| Descrizione | ||
|---|---|---|
|
Nome romset razmataz.zip Anno di produzione: 1983 Produttore: Sega Genere del gioco: Sparatutto Categoria del gioco: Sparatutto / Bersagli | ||
| Emulazione | ||
|---|---|---|
Questo gioco funziona in MAME con problemi ![]() In MAME dalla versione: .036b01 Salvataggio state: Supportato Stato dell'emulazione: Buono Emulazione colore: Buono Emulazione sonoro: Imperfetto Emulazione grafica: Buono Dimensione palette: 256 Il driver di questo gioco in MAME è: zaxxon.c - Leggi il codice |
||
| Dati tecnici | ||
|---|---|---|
|
Questo gioco usa un solo schermo: Tipo di grafica: Raster Orientamento schermo: Verticale Risoluzione del gioco 256 x 224 @ 59.999408 Numero di giocatori: 2P simultanei Controllato con: Numero di pulsanti: 1 La scheda di questo gioco usa 4 CHIP | ||
| Dati Scheda | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
Il ROMset si compone di 19 ROM Riferito alla versione MAME: 0.148u5
: Gioco Parent : Gioco Clone : BIOSLa scheda del gioco ha 8 opzioni configurabili via dipswitch In grossetto i valori predefiniti
|
||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| MAMEINFO.DAT | ||
|---|---|---|
| Informazioni su razmataz 0.36b1 [Nicola Salmoria] TEST MODE: - Use F2 to enter test mode, then 1 to advance from one test to the following. WIP: - 0.146: Razzmatazz doesn't have a 8255 [hap]. - 0.145u7: Aaron Giles fixed crash before OK in Razzmatazz. - 0.141u4: hap fixed unable to enter Service Mode in Razzmatazz. - 0.129u4: Changed Custom sound to 'Sega Universal Sound Board'. - 0.122u6: Changed I8035 CPU2 clock speed to 6MHz. - 0.107u3: Aaron Giles fixed sound problems in Razzmatazz. - 0.107u2: Rewrote Zaxxon driver from the schematics [Aaron Giles]: This is still a WIP (not finished yet). Connected universal sound board to Ixion and Razzmatazz. Fixed clock speeds and video timing. Complete memory maps. Simplified video code and merged common cases together. Palette derived from resistor weights. Background positioning still a little off. Added I8035 (400000 Hz) CPU2 and Custom sound. Changed region sound1 to cpu2. Removed flags dispose from region gfx4. Changed VSync to 59.999409 Hz. - 0.76u1: Changed Z80 CPU1 clock speed to 3041250 Hz. - 0.59: Removed 3rd coin slot. Added dipswitches 'Bonus Life', 'Difficulty', 'Demo Sounds', 'Test Screen Flipping' and 'Unused'. - 0.57: Fixed sprites are upside down in Razzmatazz. - 0.36b1: Nicola Salmoria added Razzmatazz (Sega 1983). - 18th July 1999: Nicola fixed Razzmatazz's colors. - 6th July 1999: Nicola Salmoria fixed Razzmatazz, and it is now playable, but with wrong colors. LEVELS: 2 (endless) Informazioni su zaxxon.c (Driver MAME) 0.08 [Nicola Salmoria, Mirko Buffoni] TODO: - Discrete sound emulation Bugs: - congo, zaxxon and clones: Missing Discrete Audio emulation. Source (ID 02564) WIP: - 0.146: Updated Zaxxon driver to use modern I8255 implementation instead of the legacy one [Fabio Priuli]. - 0.135u3: Atari Ace converted Zaxxon driver to use driver_data structure. - 0.125u3: Nicola Salmoria removed meaningless service_coin_lockout_w function. Updated the Zaxxon driver to correctly handle the coin enable lines. There is no external coin lockout circuitry in Zaxxon; instead, the PCB simply latches the coin input, which then needs to be explicitly cleared by the game. - 0.122u6: Aaron Giles added XTAL clocks to Zaxxon driver. - 0.118u3: Atari Ace added new AM_READ_PORT() macro which lets you define an input port read callback based on a port tag. This is now preferred over the previous technique of calling port_tag_to_handler() within an AM_READ() macro. Updated Zaxxon driver that uses the latter pattern to the new system. - 0.113u2: Changed VSync to 59.999408 Hz. - 0.107u3: More Zaxxon driver cleanups/fixes [Aaron Giles]: Fixed background and sprite positioning. Fixed bugs introduced in sample handling. Bootlegs and alternate versions work again. Added state saving support to the Sega universal sound board. - 0.107u2: Added includes\zaxxon.h. - 0.107u1: Aaron Giles fixed crashed in the video driver. - 0.106u10: Buddabing and Aaron Giles enabled save states in the Zaxxon driver. - 0.76u1: Merged congo.c with zaxxon.c driver [Curt Coder]. - 0.53: Added machine\segacrpt.h. - 0.37b1: Removed sndhrdw\congo.c. - 0.34b1: Added machine\segacrpt.c. - 0.33: Removed vidhrdw\congo.c. - 0.31: Added sndhrdw\zaxxon.c. - 0.29: Added sndhrdw\congo.c. - 0.28: Removed machine\zaxxon.c. - 0.12: Added vidhrdw\generic.c/h. - 0.10: Added congo.c driver and vidhrdw\congo.c. - 0.09: Added machine\zaxxon.c. - 0.08: Added zaxxon.c driver and vidhrdw\zaxxon.c. |
||
| Strumenti | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| Versione per la stampa Link diretto alla scheda del gioco
|
||||||||||