polynetw Poly-Net Warriors (ver JAA)


Immagine gioco: Poly-Net Warriors (ver JAA)
   
Immagini disponibili:





 Descrizione 
Nome romset: polynetw.zip
Anno di produzione: 1993
Produttore: Konami

Genere del gioco: Sparatutto
Categoria: Sparatutto / Scontro

 Emulazione 
Questa macchina NON funziona in MAME Questa macchina funziona correttamente in MAME

Emulazione generale: Preliminare
Emulazione colore: Buono
Emulazione sonoro: Buono
Emulazione grafica: Buono
Salvataggio: Supportato

In MAME dalla versione: .132u4

Il driver di questa macchina in MAME è: plygonet.cpp - Leggi il codice

 Dati tecnici 
 Hardware di questa macchina:
  • CHIP [Mostra dettagli]

    NomeTipoClock
    M68EC020 ("maincpu")cpu 16000000 Hz
    DSP56156 ("dsp")cpu 40000000 Hz
    Z80 ("audiocpu")cpu 8000000 Hz
    Speaker ("lspeaker")audio
    Speaker ("rspeaker")audio
    K054539 ADPCM ("k054539_1")audio 18432000 Hz

  • Schermi [Mostra dettagli]

    Questa macchina utilizza un solo schermo:
      Tipo di grafica: Raster
      Orientamento schermo: Verticale
      Risoluzione 368 x 256 @ 60.000000 Hz

  • Numero di giocatori: ???
  • Controlli [Mostra dettagli]

    Tipo:
      Joystick [8 direzioni]
    Numero di pulsanti: 1

  • Dipswitch [Mostra dettagli]

    In grassetto i valori predefiniti
    NomeValore
    Player ColorRed
     Yellow
     Green
     Blue

  • ROM (10 della macchina) [Mostra dettagli]

    Riferito alla versione MAME: 0.181

    NomeDimensioniCRC32SHA1StatoNel romset
    305jaa01.4k524288ea889bd9 102e7c0f0c064662c0f6137ad5da97a9ccd49a97 good polynetw
    305jaa02.2k524288d0710379 cf0970d63e8d021edf2d404838c658a5b7cb8fb8 good polynetw
    305jaa03.2h524288278b5928 2ea96054e2ef637731cd64f2bef0b5b2bbe7e24f good polynetw
    305jaa04.4h524288b069353b 12fbe2df09328bb7193e89a49d84a61eab5bfdcb good polynetw
    305jaa05.7b13107206053db6 c7d43c2650d949ee552a49db93dece842c17e68d good polynetw
    305a06.18g1310724b9b7e9c 8c3c0f1ec7e26fd9552f6da1e6bdd7ff4453ba57 good polynetw
    305a07.20d1310720959283b 482caf96e8e430b87810508b1a1420cd3b58f203 good polynetw
    305a08.2e20971527ddb8a52 3199b347fc433ffe0de8521001df77672d40771e good polynetw
    305a09.3e20971526da1be58 d63ac16ac551193ff8a6036724fb59e1d702e06b good polynetw
    polynetw.nv1288f39d644 8733e1a288ba20c4b04b3aedde52801d05cebdf9 good polynetw


    :  Macchina Parent
    :  Macchina Clone
    :  BIOS
    :  Device


 Informazioni 
HISTORY

Poly-Net Warriors (c) 1993 Konami.


- CURIOSITA' -


Pubblicato nel Settembre 1993.


- FONTI -


Game's ROM.


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Chiudi Lista

Attenzione: I dati di history.dat potrebbero essere diversi da quelli riportati nel resto della scheda (tratti da MAME), in quanto provenienti da fonti diverse.

 MAMEINFO.DAT 
Informazioni su polynetw

0.132u4 [Uki]


Bugs:

- Original PCB screen shot of title screen for reference. Smitdogg (ID 03810)


WIP:

- 0.149u1: Some misc fixes/cleanups (didn't touch DSP or video stuff) [hap]. Added 'Player Color' dipswitch. Removed button 2-3. Added 2nd coin slot and tilt.

- 0.141: Andrew Gardner fixed save state & device handler regressions in the Polygonet Commanders driver.

- 0.139u1: The DSP561xx CPU core now generates accurate disassembly for Konami Polygonet hardware (verified against Motorola's reference disassembler) [Andrew Gardner, Stiletto]. Andrew Gardner hooked up new execution engine in DSP56k. AtariAce removed globals from DSP56k CPU core and updates Polygonet driver to use driver_data class.

- 0.137: David Haywood implemented default EEPROMs to Polygonet Commanders driver.

- 0.135u4: Fabio Priuli updated Polygonet Commanders driver to use Konami video devices and input_port_write for eepromdev_read_bit.

- 0.135u1: Andrew Gardner added save state support to Polygonet Commanders driver and the DSP56156 CPU core.

- 0.135: Changes to the DSP56156 CPU core [Andrew Gardner]: Added JF table decode function. Added ABS, IMAC, and TFR2 opcodes. Fixed various flags for TST, INC24, SUB, CMP, and CMPM. Added hack to DO function to accommodate for the CPU core's inaccurate math.

- 0.134u4: Andrew Gardner fixed DSP56156 DO & BSCC opcode bugs.

- 0.134u2: Andrew Gardner hooked up Poly-Net Warriors joystick properly. Hacked in the DSP56156's "Long Interrupts". Added SUB opcode. R. Belmont and David Haywood hooked up 53936 ROZ layer to Polygonet Commanders driver. Changed visible area to 256x368.

- 0.134u1: Andrew Gardner fixed various issues with the DSP56156 disassembler.

- 0.132u4: Uki added Poly-Net Warriors (ver JAA) (Konami 1993).


Romset: 6529 kb / 10 files / 3.76 zip



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