu_23e.8f524288224f0062 d961f2e7db7acac576539c24a69e7dd9bf8fc406 good slammastu
    mbu_24b.9e13107295d5e729 df3be896e55c92eb50887a4317178a3d11048433 good slammast
    mbu_28b.9f131072b1c7cbcb cf5ad72be4a055db876e7347b1826325b9bf81d9 good slammast
    mbu_25b.10e131072a50d3fd4 dc3d108c3bc27f45b8b2e11919ba2a86e05b41d1 good slammast
    mbu_29b.10f13107208e32e56 70ad78b079f777ec02089f0df20ce2baad7adce5 good slammast
    mbu_21a.6f524288d5007b05 c55e55908aeda40ca2318c76ccbc05d333676875 good slammast
    mbu_20a.5f524288fc848af5 cd3f6e50779b89ee57a9d08bfa1d58dea286457c good slammastu
    mb-1m.3a52428841468e06 fb365798f2889a20eebaea2393c9c2c8827003c4 good slammast
    mb-3m.5a524288f453aa9e 24a103dc6f0dc96f8d0f6164ad732909c9cd2d6a good slammast
    mb-2m.4a5242882ffbfea8 13e30133664a009686e1114c92b558bdbb91ea32 good slammast
    mb-4m.6a5242881eb9841d 685da3e011a96b36be9f639a241b2f8f27da4629 good slammast
    mb-5m.7a524288506b9dc9 933bf2fb9bcc1a408f961f0e7052da80144bddad good slammast
    mb-7m.9a524288aff8c2fb ce37a6d5b1eb58c2d74f23f84ec824c214c93217 good slammast
    mb-6m.8a524288b76c70e9 c21e255815ec9a985919dbd760ed266c28bd47cd good slammast
    mb-8m.10a524288e60c9556 b91c14092aa8dbb0922d96998123ef1970a658f6 good slammast
    mb-10m.3c52428897976ff5 ec9d3460816ab971a02fbce42960283091777e47 good slammast
    mb-12m.5c524288b350a840 2b8b996cd08051e7e8e134bff5448775d78058a0 good slammast
    mb-11m.4c5242888fb94743 294f6182c8a41b640d1f57cb5e3a2abce3b06482 good slammast
    mb-13m.6c524288da810d5f 392bbd405244b8c99024c9228cfec6a7ef0accdb good slammast
    mb_qa.5k131072e21a03c4 98c03fd2c9b6bf8a4fc25a4edca87fff7c3c3819 good slammast
    mb-q1.1k5242880630c3ce 520fc74c5c3638f611fa2f1b5efb08b91747e29b good slammast
    mb-q2.2k524288354f9c21 1dc6b39791fd0f760697f409a6b62361a7bf62e9 good slammast
    mb-q3.3k5242887838487c 056b7da05cfca46873edacd674ca25c70855c6db good slammast
    mb-q4.4k524288ab66e087 066ea69a0157e8647eea3c44d0a1843898860678 good slammast
    mb-q5.1m524288c789fef2 10d1e3d92288fccd4e064a3716a788a165efc3c9 good slammast
    mb-q6.2m524288ecb81b61 e339f21ae47de4782f3b338befcdac659c3503f6 good slammast
    mb-q7.3m524288041e49ba 3220b033a5c0cfbbe75c0c113cf2db39fb093a7e good slammast
    mb-q8.4m52428859fe702a 807178dfc6d864e49fd7aabb5c4895835cf0e85b good slammast
    buf1279eb122de7 b26b5bfe258e3e184f069719f9fd008d6b8f6b9b good slammast
    ioa127959c7ee3b fbb887c5b4f5cb8df77cec710eaac2985bc482a6 good slammast
    prg22794386879a c36896d169d8c78393609acbbe4397931292a033 good slammast
    rom127941dc73b9 7d4c9f1693c821fbf84e32dd6ef62ddf14967845 good slammast
    mb63b.1a279b8392f02 8dedf9f43b30991694f8009302ca628cb50a0b1a good slammast
    iob1.12d2793abc0700 973043aa46ec6d5d1db20dc9d5937005a0f9f6ae good slammast
    bprg1.11d27931793da7 400fa7ac517421c978c1ee7773c30b9ed0c5d3f3 good slammast
    ioc1.ic12790d182081 475b3d417785da4bc512cce2b274bb00d4cc6792 good slammast
    d7l1.7l27927b7410d 06d0cba0226850f100ff1f539bd7d5db0f90c730 good slammast
    d8l1.8l279539fc7da cad5c91629c6247e49ccbbcbfe6b08229eafae07 good slammast
    d9k2.9k279cd85a156 a88f8939c5d93e65d7bcc0eb3ee5b6f4f1114e3a good slammast
    d10f1.10f2796619c494 3aef656c07182a2186f810f30e0d854dd5bd8d18 good slammast
    qsound.bin8192059c847d 229cead1be2f86733dd80573d4983ba482355ece baddump qsound

    :  PARENT Machine
    :  CLONE Machine
    :  BIOS
    :  Device


Saturday Night Slam Masters (c) 1993 Capcom.

