progearj Progear no Arashi (Japan 010117)


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 Description 
Romset name: progearj.zip
Production year: 2001
Manufacturer: Cave (Capcom license)

Game genre: Shooter
Category: Shooter / Flying Horizontal

This machine is a clone of:
 • Progear (USA 010117)

 Emulation 
This machine works in MAME This machine works in MAME

Overall emulation: Good
Color emulation: Good
Sound emulation: Good
Graphics emulation: Good
Save states: Supported

In MAME since version: .090

The MAME driver of this machine is: cps2.cpp - Read the code

 Tech info 
 Hardware of this machine:
  • CHIPs [Show details]

    NameTypeClock
    M68000 ("maincpu")cpu 16000000 Hz
    Z80 ("audiocpu")cpu 8000000 Hz
    DSP16 ("qsound:qsound")cpu 4000000 Hz
    Speaker ("lspeaker")audio
    Speaker ("rspeaker")audio
    Q-Sound ("qsound")audio 4000000 Hz

  • Screens [Show details]

    This machine uses a single screen:
      Graphic type: Raster
      Screen orientation: Horizontal
      Resolution 384 x 224 @ 59.637405 Hz

  • Number of players: 2P Simultaneous
  • Controllers [Show details]

    Type:
      Joystick [8 ways]
      Joystick [8 ways]
    Number of buttons: 3

  • ROMs (13 of the parent set, 3 of the clone set, 1 of various devices) [Show details]

    Referred to MAME version: 0.181

    NameSizeCRC32SHA1StatusIn romset
    pgaj.0352428806dbba54 b0b808e9974c727bd187f2cdcba71a301b78c759 good progearj
    pgaj.04524288a1f1f1bc 839cdc89d9483632883c185951c76deb4ff7657e good progearj
    pga-simm.01c2097152452f98b0 a10e615c32098f6d25becd466da8faa967523a7b good progear
    pga-simm.01d20971529e672092 fce0b8b43a1c069262f4e3e81c1a04621e232c88 good progear
    pga-simm.01a2097152ae9ddafe afbb26fed6cd0cb5c0099a10d35aeb453318c14d good progear
    pga-simm.01b209715294d72d94 df6a3fe49c008f73b160eb6f2a44dc371ff73cba good progear
    pga-simm.03c209715248a1886d ebf44b42d784924e08a832a7e5f66a887bab244b good progear
    pga-simm.03d2097152172d7e37 0eaedd24cd3fa87b6f35fbd63078d40c493c92d0 good progear
    pga-simm.03a20971529ee33d98 85d1bd31940e35ac8c732165020881a2d65cd6b1 good progear
    pga-simm.03b2097152848dee32 c591288e86ad1624d0fe66563808af9fac786e64 good progear
    pga.01131072bdbfa992 7c5496c1daaea6a7ab95c0b25625d325ec3427cc good progear
    pga-simm.05a2097152c0aac80c 91784d35d4f7e113529bb5be6081b67094b150ea good progear
    pga-simm.05b209715237a65d86 374d562a4648734f82aa2ddb6d258e870896dd45 good progear
    pga-simm.06a2097152d3f1e934 5dcea28c873d0d472f5b94e07d97cd77ace2b252 good progear
    pga-simm.06b20971528b39489a fd790efaf37dc2c4c16f657941044e3e2d3c2711 good progear
    progearj.key20d8d515e5 d0cfe4effac0e9ede8ad31db8972436638ff8d6f good progearj
    qsound.bin8192059c847d 229cead1be2f86733dd80573d4983ba482355ece baddump qsound


    :  PARENT Machine
    :  CLONE Machine
    :  BIOS
    :  Device


 Information 
HISTORY

Progear no Arashi (c) 2001 Capcom.


In a time when the industrialization of the world had just begun, various inventions appeared and changed the life of the peaceful kingdom. One of them was a propeller that evolved from pure wind generation by using the created electricity to re-rotate it. It was called 'The Professional Gear', or just 'Progear'. This invention was the key to conquer the great wide open sky. Another discovery made the ancient dream of the immortal body come true. But it was affordable only by some wealthy elderly. They formed a new council called 'the Motorouin' and declared the current government as a corruptive and greedy establishment and that they want to correct it by a new educational system, in order to create a new race of man. So they built a military force to realize the first step of their plan, which was the takeover of the kingdom. The government decided to stop the aggression by putting it's own army in motion. It was a dreadful battle with many victims. But it was won by the Motorouin. This battle is mentioned in the books of history as 'The Punishment of the Sages'.


