nibbler Nibbler (rev 9)


Immagine gioco: Nibbler (rev 9)
   
Immagini disponibili:





 Descrizione 
Nome romset: nibbler.zip
Anno di produzione: 1982
Produttore: Rock-Ola

Genere del gioco: Labirinto
Categoria: Labirinto

Questa macchina ha i seguenti cloni:
 • Nibbler (Olympia - rev 8)
 • Nibbler (Pioneer Balloon conversion)
 • Nibbler (rev ?)
 • Nibbler (rev 6)
 • Nibbler (rev 8)

 Emulazione 
Questa macchina funziona correttamente in MAME Questa macchina funziona correttamente in MAME

Emulazione generale: Buono
Emulazione colore: Buono
Emulazione sonoro: Buono
Emulazione grafica: Buono
Salvataggio: Supportato

In MAME dalla versione: .033b01

Il driver di questa macchina in MAME è: snk6502.cpp - Leggi il codice

 Dati tecnici 
 Hardware di questa macchina:
  • CHIP [Mostra dettagli]

    NomeTipoClock
    M6502 ("maincpu")cpu 705562 Hz
    Speaker ("mono")audio
    SNK6502 Audio Custom ("snk6502")audio
    SN76477 ("sn76477.1")audio
    DISCRETE ("discrete")audio

  • Schermi [Mostra dettagli]

    Questa macchina utilizza un solo schermo:
      Tipo di grafica: Raster
      Orientamento schermo: Verticale
      Risoluzione 256 x 224 @ 61.000000 Hz

  • Numero di giocatori: 2P Alternati
  • Controlli [Mostra dettagli]

    Tipo:
      Joystick [8 direzioni]
      Joystick [8 direzioni]

  • Dipswitch [Mostra dettagli]

    In grassetto i valori predefiniti
    NomeValore
    Lives3
     4
     5
     6
    DifficultyEasy
     Hard
    CabinetUpright
     Cocktail
    Service ModeOff
     On
    Free PlayOff
     On
    Coinage2 Coins/1 Credit
     2 Coins/1 Credit 4/3
     1 Coin/1 Credit
     1 Coin/1 Credit 2/3

  • ROM (15 della macchina) [Mostra dettagli]

    Riferito alla versione MAME: 0.181

    NomeDimensioniCRC32SHA1StatoNel romset
    g-0960-52.ic1240966dfa1be5 bb265702a2f74cb7d5ba27081f9fb2fe01dd95a5 good nibbler
    g-0960-48.ic74096808e1a03 a747a16ee0c8cb803b72ac84e80f791b2bf1813a good nibbler
    g-0960-49.ic840961571d4a2 42cbaa262c2265d904fd5844c0d3c63d3beb67a8 good nibbler
    g-0960-50.ic94096a599df10 68ee8b5199ec24409fcbb40c887a1eec44c68dcf good nibbler
    g-0960-51.ic104096a6b5abe5 a0f228dac801a54dfa1947d6b2f6b4e3d005e0b2 good nibbler
    g-0960-53.ic1440969f537185 619df63f4df38014dc229f614043f867e6a5aa51 good nibbler
    g-0960-54.ic1540967205fb8d bc341bc11a383aa8b8dd7b2be851907a3ec56f8b good nibbler
    g-0960-55.ic1640964bb39815 1755c28d7d300524ab839aedcc744254544e9c19 good nibbler
    g-0960-56.ic174096ed680f19 b44203585f32ebe2a3bf0597eac7c0faa7e81a92 good nibbler
    g-0960-57.ic50409601d4d0c2 5a8026210a872351ce4e39e27f6479d3ca0689e2 good nibbler
    g-0960-58.ic514096feff7faf 50005502578a4ea9b9c8f36998670b787d2d0b20 good nibbler
    g-0708-05.ic732a5709ff3 fbd07b756235f2d03aea3d777ca741ade54be200 good nibbler
    g-0708-04.ic632dacd592d c7709c680e2764885a40bc256d07dffc9e827cd6 good nibbler
    g-0959-44.ic52204887d67dee bd292eab3671cb953279f3136a450deac3818367 good nibbler
    g-0959-45.ic53204833189917 01a1b1693db0172609780daeb60430fa0c8bcec2 good nibbler


    :  Macchina Parent
    :  Macchina Clone
    :  BIOS
    :  Device


 Informazioni 
HISTORY

Nibbler (c) 1982 Rock-Ola Mfg. Corp.


Un gioco a labirinti nel quale controlli il serpente Nibbler per mangiare il cibo per il labirinto. Per ogni pietanza che mangi, Nibbler diventa piú grande. Completa ogni livello mangiando tutto il cibo su schermo. Perdi una vita se Nibbler si scontra col proprio corpo.


