razmataz Razzmatazz


Immagine gioco: Razzmatazz
   
Immagini disponibili::




 Descrizione 
Nome romset razmataz.zip
Anno di produzione: 1983
Produttore: Sega

Genere del gioco: Sparatutto
Categoria: Sparatutto / Bersagli

 Emulazione 
Questo gioco funziona in MAME con problemi Questo gioco funziona in MAME con problemi
In MAME dalla versione: .036b01
Salvataggio state: Supportato
Stato dell'emulazione: Buono
Emulazione colore: Buono
Emulazione sonoro: Imperfetto
Emulazione grafica: Buono
Il driver di questo gioco in MAME : zaxxon.c - Leggi il codice

  Dati tecnici 
Questo gioco usa un solo schermo:
  Tipo di grafica: Raster
  Orientamento schermo: Verticale
  Risoluzione del gioco 256 x 224 @ 59.999408
Numero di giocatori: 2P simultanei
Controllato con:
 
Numero di pulsanti: 1
La scheda di questo gioco usa 4 CHIP
NomeTipoClock
Z80cpu3041250
I8035cpu6000000
Speakeraudio
Sega Universalaudio


 Dati Scheda 
Il ROMset si compone di 19 ROM
Riferito alla versione MAME: 0.154

NomeDimensioniCRC32SHA1FunzionamentoNel romset
u278192254f350f f8e84778b7ffc4da76e97992f01c742c212480cf good razmataz
u2881923a1eaa99 d1f2a61a8548135c9754097aa468672616244710 good razmataz
u2981920ee67e78 c6c703000a4e0da8af65be53b2a6b2ef67860c30 good razmataz
1924.u512048a75e0011 7d67ce2e8a2de471221b3b565a937ae1a35e1560 good razmataz
1923.u50204859994a51 57ccee24a989efe39f8ffc08aab7d72a1cdef3d1 good razmataz
1921.u68204877f8ff5a d535109387559dd5b58dc6432a1eae6535442079 good razmataz
1922.u692048cf63621e 60452ad34f2b0e0afa0f09455d9aa84058c54fd5 good razmataz
1934.u113819239bb679c 0a384286dbfc8b35e4779119f62769b6cfc93a52 good razmataz
1933.u11281921022185e 874d796baea8ade2c642f3640ec7875a9f509a68 good razmataz
1932.u1118192c7a715eb 8b04558c87c5a5f94a5bab9fbe198a0b8a84ebf4 good razmataz
1925.u778192a7965437 24ab3cc9b6d70e8cab4f0a20f84fb98682b321f5 good razmataz
1926.u7881929a3af434 0b5b1ac9cf8bee1c3830ef3baffcd7d3a05bf765 good razmataz
1927.u7981920323de2b 6f6ceafe6472d59bd0ffecb9dd2d401659157b50 good razmataz
1929.u91819255c7c757 ad8d548eb965f343e88bad4b4ad1b5b226f21d71 good razmataz
1928.u908192e58b155b dd6abeae66de69734b7aa5e133dbfb8f8a35578e good razmataz
1931.u93819255fe0f82 391434b41b6235199a4f19a8873a523cbb417f70 good razmataz
1930.u928192f355f105 93067b7390c05b71020e77abdd9577b39e486d9f good razmataz
clr.u982560fd671af 7f26139398754dae7383c9375fca95b7970fcefb good razmataz
clr.u7225603233bc5 30bd690da7eda4e13df90d7ee59dbf744b3541a4 good razmataz


:  Gioco Parent
:  Gioco Clone
:  BIOS

Le dimensioni del file razmataz.zip sono 50.99 Kbytes (compresso)
La scheda del gioco ha 8 opzioni configurabili via dipswitch

In grossetto i valori predefiniti

NomeValore
Bonus Life50000
 100000
 150000
 200000
DifficultyEasy
 Normal
 Hard
 Very Hard
Lives3
 4
 5
 6
Demo SoundsOff
 On
Coin B4 Coins/1 Credit
 3 Coins/1 Credit
 2 Coins/1 Credit
 1 Coin/1 Credit
 1 Coin/2 Credits
 1 Coin/3 Credits
 1 Coin/4 Credits
 1 Coin/5 Credits
Coin A4 Coins/1 Credit
 3 Coins/1 Credit
 2 Coins/1 Credit
 1 Coin/1 Credit
 1 Coin/2 Credits
 1 Coin/3 Credits
 1 Coin/4 Credits
 1 Coin/5 Credits
Test Flip ScreenNo
 Yes
Free PlayOff
 On


 Informazioni 
HISTORY

Razzmatazz (c) 1983 Sega.


