Ninja Gaiden (US)


Immagine gioco: Ninja Gaiden (US)
   
Immagini disponibili:





 Descrizione 
Nome romset: gaiden.zip
Anno di produzione: 1988
Produttore: Tecmo

Genere del gioco: Picchiaduro
Categoria: Picchiaduro / 2.5D

Questa macchina è il clone di:
 • Shadow Warriors (World, set 1)

 Emulazione 
Questa macchina funziona correttamente in MAME Questa macchina funziona correttamente in MAME

Emulazione generale: Buono
Emulazione colore: Buono
Emulazione sonoro: Buono
Emulazione grafica: Buono
Salvataggio: Supportato

In MAME dalla versione: .031

Il driver di questa macchina in MAME è: gaiden.cpp - Leggi il codice

 Dati tecnici 
 Hardware di questa macchina:
  • CHIP [Mostra dettagli]

    NomeTipoClock
    M68000 ("maincpu")cpu 9216000 Hz
    Z80 ("audiocpu")cpu 4000000 Hz
    Speaker ("mono")audio
    YM2203 ("ym1")audio 4000000 Hz
    YM2203 ("ym2")audio 4000000 Hz
    OKI6295 ("oki")audio 1000000 Hz

  • Schermi [Mostra dettagli]

    Questa macchina utilizza un solo schermo:
      Tipo di grafica: Raster
      Orientamento schermo: Orizzontale
      Risoluzione 256 x 224 @ 59.170000 Hz

  • Numero di giocatori: 2P Simultanei
  • Controlli [Mostra dettagli]

    Tipo:
      Joystick [8 direzioni]
      Joystick [8 direzioni]
    Numero di pulsanti: 3

  • Dipswitch [Mostra dettagli]

    In grassetto i valori predefiniti
    NomeValore
    Demo SoundsOff
     On
    Flip ScreenOff
     On
    Coin B5 Coins/1 Credit
     4 Coins/1 Credit
     3 Coins/1 Credit
     2 Coins/1 Credit
     1 Coin/1 Credit
     1 Coin/2 Credits
     1 Coin/3 Credits
     1 Coin/4 Credits
    Coin A5 Coins/1 Credit
     4 Coins/1 Credit
     3 Coins/1 Credit
     2 Coins/1 Credit
     1 Coin/1 Credit
     1 Coin/2 Credits
     1 Coin/3 Credits
     1 Coin/4 Credits
    UnusedOff
     On
    UnusedOff
     On
    DifficultyNormal
     TBL 1
     TBL 2
     TBL 3
    Energy2
     3
     4
     5
    Lives1
     2
     3
     4

  • ROM (17 del set parent, 4 del set clone) [Mostra dettagli]

    Riferito alla versione MAME: 0.181

    NomeDimensioniCRC32SHA1StatoNel romset
    gaiden_1.3s131072e037ff7c 5418bcb80d4c52f05e3c26668193452fd51f1283 good gaiden
    gaiden_2.4s131072454f7314 231296423870f00ea2e545faf0fbb37577430a4f good gaiden
    gaiden_3.4b6553675fd3e6a 3333e84ed4983caa133e60a8e8895fa897ab4949 good shadoww
    gaiden_5.7a655368d4035f7 3473456cdd24e312e3073586d7e8f24eb71bbea1 good shadoww
    14.3a1310721ecfddaa e71d60ae1a98fe8512498f91cce01c16be9f0871 good shadoww
    15.3b1310721291a696 023b05260214adc39bdba81d5e2aa246b6d74a6a good shadoww
    16.1a131072140b47ca 6ffd9b7116658a46a124f9085602d88aa143d829 good shadoww
    17.1b1310727638cccb 780d47d3aa248346e0e7abc6e6284542e7392919 good shadoww
    18.6a1310723fadafd6 0cb5387a354c631d5c6aca8f77ecbbc0d175a574 good shadoww
    19.6b131072ddae9d5b 108b202ae7ae124a32400a0a404c7d2b614c60bd good shadoww
    20.4b13107208cf7a93 fd3278c3fb3ef30ed03c8a95656d86ba82a163d8 good shadoww
    21.4b1310721ac892f5 28364266ca9d1955fb7953f5c2d6f35e114beec6 good shadoww
    6.3m131072e7ccdf9f 80ffcefc95660471124898a9c2bee55df36bda13 good shadoww
    8.3n1310727ef7f880 26ba9a76adce24beea3cffa1cb95aeafe6f82f96 good shadoww
    10.3r131072a6451dec 553e7a1453b59055fa0b10ca04125543d9f8987c good shadoww
    gaiden_12.3s13107290f1e13a 3fe9fe62aa9e92c871c791a3b11f96c9a48099a9 good gaiden
    7.1m131072016bec95 6a6757c52ca9a2398ea43d1af4a8d5adde6f4cd2 good shadoww
    9.1n1310726e9b7fd3 c86ff61844fc94c02625bb812b9062d0649c8fdf good shadoww
    11.1r1310727fbfdf5e ab67b72dcadb5f2236d29de751de5bf890a9e423 good shadoww
    gaiden_13.1s1310727d9f5c5e 200102532ea9a88c7c708e03f8893c46dff827d1 good gaiden
    4.4a131072b0e0faf9 2275d2ef5eee356ccf80b9e9644d16fc30a4d107 good shadoww


