Heated Barrel (US)


Immagine gioco: Heated Barrel (US)
   
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 Description 
Romset name: heatbrlu.zip
Production year: 1992
Manufacturer: TAD Corporation

Game genre: Shooter
Category: Shooter / Walking

This machine is a clone of:
 • Heated Barrel (World version 3)

 Emulation 
This machine is NOT working in MAME This machine works in MAME

Overall emulation: Preliminary
Color emulation: Good
Sound emulation: Good
Graphics emulation: Good
Save states: Not supported
Protection emulation: Preliminary

In MAME since version: .074u2

The MAME driver of this machine is: legionna.cpp - Read the code

 Tech info 
 Hardware of this machine:
  • CHIPs [Show details]

    NameTypeClock
    M68000 ("maincpu")cpu 10000000 Hz
    Z80 ("audiocpu")cpu 3579545 Hz
    Speaker ("mono")audio
    YM3812 ("ymsnd")audio 3579545 Hz
    OKI6295 ("oki")audio 1320000 Hz

  • Screens [Show details]

    This machine uses a single screen:
      Graphic type: Raster
      Screen orientation: Horizontal
      Resolution 256 x 256 @ 60.000000 Hz

  • Number of players: 4P Simultaneous
  • Controllers [Show details]

    Type:
      Joystick [8 ways]
      Joystick [8 ways]
      Joystick [8 ways]
      Joystick [8 ways]
    Number of buttons: 2

  • Dip-switches [Show details]

    Default settings in bold
    NameValue
    Coinage6 Coins/1 Credit
     5 Coins/1 Credit
     4 Coins/1 Credit
     3 Coins/1 Credit
     8 Coins/3 Credits
     2 Coins/1 Credit
     5 Coins/3 Credits
     3 Coins/2 Credits
     1 Coin/1 Credit
     2 Coins/3 Credits
     1 Coin/2 Credits
     1 Coin/3 Credits
     1 Coin/4 Credits
     1 Coin/5 Credits
     1 Coin/6 Credits
     A 1/1 B 1/2
     A 2/1 B 1/3
     A 3/1 B 1/5
     A 5/1 B 1/6
     Free Play
    Players2
     4
    FreezeOff
     On
    Flip ScreenOff
     On
    Lives1
     2
     3
     5
    ExtendOff
     On
    DifficultyEasy
     Normal
     Hard
     Very Hard
    Allow ContinueNo
     Yes
    Demo SoundsOff
     On

  • ROMs (11 of the parent set, 4 of the clone set) [Show details]

    Referred to MAME version: 0.181

    NameSizeCRC32SHA1StatusIn romset
    1e_ver2.9k131072b30bd632 8684dd4787929886b0bce283301e492206ade9d9 good heatbrlu
    2u131072289dd629 fb379e067ffee4e54d55da638e45e22d6b2ef788 good heatbrlu
    3e_ver2.9f131072a2c41715 a15b7a35ae0792ed00c47426d2e07c445acd8b8d good heatbrlu
    4e_ver2.9h131072a50f4f08 f468e4a016a53803b8404bacdef5712311c6f0ac good heatbrlu
    barrel_7.u1110655360784dbd8 bdf7f8a3a3eb346eb2aeaf4f9bfc49af059d04c9 good heatbrl
    barrel_6.u07765536bea3c581 7f7f0a74bf106acaf57c182d47f0c707da2011bd good heatbrl
    barrel_5.u072655365604d155 afc30347b1e1316ec25056c0c1576f78be5f1a72 good heatbrl
    heated-barrel_obj1.u0851048576f7a7c31c 683e5c7a0732ff5fd56167dd82035ca050de0507 good heatbrl
    heated-barrel_obj2.u0814104857624236116 b27bd771cacd1587d4927e3f489c4f54b5dec110 good heatbrl
    heated-barrel_bg-1.u07510485762f5d8baa 0bf687c46c603150eadb304adcd78d53a338e615 good heatbrl
    heated-barrel_bg-3.u07652428883850e2d cdc2df8e3bc58319c50768ea2a05b9c7ddc2a652 good heatbrl
    heated-barrel_bg-2.u07452428877ee4c6f a0072331bc970ba448ac5bb1ae5caa0332c82a99 good heatbrl
    barrel_8.u106131072489e5b1d ecd69d87ed354d1d08dbe6c2890af5f05d9d67d0 good heatbrl
    heat07.u0910512265eccc8 cf650c69f97b887251b5079e5518497721692af3 good heatbrl
    copx-d2.u03395242887c52581b 7e668476f886806b0c06fa0bcf4bbc955878c87c good heatbrl


    :  PARENT Machine
    :  CLONE Machine
    :  BIOS
    :  Device


 Information 
HISTORY

Heated Barrel (c) 1992 TAD.


