madalien Mad Alien (set 1)


Immagine gioco: Mad Alien (set 1)
   
Immagini disponibili:





 Descrizione 
Nome romset: madalien.zip
Anno di produzione: 1980
Produttore: Data East Corporation

Genere del gioco: Sparatutto
Categoria: Sparatutto / Guida Verticale

Questa macchina ha i seguenti cloni:
 • Mad Alien (set 2, alt gfx)
 • Mad Alien (set 2)

 Emulazione 
Questa macchina funziona correttamente in MAME Questa macchina funziona correttamente in MAME

Emulazione generale: Buono
Emulazione colore: Buono
Emulazione sonoro: Buono
Emulazione grafica: Buono
Salvataggio: Supportato

In MAME dalla versione: .079u2

Il driver di questa macchina in MAME è: madalien.cpp - Leggi il codice

 Dati tecnici 
 Hardware di questa macchina:
  • CHIP [Mostra dettagli]

    NomeTipoClock
    M6502 ("maincpu")cpu 1324375 Hz
    M6502 ("audiocpu")cpu 500000 Hz
    Speaker ("mono")audio
    AY-3-8910A ("aysnd")audio 1000000 Hz
    DISCRETE ("discrete")audio

  • Schermi [Mostra dettagli]

    Questa macchina utilizza un solo schermo:
      Tipo di grafica: Raster
      Orientamento schermo: Verticale
      Risoluzione 256 x 256 @ 54.744337 Hz

  • Numero di giocatori: 2P Alternati
  • Controlli [Mostra dettagli]

    Tipo:
      Joystick [8 direzioni]
      Joystick [8 direzioni]
    Numero di pulsanti: 1

  • Dipswitch [Mostra dettagli]

    In grassetto i valori predefiniti
    NomeValore
    Lives3
     4
     5
     6
    Coinage2 Coins/1 Credit
     1 Coin/1 Credit
     1 Coin/2 Credits
    Bonus Life3000
     5000
     7000
     never
    CabinetUpright
     Cocktail

  • ROM (17 della macchina) [Mostra dettagli]

    Riferito alla versione MAME: 0.181

    NomeDimensioniCRC32SHA1StatoNel romset
    m7.3f20484d12f89d e155f9135bc2bea56e211052f2b74d25e76308c8 good madalien
    m6.3hj20481bc4a57b 02252b868d0c07c0a18240e9d831c303cdcfa9a6 good madalien
    m5.3k20488db99572 f8cf22f8c134b47756b7f02c5ca0217100466744 good madalien
    m4.3l2048fba671af dd74bd357c82d525948d836a7f860bbb3182c825 good madalien
    m3.4f20481aad640d 9ace7d2c5ef9e789c2b8cc65420b19ce72cd95fa good madalien
    m2.4hj2048cbd533a0 d3be81fb9ba40e30e5ff0171efd656b11dd20f2b good madalien
    m1.4k2048ad654b1d f8b365dae3801e97e04a10018a790d3bdb5d9439 good madalien
    m0.4l2048cf7aa787 f852cc806ecc582661582326747974a14f50174a good madalien
    m8.4de1024cfd19dab 566dc84ffe9bcaeb112250a9e1882bf62f47b579 good madalien
    m9.3de102448f30f24 9c0bf6e43b143d6af1ebb9dad2bdc2b53eb2e48e good madalien
    ma-.2bc1024aab16446 d2342627cc2766004343f27515d8a7989d5fe932 good madalien
    mf.4h1024e9cba773 356c7edb1b412a9e04f0747e780c945af8791c55 good madalien
    mc.3k10242daadfb7 8be084a39b256e538fd57111e92d47115cb142cd good madalien
    md.3l10243ee1287a 33bc59a8d09d22f3db80f881c2f37aa788718138 good madalien
    me.3m102445a5c201 ac600afeabf494634c3189d8e96644bd0deb45f3 good madalien
    mb-.5cd2048cb801e49 7444c4af7cf07e5fdc54044d62ea4fcb201b2b8b good madalien
    mg.7e323395b31f 26235fb448a4180c58f0887e53a29c17857b3b34 good madalien


    :  Macchina Parent
    :  Macchina Clone
    :  BIOS
    :  Device


 Informazioni 
HISTORY

Mad Alien (c) 1980 Data East.


Mad Alien è una sorta di combinazione tra uno shooter e un gioco di guida. Voi guidate un'auto equipaggiata con un'arma lungo una strada. Il paesaggio intorno a voi mostra diversi contesti (città , campagna, tunnel) e scorre dall'alto verso il basso dello schermo. I vostri nemici (i mad aliens) guidano davanti a voi in formazioni tipo quelle di galaxian e voi dovete sparare loro. Fate attenzione ai mad aliens che lasciano la formazione e tornano indietro per attaccare la vostra auto.


- DATI TECNICI -


Processore Principale : M6502 (@ 750 Khz)

Processore Audio : M6502 (@ 500 Khz)

Chip Audio : AY8910 (@ 500 Khz)


Orientamento dello schermo : Verticale

Risoluzione video : 256 x 256 pixels

Frequenza aggiornamento video : 60.00 Hz

Colori palette : 64


Giocatori : 2

Controllo : Joystick a 8 direzioni

Pulsanti : 1


- CURIOSITA' -


La macchina Mad Alien ha una sorta di mini cabinato, cosa piuttosto insolita per un gioco arcade. Dopo il rilascio della macchina dedicata Mad Alien, DECO fece anche una versione di Mad Alien per il loro Cassette System.