    :  Macchina Parent
    :  Macchina Clone
    :  BIOS
    :  Device


 Informazioni 
HISTORY

Ninja Gaiden (c) 1988 Tecmo.


Ryu, il Ninja del Dragone, viaggia attraverso il mondo per sconfiggere il male ovunque esso si trovi.


- DATI TECNICI -


Game ID : 6215


Processore Principale : 68000 (@ 9.216 Mhz)

Processore Audio : Z80 (@ 4 Mhz)

Chip Audio : (2x) YM2203 (@ 4 Mhz), OKI6295 (@ 7.575 Khz)


Giocatori : 2

Controllo : Joystick a 8 direzioni

Pulsanti : 3


- CURIOSITA' -


Pubblicato nel Febbraio 1989.


Il titolo di questo gioco si traduce dal giapponese come 'Ninja Side Story' ('Storia Alternativa del Ninja').


Questo gioco è conosciuto in Giappone come "Ninja Ryukenden" e fuori dagli Stati Uniti come "Shadow Warriors".


Pony Canyon / Scitron ha pubblicato la colonna sonora in edizione limitata di questo gioco (Ninja Ryukenden: G.S.M. Tecmo 1) il 01/02/1989.


- SERIE -


1. Ninja Gaiden (1988)

2. Ninja Gaiden (1989, Nintendo Famicom)

3. Ninja Gaiden Episode II - The Dark Sword of Chaos (1990, Nintendo Famicom)

4. Ninja Gaiden Episode III - The Ancient Ship of Doom (1991, Nintendo Famicom)

5. Ninja Gaiden (2004, Microsoft Xbox)

6. Ninja Gaiden Black (2005, Microsoft XBox)

7. Ninja Gaiden Sigma (2007, Sony PlayStation 3)

8. Ninja Gaiden Dragon Sword (2007, Nintendo DS)

9. Ninja Gaiden II (2008, Microsoft Xbox 360)


- STAFF -

Supervisione, Script, Sfondo, Design corpi scuri: Strong Shima

Musicisti : Mikio Saito (Metal Yuhki), Putaro, Ryuichi Nitta (Shitamachi Kajiya), Angirus

Design artistico : Bayashi

- CONVERSIONI -


* Console:

Nintendo Famicom (1988)

Sega Master System (1988)

Atari Lynx (1990)

Microsoft XBOX (2005, "Ninja Gaiden Black")

Nintendo Wii (2009) [Come gioco da sala scaricabile per Virtual Console]


Nota: le versioni per Master System (prodotta da Sega) e per Famicom (prodotta da Tecmo) sono state riscritte da zero e non hanno niente a che fare con la versione arcade.

* Computer :

PC [MS-DOS] (1991)


* Altri :

Gioco portatile LCD di Tiger (1988)


- FONTI -


Rom del gioco.

Immagini del cabinato.

Attenzione: I dati di history.dat potrebbero essere diversi da quelli riportati nel resto della scheda (tratti da MAME), in quanto provenienti da fonti diverse.

 MAMEINFO.DAT 
Informazioni su shadoww

0.65 [Nicola Salmoria]

0.31 [Alex Pasadyn]


Artwork available


Bugs:

- gaiden and clones: Very slight offset down on flip screen. Tafoid (ID 04933)


WIP:

- 0.143u8: Kanikani fixed DIPSW in Ninja Ryukenden / Ninja Gaiden.

