Great Gurianos (Japan?)


Immagine gioco: Great Gurianos (Japan?)
   
Immagini disponibili:





 Descrizione 
Nome romset: greatgur.zip
Anno di produzione: 1986
Produttore: Allumer / Taito Corporation

Genere del gioco: Picchiaduro
Categoria: Picchiaduro / 2D

Questa macchina è il clone di:
 • Gladiator (US)

 Emulazione 
Questa macchina funziona correttamente in MAME Questa macchina funziona correttamente in MAME

Emulazione generale: Buono
Emulazione colore: Buono
Emulazione sonoro: Buono
Emulazione grafica: Buono
Salvataggio: Supportato

In MAME dalla versione: .090

Il driver di questa macchina in MAME è: gladiatr.cpp - Leggi il codice

 Dati tecnici 
 Hardware di questa macchina:
  • CHIP [Mostra dettagli]

    NomeTipoClock
    Z80 ("maincpu")cpu 6000000 Hz
    Z80 ("sub")cpu 3000000 Hz
    M6809 ("audiocpu")cpu 750000 Hz
    Speaker ("mono")audio
    YM2203 ("ymsnd")audio 1500000 Hz
    MSM5205 ("msm")audio 455000 Hz

  • Schermi [Mostra dettagli]

    Questa macchina utilizza un solo schermo:
      Tipo di grafica: Raster
      Orientamento schermo: Orizzontale
      Risoluzione 256 x 224 @ 60.000000 Hz

  • Numero di giocatori: 2P Alternati
  • Controlli [Mostra dettagli]

    Tipo:
      Joystick [8 direzioni]
      Joystick [8 direzioni]
    Numero di pulsanti: 3

  • Dipswitch [Mostra dettagli]

    In grassetto i valori predefiniti
    NomeValore
    DifficultyEasy
     Medium
     Hard
     Hardest
    After 4 StagesContinues
     Ends
    Bonus LifeOnly at 100000
     Every 100000
    Lives1
     2
     3
     4
    Allow ContinueNo
     Yes
    Demo SoundsOff
     On
    Coin A1 Coin/1 Credit
     1 Coin/2 Credits
     1 Coin/4 Credits
     1 Coin/5 Credits
    Coin B5 Coins/1 Credit
     4 Coins/1 Credit
     3 Coins/1 Credit
     2 Coins/1 Credit
    Free PlayOff
     On
    UnusedOff
     On
    CabinetUpright
     Cocktail
    Flip ScreenOff
     On
    Invulnerability (Cheat)Off
     On
    Memory BackupNormal
     Clear
    Starting Stage1
     2
     3
     4
    UnusedOff
     On
    UnusedOff
     On
    UnusedOff
     On
    Service ModeOff
     On

  • ROM (14 del set parent, 10 del set clone) [Mostra dettagli]

    Riferito alla versione MAME: 0.181

    NomeDimensioniCRC32SHA1StatoNel romset
    qb0_51638425b19efb c41344278f6c7f3d6527aced3e459ed1ba86dea5 good gladiatr
    qb0_48192347ec794 51100f9fef2e96f00e94fce709eed6583b01a2eb good gladiatr
    qb0_116384040c9839 8c0d9a246847461a59eb5e6a53a94218e701d6c3 good gladiatr
    qb0_332768d6a342e7 96274ae3bda4679108a25fcc514b625552abda30 good greatgur
    qb0_1716384e78be010 157231d858d13a006b57a4ab419368168e64edb7 good gladiatr
    qb0_203276815916eda 6558bd2ae6f14d630ae93e66ce7d09be33870cce good gladiatr
    qb0_193276879caa7ed 57adc8429ad016c4da41deda6b7b6fe36de5a225 good gladiatr
    qb0_1832768e9591260 e427aa10c683fbeb98171f6d1820781d21075a24 good gladiatr
    qb0_1581925e1332b8 fab6e2c7ea9bc94c1245bf759b4004a70c57d666 good greatgur
    qb0_12327680585d9ac e3cb07e9dc5ec2fcfa0c90294d32f0b751f67752 good gladiatr
    qb0_1332768a6bb797b 852e9993270e5557c1a0350007d0beaec5ca6286 good gladiatr
    qb0_143276885b71211 81545cd168da4a707e263fdf0ee9902e3a13ba93 good gladiatr
    qc0_06.bin1638496b20201 212270d3ba72974f22e96744c752860cc5ffba5b good greatgur
    qc0_07.bin327689e89fa8f b133ae2ac62f43a7a51fa0d1a023a4f95fef2996 good greatgur
    qc0_8163841c7ffdad b224fd4cce078186f22e6393a38c7a2d84dc0066 good gladiatr
    qc0_09.bin16384204cd385 e7a8720feeac8ced581d72190345daed5750379f good greatgur
    qc1_1032768364cdb58 4d8548f9dfa9d105dd277c61cf3d56583a5ebbcb good gladiatr
    qc1_11.bin32768b2aabbf5 9eb4d80f38a30f6e45231a9bfd1aff7a124c6ee9 good greatgur
    q3.2b326a7c3c60 5125bfeb03752c8d76b140a4e74d5cac29dcdaa6 good gladiatr
    q4.5s32e325808e 5fd92ad4eff24f6ccf2df19d268a6cafba72202e good gladiatr
    gladcctl.11024b30d225f f383286530975c440589c276aa8c46fdfe5292b6 good greatgur
    gladccpu.210241d02cd5f f7242039788c66a1d91b01852d7d447330b847c4 good greatgur
    gladucpu.1710243c5ca4c6 0d8c2e1c2142ada11e30cfb9a48663386fee9cb8 good greatgur
    gladcsnd.1810243c5ca4c6 0d8c2e1c2142ada11e30cfb9a48663386fee9cb8 good greatgur


    :  Macchina Parent
    :  Macchina Clone
    :  BIOS
    :  Device


 Informazioni 
HISTORY

Great Gurianos (c) 1986 Taito.