- DATI TECNICI -


Game ID : modified 834-0213, 834-0214


Processore Principale : Z80 (@ 3.04125 Mhz), I8035 (@ 400 Khz)

Chip Audio : Custom (@ 400 Khz)


Giocatori : 2

Controllo : manuale

Pulsanti : 1


- CURIOSITA' -


Pubblicato nel Giugno 1983.


- FONTI -


Rom del gioco.


Giochi Simili

Attenzione: I dati di history.dat potrebbero essere diversi da quelli riportati nel resto della scheda (tratti da MAME), in quanto provenienti da fonti diverse.

 MAMEINFO.DAT 
Informazioni su razmataz

0.36b1 [Nicola Salmoria]


TEST MODE:

- Use F2 to enter test mode, then 1 to advance from one test to the following.


WIP:

- 0.146: Razzmatazz doesn't have a 8255 [hap].

- 0.145u7: Aaron Giles fixed crash before OK in Razzmatazz.

- 0.141u4: hap fixed unable to enter Service Mode in Razzmatazz.

- 0.129u4: Changed Custom sound to 'Sega Universal Sound Board'.

- 0.122u6: Changed I8035 CPU2 clock speed to 6MHz.

- 0.107u3: Aaron Giles fixed sound problems in Razzmatazz.

- 0.107u2: Rewrote Zaxxon driver from the schematics [Aaron Giles]: This is still a WIP (not finished yet). Connected universal sound board to Ixion and Razzmatazz. Fixed clock speeds and video timing. Complete memory maps. Simplified video code and merged common cases together. Palette derived from resistor weights. Background positioning still a little off. Added I8035 (400000 Hz) CPU2 and Custom sound. Changed region sound1 to cpu2. Removed flags dispose from region gfx4. Changed VSync to 59.999409 Hz.

- 0.76u1: Changed Z80 CPU1 clock speed to 3041250 Hz.

- 0.59: Removed 3rd coin slot. Added dipswitches 'Bonus Life', 'Difficulty', 'Demo Sounds', 'Test Screen Flipping' and 'Unused'.

- 0.57: Fixed sprites are upside down in Razzmatazz.

- 0.36b1: Nicola Salmoria added Razzmatazz (Sega 1983).

- 18th July 1999: Nicola fixed Razzmatazz's colors.

- 6th July 1999: Nicola Salmoria fixed Razzmatazz, and it is now playable, but with wrong colors.


LEVELS: 2 (endless)

Informazioni su zaxxon.c (Driver MAME)


0.08 [Nicola Salmoria, Mirko Buffoni]


TODO:

- Discrete sound emulation


Bugs:

- congo, zaxxon and clones: Missing Discrete Audio emulation. Source (ID 02564)


WIP:

- 0.151: Modernized Sega Speech and Sega USB devices (audio\segasnd.c) [Osso].

- 0.146: Updated Zaxxon driver to use modern I8255 implementation instead of the legacy one [Fabio Priuli].

- 0.135u3: Atari Ace converted Zaxxon driver to use driver_data structure.

- 0.125u3: Nicola Salmoria removed meaningless service_coin_lockout_w function. Updated the Zaxxon driver to correctly handle the coin enable lines. There is no external coin lockout circuitry in Zaxxon; instead, the PCB simply latches the coin input, which then needs to be explicitly cleared by the game.

- 0.122u6: Aaron Giles added XTAL clocks to Zaxxon driver.

- 0.118u3: Atari Ace added new AM_READ_PORT() macro which lets you define an input port read callback based on a port tag. This is now preferred over the previous technique of calling port_tag_to_handler() within an AM_READ() macro. Updated Zaxxon driver that uses the latter pattern to the new system.

- 0.113u2: Changed VSync to 59.999408 Hz.

- 0.107u3: More Zaxxon driver cleanups/fixes [Aaron Giles]: Fixed background and sprite positioning. Fixed bugs introduced in sample handling. Bootlegs and alternate versions work again. Added state saving support to the Sega universal sound board.

- 0.107u2: Added includes\zaxxon.h.

- 0.107u1: Aaron Giles fixed crashed in the video driver.

- 0.106u10: Buddabing and Aaron Giles enabled save states in the Zaxxon driver.

- 0.76u1: Merged congo.c with zaxxon.c driver [Curt Coder].

- 0.53: Added machine\segacrpt.h.

- 0.37b1: Removed sndhrdw\congo.c.

- 0.34b1: Added machine\segacrpt.c.

- 0.33: Removed vidhrdw\congo.c.

- 0.31: Added sndhrdw\zaxxon.c.

- 0.29: Added sndhrdw\congo.c.

- 0.28: Removed machine\zaxxon.c.

- 0.12: Added vidhrdw\generic.c/h.

- 0.10: Added congo.c driver and vidhrdw\congo.c.

- 0.09: Added machine\zaxxon.c.

- 0.08: Added zaxxon.c driver and vidhrdw\zaxxon.c.



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