- DATI TECNICI -


Model G-208


Processore Principale : M6502 (@ 930 Khz)

Chip Audio : Custom (@ 930 Khz), SN76477 (@ 930 Khz)


Giocatori : 2

Controllo : Joystick a 8 direzioni


- CURIOSITA' -


Pubblicato nel Dicembre 1982, questo è il primo gioco a supportare un punteggio di un miliardo di punti.


Rock-ola offrí una macchina di Nibbler gratis al primo giocatore che sarebbe riuscito a far ripartire il punteggio del gioco raggiungendo un miliardo di punti. Il primo favorito fu Tom Asaki che ci andó vicino ma fallí i tentativi alla sala giochi Twin Galaxies a Ottumwa IA (una volta quando gli si ruppe il joystick dopo che aveva ottenuto 793 milioni di punti. Tim McVey ruppe finalmente la barriera del miliardo con un punteggio di 1.000.042.270 dopo 6 tentativi senza successo (svení dopo uno di essi) e il 28 gennaio 1984 fu dichiarato "Giorno di Tim McVey" a Ottumwa.


Il record di McVey resistette fino al 22 febbraio 2009, quando Dwayne Richard lo superó con un punteggio di 1.004.328.140. Il 10 aprile 2009 McVeys tentó di riguadagnare il suo record mondiale di Nibbler e registró la sua partita con una webcam che veniva trasmessa in streaming sul sito di Twin Galaxies e su Ustream.tv. Tuttavia, dopo quasi 40 ore di partita e 945.939.420 punti, McVey fu costretto ad abbandonare dopo aver sviluppato una vescica sulla mano. Il suo tentativo fu uno dei primi ad essere registrato e trasmesso in streaming tramite internet.


- PUNTEGGI -


Cibo : 10 punti x livello.

Tempo bonus : 10 punti x secondi rimanenti x livello.


- CONSIGLI E TRUCCHI -


* Nibbler si ferma per un attimo quando si scontra con un angolo, quindi usa questo attimo per decidere la tua prossima curva.


* Cerca di raccogliere per primi gli oggetti all'interno del labirinto, in quanto puoi utilizzare i lati esterni per muoverti relativamente in sicurezza quando Nibbler é piú lungo.


- STAFF -


Progettato e programmato da: Joe Ulowetz (JHU), John Jaugilas (JMJ), Joe Bak (BAK), Lonnie Ropp (LDR)


- CONVERSIONI -


* Computer:

Amstrad CPC (1984)

Apple II


- FONTI -


Rom del gioco.

Immagini del cabinato.

Arcade Retro Lounge; http://tips.retrogames.com/


Giochi Simili

Attenzione: I dati di history.dat potrebbero essere diversi da quelli riportati nel resto della scheda (tratti da MAME), in quanto provenienti da fonti diverse.

 MAMEINFO.DAT 
Informazioni su nibbler

0.143u6 [Nicola Salmoria]

0.34b7 [Nicola Salmoria]

0.10 [Nicola Salmoria, Brian Levine]


Artwork available


WIP:

- 0.145u6: hap added clone Nibbler (Pioneer Balloon conversion). Note: There are way too many references now, proving that the game shouldn't have music. I've split nibbler6 into two, one of them is a pballoon conversion now. I hope this finally solves this thing. Removed optional music rom sk7_ic51.bin from nibbler, nibbler8, nibbler6 and nibblero. This fixed broken music in wave 2 of nibbler and nibbler8.

- 0.143u6: Various Nibbler clean-ups [Tafoid]: Set up Nibbler and clones to allow the Pioneer Balloon sound rom as OPTIONAL as some board configurations has this rom on board. If it is missing from your romset, the game will be allowed to play without the music is desired. Nibbler and clones have been reordered and renamed based on version information. Added notes to the driver. Changed 'Nibbler (set 1)' to clone '(rev 6)', '(set 2)' to parent 'Nibbler (rev 9)', '(set 3)' to '(rev 8)' and '(Olympia)' to '(Olympia - rev 8)'. Renamed (nibbler) to (nibbler6), (nibblera) to (nibbler) and (nibblerb) to (nibbler8). Note: Version Number => Hold DOWN on controller after crosshatch appears. A number will show up to the right of the primary game creator's initials "JU". The music that has been in MAME for this game since it was first added is not from Nibbler! IC51 is a leftover from the game board to which the conversion kit for Nibbler was applied, a Pioneer Balloon, and is where MAME's original rom dump came from. Both the dedicated cabinet boards and the conversion kit boards for Nibbler never came with nor do the manuals for them list a "iC51" in the parts list breakdown. In fact, sound roms between different games using the snk6502 custom sound can largely be interchanged with another using the same. Currently in MAME, this IC51 from Pioneer Balloon is set as as OPTIONAL rom, allowing you to still play Nibbler (with/without music if you wish) without needing to adjust the source and recompile.

