fax FAX


Immagine gioco: FAX
   
Immagini disponibili::




 Descrizione 
Nome romset fax.zip
Anno di produzione: 1983
Produttore: Exidy
Questo gioco ha i seguenti cloni:
FAX 2

Genere del gioco: Quiz
Categoria: Quiz / Inglese

 Emulazione 
Questo gioco funziona correttamente in MAME Questo gioco funziona correttamente in MAME
In MAME dalla versione: .033b06
Salvataggio state: Supportato
Stato dell'emulazione: Buono
Emulazione colore: Buono
Emulazione sonoro: Buono
Emulazione grafica: Buono
Il driver di questo gioco in MAME è: exidy.c - Leggi il codice

  Dati tecnici 
Questo gioco usa un solo schermo:
  Tipo di grafica: Raster
  Orientamento schermo: Orizzontale
  Risoluzione del gioco 256 x 256 @ 59.996811
Numero di giocatori: 2P simultanei
Numero di pulsanti: 4
La scheda di questo gioco usa 4 CHIP
NomeTipoClock
M6502cpu705562
M6502cpu894886
Speakeraudio
Exidy SFX+PSGaudio


 Dati Scheda 
Il ROMset si compone di 38 ROM
Riferito alla versione MAME: 0.154

NomeDimensioniCRC32SHA1FunzionamentoNel romset
fxl8-13a.3240968e30bf6b 1fdf010da0258bc038554cf33c26e539a1f6b648 good fax
fxl8-12a.32409660a41ff1 1703dbedd09354d89c6014644d0ffe13ec657b8b good fax
fxl8-11a.3240962c9cee8a 169045b4d840730cfbaa0b9a8a8d82907ea09d0c good fax
fxl8-10a.3240969b03938f af4c27b06a1f1be917316910b88d026b67cc60c0 good fax
fxl8-9a.324096fb869f62 cea6ff423c60662a1b36e9565940432707d5299b good fax
fxl8-8a.324096db3470bc 7786f84ab41765ea91ab241d14a207044eda0e93 good fax
fxl8-7a.3240961471fef5 89308f3c2a0d7ea699e99622d37c5c95e3eaaf95 good fax
fxl8-6a.324096812e39f3 41c99f8483c69617f9c8dd82f979630ea9190454 good fax
fxd-1c.648192fd7e3137 6fda53737cd7c886c66c60436ae3ed5c62e6b178 good fax
fxd-2c.648192e78cb16f d58dfa2385368ccf00ecfbaeccaf5ba82ef7da9b good fax
fxd-3c.64819257a94c6f fc27fe805c4cc29f797bfc0e4cd13a570ac5c1ec good fax
fxd-4c.6481929036c5a2 b7a01e4002f615702cb691764cfae93707bf3c0f good fax
fxd-5c.64819238c03405 c490252825dc3c4bf91255c7cb70a5ead92de85b good fax
fxd-6c.648192f48fc308 bfaf43e57a4d92b593d51d8cd61fe4d5c06e836c good fax
fxd-7c.648192cf93b924 892e6e6aa33bbcd271f5e0a63c1e8393df62f360 good fax
fxd-8c.648192607b48da 6c8f2f207f3dd936c529b86cef917a0f0699a21c good fax
fxd-1b.64819262872d4f c020fdeae6c2e7d04c16048fdaa99ecf3e40af31 good fax
fxd-2b.648192625778d0 6c8d6b50653bff3774f5ccef0e000a2ef3f7030c good fax
fxd-3b.648192c3473dee 8675f9b93bbbae4f5a5682c5b1623afeeacc0a4b good fax
fxd-4b.648192e39a15f5 43b04cc2e4750b649116ade5b1004c2580293134 good fax
fxd-5b.648192101a9d70 2b839cd707e03b0e50037e1ffabcb8fe375dc4c0 good fax
fxd-6b.648192374a8f05 ec41470932823242fff36ab6e6f158fa5c07d0a8 good fax
fxd-7b.648192f7e7f824 1bed1ee07032b25675ace612a883cba4ab4b2f77 good fax
fxd-8b.6481928f1a5287 a1102d49bacb25887eaa67ae64bcf64c8cad94fe good fax
fxd-1a.648192fc5e6344 c61aad5100819f2fe98c3a159b64739fa6322d09 good fax
fxd-2a.64819243cf60b3 5169196d0a95450801b3a57703cb9f2861a25948 good fax
fxd-3a.6481926b7d29cb fd4006efd24b33f8e2baf7f97d4b776d5ef90959 good fax
fxd-4a.648192b9de3c2d 229f9f0762d4d659acf516c2c1a42e70d2f98652 good fax
fxd-5a.64819267285bc6 f929c916fb19dbc91fc3a75dfed6375b63cb2043 good fax
fxd-6a.648192ba67b7b2 12265f678b1e4dfc3b36a964f78b0103112753ee good fax
fxa2-5a.1620487c525aec f3afd3bfc0ba4265106e6ca217d113d23ad66016 good fax
fxa2-6a.1620482b3bfc44 7e3b9133916c8121b2145942155601b3ade420da good fax
fxa2-7a.162048578c62b7 1bcb987e8730c001b7339c3dfab2467bf76421c7 good fax
fxl1-11d.32204862083db2 0c6e90b73419bff53f991e66d4faa9495c7d8e09 good fax
fxl-6b256e1e867ae fe4cb560860579102aedad2c81fd7bed5825f484 good fax
fxl-8b320da1bdf9 0c2d85da59cf86f2d9cf5f33bdc63902ca5507d3 good fax
fxl-11b32f76b4fcf 197e0cc508ffeb5cefa4046bdfb158939d598225 good fax
fxl-12b2566b5aa3d7 bfc4a6d01b977d55ad4dadc0123339343f1aa975 good fax


