sgladiat Gladiator 1984


Immagine gioco: Gladiator 1984
   
Immagini disponibili:





 Descrizione 
Nome romset: sgladiat.zip
Anno di produzione: 1984
Produttore: SNK

Genere del gioco: Platform
Categoria: Platform / Corri & Salta

 Emulazione 
Questa macchina funziona correttamente in MAME Questa macchina funziona correttamente in MAME

Emulazione generale: Buono
Emulazione colore: Buono
Emulazione sonoro: Buono
Emulazione grafica: Buono
Salvataggio: Non supportato

In MAME dalla versione: .037b13

Il driver di questa macchina in MAME è: snk.cpp - Leggi il codice

 Dati tecnici 
 Hardware di questa macchina:
  • CHIP [Mostra dettagli]

    NomeTipoClock
    Z80 ("maincpu")cpu 3350000 Hz
    Z80 ("sub")cpu 3350000 Hz
    Z80 ("audiocpu")cpu 4000000 Hz
    Speaker ("mono")audio
    AY-3-8910A ("ay1")audio 2000000 Hz
    AY-3-8910A ("ay2")audio 2000000 Hz

  • Schermi [Mostra dettagli]

    Questa macchina utilizza un solo schermo:
      Tipo di grafica: Raster
      Orientamento schermo: Orizzontale
      Risoluzione 288 x 216 @ 60.000000 Hz

  • Numero di giocatori: 2P Alternati
  • Controlli [Mostra dettagli]

    Tipo:
      Joystick [8 direzioni]
      Joystick [8 direzioni]
    Numero di pulsanti: 2

  • Dipswitch [Mostra dettagli]

    In grassetto i valori predefiniti
    NomeValore
    Bonus Life20k 60k 60k+
     40k 90k 90k+
     50k 120k 120k+
     20k 60k
     40k 90k
     50k 120k
     None
    UnusedOff
     On
    CabinetUpright
     Cocktail
    Lives3
     5
    Coinage5 Coins/1 Credit
     3 Coins/1 Credit
     2 Coins/1 Credit
     1 Coin/1 Credit
     1 Coin/2 Credits
     1 Coin/3 Credits
     Free Play
    TimeMore
     Less
    UnusedOff
     On
    Game ModeDemo Sounds Off
     Demo Sounds On
     Freeze
     Infinite Lives (Cheat)
    Flip ScreenOff
     On
    UnknownOff
     On
    No Opponents (Cheat)Off
     On

  • ROM (15 della macchina) [Mostra dettagli]

    Riferito alla versione MAME: 0.181

    NomeDimensioniCRC32SHA1StatoNel romset
    glad.005163844bc60f0b 19baf7533b8fc6bab372f1d35603068a6b93627c good sgladiat
    glad.00416384db557f46 dc3565096c95a20d2c64dd4f5d0b465fbd85e041 good sgladiat
    glad.003819255ce82b4 703f017a8501e4dd5166b5717b244aa6b1e7dc0a good sgladiat
    glad.002163848350261c 046099128d5d941b3a37dce559ff5f0aa7f61683 good sgladiat
    glad.001163845ee9d3fb 6c8d8db7a966d3d3a2e8c46fd779e12e1f1e3716 good sgladiat
    glad.0078192c25b6731 519c6844bfec958b9bb65f148b3527b41fe38b99 good sgladiat
    glad.00681922024d716 6ff069fc53524d13c386e8e714ba3056509adc4d good sgladiat
    glad.0118192305bb294 e148571a581b12ff9502a65ec428e4d19bc757cb good sgladiat
    glad.0128192b7dd519f 7bd760e54712648105d1049e678fa6b9effa600b good sgladiat
    glad.0088192bcf42587 1546fe903fbc6dc0b410c83ab51887c33c91ec2d good sgladiat
    glad.0098192912a20e0 9621b955bc00b7c52ed8363bb441b568efb55863 good sgladiat
    glad.01081928b1db3a5 5ca403d40071ab13deb7fdb04cb0e055e6b30b05 good sgladiat
    82s137.0011024d9184823 455c6a437d54c29673dddb8248ca78d000c7f354 good sgladiat
    82s137.00210241a6b0953 552ac2897abe507f2fd9ca11c8128a0314af215c good sgladiat
    82s137.0031024c0e70308 d7dbc500bc9991c2d1b95850f3723a2a224fbfbb good sgladiat


    :  Macchina Parent
    :  Macchina Clone
    :  BIOS
    :  Device


 Informazioni 
HISTORY

Gladiator 1984 (c) 1984 SNK.


Cavalca il tuo cavallo e salta sopra ostacoli o evitali con la tua carrozza.


- DATI TECNICI -


Game ID : A3006


Processore Principale : (2x) Z80 (@ 4 Mhz), Z80 (@ 5 Mhz)

Chip Audio : (2x) AY8910 (@ 2 Mhz)


Orientamento dello schermo : Orizzontale

Risoluzione video : 256 x 216 pixels

Frequenza aggiornamento video : 60.61 Hz

Colori palette : 1024


Giocatori : 2

Controllo : Joystick a 8 direzioni

Pulsanti : 2


- FONTI -


Rom del gioco.


Giochi Simili

Attenzione: I dati di history.dat potrebbero essere diversi da quelli riportati nel resto della scheda (tratti da MAME), in quanto provenienti da fonti diverse.

 MAMEINFO.DAT 
Informazioni su sgladiat

0.37b13 [Phil Stroffolino]


WIP:

- 0.127u2: Nicola Salmoria fixed palette decoding of early SNK games (Gladiator 1984). The least significan bits were assigned incorrectly. Changed Z80 CPU1/2 clock speeds to 3350000 Hz. Removed 2nd coin slot.

- 0.127u1: SNK rewrite [Nicola Salmoria]: Fixed sprite-sprite priorities. Merged Gladiator with SNK driver. Fixed shadows, visible area, tilemaps and inputs etc. This fixes some missing enemy sprites that are present on the PCB. Stephane Humbert fixed dipswitches and inputs in Gladiator. Changed Z80 CPU1/2 clock speeds to 3250000 Hz, visible area to 288x216 and VSync to 60Hz.

- 0.126u5: Nicola Salmoria implemented proper shadow handling in the SNK video driver.

- 19th December 2005: Corrado Tomaselli dumped Gladiator 1984. From KOLD666: I noticed that MAME misses completely some sprites that are present on the PCB. On all levels there are red enemies riding horses and you have to hurt them to make points. That's why the game is so boring in MAME! Also as I already said on the MAMEtesters forum, the PCB has some serious sprite lags, sometimes obstacles desync comparing to the speed of background (they seem to move ;) ) and there are many slow downs where there are many sprites at the same time. On the main board there is a 13.4MHz osc, on the second board (sprite? if I disconnect it I can't see any sprites) there is a 4MHz one. Roms 12 onward are on the second board.

- 0.72u1: Misc improvements, cleanups and fixes to the Gladiator driver [Acho A. Tang].

- 0.72: Acho A. Tang fixed music tempo, shadows and reduced sprite lag (The chips should be in good sync but quite a bit of lag remains without overclocking CPUB). Changed Z80 CPU2 clock speed to 5MHz and VSync to 60.606060 Hz.

- 0.37b13: Phil Stroffolino added Gladiator 1984 (SNK 1984). Known issues: Sound/music doesn't sound good (but it might be correct) and cocktail support is missing.

- 8th March 2001: Phil Stroffolino sent in a driver for Gladiator.

 Strumenti 
Versione per la stampa
Link diretto alla scheda della macchina

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