gangwars Gang Wars


Immagine gioco: Gang Wars
   
Immagini disponibili::




 Descrizione 
Nome romset gangwars.zip
Anno di produzione: 1989
Produttore: Alpha Denshi Co.
Questo gioco ha i seguenti cloni:
Gang Wars (US)

Genere del gioco: Picchiaduro
Categoria: Picchiaduro / 2.5D

 Emulazione 
Questo gioco funziona correttamente in MAME Questo gioco funziona correttamente in MAME
In MAME dalla versione: .036b01
Salvataggio state: Supportato
Stato dell'emulazione: Buono
Emulazione colore: Buono
Emulazione sonoro: Buono
Emulazione grafica: Buono
Dimensione palette: 4096
Il driver di questo gioco in MAME : alpha68k.c - Leggi il codice

  Dati tecnici 
Questo gioco usa un solo schermo:
  Tipo di grafica: Raster
  Orientamento schermo: Orizzontale
  Risoluzione del gioco 256 x 224 @ 60.000000
Numero di giocatori: 2P simultanei
Controllato con:
  Joystick
Numero di pulsanti: 3
La scheda di questo gioco usa 12 CHIP
NomeTipoClock
M68000cpu10000000
Z80cpu7159090
Speakeraudio
YM2203audio3000000
YM2413audio3579545
DACaudio
M68000cpu10000000
Z80cpu7159090
Speakeraudio
YM2203audio3000000
YM2413audio3579545
DACaudio


 Dati Scheda 
Il ROMset si compone di 18 ROM
Riferito alla versione MAME: 0.152

NomeDimensioniCRC32SHA1FunzionamentoNel romset
gw-ver1-e1.19c1310727752478e 7266dd0d2c57433191ae4d1d4e17b32c8c3c8c73 good gangwars
gw-ver1-e2.19d131072c2f3b85e 79c215d8b43ec7728e3745b359e64f6bb8240881 good gangwars
gw-ver1-e3.18c1310722a5fe86e 0e668f51430983a17e1965143a0bf3aa4d3156ee good gangwars
gw-ver1-e4.18d131072c8b60c53 352c3bcc18cf63bcb757d774c2c2247ce0c4e736 good gangwars
gw-12.10f65536e6d6c9cf c35a7a385592e55bdfe232d042f2228f4f7e9ffa good gangwars
gw-11.11f655367b9f2608 8d61dfa32369450e396cc8a5d67c58eedb2167e6 good gangwars
gw-10.13f65536eb305d42 93910cf60c1b8a87969888d8693c7d6782f1e799 good gangwars
gw-9.15f6553684e5c946 0b071d15b664a9c529713b1b896bdb5ebfa16c25 good gangwars
alpha.mcu4096  nodump gangwars
gw-13.4l65536b75bf1d0 c22c0049274c45701be0a7be2afc0517620a3a10 good gangwars
guernica-c3.17h524288281a4138 47fc0d91873996e05db87323c3b08a85863f90d9 good gangwars
gw-5.21f1310729ef36031 2faeb6a769991ab11403c6c37507b706a61bad69 good gangwars
guernica-c2.18h5242882fcbea97 eb60bf374ef771e379030d2b660a813be76bed5e good gangwars
gw-6.20f131072ddbbcda7 1c368ad2a4ed31748c94545fc7c808aa53d76f64 good gangwars
guernica-c1.20h5242885d384c3b 9bc581501d52cc3280667a9ea34f2ba9c4b6ebb1 good gangwars
gw-7.18f1310724656d377 67d6f714cca3891be0173c543ece5e8ab699f645 good gangwars
guernica-c0.21h524288e60c9882 8cf1d9cf0db72977b303fd6b469611600631ab9a good gangwars
gw-8.17f131072798ed82a 1932131e05aae0a77ba8d8ef947c1a3b0b5e3d43 good gangwars


:  Gioco Parent
:  Gioco Clone
:  BIOS

Le dimensioni del file gangwars.zip sono 1424.21 Kbytes (compresso)

 Informazioni 
HISTORY

Gang Wars (c) 1989 Alpha Denshi.


2 lottatori devono farsi strada attraverso una gang di criminali a cui piace ridere incessantemente mentre ti prendono a botte! E' possibile modificare le statistiche del tuo lottatore.


- DATI TECNICI -


Processore Principale : 68000 (@ 10 Mhz)

Processore Audio : Z80 (@ 7.15909 Mhz)

Chip Audio : YM2203 (@ 3 Mhz), YM2413 (@ 8 Mhz), DAC


Orientamento dello schermo : Orizzontale

Risoluzione video : 256 x 224 pixels

Frequenza aggiornamento video : 60.00 Hz

Colori palette : 4096


Giocatori : 2

Controllo : Joystick a 8 direzioni

Pulsanti : 3


- CURIOSITA' -


Pubblicato nel Luglio 1989.


- AGGIORNAMENTI -


La versione cocktail americana é differente.

* Aggiunta la schermata 'Winners Don't Use Drugs'.


La versione bootleg ha alcuni suoni differenti.