:  Gioco Parent
:  Gioco Clone
:  BIOS

Le dimensioni del file fax.zip sono 193.03 Kbytes (compresso)

 Informazioni 
HISTORY

Fax (c) 1983 Exidy.


Chi? Quando? Cosa? Dove? Perchè? Fax è un gioco a quiz che fa domande su: conoscenze generali, sport, storia, e spettacolo.


- DATI TECNICI -


Processore Principale : M6502 (@ 705.562 Khz)

Processore Audio : M6502 (@ 894.886 Khz)

Chip Audio : Custom (@ 894.886 Khz)


Giocatori : 2

Pulsanti : 4 (A, B, C, and D)


- CURIOSITA' -


Pubblicato nel Giugno 1983.


Fax veniva distribuito in quello che era praticamente un cabinato per Jukebox (con una finitura in nero e legno). Questo probabilmente perchè Exidy sperava di vendere questa macchina ad un mercato diverso da quello classico dell'arcade. Aveva un monitor da 9 pollici montato al centro (con il lofo "Fax" nella cornice del monitor) ed una fila di pulsanti su ciascun lato dello schermo. Le vendite del gioco furono limitate dal suo prezzo di partenza di $2495 (USD), che era $500 sopra al prezzo medio di un gioco dell'epoca.

Questo gioco utilizzava un avanzato algoritmo di compressione (proprietario), per racchiudere quasi 3700 domande nel piccolo spazio delle EPROM (a malapena 128K, che erea un grande quantitativo di spazio nel 1983, il che spiega il perchè del costo elevato). Exidy inoltre vendeva svariati kit di sostituzione delle EPROM con nuove domande, ma vendettero pochissimo, e sono praticamente introvabili al giorno d'oggi.


- SERIE -


1. Fax (1983)

2. Fax II


- STAFF -


Scritto da: Vic Tolomei, Larry Hutcherson.

Disegni di; Mike Craven


- CONVERSIONI -


* Computer:

Apple II

PC

Commodore C64

Atari 800


- FONTI -


Rom del gioco.

Immagini del cabinato.


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Chiudi Lista

Attenzione: I dati di history.dat potrebbero essere diversi da quelli riportati nel resto della scheda (tratti da MAME), in quanto provenienti da fonti diverse.

 MAMEINFO.DAT 
Informazioni su fax

0.33b6 [Mike Balfour]


Artwork available (fax, fax2)


NOTE:

- The original ROM images for FAX (c) 1983 Exidy have been made available for free, non-commercial use. Authorization from H.R. Kaufmann, president of Xidy.


