maze Amazing Maze


Immagine gioco: Amazing Maze
   
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 Description 
Romset name: maze.zip
Production year: 1976
Manufacturer: Midway

Game genre: Maze
Category: Maze

 Emulation 
This machine works in MAME This machine works in MAME

Overall emulation: Good
Color emulation: Good
Sound emulation: Good
Graphics emulation: Good
Save states: Supported

In MAME since version: .031

The MAME driver of this machine is: mw8080bw.cpp - Read the code

 Tech info 
 Hardware of this machine:
  • CHIPs [Show details]

    NameTypeClock
    8080 ("maincpu")cpu 1996800 Hz
    Speaker ("mono")audio
    DISCRETE ("discrete")audio

  • Screens [Show details]

    This machine uses a single screen:
      Graphic type: Raster
      Screen orientation: Horizontal
      Resolution 260 x 224 @ 59.541985 Hz

  • Number of players: 2P Simultaneous
  • Controllers [Show details]

    Type:
      Joystick [8 ways]
      Joystick [8 ways]

  • Dip-switches [Show details]

    Default settings in bold
    NameValue
    Coinage2 Coins/1 Credit
     1 Coin/1 Credit
     2 Coins/3 Credits
     1 Coin/2 Credits
    2 Player Game Time4 minutes
     6 minutes
    Service ModeOff
     On

  • ROMs (2 of the machine set) [Show details]

    Referred to MAME version: 0.181

    NameSizeCRC32SHA1StatusIn romset
    maze.h2048f2860cff 62b3fd3d04bf9c5dd9b50964374fb884dc0ab79c good maze
    maze.g204865fad839 893f0a7621e7df19f777be991faff0db4a9ad571 good maze


    :  PARENT Machine
    :  CLONE Machine
    :  BIOS
    :  Device


 Information 
HISTORY

Amazing Maze (c) 1976 Midway.


Each player (up to 2 people may play at a time, 2-player mode is more fun), controls a little geometric shape. Each player starts at opposite sides of the maze. The object is to get to the point where the other player started, before they get to where you started. You use a joystick to guide your 'character' through the maze. The game is time based, and you score a point for each maze you beat faster than your opponent (or the computer player if you are going solo). The factory setting is for a 90 second game, but this is operator adjustable. The graphics are done in monochrome white on black. With no detail on anything. The maze walls are only a pixel thick, while the characters themselves (simple shapes), are not much bigger. The mazes are not stylized in anyway. They look exactly like the kind of maze you would do with a paper and pen.


- TECHNICAL -


This game was released in an upright dedicated cabinet. The cabinet is white and tan with sideart covering the entire machine. Like many other early titles, there was no marquee at all. The name was merely on the monitor bezel (on the top in this case). The name confusion about this game comes from the fact that the monitor bezel says 'Amazing Maze', while the sideart says 'Maze' and the game itself says 'The Amazing Maze Game' on the title screen. The marquee, or monitor bezel title is generally considered to be the definitive one in the case where a game has conflicting titles like that. The control panel was simple, and featured a joystick for each player. But, player 1 had to use his left hand for the stick (like most games), but player 2 had to use their right hand, due to the control panel layout.


Cabinet dimensions : 26,5inch. (67cm) Wide x 64,5inch. (164cm) High x 24inch. (61cm) Deep.

Cabinet weight : 220 lbs.


Game ID : 611


Main CPU : 8080

Sound Chips : Discrete circuitry


Screen orientation : Horizontal (23inch. monochrome open frame monitor)

Video resolution : 256 x 224 pixels

Screen refresh : 60.00 Hz

Palette colors : 2


Players : 2

Control : 4-way joystick


- TRIVIA -


Released in October 1976. This is one of the first maze video game ever produced, and far more complex than you may be used to. This is no "Ms. Pac-Man". The mazes in this game are as complex as ones you might find in those little maze books you may have had as a child, none of that multiple path, wishy washy stuff like "Pac-Man" or "Lady Bug". These mazes have only one correct pathway through them.


The maze changes with every point made and never repeats itself. You can play the game for 24 hours or for 24 years and not see the same pattern.


- PORTS -


* Consoles :

Bally Astrocade (1977)


- SOURCES -


Game's rom.

Machine's picture.



Giochi Simili

Warning: information in history.dat can differ from the ones present in the rest of the page (taken from MAME) as they come from a different source

 MAMEINFO.DAT 
Information on maze

0.31 [Lee Taylor]


Artwork available


WIP:

- 0.147u2: Small tweaks to 'Amazing Maze' color overlay [hap].

- 6th September 2010: Mr. Do - Amazing Maze artwork is pretty much complete now, thanks to Nightvoice finishing it up, based on pictures from Seth (pong) from his own cabinet.

- 2nd August 2010: Mr. Do - Based on the flyer from TAFA, Nightvoice hooked us up with some nice artwork for The Amazing Maze. Note the bezel is missing some text. I've contacted Dan to get a hi-res scan, so that NV can finish it up.

- 0.112u3: Derrick Renaud added Discrete sound for Amazing Maze. Also added new Discrete modules: DISCRETE_LOOKUP_TABLE & DISCRETE_LOGIC_JKFLIPFLOP.

- 0.111u4: Changed 8080 CPU1 clock speed to 1996800 Hz. Added dipswitches 'Coinage' and '2 Player Game Time'.

- 0.107u4: Mr. Do added built-in overlays for Amazing Maze.

- 0.37b1: Removed Invaders samples.

- 0.36RC2: Added Invaders samples.

- 0.34b6: Changed description to 'Amazing Maze'.

- 0.31: Lee Taylor added 'The Amazing Maze Game' (Midway 1976).


PLAY INSTRUCTIONS:

- Try to find the way out of the maze, before the computer opponent or a second player.


LEVELS: 3


Other Emulators:

* CottAGE

* Laser

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