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Nome romset gangwars.zip Anno di produzione: 1989 Produttore: Alpha Denshi Co. Questo gioco ha i seguenti cloni: Gang Wars (US) Genere del gioco: Picchiaduro Categoria del gioco: Picchiaduro / 2.5D | ||
| Emulazione | ||
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Questo gioco funziona correttamente in MAME ![]() In MAME dalla versione: .036b01 Salvataggio state: Supportato Stato dell'emulazione: Buono Emulazione colore: Buono Emulazione sonoro: Buono Emulazione grafica: Buono Dimensione palette: 4096 Il driver di questo gioco in MAME è: alpha68k.c - Leggi il codice |
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Questo gioco usa un solo schermo: Tipo di grafica: Raster Orientamento schermo: Orizzontale Risoluzione del gioco 256 x 224 @ 60.000000 Numero di giocatori: 2P simultanei Controllato con: Joystick Numero di pulsanti: 3 La scheda di questo gioco usa 12 CHIP
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Il ROMset si compone di 18 ROM Riferito alla versione MAME: 0.148u5
: Gioco Parent : Gioco Clone : BIOS |
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| MAMEINFO.DAT | ||
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| Informazioni su gangwars 0.36b1 [Bryan McPhail] Bugs: - There's a problem in the 3rd stage, just before the boss. Luja (ID 00371) - [possible] Small graphics glitch on stage 1. Smitdogg (ID 03037) - Sound emulation is wrong since 0.55. Augusto (ID 00369) - [possible] The placard that must appear in the pillar is shown incorrectly just before the 3rd stage boss. Luja (ID 01147) WIP: - 0.141u2: Tafoid fixed samples played incorrectly in Gang Wars. Swapped audiocpu roms ($30000/$70000). - 0.139u2: David Raingeard added correct GFX roms for Gang Wars, renamed bootleg set as Euro set (and new parent), made note about bootleg GFX roms. Changed description of clone 'Gang Wars (bootleg)' to 'Gang Wars'. Renamed (gangwars) to (gangwarsu) and (gangwarsb) to (gangwars). - 0.133u1: Renamed (gangwarb) to (gangwarsb). - 0.128u6: Phil Bennett reduced all Alpha68k YM2413 clocks from 8MHz to 3.579545 MHz. - 0.61: Added dipswitches 'Timer Speed', 'Price to Continue' and 'Allow Continue'. - 0.59: Acho A. Tang fixed color in the 2nd last graphics bank. Fixed the first boss has a glitch in some of his animations. Fixed gfx2 rom loading. - 0.37b2: Bryan McPhail fixed cpu2 rom loading in Gang Wars. Changed description to 'Gang Wars (US)'. - 0.36b1: Bryan McPhail added Gang Wars (Alpha 1989) and clone (bootleg). - 17th July 1999: Bryan McPhail sent in drivers for Time Soldiers, Sky Soldiers, Sky Adventure and Gang Wars. - 6th June 1999: Bryan McPhail has gotten a nice new shiny computer science degree, and for a nice celebration he almost finished some drivers. Here are some pics of Gang Wars, Gold Medalist, Sky Adventure, Sky Soldiers and Time Soldiers, but don't expect to see these before 0.36b1. LEVELS: 5 (developed by Team Guernica) Informazioni su alpha68k.c (Driver MAME) 0.36b1 [Bryan McPhail] TODO: - Super Stingray MCU irq controls timer speed, needs the MCU to be hooked up. - Super Champion Baseball "ball speed" protection. - Fix sound CPU crashes properly on Alpha 68k II / V HW games (nested NMIs). WIP: - 0.146: hap fixed regression in the Alpha68k driver. This fixed starting button for P1 is always on, you cannot use P1 inputs in gangwars, goldmedl, skyadvnt, skysoldr and timesold. - 0.145u7: Aaron Giles fixed regression in the Alpha68k driver. - 0.144u2: Angelo Salese removed deprecat.h usage from Alpha68k driver. Added sound NMI mask to Alpha68k II/V HW games. - 0.135u3: Added includes\alpha68k.h. Fabio Priuli added driver data struct to Alpha68k driver. - 0.129u1: MooglyGuy added savestate support for all games in the Alpha68k driver. - 0.123u2: RansAckeR simplified some control definitions in the Alpha68k driver. - 0.122u8: Zsolt Vasvari removed colortables from alpha68k and a number of other drivers, as part of a larger move to phase out old-style colortables. - 0.109u4: Roberto Zandona improved video banking in the Alpha68k games. - 19th June 2002: Stephane Humbert fixed the inputs and dipswitch settings in the alpha68k driver. - 6th June 2002: Acho A. Tang cleaned up the alpha68k driver and fixed the colors in The Next Space. - 18th March 2002: Acho A. Tang submitted a massive update for the Alpha68k driver, fixing a few graphics problems in Sky Adventure and Time Soldiers, and making Paddle Mania, Super Stingray and Kyros playable. - 0.57: Fixed kyros, sstingry and others hangs after "press ok screens" (they work if you turn sound off -nosound). - 26th April 2000: Bryan McPhail sent in a big Alpha68k driver update, with support for Kyros, Super Champion Baseball, Super Stingray, the original version of Gang Wars and two new sets of Time Soldiers. - 0.36b1: Added alpha68k.c driver and vidhrdw\alpha68k.c. - 17th July 1999: Bryan McPhail sent in drivers for Time Soldiers, Sky Soldiers, Sky Adventure and Gang Wars. |
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