A 1-on-1 fighting game in which players choose from 10 different wrestlers and take to the ring to try and defeat their larger-than-life opponents. Each wrestler has an assortment of moves, including his own special 'super slam'. The object of the game is to win and defend the championship by pinning or putting a submission hold on your opponent.

There are 2 different game modes to select and play : Single Match or Tag Team 'Battle Royal'. In Single Match, players choose to be one of eight wrestlers including 'Mike Hagger', 'Alexander The Grater', 'El Stingray', 'King Rasta Mon', 'Titanic Tim', 'Gunloc', 'Biff Bolshevik' and 'The Great Oni' ('Jumbo Jack' and 'The Scorpion' cannot be selected in this game).

Once a wrestler has been selected, players will compete in a world-wide tournament against the other 9 wrestlers (including 'Jumbo Jack' and 'The Scorpion') in respective matches. In each match, players must defeat each of their respective opponents by a pinfall, count-out or submission in order to proceed to each of the following matches. Once all opponents are defeated, the winner will be crowned champion and players will have to face all opponents again to defend their title.

In Tag Team 'Battle Royal', players can choose to play as any 2 of the 10 wrestlers for their tag team, including 'Jumbo Jack' and 'The Scorpion'. Here, the player and his or her partner have to eliminate both of the 2 wrestlers on the opposing tag team, in order to win the match and proceed to the next. During these matches, if the player is eliminated before his or her partner is, the match will be declared no contest and it will be a draw.

During each bout in this game, metal buckets and/or glass bottles will sometimes be thrown into the ring which can be picked by the players' wrestler(s) and used as weapons against their opponents.


Capcom Play System hardware (CP-S)

Game ID : CP-S No. 27

Main CPU : 68000 (@ 12 Mhz), Z80 (@ 8 Mhz)

Sound Chips : Q-Sound (@ 4 Mhz)

Players : 2 or 4

Control : 8-way joystick

Buttons : 3

=> [1] Attack, [2] Jump, [3] Pin


Released in July 1993.

This game is known in Japan as "Muscle Bomber - The Body Explosion [CP-S No. 27]".

Hara Tetsuo, who designed the characters in the Muscle Bomber games, is a popular manga artist in Japan. He is famous for his work on 'Hokuto no Ken' (aka 'Fist of the North Star').

Some characters in the game are based on real life wrestlers. Such examples are the Great Oni, who is based on legendary Japanese wrestler the Great Muta, El Stingray, who is based on Mexican wrestler Lizmark, Alexander the Grater is based on former WCW and IWGP world champion Big Van Vader, and Jumbo Flapjack is based on the late Canadian wrestler Earthquake.

One of the wrestlers is Mike Haggar from the game "Final Fight". Also, one of the wrestlers named Gunloc is related to Guile from "Street Fighter II - The World Warrior". Additionally his clone, named Biff, is a friend of Zangief from "Street Fighter II - The World Warrior".

King Rasta Mon was the original design for "Street Fighter II - The World Warrior" character Blanka, but rejected later on in favor of the most 'beast-like' design.

Biff Slamkovich appears in the background of Ken's stage in "Street Fighter Alpha 2".

Pony Canyon / Scitron released a limited-edition soundtrack album for this game (Muscle Bomber - PCCB-00136) on 17/09/1993.


The US version is slightly different, it has the "Recycle It, Don't Trash It!" screen.

Certain wrestlers had their names changed for non-Japanese audiences. They are as follows :

Aleksey Zalazof - Biff Slamkovich.

Lucky Colt - Gunloc.

Mysterious Budo - The Great Oni.

El Stinger - El Stingray.

Sheep The Royal - Alexander The Grater.

Missing IQ Gomes - King Rasta Mom.

Kimala The Bouncer - Jumbo Flap Jack.

Astro - Scorpion.


1. Saturday Night Slam Masters [CP-S No. 27] (1993)

2. Muscle Bomber Duo - Ultimate Team Battle [CP-S No. 28] (1993)

3. Ring of Destruction - Slammasters II [CP-S II No. 06] (1994)


Planners : Tomy, Saddy, Koguma

Object Designers : Mount-S, Ikusan Z, Q (Q;clever), Imomushi, Kazz. Ist, Yorio, Tom, Chama(c), Rikagon

Scroll Designers : Buppo, Okachan, Taka

Programmers : H.M.D., B.I.N, Shaver, Semari!, Yu Bono

Sound Designers : Masaki Izutani (T. Yomage), Toshio Kajino (Toshi), Syun Nishigaki (Syun), Kiyo, Nobuhiro Oouchi (Nobu. Oouchi)

Assists : Eripyon. N (Eripon), Ball Boy (Ball-Boy), Yuusuke, Chin, Go, Iwai, Tetsuya., Tenman, Vlad T.