- 0.137u3: David Haywood and Abelardator2 added blending effect to Shadow Warriors and clones.

- 0.133u5: f205v and David Haywood added clone Master Ninja (bootleg of Shadow Warriors / Ninja Gaiden), not working.

- 2nd September 2009: f205v dumped Master Ninja (bootleg of Shadow Warriors / Ninja Gaiden) (1989).

- 0.133u1: Corrado Tomaselli verified/changed VSync to 59.17 Hz in Shadow Warriors. Renamed (ryukenda) to (ryukendna).

- 26th July 2008: Mr. Do - Between the CAG Artset and a bezel I bought a LONG time ago, we have a cool bezel for Ninja Gaiden.

- 0.123u2: Corrado Tomaselli connected the Shadow Warriors buttons like they are wired on the original PCB (which is JAMMA).

- 0.108u1: Patrik Styrnell added clone Ninja Ryukenden (Japan, set 2). Changed parent description to 'Shadow Warriors (World, set 1)' and clones '(World set 2)' to '(World, set 2)' and 'Ninja Ryukenden (Japan)' to 'Ninja Ryukenden (Japan, set 1)'. Fixed rom names.

- 0.71: Changed MSM6295 clock speed to 7575 Hz and palettesize to 4096 colors.

- 0.66: Changed M68000 CPU1 clock speed to 9216000 Hz.

- 0.65: Changed 'Shadow Warriors (US set 1)' to parent 'Shadow Warriors (World set 1)', '(US set 2)' to 'Shadow Warriors (World set 2)' and Ninja Gaiden (World) to clone Ninja Gaiden (US).

- 4th February 2003: Stephane Humbert fixed the 3rd button in the Ninja Gaiden driver.

- 0.64: Added Shadow Warriors (US set 1). Changed 'Shadow Warriors (US)' to clone '(US set 2)'. Renamed (shadoww) to (shadowwa). Removed 3rd button. Changed 'Unknown' to 'Unused' dipswitches.

- 22nd January 2003: Nicola Salmoria added another version of Shadow Warriors to the Ninja Gaiden driver.

- 25th October 2001: William Kucharski added flip screen support to the Ninja Gaiden driver.

- 0.37b2: Changed OKI6295 clock speed to 7576 Hz.

- 0.37b1: Added clone Ninja Ryukenden (Japan). Changed parent description to 'Ninja Gaiden (World)' and clone 'Shadow Warriors' to 'Shadow Warriors (US)'.

- 0.36b1: New sprite manager, used in System 16, Ninja Gaiden, Shoot Out, Blood Bros [Phil Stroffolino].

- 0.35b5: The TileMap code is now mature enough to be used in new drivers. For examples, look into gng, gaiden and travrusa [Phil Stroffolino].

- 5th March 1999: Phil Stroffolino has continued his work on tilemaps, added support for Ghosts'n'Goblins cocktail mode and Gaiden video driver has some fixes.

- 19th February 1999: Phil Stroffolino has "finished" the Gaiden graphics driver.

- 10th February 1999: Phil Stroffolino has worked a little bit more on the tilemap code, and Ninja Gaiden now draws all sprite sizes correctly (helps also with later sections of Tecmo Knight).

- 0.35b3: Phil Stroffolino added a new experimental TileMap code, used by Ninja Gaiden and Ghosts and Goblins. This makes the driver code cleaner and gives a major performance boost in the video rendering.

- 0.34b2: Fixed gfx rom loading.

- 0.33b4: Dynamic palette support for games with >256 colors, not complete yet but good for many cases. Drivers who want to use it must first of all set up like the static palette ones (put the real number of colors in MachineDriver-> total_colors, etc.), and call palette_recalc() in vh_screenrefresh() before drawing anything. A color usage table must be passed to palette_recalc() so that the function knows which colors are needed. Drivers which use the new system, and therefore no longer run in 16-bit video modes: Black Tiger, City Connection, Gun Dealer and Ninja Gai Den [Nicola Salmoria].

- 0.31: Alex Pasadyn added Ninja Gaiden (Tecmo 1988) and clone Shadow Warriors.


LEVELS: 6


Other Emulators:

* FB Alpha

* Raine

 Strumenti 
Versione per la stampa
Link diretto alla scheda della macchina

Link HTML per pagine WEB, solo testo
Link HTML per pagine WEB, con immagine
Link BBcode per forum, solo testo
Link BBcode per forum, solo testo