Tabella dei punteggi elevati di default (BEST FIVE) :

1ST 00000

2ND 00000

3RD 00000

4TH 00000

5TH 00000


- FONTI -


Rom del gioco.

Immagini del cabinato (bossyman15)


Giochi Simili

Attenzione: I dati di history.dat potrebbero essere diversi da quelli riportati nel resto della scheda (tratti da MAME), in quanto provenienti da fonti diverse.

 MAMEINFO.DAT 
Informazioni su madalien

0.79u2 [Norbert Kehrer]


Artwork available


WIP:

- 0.141u1: Qwi Jibo fixed Mad Alien highlighting in tunnel.

- 0.140u1: Derrick Renaud optimized speed of DISCRETE_DAC_R1.

- 22nd February 2010: Mr. Do - ChuckH pointed out that Mad Alien uses the same type of bezel as the DECO Cassette games. This was added.

- 0.133u1: Renamed (madalina) to (madaliena)

- 0.126u5: Derrick Renaud added discrete sound to Mad Alien. Guru and Derrick Renaud fixed NMI on Mad Alien sound CPU. This fixes shot sound and various other sound glitches. Marked Mad Alien and clone as 'Imperfect Graphics'. They are missing an effect. When you shoot an enemy in the dark, the whole screen lights up. Basically the headlights fill the whole screen.

- 0.123u4: Updated Mad Alien driver to use PORT_CHANGED for coinage [Zsolt Vasvari].

- 0.123u2: Zsolt Vasvari reorganized/minor clean-ups to Mad Alien driver. Changed region user1 to user2, gfx2 to user1, gfx3 to gfx2 and palettesize to 48 colors.

- 0.120u2: Did a complete overhaul of the Mad Alien driver [Stefan Jokish]: Merged memory maps and added mirror addresses. Doubled sound chip frequency. Implemented IRQ acknowledge for the sound CPU. Added stub functions for missing discrete sounds. Re-implemented tilemaps (now the tunnel walls scroll into view). Hooked up 6845 CRT controller. Made several fixes related to color handling. Cleaned up inputs and added DIP locations. Raised main CPU speed (guesswork). Added save state support. Changed M6502 CPU1 clock speed to 1324375 Hz and AY-3-8910A to 1MHz. Changed palettesize to 32 colors and VSync to 54.744337 Hz. Fixed rom names and 'Coinage' and 'Bonus Life' dipswitch.

- 0.106u2: Stefan Jokisch added clone Mad Alien (Highway Chase).

- 0.79u2: Norbert Kehrer added Mad Alien (Data East 1980).

- 21st February 2004: Norbert Kehrer submitted a driver for Mad Alien.

- 18th February 2004: Norbert Kehrer - Second driver for MAME: http://web.utanet.at/nkehrer/madalien.html. Note: As with Super Tank (Norbert Kehrer's first driver for MAME), it was very hard to find out how things work. On the one hand, this time the reverse-engineering process was easier, because I had schematics for the game, and it uses two 6502 processors. On the other hand, the video hardware of Mad Alien is rather strange and much more complicated than in Super Tank. So it took quite a lot longer to make this driver. And I am still not 100% sure if the colors are emulated correctly. I would be very interested in comments from owners of a Mad Alien machine and from people who remember the gameplay and the colors of the game. In my MAME driver the colors appear different from the colors in the game flyer for Mad Alien. One difference is e.g., that the walls in the tunnel are red in my driver, whereas in the flyer they are yellow. Another difference is the shape of the headlight. There is definitely a different shape in the Mad Alien ROMs I have (the shape is "rounder"). The headlight shape on the pictures of the arcade flyer must be from an earlier ROM version or maybe from the version for the DECO Cassette System. Additionally, in the flyer picture all the enemies are visible in the tunnel, but I am rather sure from the schematics, that they are only visible, when they are within range of the headlight (this is also what the game manual says). Can someone confirm these differences between the flyer and the actual game? Are the colors in my MAME driver correct (see screen shots)? Brian Deuel: The colors look similar to how he remembers them in the eighties.

- 27th December 1997: Malcor dumped Mad Alien. Note: The game is kind of a combination of a shooter and a driving game. You drive a car equipped with a gun on a road. The landscape around you shows different settings (cities, country side, tunnels) and scrolls by from the top to the bottom of the screen. Your enimies (mad aliens) drive in front of you in a galaxian-like formation and you have to shoot them. Watch out for mad aliens leaving the group and turning back to attack your car. Sometimes the road narrows which makes it difficult to dodge the mad aliens. Later in the game obstacle cars appear. They try to ram you, and you can destroy them by shooting their tires. From time to time you enter a tunnel. There it gets dark and you cannot see the attacking enemies until they come within range of your headlight. The Mad Alien machine had kind of a mini cabinet, which was rather uncommon for an arcade game. After the release of the dedicated Mad Alien machine, DECO made also a version of Mad Alien for their Cassette System.


LEVELS: 1 (endless)

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