Special Thanks : Yoshiki Okamoto (Kihaji), Noritaka Funamizu (Poo), Akira Yasuda (Akiman), Akira Nishitani (Nin), K-Man, Meshi

USA Support : James Goddard (DJames "Mon"), Alex Jimenez, David Winstead (Dr. Dave W.)


* Consoles :

Nintendo Super Famicom [US] (June ??, 1994) [Model SNS-ZW]

Sega Mega Drive [US] (??? ??, 1994)

Sega Mega Drive [EU] (??? ??, 1994)


Game's rom.

Warning: information in history.dat can differ from the ones present in the rest of the page (taken from MAME) as they come from a different source

Information on slammast

0.35b3 [Nicola Salmoria]


- 0.150: Barry Harris fixed flashing of a layer in the ring in clone Saturday Night Slam Masters (bootleg with PIC16c57) and removed a bunch of gfx roms accidently included during initial development. Layne, Smitdogg and The Dumping Union added correct MBJ 22B rom to clone Muscle Bomber: The Body Explosion (Japan 930713).

- 0.148u3: ANY, The Dumping Union and Robbbert added clone Saturday Night Slam Masters (bootleg with PIC16c57).

- 0.147u3: Fixed ROMs labels, locations and PCB infos of clone Muscle Bomber: The Body Explosion (Japan 930713), all confirmed and verified on real hardware [Team CPS-1].

- 0.144u5: Kold666 dumped and added MB63B.1A PAL to Saturday Night Slam Masters and clones. Team CPS-1 fixed clone Muscle Bomber: The Body Explosion (Japan 930713) Q-Sound ROMs labels and locations, added Q-Sound PALs.

- 0.144u2: Kold666 dumped and added Q-Sound PALs to Saturday Night Slam Masters (World 930713) and clone (USA 930713).

- 0.140u2: Team CPS-1 fixed slammast/slammastu labels and added D-Board PALs and PCB infos.

- 0.139: Changed description of clones to 'Muscle Bomber: The Body Explosion (Japan 930713)', 'Muscle Bomber Duo: Ultimate Team Battle (World 931206)' and 'Muscle Bomber Duo: Heat Up Warriors (Japan 931206)'.

- 0.133u1: Renamed (slammasu) to (slammastu).

- 0.127: Replaced A-board PLDs (prg1 and sou1) with (prg2).

- 0.126u5: Added A-board PLDs (buf1, ioa1, prg1, rom1 and sou1).

- 0.107u2: Canim mapped service button in Slam Masters.

- 0.94u1: Aaron Giles fixed '3 speaker problem' with Qsound. Removed 3rd sound channel.

- 0.93u1: Replaced YM2151 sound with Q-Sound (4MHz).

- 0.93: Replaced QSound with YM2151 (3579580 Hz) and added 3rd sound channel.

- 0.63: Changed description to 'Saturday Night Slam Masters (World 930713)' and clones '(US)' to '(US 930713)', '(Japan)' to '(Japan 930713)', '(World)' to '(World 931206)' and '(Japan)' to '(Japan 931206)'.

- 0.37b6: Added clone Saturday Night Slam Masters (US).

- 10th August 2000: Nicola Salmoria fixed the protection bugs in Slam Masters.

- 10th July 2000: Nicola Salmoria fixed the protection problems in Slam Masters.

- 0.36RC1: Changed description of clones 'Muscle Bomber (Japan)' to 'Muscle Bomber - The Body Explosion (Japan)', 'Muscle Bomber Duo (World)' to 'Muscle Bomber Duo - Ultimate Team Battle (World)' and 'Muscle Bomber Duo (Japan)' to 'Muscle Bomber Duo - Heat Up Warriors (Japan)'.

- 0.36b13: Paul Leaman fixed protection in Slam Masters.

- 27th December 1999: Paul Leaman added protection work-around to Slam Masters and did some other CPS1 fixes.

- 0.36b12: Changed Z80 CPU2 clock speed to 6MHz.

- 0.36b11: Replaced Custom sound with QSound (4MHz). Changed input to 4 players and 4 coin slots.

- 0.36b3: Changed description to 'Saturday Night Slam Masters (World)'.

- 0.35: Added Custom sound.

- 0.35RC1: Added 'Freeze' dipswitch.

- 0.35b4: Added Z80 (4MHz) CPU2.

- 0.35b3: Nicola Salmoria added Slam Masters (World) (Capcom 1993), not working.

- 11th November 1997: CaBBe dumped Saturday Night Slam Masters (World 930713).

LEVELS: 9 (must be finished twice)

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