sheriff Sheriff


Immagine gioco: Sheriff
   
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 Description 
Romset name: sheriff.zip
Production year: 1979
Manufacturer: Nintendo

Game genre: Shooter
Category: Shooter / Field

This machine has the following clones:
 • Bandido
 • Western Gun Part II

 Emulation 
This machine works in MAME This machine works in MAME

Overall emulation: Good
Color emulation: Good
Sound emulation: Good
Graphics emulation: Good
Save states: Supported

In MAME since version: .037b02

The MAME driver of this machine is: n8080.cpp - Read the code

 Tech info 
 Hardware of this machine:
  • CHIPs [Show details]

    NameTypeClock
    8080 ("maincpu")cpu 2016000 Hz
    I8035 ("audiocpu")cpu 6000000 Hz
    Speaker ("speaker")audio
    1-Bit DAC ("n8080_dac")audio
    SN76477 ("snsnd")audio

  • Screens [Show details]

    This machine uses a single screen:
      Graphic type: Raster
      Screen orientation: Vertical
      Resolution 256 x 224 @ 60.000000 Hz

  • Number of players: 2P Alternated
  • Controllers [Show details]

    Type:
      Double joystick [8 ways]
      Double joystick [8 ways]
    Number of buttons: 1

  • Dip-switches [Show details]

    Default settings in bold
    NameValue
    Lives3
     4
     5
     6
    UnusedOff
     On
    UnusedOff
     On
    UnusedOff
     On
    UnusedOff
     On
    UnusedOff
     On
    CabinetUpright
     Cocktail

  • ROMs (11 of the machine set) [Show details]

    Referred to MAME version: 0.181

    NameSizeCRC32SHA1StatusIn romset
    sh.f11024e79df6e8 908176de9bfc3d48e2da9af6ba7ebdee698ec2de good sheriff
    sh.f21024da67721a ee6a5fb98da1d1fcfad0ef27af300473a637f578 good sheriff
    sh.g110243fb7888e 2c2d6b27d577d5ccf759e451e53c2e3314af40f6 good sheriff
    sh.g21024585fcfee 82f2abc14f893c092b80da45fc297fa5fb0890b5 good sheriff
    sh.h11024e59eab52 aa87710237dd48d1831f1b307d547b1b0707cd4e good sheriff
    sh.h2102479e69a6a 1780ce77d7d9ddbf4aceabe0fcf079339837bbe1 good sheriff
    sh.i11024dda7d1e8 bd2a7388e81c71922b2e97d68be71359a75e8d37 good sheriff
    sh.i210245c5f3f86 25c64ccb7d0e136f67d6e1da7927ae6d89e0ceb9 good sheriff
    sh.j110240aa8b79a aed139e8c8ba912823c57fe4cc7231b2d638f479 good sheriff
    sh.snd102475731745 538a63c9c60f1886fca4caf3eb1e0bada2d3f162 good sheriff
    82s137.3l1024820f8cdd 197eeb008c140558e7c1ab2b2bd0f6a27096877c good sheriff


    :  PARENT Machine
    :  CLONE Machine
    :  BIOS
    :  Device


 Information 
HISTORY

Sheriff (c) 1979 Nintendo.


You control a sheriff who has been surrounded by bandits. You can move around in the middle of the screen, and pick off the bandits that have you circled in. The longer you play the quicker they move. Luckily you can move one direction, while firing another.


- TECHNICAL -


Main CPU : 8080 (@ 2.016 Mhz)

Sound CPU : I8035 (@ 400 Khz)

Sound Chips : DAC (@ 400 Khz), SN76477 (@ 400 Khz)


Screen orientation : Vertical

Video resolution : 224 x 256 pixels

Screen refresh : 60.00 Hz

Palette Colors : 8


Players : 2

Control : Joystick 8-Way (which controls movement), optical spinner (this controls shooting).


This game uses some strange color hardware, which required a unique monitor.


