funcube4 Funcube 4 (v1.0)


Immagine gioco: Funcube 4 (v1.0)
   
Immagini disponibili:





 Descrizione 
Nome romset: funcube4.zip
Anno di produzione: 2001
Produttore: Namco

Genere del gioco: Multigenere
Categoria: Multigenere / Compilation

 Emulazione 
Questa macchina funziona correttamente in MAME Questa macchina funziona correttamente in MAME

Emulazione generale: Buono
Emulazione colore: Buono
Emulazione sonoro: Buono
Emulazione grafica: Buono
Salvataggio: Non supportato
Emulazione modalità cocktail: Preliminare

In MAME dalla versione: .129u3

Il driver di questa macchina in MAME è: seta2.cpp - Leggi il codice

 Dati tecnici 
 Hardware di questa macchina:
  • CHIP [Mostra dettagli]

    NomeTipoClock
    MCF5206E ("maincpu")cpu 25447000 Hz
    H8/3007 ("sub")cpu 14745600 Hz
    Speaker ("lspeaker")audio
    Speaker ("rspeaker")audio
    OKI9810 ("oki")audio 4096000 Hz

  • Schermi [Mostra dettagli]

    Questa macchina utilizza un solo schermo:
      Tipo di grafica: Raster
      Orientamento schermo: Orizzontale
      Risoluzione 320 x 240 @ 60.000000 Hz

  • Numero di giocatori: 1P
  • Controlli [Mostra dettagli]

    Tipo:
      Pannello di controllo per poker / slot machine
      Joystick [8 direzioni]
      Pistola ottica
    Numero di pulsanti: 1

  • Dipswitch [Mostra dettagli]

    In grassetto i valori predefiniti
    NomeValore
    BatteryOff
     On
    Debug 0Off
     On
    Debug 1Off
     On
    Debug 2Off
     On
    Debug 3Off
     On
    Debug 4Off
     On
    Debug 5Off
     On
    Debug 6Off
     On
    Debug 7Off
     On
    Service ModeOff
     On
    Service ModeOff
     On

  • ROM (6 della macchina) [Mostra dettagli]

    Riferito alla versione MAME: 0.181

    NomeDimensioniCRC32SHA1StatoNel romset
    fc41_prg-0.u3524288ef870874 dcb8dc3f780ca135df55e4b4f3c95620597ad28f good funcube4
    fc21_iopr-0.u49131072314555ef b17e3926c8ef7f599856c198c330d2051aae13ad good funcube4
    fc41a768  nodump funcube4
    fc41_obj-0.u4341943049ff029d5 e057f4929aa745ecaf9d4ff7e39974c82e440146 good funcube4
    fc41_obj-1.u4241943045ab7b087 c600158b2358cdf947357170044dda2deacd4f37 good funcube4
    fc41_snd0.u472097152e6f7d2bc 638c73d439eaaff8097cb0aa2684f9f7111bcade good funcube4


    :  Macchina Parent
    :  Macchina Clone
    :  BIOS
    :  Device


 Informazioni 
HISTORY

Fun Cube 4 (c) 2001 Namco, Ltd.


- CURIOSITA' -


Fun Cube 4 fu pubblicato nel Marzo 2002 in Giappone (anche se la schermata del titolo riporta 2001).


- FONTI -


Game's ROM.

Immagini del cabinato.


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Chiudi Lista

Attenzione: I dati di history.dat potrebbero essere diversi da quelli riportati nel resto della scheda (tratti da MAME), in quanto provenienti da fonti diverse.

 MAMEINFO.DAT 
Informazioni su funcube4

0.129u3 [Luca Elia]


WIP:

- 0.146u1: Added gambling control.

- 0.145u6: Redumped sound rom in Funcube 4 (the first half of the rom appears to be a dupe of the second half with 0xffs destructively interleaved) [Guru, Yasuhiro Ogawa].

- 0.143u7: Replaced 68040 CPU1 with MCF5206E.

- 0.141u3: Added OKI9810 (4096000 Hz) sound.

- 0.129u4: Angelo Salese fixed compile quirk with Funcube2/4. Brian Troha added PCB layout for Funcube2/4 and corrected rom names based on a hi-res photo of the PCB.

- 0.129u3: Luca Elia added Funcube 4 (v1.0) (Namco 2001).

- 24th January 2009: Luca Elia - Namco's Funcube is a series of touch-screen driven redempion games. Multiple cabinets can be locally linked, and each chapter in the series (five in total IFAICT), contains three mini games that challenge players on good memory, fast reactions and cards playing skills. These are some WIP shots from the only two games there's a dump for, Funcube 2 and Funcube 4. The games have no sound ATM, and are not playable due to missing touch-screen inputs. Yet, it was pretty surprising getting this far, considering that this system (apparently code-named EVA3A) uses, as main CPU, an unemulated Motorola XCF5206. Luckily it turns out its ColdFire core is an almost binary compatible 680x0 derivative. So I'm using a 68040, patching out a few unemulated instructions, and hacking in the internal peripherals support (timers, serial). Then there is a PIC12C508 MCU, whose code is not dumped, that may be involved in the minimal protection that I've bypassed. In typical Namco fashion, another CPU handles the rest of the inputs (i.e. coins, dips). It's an H8/3007, a variant with no internal ROM. I had to add support for a few more unemulated instructions, but it still has issues with the 16-bit timers. Sound wise, it uses ADPCM samples, alas through an unemulated OKI MSM9810 chip. The graphics emulation works though, as the board uses the same chips (DX-101, DX-102) I emulated in Seta2 driver. Just some trampoline functions were needed, in order to connect the 32-bit data bus of the ColdFire to the 16-bit handlers in that driver. Thanks to Haze.

 Strumenti 
Versione per la stampa
Link diretto alla scheda della macchina

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