reelfun Reel Fun (Version 7.03)

Immagine gioco: Reel Fun (Version 7.03)
Immagini disponibili:

Nome romset:
Anno di produzione: 1986
Produttore: Grayhound Electronics

Genere del gioco: Quiz
Categoria: Quiz / Inglese

Questo gioco ha i seguenti cloni:
 • Reel Fun (Version 7.01)

Questo gioco funziona in MAME con problemi Questo gioco funziona in MAME con problemi

Stato dell'emulazione: Buono
Emulazione colore: Buono
Emulazione sonoro: Imperfetto
Emulazione grafica: Imperfetto
Salvataggio: Non supportato

In MAME dalla versione: .137u4

Il driver di questo gioco in MAME è: gei.c - Leggi il codice

 Dati tecnici  
Numero di giocatori: 4P Alternati
Numero di pulsanti: 5

Questo gioco utilizza un solo schermo:
  Tipo di grafica: Raster
  Orientamento schermo: Orizzontale
  Risoluzione del gioco 416 x 224 @ 60.000000 Hz

La scheda di questo gioco usa 3 CHIP
Z80cpu4000000 Hz

 Dati Scheda 
Il ROMset di questo gioco si compone di 7 ROM
Riferito alla versione MAME: 0.160

NomeDimensioniCRC32SHA1FunzionamentoNel romset
reelfun.cnt16384ce42e0ea 87f703b14aa819c54e54b42e639448521c01f76b good reelfun
reelfun.prg8192615d846a ffa1c47393f4f364aa34d14cf3ac2f56d9eaecb0 good reelfun
reelfun-1-title327680e165fbc a3a5b7db72ab86efe973f649f5dfe5133830e3fc good reelfun
reelfun-2-place32768a0066bfd b6f031ab50eb396be79e79e06f2101400683ec3e good reelfun
reelfun-3-phrase32768199e36b0 d9dfe39c9a4fca1169150f8941f8ebc499dfbaf5 good reelfun
reelfun-4-person3276849b0710b a38b3251bcb8683d43bdb903036970140a9735e6 good reelfun
reelfun-5-song_title32768cce01c45 c484f5828928edf39335cedf21acab0b9e2a6881 good reelfun

:  Gioco Parent
:  Gioco Clone

La scheda di questo gioco ha 7 opzioni configurabili via dipswitch

In grassetto i valori predefiniti

Coinage Multiplier7
 Free Play
CoinageCredits per Coin
 Coins per Credit
Service ModeOff


Reel Fun [Upright model] (c) 1986 Grayhound Electronics, Inc.


Altezza : 61 pollici

Larghezza : 23 pollici

Profonditá : 24 pollici


Lista edizioni :

Reel Fun [Upright model]

Reel Fun [Cabaret model]

Reel Fun [Counter Top 9in. model]

Reel Fun [Counter Top 13in. model]


Rom del gioco.

Immagini del cabinato.

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Chiudi Lista

Attenzione: I dati di history.dat potrebbero essere diversi da quelli riportati nel resto della scheda (tratti da MAME), in quanto provenienti da fonti diverse.

Informazioni su reelfun

0.137u4 [Siftware]

0.108u5 [Brian Troha]


- The first time you run the game, an ERROR appears because the NVRAM needs initialising. Press fast forward (Insert) key to speed this up.


- 0.137u4: Siftware added Reel Fun (Version 7.03). Renamed (reelfun) to (reelfun1).

- 1st May 2010: Smitdogg - Siftware dumped an alt. version of Reel Fun.

- 0.109: Changed description to 'Reel Fun (Version 7.01)'.

- 0.108u5: Brian Troha added Real Fun (Version 7.01) (Grayhound Electronics 1986).

- 20th September 2006: Dumping Project - Purchased Reel Fun (Greyhound Electronics Inc). Thank go to the fivepeople who recently donated after the last request. A special thanks goes to Kevin.

Romset: 184 kb / 7 files / 136.3 zip

Informazioni su gei.c (Driver MAME)

0.135u1 [Nicola Salmoria, Pierpaolo Prazzoli, Tomasz Slanina, Mariusz Wojcieszek]

0.83 [Pierpaolo Prazzoli, Tomasz Slanina]

0.61 [Nicola Salmoria]


- When games are first run a RAM error will occur because the NVRAM needs initialising. When ERROR appears, press F2, then F3 to reset, then F2 again and the game will start.

- Trivia games "No Coins" mode: if DSW "No Coins" is on, coin inputs are replaced by a 6th button to start games. This is a feature of the PCB for private use.

- Selection/Poker payout button: if pressed, all coins/credits are gone and added to the payout bookkeeping, shown in the service mode under the coin in total. Last Winner shows the last payout. Payout hardware is unknown.


- gepoker1, gepoker2, jokpoker: Game resets when you activate Payout. tree (ID 04105)


- 0.149u1: Minor GEi driver doc update [Brian Troha].

- 0.146: Updated Greyhound Electronics Inc driver to use modern I8255 implementation instead of the legacy one [Fabio Priuli].

- 0.135u1: Merged findout.c and getrivia.c to gei.c driver. More Greyhound improvements [Mariusz Wojcieszek]: Added dipswitches for Super Poker. Improved inputs in Sports Authority. Fixed colors in Greyhound games.

- 0.131: Angelo Salese merged memory maps in Findout driver.

- 0.125u3: Re-Added coin slots in gt103a and clones.

- 0.125u2: Removed coin slots in gt103a and clones.

- 0.109u1: More Getrivia and Findout improvements [wolf676]: Added missing "Payout" button; payout hardware unknown. Added missing "Play / Raise" button and its lamp 9. Re-added PORT_IMPULSE(2) to poker games buttons because they do not like it if two or more buttons are held; trivia games still respond better without this.

- 0.109: More Getrivia and Findout improvements [wolf676]: Added external coin counters and coin lockouts. Fixed lamps in upright and cocktail modes. Located ticket out bit in the driver and commented it. Fixed merge collision from 0.108u5.

- 0.108u5: Some more cleanups to the Getrivia and Findout drivers [wolf676]: Corrected order of buttons and lamps in the games. Removed impulse(2) from buttons -> buttons respond much better now. Added coin 2 to Selection and Trivia. Poker and Sexual Trivia have no coin 2 -> unique inputs defined. Used PORT_INCLUDE() and PORT_MODIFY() where possible. Connected outputs for use with artwork.

- 0.108u3: wolf676 overhauled and corrected the dipswitches in the trivia and quiz games in the findout driver.

- 0.83: Added getrivia.c driver.

- 0.61: Added findout.c driver.

Versione per la stampa
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