Sheriff was one of the last games that was designed to look like a "Bowling Alley". It has light colored woodgrain sides that actually look like they were made from the same wood as a bowling lane. They have a 'Sheriff' logo painted on the side in black, with a few graphics of Mexican bandits circling the machine near the bottom. The front of the machine has a huge coin door, and a speaker grill offset to the left of it (both of these are black). The control panel is done in red and features game instructions, start buttons for each player, and the controls. The monitor bezel goes all the way up to the top of the machine (no marquee on this title), and has a few more game instructions, some cowboy graphics, and a big 'Sheriff' logo done up to look like an American Flag. There were also two cocktail versions of this title made. The first was in a standard white topped first generation Nintendo cocktail ("Donkey Kong" used the same one with a different top). The second one was a god awful red and white contraption that looked like some sort of fantasy jukebox (this one used a smaller monitor and is fairly rare).


- TRIVIA -


After Sheriff's release by Nintendo in 1979, it was licensed to Exidy for re-release as "Bandido" in 1980.


- SERIES -


1. Sheriff (1979)

2. Sheriff 2 (1979)


- STAFF -


Characters designed by: Shigeru Miyamoto


- PORTS -


A slightly redesigned version of 'Sheriff' is included as an unlockable extra on Nintendo's Game Boy Advance title 'Wario Ware Inc.: Mega Microgame$'. In this version, Wario is the 'dashing hero' instead of the cowboy from the arcade game; the gameplay and graphics are otherwise basically the same. 'Sheriff' also serves as the basis for one of 9-Volt's microgames during normal play.


- SOURCES -


Game's rom.

Machine's picture.



Giochi Simili

Warning: information in history.dat can differ from the ones present in the rest of the page (taken from MAME) as they come from a different source

 MAMEINFO.DAT 
Information on sheriff

0.37b2 [Zsolt Vasvari]

0.31 [Mike Coates]


NOTE:

- The only difference between Sheriff and clone Bandido, beside the copyright notice is the adjustable coinage in Bandido.


WIP:

- 0.145u1: hap fixed missing sfx in Sheriff.

- 0.144u6: Andrew Welburn and Bela Harcsa added clone Western Gun Part II.

- 0.114u1: Justin Szczap added DIP locations to Sheriff.

- 0.106u2: Stefan Jokisch added color PROM support for Nintendo's Sheriff driver.

- 12th May 2006: Guru - A Color Sheriff PCB for PROM dumping arrived today. Thanks to Glen M.

- 24th July 2005: 3D ARCADE - New 3D cabinet model for Bandido from Fossil.

- 0.80u2: Stefan Jokisch fixed scheduling of SN76477 sound effects (shots + hits). Added second coin input in Bandido. Removed unused cocktail mode controls from Bandido. Properly hooked up I8035 sound CPU. Removed fake color overlay from Bandido. Added colours based on screenshots - PROM still needs dumping. Implemented color effects (e.g. red heart after round 3). Implemented screen flashing (when the players dies). Documented diagnostic ROM location. Changed 8080 CPU1 clock speed to 2016000 Hz, palettesize from 2 to 8 colors and replaced 'Unknown' dipswitches with 'Unused'.

- 4th May 2002: Zsolt Vasvari added color PROM support for Sheriff, but the PROMs still need to be dumped.

- 29th March 2002: Zsolt Vasvari added the color overlay to Bandido.

- 20th May 2000: Zsolt Vasvari added cocktail support to Sheriff.

- 0.37b2: Zsolt Vasvari added Sheriff (Nintendo 1980).

- 13th April 2000: Zsolt Vasvari added Sheriff (the original, Nintendo version of Bandido) to the 8080bw driver.

- 0.36RC1: Preliminary sound in Bandido [Zsolt Vasvari, Juergen Buchmueller]. Added DAC and SN76477 sound.

- 16th February 2000: Zsolt Vasvari and Juergen Buchmueller added preliminary DAC and SN76477 sound to Bandido.

- 0.36b14: Added I8035 (400000 Hz) CPU2 and cpu2 rom (8035 + 76477 Sound Generator).

- 0.36b13: Changed 8080 CPU1 clock speed to 2520000 Hz.

- 0.31: Mike Coates added Bandido (Exidy 1980).


Other Emulators:

* Laser

* HiVE

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