skybump Sky Bumper


Immagine gioco: Sky Bumper
   
Immagini disponibili:





 Descrizione 
Nome romset: skybump.zip
Anno di produzione: 1982
Produttore: Venture Line

Genere del gioco: Sparatutto
Categoria: Sparatutto / Volo

 Emulazione 
Questa macchina funziona in MAME con problemi Questa macchina funziona in MAME con problemi

Emulazione generale: Buono
Emulazione colore: Buono
Emulazione sonoro: Imperfetto
Emulazione grafica: Buono
Salvataggio: Non supportato

In MAME dalla versione: .037b12

Il driver di questa macchina in MAME è: looping.cpp - Leggi il codice

 Dati tecnici 
 Hardware di questa macchina:
  • CHIP [Mostra dettagli]

    NomeTipoClock
    TMS9995 ("maincpu")cpu 12000000 Hz
    TMS9980A ("audiocpu")cpu 2000000 Hz
    COP420 ("mcu")cpu 4000000 Hz
    Speaker ("speaker")audio
    AY-3-8910A ("aysnd")audio 2000000 Hz
    TMS5220 ("tms")audio 640000 Hz
    2-Bit R-2R DAC ("dac")audio

  • Schermi [Mostra dettagli]

    Questa macchina utilizza un solo schermo:
      Tipo di grafica: Raster
      Orientamento schermo: Verticale
      Risoluzione 256 x 224 @ 60.606061 Hz

  • Numero di giocatori: 2P Alternati
  • Controlli [Mostra dettagli]

    Tipo:
      Joystick
      Joystick
    Numero di pulsanti: 2

  • Dipswitch [Mostra dettagli]

    In grassetto i valori predefiniti
    NomeValore
    Coin B2 Coins/1 Credit
     1 Coin/1 Credit
    Coin A1 Coin/1 Credit
     1 Coin/2 Credits
     1 Coin/3 Credits
     1 Coin/4 Credits
     1 Coin/5 Credits
     1 Coin/6 Credits
     1 Coin/7 Credits
     1 Coin/10 Credits
    UnknownNo
     Yes
    Lives3
     5
     Infinite (Cheat)
    CabinetUpright
     Cocktail

  • ROM (11 della macchina) [Mostra dettagli]

    Riferito alla versione MAME: 0.181

    NomeDimensioniCRC32SHA1StatoNel romset
    cpu.5a8192dca38df0 86abe04cbabf81399f842f53668fe7a3f7ed3757 good skybump
    cpu.2a81926bcc211a 245ebae3934df9c3920743a941546d96bb2e7c03 good skybump
    cpu.9a8192c7a50797 60aa0a28ba970f12d0a0e538ae1c6807d105855c good skybump
    cpu.8a8192a718c6f2 19afa8c353829232cb96c27b87f13b43166ab6fc good skybump
    snd.13c204821e9350c f30a180309e373a17569351944f5e7982c3b3f9d good skybump
    snd.13a40961de29f25 535acb132266d6137b0610ee9a9b946459ae44af good skybump
    snd.11a409661c74c79 9f34d18a919446dd76857b851cea23fc1526f3c2 good skybump
    cop.bin4096bbfd26d5 5f78b32b6e7c003841ef5b635084db2cdfebf0e1 good skybump
    vid.8a2048459ccc55 747f6789605b48be9e22f779f9e3f6c98ad4e594 good skybump
    vid.6a204812ebbe74 0f87c81a45d1bf3b8c6a70ee5e1a014069f67755 good skybump
    vid.clr326a0c7d87 140335d85c67c75b65689d4e76d29863c209cf32 good skybump


    :  Macchina Parent
    :  Macchina Clone
    :  BIOS
    :  Device


 Informazioni 
HISTORY

Sky Bumper (c) 1982 Venture Line.


- DATI TECNICI -


Processore Principale : TMS9995 (@ 12 Mhz), TMS9980A/TMS9981 (@ 2 Mhz), COP420 (@ 1 Mhz)

Chip Audio : AY8910 (@ 2 Mhz), TMS5220 (@ 640 Khz), DAC (@ 640 Khz)


Orientamento dello schermo : Verticale

Risoluzione video : 224 x 256 pixels

Frequenza aggiornamento video : 60.00 Hz

Colori palette : 32


Giocatori : 2

Controllo : Joystick a 2 direzioni (verticale)

Pulsanti : 2


- SERIE -


1. Looping (1982)

2. Sky Bumper (1982)


- FONTI -


Rom del gioco.

Immagini del cabinato.


Giochi Simili

Attenzione: I dati di history.dat potrebbero essere diversi da quelli riportati nel resto della scheda (tratti da MAME), in quanto provenienti da fonti diverse.

 MAMEINFO.DAT 
Informazioni su skybump

0.37b12 [Phil Stroffolino]


WIP:

- 0.151: Using new TMS9980/95 implementation in Looping driver. Added auto wait state config to the Looping driver [Michael Zapf]. Replaced TMS9995L CPU1 with TMS9995 and TMS9980AL/TMS9981L CPU2 with TMS9980A.

- 0.148u5: Replaced TMS5220N sound with TMS5220.

- 0.147: Updated Looping driver to use the new TMS52xx device implementation [Osso]. Replaced TMS5220 sound with TMS5220N.

- 0.138u1: Couriersud added a readyq callback to the TMS5220 interface. The INTQ and READYQ are connected to PIA 6821 lines CA2 and CB1 which are edge driven. Just reading READYQ would miss to detect a state change if between reads READYQ went 0-1-0. Updated the Looping driver.

- 0.133u2: Roberto Zandona modified the COP420 rom region in Looping driver, fixed MCU rom region in clone set, added MCU support. This fixed the large error log of unmapped I/O read/writes and major performance drop.

- 0.125u4: Aaron Giles fixed a 'Fatal error' crash in the Looping driver.

- 0.122u6: Changed COP420 CPU2 clock speed to 4MHz.

- 0.113u2: Changed VSync to 60.606061 Hz.

- 0.109u4: Improvements to the Looping driver [Aaron Giles]: Fixed clock speeds. Proper video timing. Fixed protection (game would reset; should never have been marked 'working' in the first place!). Various other driver cleanups. Added COP420 (1MHz) CPU3. Changed TMS9995 CPU1 clock speed to 12MHz and VSync to 60.606060 Hz. Swapped gfx1 roms.

- 0.97u5: MASH fixed Looping/Sky Bumper memory map.

- 0.59: Added 'Cabinet' dipswitch.

- 0.37b14: Changed TMS9995 clock speed to 3MHz, added TMS9980A/TMS9981 (2MHz), AY-8910 (2MHz), TMS5220 (640000 Hz) and DAC sound. Fixed cpu2 rom ($0) length and cpu2 rom loading.

- 0.37b12: Phil Stroffolino added Sky Bumper (Venture Line 1982). TODO: Get sound working. Map and test any remaining input ports.

- 29th January 2001: Phil Stroffolino sent in the playable Looping driver, with correct graphics and colors, but it lacks one of the nicest features of the game - speech and music. The COP420 microcontroller in fact helps with the CPU communication, so it is probably necessary for sound emulation.

- 28th January 2001: Phil Stroffolino made a big step forward with the Looping driver. While the game is definitely not playable yet (due to the unemulated COP420 microprocessor), at least the title screen shows up.

- 1st November 2000: Phil Stroffolino started on a Looping driver, it runs I/O CPU code fine now but main CPU code does not seem to be valid and the microcontroller isn't emulated, so nothing works.

 Strumenti 
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Link diretto alla scheda della macchina

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