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Nome romset lsrquiz2.zip Anno di produzione: 1995 Produttore: CD Express Questo gioco ha bisogno di un file BIOS: CD32 Bios (cd32bios.zip) Genere del gioco: Fruit Machines Categoria del gioco: Fruit Machines | ||
| Emulazione | ||
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Questo gioco funziona in MAME con problemi ![]() In MAME dalla versione: .112u2 Salvataggio state: Non supportato Stato dell'emulazione: Buono Emulazione colore: Buono Emulazione sonoro: Imperfetto Emulazione grafica: Imperfetto Dimensione palette: 0 Il driver di questo gioco in MAME č: cd32.c - Leggi il codice |
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Questo gioco usa un solo schermo: Tipo di grafica: Raster Orientamento schermo: Orizzontale Risoluzione del gioco 703 x 272 @ 50.000000 Numero di giocatori: 2P simultanei Controllato con: Numero di pulsanti: 4 La scheda di questo gioco usa 5 CHIP
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Il ROMset si compone di 1 ROM (0 del gioco, 1 del set BIOS) Riferito alla versione MAME: 0.148u4
: Gioco Parent : Gioco Clone : BIOS
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| Informazioni su lsrquiz2 0.112u2 [f205v, David Haywood] CD-ROM required WIP: - 0.132u3: Mariusz Wojcieszek and Stephane Humbert fixed Laser Quiz 2 Italy - Game now playable. Mariusz Wojcieszek fixed AGA display window start and stop, fixes startup screen and Laser Quiz Italy and Laser Quiz 2 Italy missing graphics. Added dipswitches 'Free Play' and 'Speed'. - 0.132u2: Changed description to 'Laser Quiz 2 Italy (v1.0)'. - 0.112u2: David Haywood added Laser Quiz '2' Italy (v1.0) (CD Express 1995). - 4th February 2007: f205v dumped Laser Quiz '2' Italy (v1.0). This is an Amiga "CUBO CD32" CD. CD-ROM: 461.0 MB (Compressed: 279.7) Informazioni su cd32.c (Driver MAME) 0.132u2 [Mariusz Wojcieszek, Ernesto Corvi, Stephane Humbert] 0.130u2 [Mariusz Wojcieszek, Ernesto Corvi] 0.112u2 [David Haywood] NOTES: - Commodore Amiga CD-32 and related hardware (Cubo CD32 for arcades) - CD32 Hardware Specs (from Wikipedia, http://en.wikipedia.org/wiki/Amiga_CD32). Main Processor: Motorola 68EC020 at 14.3 MHz. System Memory: 2 MB Chip RAM. 1 MB ROM with Kickstart ROM 3.1 and integrated cdfs.filesystem. 1KB of FlashROM for game saves. Graphics/Chipset: AGA Chipset. Akiko chip, which handles CD-ROM and can do Chunky to Planar conversion. Proprietary (MKE) CD-ROM drive at 2x speed. Expansion socket for MPEG cartridge, as well as 3rd party devices such as the SX-1 and SX32 expansion packs. 4 8-bit audio channels (2 for left, 2 for right). Gamepad, Serial port, 2 Gameports, Interfaces for keyboard. WIP: - 0.147u1: Fixed regressions [Miodrag Milanovic]. Implemented a nearly cycle-exact "old" MOS6526 CIA, which passes most of the Lorenz/VICE CIA tests [Curt Coder]. - 0.146u2: Fix so it can find the CD-ROM [R. Belmont]. - 0.145u8: Marked all remaining old-style CDs without gap information BAD_DUMP. These will still run (where applicable), but need to be re-ripped for best accuracy (and proper audio track timing for some Bemani games) [R. Belmont, Firewave]. - 0.145u2: Rewrite INS8250 to use diserial, updated Microtouch to modern, made it serial device and updated connected drivers [Carl]. - 0.143u7: Mariuszw and R. Belmont fixed all CD32 games fail to boot properly. - 0.141u3: Changed cubocd32.c to cd32.c driver, machine\cubocd32.c to machine\cd32.c and includes\cubocd32.h to includes\cd32.h. Amiga fixes [Roberto Zandona]: Removed additional 2 cycles, in move operation, for non-Agnus registers. Set to #0 the start cycle in the copper operation. David Haywood refactored the CD32 code base to eliminate duplicate code between MAME and MESS. Atari Ace cleaned up a few include files in CD32 driver. - 0.140u2: Mariusz Wojcieszek fixed problems with i2cmem. Cubo CD32 games now save and load settings properly. - 0.140u1: Mariusz Wojcieszek fixed crash in machine\cubocd32.c (akiko_frame_proc). - 0.139u4: Atari Ace converted Amiga drivers to use driver_devices. Merged common code between legacy Amiga and AGA video systems. - 0.138u4: Removed machine\i2cmemdev.c/h. smf turned i2cmem into a C++ device & ditched the unused legacy device. - 0.136u2: Curt Coder refactored the CIA 6526 interface, adding SP/CNT callbacks. Fixed serial transfer. - 0.135u4: Curt Coder fixed CIA6526 FLAG handling and slight interface cleanup. - 0.134: Roberto Zandona fixed 6526 CIA PRA, PRB, DDRA and DDRB ports and added partial fix to 6526 CIA timer: Avoid timer's desync in read count operation. - 0.133u5: Roberto Zandona added