- 0.141: Aaron Giles fixed Nibbler crashes after pressing OK (64bit).

- 0.126u4: Derrick Renaud added discrete sound to Fantasy, Nibbler and Pioneer Balloon.

- 0.122u8: RansAckeR improved dipswitches according to manuals in Nibbler.

- 17th December 2006: Mr. Do - Thanks to the loan by Vintage Arcade Superstore, we have a scan of the generic Rockola bezel, which Zorg vectored quite nicely. For now, I added in a blank red instruction card until we get the real thing. This gives us a bezel for Nibbler.

- 0.88u7: Changed M6502 CPU1 clock speed to 930000 and VSync to 61.246746 Hz.

- 0.87u2: Costa Sgantzos added clone Nibbler (Olympia) (1983).

- 0.84u1: David Haywood added clone Nibbler (set 3).

- 0.81u5: Curt Coder corrected ROM names for Nibbler from manual.

- 0.81u4: Curt Coder hooked up SN76477 sound for BOMB effect in Fantasy, Nibbler and Pioneer Balloon, correct CPU frequency from schematics, merged memory maps, cleaned up driver a bit, fixed dips and enabled debug inputs. Changed M6502 CPU1 clock speed to 1411125 Hz, replaced Samples sound with SN76477.

- 0.37b12: New filtering code for the audio mixer. It is applied to audio streams generated at a sampling rate different from the sound card's one, improving quality. Some examples with a very audible difference are Nibbler.

- 0.37b7: Added Vanguard samples.

- 0.36b7: Added Custom sound.

- 4th July 1999: Thierry and Gerald dumped Nibbler, SET B, Rock-Ola Mfg. Corp. 1982. This software run on a OLYMPIA board, Programmer's name JOE ULOWETZ.

- 3rd April 1999: Valerio Verrando added a Nibbler bootleg.

- 0.34b7: Changed 'Nibbler (set 1)' to clone '(set 2)' and '(set 2)' to parent 'Nibbler (set 1)'. Renamed (nibbler) to (nibblera) and (nibblera) to (nibbler).

- 0.34b4: In "nibbler" starting at level 32 you must complete each level on one life. If you die, you'll have to start it all over again. In "nibblera", you don't. When you die, you simply pick up where you left off (at least as far as level 53).

- 0.34b1: Added proms ($0, 20 - foreground and background colors).

- 0.33b7: Changed description to 'Nibbler (set 1)' and clone '(alternate)' to '(set 2)'.

- 0.33b1: Nicola Salmoria added clone Nibbler (alternate). Added sound rom G960-45.53 from the alternate version to Nibbler.

- 0.31: Brian Levine added better sound in Nibbler.

- 0.28: Nibbler and Fantasy have sound, using the Vanguard driver. I don't know how accurate it is [Nicola Salmoria]. Nibbler and Vanguard are back to (hopefully) normal speed. Added sound roms (IC52/IC53).

- 0.27: Nibbler now run at half their previous speed. Is this the correct one?

- 0.23: Fixed Nibbler colors [Mirko Buffoni]: I should say 100% correct colors, but I remember the Nibbler hairs were Green versus Purple. Maybe I played a bootleg version.

- 0.14: Nicola Salmoria fixed bug which sometimes caused 6502 games not to run (actually they did run, but interrupts didn't happen).

- 0.13: Nicola Salmoria added high score saving to Nibbler. Use latest version of Marat's 6502 engine.

- 0.10: Nicola Salmoria added Nibbler (Rock-ola 1982). Game is playable with wrong colors and no sound. This is the second 6502 game supported by MAME. Interesting hardware: No sprites, two playfields and it uses RAM for character generation (redefining the characters to animate the worm). New function in common.c: decodechar() [Nicola Salmoria]. It was originally part of decodegfx(), and is used to convert one single char from the machine format to the one used by the emulator. This function was needed by the Nibbler driver to dynamically convert the graphics at runtime. Known issues: What is the clock speed of the original machine? Nicola currently using 1Mhz. Some input bits seem to be used as debug controls - quite interesting, but Nicola haven't investigated yet. One ROM fails the power on test, but the game seems to work well - maybe it's a bootleg?


PLAY INSTRUCTIONS:

- Clear each maze before time runs out.

- Nibbler does not stop at corners and do not let Nibbler bite itself

- Extra Nibbler every 4 waves.


LEVELS: 99 (endless - after 99th level, the game restarts from level 80)


Other Emulators:

* JAE

* Retrocade

 Strumenti 
Versione per la stampa
Link diretto alla scheda della macchina

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