Viaggia con il "Great Gurianos" mentre si fa strada attraverso 4 livelli, combattendo contro alcuni dei piú forti e temuti guerrieri di sempre.


- DATI TECNICI -


Processore Principale : Z80 (@ 6 Mhz), Z80 (@ 3 Mhz)

Processore Audio : M6809 (@ 750 Khz)

Chip Audio : YM2203 (@ 1.5 Mhz), MSM5205 (@ 375 Khz)


Giocatori : 2

Controllo : Joystick a 8 direzioni

Pulsanti : 3


- CURIOSITA' -


Pubblicato nel Marzo 1986.


Questo gioco è conosciuto anche come "Gladiator".


- CONVERSIONI -


* Computer :

Amstrad CPC (1987)


- FONTI -


Rom del gioco.

Attenzione: I dati di history.dat potrebbero essere diversi da quelli riportati nel resto della scheda (tratti da MAME), in quanto provenienti da fonti diverse.

 MAMEINFO.DAT 
Informazioni su gladiatr

0.33b6 [Victor Trucco, Steve Ellenoff, Phil Stroffolino]


Artwork available


WIP:

- 0.147u2: hap re-added Golden Castle (prototype?). Note: Game was removed in 0.35 for being incomplete/thought insignificant. Changed description of clone 'Ohgon no Siro (Japan)' to 'Ougon no Shiro (Japan)'.

- 0.136: Angelo Salese cleaned up a bunch of things in the Gladiator driver.

- 0.133u1: Brian Troha added DIP locations to Gladiator and clones (also corrected to match factory settings).

- 0.131u3: Tafoid fixed Gladiator coinage.

- 0.122u6: Corrado Tomaselli verified and changed CPU frequencies in Gladiator. Changed MSM5205 clock speed to 455000 Hz.

- 24th June 2007: Mr. Do - T0M should be happy this week. One of the first bezels I purchased was for Gladiator. I finally got around to finishing that.

- 0.106u1: Don Maeby fixed input in Gladiator (P1 and P2 start are mapped twice).

- 0.92u1: Updated Gladiator driver [Nicola Salmoria]: Verified with schematics (though the schematics are very hard to read so there are still dubious places). Converted to tilemaps, fixed scrolling. Simplified tile decoding. Flip screen support. Fixed spriteram size (this fixes gladiatr36rc2gre). Support for sprite dual buffer (this fixes sprite trails). Adjusted YM2203 mixing levels so bass notes can still be heard (the audio mixing stage has some program controlled filters though which aren't supported). Merged driver with ppking. Proper blending of the fg layer (it's a palette effect not alpha blending). Changed MSM5205 clock speed to 375000 Hz and palettesize to 1024 colors. Fixed cpu1/3 and gfx2/3 rom loading. Added 4x 'Unused' dipswitches.

- 0.90: Nicola Salmoria added clone Great Gurianos (Japan?).

- 0.87u2: Added proms ($0, 20 - unused).

- 1st April 2000: Guru - Dumped Gladiator (Alt) (DataEast).

- 0.35: Removed clone Golden Castle since a complete dump is available. Changed M6809 CPU3 clock speed to 750000 Hz.

- 24th June 1999: Steve Ellenoff fixed Gladiator ADPCM sample pitch.

- 0.35RC2: Changed description to 'Gladiator (US)' and clone 'Ohgon no Siro' to 'Ohgon no Siro (Japan)'.

- 0.35RC1: Fixed ADPCM playback in Gladiator and added support for slave mode to the MSM5205 emulation [Tatsuyuki Satoh]. The samples are no longer needed. Replaced ADPCM/Samples with MSM5205 (455000 Hz) sound. Changed M6809 CPU3 clock speed to 900000 Hz.

- 1st June 1999: Tatsuyuki Satoh fixed the ADPCM hack in Gladiator driver.

- 0.34b3: Tatsuyuki Satoh improved Gladiator input handling.

- 0.34b2: Added new ADPCM sample rom QB0-20.

- 0.34b1: Steve Ellenoff added clone Golden Castle (the code is the same as the Japanese version). Steve Ellenoff added sound to Gladiator and clones. Added ADPCM and Samples sound.

- 0.33b7: Nicola Salmoria added clone 'Ohgon no Siro'.

- 0.33b6: Victor Trucco added Gladiator (Taito 1986). Known issues: Communication to/from sound CPU(s) not yet hooked up. Input ports/dipswitches are working RAM hacks (see above). CPU speed may not be accurate. Some sprites linger on later stages (probably a sprite enable bit).

- 18th June 1998: J-ROM dumped Ohgon no Siro (Japan) (c)1986 TAITO.


LEVELS: 4

 Strumenti 
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