A cartoon style shoot-em'up featuring four wacky western characters: Howdy Pardner, a tough rootin 'tooting' sheriff with a big gun, Chi Chi Gringo, a boomerang toting bearded Mexican, Little Plum, a stereotype Indian brave and Billy Six Guns, a willy quick-on-the-draw roving Clint Eastwood type chap. These four hombres have pledged to rid Dodgem City of outlaws, ne'er-do-wells and, erm, ghosts. Each character has their chosen weapon which may be powered up by collecting the right item until the stage is set for a feast of doom and death.


- TECHNICAL -


Main CPU : 68000 (@ 10 Mhz)

Sound CPU : Z80 (@ 3.579545 Mhz)

Sound Chips : YM3812 (@ 3.579545 Mhz), OKI6295 (@ 8 Khz)


Players : 4

Control : 8-way joystick

Buttons : 2


- TRIVIA -


Released in November 1992, Heated Barrel is TAD's last arcade video game.


After this game was finished, TAD disappeared.


- UPDATES -


The US version is slightly different, it has the 'Recycle It, Don't Trash It!' and 'Winners Don't Use Drugs' screens.


- SOURCES -


Game's rom.


Warning: information in history.dat can differ from the ones present in the rest of the page (taken from MAME) as they come from a different source

 MAMEINFO.DAT 
Information on heatbrl

0.124u5 [?]

0.74u2 [David Graves]

0.57 [David Graves]


WIP:

- 0.146u4: Added priority BPROM to the Heated Barrel sets. Added copx-d2 rom, not dumped from this PCB assumed to be the same. Corrected rom names and added PCB locations [Smitdogg, The Dumping Union].

- 0.142u6: Added clone Heated Barrel (Electronic Devices license) [Hurray Banana, Tormod, hotaru, Dna Disturber, F. Marsaud, N. Francfort, Smitdogg, The Dumping Union].

- 2nd January 2011: Angelo Salese - Heated Barrel is almost there, minus the collision detection, random 68k crashes and shot speeds needs tweaking. The collision is the major blocker of almost all of these games, the macro command used are more or less worked out but the extra hit-box parameters have basically no sense. For a quick example, player-1 and player-2 have DIFFERENT hit-box parameters (+0x40 for p2). That doesn't make any sense bit-wise so it seems related to a table, but this table is nowhere to be found in ROM/RAM... Right now the game is somehow playable until stage 4 boss, then the boss is blocked by something non-macro related that I haven't yet checked so far.

- 0.141: David Haywood implemented pdrawgfx for sprite routines in Legionnaire HW, and added wraparound for horizontal area smaller than 320, fixing left-border sprites in Legionnaire and Heated Barrel.

- 0.124u5: Added Heated Barrel (World version 3). Changed 'Heated Barrel (World)' to clone '(World version 2)'. Renamed (heatbrl) to (heatbrl2).

- 0.124u3: Seibu implementation cleanups [David Haywood]: Added COP/Heated Barrel ram clear stuff. Tried to make COP a bit more generic, breaks a few things for now, but better than duplicated code all over the place.

- 0.124u2: Fixed gfx1 rom address to $1.

- 0.122u7: Brian Troha removed bogus bad Heated Barrel (US set 2) dump.

- 0.122u6: Corrado Tomaselli added clone Heated Barrel (US set 2).

- 0.113: Changed OKI6295 clock speed to 1320000 Hz.

- 0.112u1: Angelo Salese added a bunch of new protection routines for Heated Barrel.

- 0.79u1: Curt Coder fixed Heated Barrel dips. Added 'Players' dipswitch.

- 0.74u2: Added Heated Barrel (World) (Tad 1992) and clones (World old version) and (US).

- 24th November 2002: David Graves sent in CrowTRobo's improvements to the Heated Barrel MCU simulation.

- 4th January 2002: Guru - Dumped Heated Barrel.

- 0.57: David Graves added (Testdrivers) Heated Barrel (World) and clone (World old version) and (US).

- 28th December 2001: David Graves added Heated Barrel to the Legionnaire driver, but neither of them will be playable without correct MCU emulation.

- 2nd December 2001: Guru - Received Heated Barrel (TAD) from Pelle.

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