- STAFF -


Produttore e Regista e Designer del gioco: Tsutomu Maruyama

Designer grafica: Tsutomu Maruyama, Hatsue Honbe, Mitsunari Ishida, Kazushige Hakamata

Compositore musica ed effetti audio: Yuka Watanabe, Hiroaki Shimizu

Programmatori principali: Eiji Fukamatsu, Hideo Kamoda, Yuuji Noguchi,Osamu Iijima

Hardware: Eiji Fukatsu


- FONTI -


Rom del gioco.

Immagini del cabinato.


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Chiudi Lista

Attenzione: I dati di history.dat potrebbero essere diversi da quelli riportati nel resto della scheda (tratti da MAME), in quanto provenienti da fonti diverse.

 MAMEINFO.DAT 
Informazioni su gangwars

0.36b1 [Bryan McPhail]


Bugs:

- There's a problem in the 3rd stage, just before the boss. Luja (ID 00371)

- [possible] Small graphics glitch on stage 1. Smitdogg (ID 03037)

- Sound emulation is wrong since 0.55. Augusto (ID 00369)

- [possible] The placard that must appear in the pillar is shown incorrectly just before the 3rd stage boss. Luja (ID 01147)


WIP:

- 0.141u2: Tafoid fixed samples played incorrectly in Gang Wars. Swapped audiocpu roms ($30000/$70000).

- 0.139u2: David Raingeard added correct GFX roms for Gang Wars, renamed bootleg set as Euro set (and new parent), made note about bootleg GFX roms. Changed description of clone 'Gang Wars (bootleg)' to 'Gang Wars'. Renamed (gangwars) to (gangwarsu) and (gangwarsb) to (gangwars).

- 0.133u1: Renamed (gangwarb) to (gangwarsb).

- 0.128u6: Phil Bennett reduced all Alpha68k YM2413 clocks from 8MHz to 3.579545 MHz.

- 0.61: Added dipswitches 'Timer Speed', 'Price to Continue' and 'Allow Continue'.

- 0.59: Acho A. Tang fixed color in the 2nd last graphics bank. Fixed the first boss has a glitch in some of his animations. Fixed gfx2 rom loading.

- 0.37b2: Bryan McPhail fixed cpu2 rom loading in Gang Wars. Changed description to 'Gang Wars (US)'.

- 0.36b1: Bryan McPhail added Gang Wars (Alpha 1989) and clone (bootleg).

- 17th July 1999: Bryan McPhail sent in drivers for Time Soldiers, Sky Soldiers, Sky Adventure and Gang Wars.

- 6th June 1999: Bryan McPhail has gotten a nice new shiny computer science degree, and for a nice celebration he almost finished some drivers. Here are some pics of Gang Wars, Gold Medalist, Sky Adventure, Sky Soldiers and Time Soldiers, but don't expect to see these before 0.36b1.


LEVELS: 5 (developed by Team Guernica)

Informazioni su alpha68k.c (Driver MAME)


0.36b1 [Bryan McPhail]


TODO:

- Super Stingray MCU irq controls timer speed, needs the MCU to be hooked up.

- Super Champion Baseball "ball speed" protection.

- Fix sound CPU crashes properly on Alpha 68k II / V HW games (nested NMIs).


WIP:

- 0.146: hap fixed regression in the Alpha68k driver. This fixed starting button for P1 is always on, you cannot use P1 inputs in gangwars, goldmedl, skyadvnt, skysoldr and timesold.

- 0.145u7: Aaron Giles fixed regression in the Alpha68k driver.

- 0.144u2: Angelo Salese removed deprecat.h usage from Alpha68k driver. Added sound NMI mask to Alpha68k II/V HW games.

- 0.135u3: Added includes\alpha68k.h. Fabio Priuli added driver data struct to Alpha68k driver.

- 0.129u1: MooglyGuy added savestate support for all games in the Alpha68k driver.

- 0.123u2: RansAckeR simplified some control definitions in the Alpha68k driver.

- 0.122u8: Zsolt Vasvari removed colortables from alpha68k and a number of other drivers, as part of a larger move to phase out old-style colortables.

- 0.109u4: Roberto Zandona improved video banking in the Alpha68k games.

- 19th June 2002: Stephane Humbert fixed the inputs and dipswitch settings in the alpha68k driver.

- 6th June 2002: Acho A. Tang cleaned up the alpha68k driver and fixed the colors in The Next Space.

- 18th March 2002: Acho A. Tang submitted a massive update for the Alpha68k driver, fixing a few graphics problems in Sky Adventure and Time Soldiers, and making Paddle Mania, Super Stingray and Kyros playable.

- 0.57: Fixed kyros, sstingry and others hangs after "press ok screens" (they work if you turn sound off -nosound).

- 26th April 2000: Bryan McPhail sent in a big Alpha68k driver update, with support for Kyros, Super Champion Baseball, Super Stingray, the original version of Gang Wars and two new sets of Time Soldiers.

- 0.36b1: Added alpha68k.c driver and vidhrdw\alpha68k.c.

- 17th July 1999: Bryan McPhail sent in drivers for Time Soldiers, Sky Soldiers, Sky Adventure and Gang Wars.



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