Run and Gun (ver UBA 1993 10.8) (dual screen with demux adapter)


Immagine gioco: Run and Gun (ver UBA 1993 10.8) (dual screen with demux adapter)
   
Immagini disponibili:





 Descrizione 
Nome romset: rungunuad.zip
Anno di produzione: 1993
Produttore: Konami

Genere del gioco: Sport
Categoria: Sport / Pallacanestro

Questa macchina è il clone di:
 • Run and Gun (ver EAA 1993 10.8)

 Emulazione 
Questa macchina funziona in MAME con problemi Questa macchina funziona in MAME con problemi

Emulazione generale: Buono
Emulazione colore: Imperfetto
Emulazione sonoro: Imperfetto
Emulazione grafica: Imperfetto
Salvataggio: Non supportato

In MAME dalla versione: .169

Il driver di questa macchina in MAME è: rungun.cpp - Leggi il codice

 Dati tecnici 
 Hardware di questa macchina:
  • CHIP [Mostra dettagli]

    NomeTipoClock
    M68000 ("maincpu")cpu 16000000 Hz
    Z80 ("soundcpu")cpu 8000000 Hz
    Speaker ("lspeaker")audio
    Speaker ("rspeaker")audio
    K054539 ADPCM ("k054539_1")audio 18432000 Hz
    K054539 ADPCM ("k054539_2")audio 18432000 Hz

  • Schermi [Mostra dettagli]

    Questa macchina utilizza 2 schermi:
    Schermo 1:
      Tipo di grafica: Raster
      Orientamento schermo: Orizzontale
      Risoluzione 416 x 224 @ 59.185606 Hz
    Schermo 2:
      Tipo di grafica: Raster
      Orientamento schermo: Orizzontale
      Risoluzione 416 x 224 @ 59.185606 Hz

  • Numero di giocatori: 4P Simultanei
  • Controlli [Mostra dettagli]

    Tipo:
      Joystick [8 direzioni]
      Joystick [8 direzioni]
      Joystick [8 direzioni]
      Joystick [8 direzioni]
    Numero di pulsanti: 3

  • Dipswitch [Mostra dettagli]

    In grassetto i valori predefiniti
    NomeValore
    Bit2 (Unknown)Off
     On
    Monitors1
     2
    Number of players2
     4
    Sound OutputMono
     Stereo
    Bit7 (Unknown)Off
     On
    FreezeOff
     On
    Field Bit (DEBUG)Off
     On

  • ROM (11 del set parent, 3 del set clone) [Mostra dettagli]

    Riferito alla versione MAME: 0.181

    NomeDimensioniCRC32SHA1StatoNel romset
    247uba03.bin524288c24d7500 38e6ae9fc00bf8f85549be4733992336c46fe1f3 good rungunuad
    247uba04.bin5242883f255a4a 3a4d50ecec8546933ad8dabe21682ba0951eaad0 good rungunuad
    247b01.23n10485762d774f27 c48de9cb9daba25603b8278e672f269807aa0b20 good rungun
    247b02.21n1048576d088c9de 19d7ad4120f7cfed9cae862bb0c799fdad7ab15c good rungun
    247a0513107264e85430 542919c3be257c8f118fc21d3835d7b6426a22ed good rungun
    247a132097152c5a8ef29 23938b8093bc0b9eef91f6d38127ca7acbdc06a6 good rungun
    247-a112097152c3f60854 cbee7178ab9e5aa6a5aeed0511e370e29001fb01 good rungun
    247-a0820971523e315eef 898bc4d5ad244e5f91cbc87820b5d0be99ef6662 good rungun
    247-a0920971525ca7bc06 83c793c68227399f93bd1ed167dc9ed2aaac4167 good rungun
    247-a102097152a5ccd243 860b88ade1a69f8b6c5b8206424814b386343571 good rungun
    247-a1213107257a8d26e 0431d10b76d77c26a1f6f2b55d9dbcfa959e1cd0 good rungun
    247-a062097152b8b2a67e a873d32f4b178c714743664fa53c0dca29cb3ce4 good rungun
    247-a0720971520108142d 4dc6a36d976dad9c0da5a5b1f01f2eb3b369c99d good rungun
    rungunua.nv1289890d304 c94a77d1d45e372350456cf8eaa7e7ebd3cdbb84 good rungunuad


    :  Macchina Parent
    :  Macchina Clone
    :  BIOS
    :  Device


 Informazioni 
HISTORY
Attenzione: I dati di history.dat potrebbero essere diversi da quelli riportati nel resto della scheda (tratti da MAME), in quanto provenienti da fonti diverse.