A group of young pilots, actually children whose families were killed in that war, finally decided to fight back. They secretly developed a new powerful weapon which adults were not able to use. They called it 'Gun Flyer' and installed it in all of their planes. The Storm of Progear was about to begin!


- TECHNICAL -


Capcom Play System II hardware (CPS II)

Game ID : CP-S II No. 35


Main CPU : 68000 (@ 11.8 Mhz), Z80 (@ 8 Mhz)

Sound Chips : Q-Sound (@ 4 Mhz)


Screen orientation : Horizontal

Video resolution : 384 x 224 pixels

Screen refresh : 59.63 Hz

Palette colors : 4096


Players : 2

Control : 8-way joystick

Buttons : 2

=> [1] Shot/Gunner shot, [2] Bomb


- TRIVIA -


Released in January 2001.


The title of this game translates from Japanese as 'Storm of Progear'.


This game is known outside Japan as "Progear [CP-S II No. 35]".


Developed by Cave, this is their first horizontal-scrolling shooter.


- TIPS AND TRICKS -


* The game features 2 different planes with their own statistics :

Gambler (Ring Reed) - blue plane : Weapon : Wide shot - Speed : Normal

Militant (Bolt Voiyer) - green plane : Weapon : Focus shot - Speed : Fast


After choosing a plane, the player will pick a gunner from the three following :

Alpha gun flyer (Chain) : Explosion missile

Beta gun flyer (Nail) : Cannon ball

Gamma gun flyer (Rivet) : Homing missile


* Extra Gun-flyer Formation : Press Button 1 and 2 the same time when you decide a gunner to enable extra Gun-flyer formation.


* Extra Character Costume : You can select an extra character costume on the character selection screen during holding Start Button.


- STAFF -


* Cave :

Producer : Kenichi Takano

Director : Junya Inoue

Chief Programmer : Tsuneki Ikeda

Programmer : Satoshi Kohyama, Takashi Ichimura

Designer : Akira Wakabayashi, Hiroyuki Tanaka, Fusayuki Watariguchi, Kengo Arai

Sound Producer : Junya Inoue

Music Composer : Yukinori Kikuchi

Sound Effecter : Ryuichi Yabuki

Special Assist : Toshiaki Tomizawa

Character Voice : Mitsuo Furusawa, Junya Inoue, Aki Sibata, Midori Katou, Masayo Hirasaka

Special Thanks : Yasushi Imai

Character & Mechanic Design : Junya Inoue


* Capcom :

Producer : Tatsuya Minami

Support Capcom R&D Dept. #3 : Tomoshi Sadamoto


- SOURCES -


Game's rom.


Warning: information in history.dat can differ from the ones present in the rest of the page (taken from MAME) as they come from a different source

 MAMEINFO.DAT 
Information on progear

0.90 [Razoola]

0.57 [?]


Artwork available


Bugs:

- Slows down more than it should when compared to real hardware. Source (ID 02301)


WIP:

- 0.139u2: Changed clone 'Progear no Arashi (Japan 010117 Phoenix Edition) (bootleg)' to 'Progear no Arashi (Japan 010117) (decrypted bootleg)' and added new 4MB gfx and qsound roms. Renamed (progerjd) to (progearjbl). Added clones 'Progear (USA 010117 Phoenix Edition) (bootleg)' and 'Progear no Arashi (Japan 010117 Phoenix Edition) (bootleg)'.

- 0.128u4: MAMEPlus added clone Progear no Arashi (Japan 010117 Phoenix Edition) (bootleg).

- 0.123u2: Stephane Humbert fixed button 3 in Progear. The button acts like a rapid fire (keep button pressed). It has to be enabled in the game settings as it is OFF by default.

- 0.112u2: Added CPS2 key to clone Progear (Asia 010117).

- 8th October 2006: Mr. Do - Added Progear instruction cards from TheSheep.

- 0.90: Razoola added Progear (US 010117) (Capcom 2001) and clones (Asia 010117) and Progear no Arashi (Japan 010117).

- 1st January 2005: Razoola - Released XOR 117 for Progear (USA 010117) and XOR 118 for Progear No Arashi (Japan 010117) donated by A. Thorsen.

- 0.72: Renamed (progear) to (progearj).

- 0.57: Added Progear No Arashi (Japan 010117) (Testdriver).


LEVELS: 5 (restarts once)


Other Emulators:

* FB Alpha

* Kawaks

* Nebula

* Raine

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