different TOD implementation for CIA6526 and CIA8520. - 0.132u4: Mariusz Wojcieszek fixed Cubo CD32 framerate to 50Hz. Better fix for Amiga AGA ddf_stop_pixel, to avoid breaking Amiga 1200 startup screen. - 0.132u3: Mariusz Wojcieszek fixed AGA display window start and stop (fixes startup screen and lsrquiz & lsrquiz2 missing graphics). Changed visible area to 703x272. Added dipswitches 'DSW1 6' and 'DSW2 1->8'. - 0.132u2: Cubo CD32 update [Stephane Humbert]: Fixed inputs and found why inputs are not read (protection ?), hacked to work now. Amiga AGA update [Mariusz Wojcieszek]: Fixed sprite data fetching and sprite colors. - 0.130u3: Added machine\i2cmemdev.c/h. Samuele Zannoli added device-based implementations of the EEPROM and I2C devices. - 0.130u2: Added video\amigaaga.c. WIP driver for Cubo CD32 [Mariusz Wojcieszek]: AGA palette. AGA bitplane data fetching. support for up to 8 standard bitplanes. HAM8 mode. Added buttons 3-7. - 0.129u5: Dirk Best added support for the /PC output pin to the CIA emulation. - 0.129u4: Nathan Woods changed 6526cia to use devcb. - 0.129u1: Nathan Woods added a validity check to the 6526 CIA emulation. - 0.128u7: Nathan Woods added running_machine callbacks for the Amiga code. - 0.128u5: Made the 6526/8520 CIA implementations be devices [Nathan Woods]: Added differentiation between the r1 and r2 versions of the 6526; not acting on it yet. - 0.125u1: Roberto Zandona added feature to the cia6526: In READ operation the value can be forced by a external circuit; this feature is necessary for MESS. - 0.123u4: Zsolt Vasvari converted Amiga based games to partial updating and proper scanline based timers. - 0.122u4: Updated Amiga driver to use formal XTALs [Dirk Best]. Oliver Stöneberg fixed memory leak in the cubocd32 driver. - 0.121u1: Nathan Woods added an API to access the current amiga_machine_interface. - 0.120u2: Added machine\i2cmem.c. smf added generic I2C bus memory support. Hooked up to the cubocd32 driver. - 0.118u5: Added machine\cubocd32.c and includes\cubocd32.h. CuboCD32/Amiga updates [Ernesto Corvi]: Finished implementing the CDROM controller, so now the games boot. Moved the entire Akiko code to machine\cubocd32.c to make things a little more easier to work with. Added CDDA audio support to the CDROM controller and driver. Systems with the AGA chipset no longer connect bit 0 of the CIA that was previously connected to the Overlay pin not connected. Made BLTDDAT return it's value. This is a readable register which we were not handling. Initialized the SERDATR register upon reset to reflect that the transfer buffer/shift reg is empty. Added CD/DA sound. Changed 68EC020 CPU1 clock speed to 14187580 Hz and visible area to 671x272. Added dipswitches 'Service Mode' and 'DSW1 2-8'. - 0.118u4: Amiga updates [Erneso Corvi]: Implemented ECS-Only BLTCON0L register. Modified the amiga_interface structure to add a NMI callback and a flags variable. Added AGA chipmem mask definition. Added 32 bit data bus support to chipram. It's automatically used if the chipset is AGA. Added clock chip constants in machine\amiga.h for 68k PAL and NTSC, and 68EC00 NTSC. Updates drivers to use those constants. Added convenience macros to determine wether we're running with an ECS chipset, AGA chipset, or 'ECS or AGA chipset'. Changed autoconfig reads to return 0x0000 instead of 0xffff. Fixed MSB value timer reads on the 8520 cia. We were previously only updating the count for the timer when the LSB value was read. Added basic Akiko emulation to the cubocd32 driver. Both the Chunky to Planar converter, and the I2C NVRAM should be fully implemented, however, the CDROM functionality is not complete. It's only enough to make the kickstart pass the Akiko checks. Changed 68EC020 CPU1 clock speed to 14318180 Hz. Added Custom (3579545 Hz) sound. Added 8-way Joystick with 2x buttons for 2 Players. Added 'DSW1 1' dipswitch. - 0.118u3: Amiga system updates [Ernesto Corvi]: Implemented the ECS-only BLTSIZV and BLTSIZH custom registers, and modified BLTSIZE and the blitter to use them. Properly implemented the bit in VPOSR that indicates if we're running on a PAL or NTSC Amiga. - 0.117: Peter Rittwage reverted patch to the 6526CIA as it was causing issues with Amiga/Arcadia emulation. - 0.115u3: Peter Rittwage fixed bit calculation in 6526cia.c which broke joysticks in the MESS C64 driver. - 0.113u2: Changed VSync to 59.997000 Hz. - 0.112u2: Added cubocd32.c driver. |
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| Versione per la stampa Link diretto alla scheda del gioco
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