 MAMEINFO.DAT 
Informazioni su rungun

0.78u1 [Brian Troha]

0.63 [R. Belmont]

0.61 [R. Belmont, Guru]


Bugs:

- rungun and clones: Rotation effect for the title logo is not shown because of a priority problem. Kale (ID 03709)

- Choppy music in the intro demo. Canim (ID 03711)


WIP:

- 0.147: Miodrag Milanovic added fix for Run and Gun driver (Tried to convert the device :k055673 of type Konami 055673 to a P14k053247_device, which are incompatible).

- 0.142u4: Angelo Salese and O.Galibert implemented an almost complete Konami K053252 device emulation, adds accurate refresh rate timings and irq acks to 'Run and Gun'.

- 0.137: David Haywood implemented default EEPROMs to Run and Gun.

- 0.136u3: R. Belmont fixed text tilemap lookup for big-endian targets in Run and Gun.

- 0.136u1: Fabio Priuli added driver data struct and save states to Run and Gun.

- 0.135u4: Fabio Priuli updated Run and Gun to use EEPROM device and to use Konami video devices instead of konamiic.h code.

- 0.131u1: Angelo Salese merged memory maps in Run and Gun.

- 13th January 2009: Guru - A few packages arrived yesterday. From Japan we have Run & Gun (broken) for documentation/testing/parts.

- 0.98u2: Changed description to 'Run and Gun (ver EAA 1993 10.8)' and clones '(World ver. EAA 1993 10.4)' to '(ver EAA 1993 10.4)', '(US ver. UAB 1993 10.12)' to '(ver UAB 1993 10.12)', '(US ver. UBA 1993 10.8)' to '(ver UBA 1993 10.8)' and '(Japan ver. JAA 1993 10.8)' to '(ver JAA 1993 10.8)'.

- 0.95u2: Added new cpu2 rom to clone (World ver. EAA 1993 10.4).

- 0.94u1: Aaron Giles fixed initialization order problem in Run and Gun.

- 0.78u1: Brian Troha added Run and Gun (World ver. EAA 1993 10.8) and clone (US ver. UBA 1993 10.8). Changed 'Run and Gun (World ver. EAA)' to clone '(World ver. EAA 1993 10.4)' and clone 'Slam Dunk (Japan ver. JAA))' to 'Slam Dunk (Japan ver. JAA 1993 10.8)'. Renamed (rungun) to (runguna).

- 27th December 2003: Fabrice Arzeno and Brian Troha added two new Run and Gun ROM sets.

- 0.72: For 'Run and Gun' you must hold down F2 and press F3 to init the EEPROM otherwise the game won't boot, the rungunu set doesn't work correctly.

- 0.71u1: Improvements to Run and Gun making it playable (single screen game only) [Acho A. Tang]: Memory maps, device settings, component communications, I/O's and sound. General vidhrdw clean-up, clipping and alignment. Added missing sprites and priority in vidhrdw\konamiic.c. Added the Z80 cpu2 rom from (US ver. UAB) to (World ver. EAA). Changed Z80 CPU2 clock speed to 10MHz. Added dipswitches 'Bit2 (Unknown)', 'Bit7 (Unknown)' and 'Freeze'.

- 0.63: R. Belmont added Run and Gun (World ver. EAA) (Konami 1993) and clones (US ver. UAB) and Slam Dunk (Japan ver. JAA).

- 7th December 2002: R. Belmont added the PSAC2 background graphics layer and sound emulation to Run and Gun, but it's still unplayable due to problems with the inputs. Nicola Salmoria fixed the EEPROM init and couple of minor things in Run and Gun as well.

- 0.61: Added (Testdrivers) Run and Gun (World ver. EAA) and clones (US ver. UAB) and Slam Dunk (Japan ver. JAA). TODO: Protection and other oddities (rungun shows gameplay in attract mode, rungunu doesn't). '936 roz plane. Sprite palettes may not be entirely right. Why doesn't sound work (related to protection? the sound test has a protection hang). Fix visrgn.

- 1st June 2002: R. Belmont submitted a preliminary driver for Run & Gun.

- 10th November 2001: Guru - Dumped the Euro version of Run & Gun (Konami 1993). I noticed that the current dumps of Run & Gun are incorrect, since 2 of the program ROMs (the common-to-all-versions Mask ROMs) are dumped as 4M when they are really 8M. These are program ROMs, so the emulation would go no-where without proper dumps. Hopefully that will excite someone enough to complete the emulation of it.

- 31st July 2000: Guru - Dumped Run & Gun (2 alt sets, Konami 1993).

- 27th September 2000: Uki from Team Japump dumped Slam Dunk (ver JAA 1993 10.8).


LEVELS: 4

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