NOTE:

- The Fax board has two ROM sockets which were apparently never populated (fxd-7a.64, fxd-8a.64).


WIP:

- 0.145u2: W. Belk, Smitdogg and The Dumping Union added missing proms to FAX and clone FAX 2.

- 2nd March 2010: Smitdogg - Thanks to W. Belk we got a FAX board to dump the prom (74S287) and check for an alt set.

- 7th December 2009: Mr. Do - Kiltron cleaned up the buttons artwork for FAX/FAX2, courtesy of Ranger_Lennier. I also went ahead and made the artwork "clickable," so you can click on the actual buttons on-screen when playing the game (clickable artwork is my "new toy").

- 0.129: MooglyGuy added savestate support to FAX and clone.

- 27th December 2008: Mr. Do - Addy also took care of Fax and Fax 2 artwork, the latter which was scanned by Ranger_Lennier. Some time later, we'll add the lighted buttons to this.

- 0.116u2: Changed description to 'FAX 2'. Renamed (faxa) to (fax2).

- 0.113u4: Changed description to 'FAX' and clone to 'FAX (alt. questions)'.

- 0.84u6: Pierpaolo Prazzoli added clone Fax (alt. questions). Added new gfx1 rom ($0) to Fax.

- 0.37b5: Removed Samples sound.

- 8th March 1999: Eric Hustvedt added another Fax clone.

- 0.35b2: Fixed sound with new cpu2 rom ($6800).

- 0.34RC2: Known issues: Sound doesn't work because one ROM is missing.

- 0.34RC1: Added Samples and Custom sound.

- 0.33b6: Mike Balfour added Fax (Exidy 1983). Sound doesn't work because one ROM is missing.

- 9th June 1998: Dumped Fax. Game runs on hardware extremely similar to the other early Exidy games (i.e. Targ, Spectar, Venture, Mouse Trap, Pepper II). It uses the same color plane expansion board as Pepper II to acheive 2-bit color. It also uses a memory expansion board to handle the large ROM requirements for all the trivia questions.


LEVELS: 33


Romset: 217 kb / 38 files / 193.1 zip



Informazioni su exidy.c (Driver MAME)


0.31 [Marc Lafontaine, Brian Levine, Mike Balfour, Marco Cassili, Neil Bradley, Bryan Smith, Dan Boris, Nicola Salmoria]

0.16 [Marc Lafontaine]


NOTES:

- venture, mtrap: Coin 1 and 2 are listed twice in the key mapping. When the "coin" buttons are pressed, 2 addresses are checked (look at the info in the source file), and the only way to handle this is to have the keys mapped twice...stephh


Bugs:

- fax, fax2, mtrap: Need lamps hooked up in exidy.c. Mr. Do (ID 03555)

- targ, spectar: ISide-by-side test. outerworldarcade (ID 01033)


WIP:

- 0.150: Removed includes\targ.h. Modernized the Exidy sound device [Osso]. Moved Targ/Spectar audio functions into driver state while having no luck in fixing MT05217 (audio\targ.c and includes\exidy.h) [Osso].

- 0.148u3: Jürgen Buchmüller fixed an out-of-range access spot by GCC-4.9 (audio\exidy.c).

- 0.142u3: Angelo Salese removed deprecat.h dependancy and updated irqs accordingly for Exidy driver.

- 0.141u3: Added audio\exidy.h. Split part of the driver include into a separate multi-driver include file (audio\exidy.h) [Atari Ace].

- 0.137u3: Lord Nightmare added partial 6840ptm readback support to the Exidy driver.

- 0.129u4: Changed Custom sound to 'Exidy SFX+PSG'.

- 0.127u7: Aaron Giles fixed accessing a certain portion of memory in the debugger causes crash (fax, hardhat, mtrap, pepper2, teetert, venture and clones).

- 0.126u2: Aaron Giles changed the 6532 RIOT device into a proper device. Rewrote the logic to be simpler and leverage the new attotime functions. Changed the I/O port setters to specify a mask, and changed the I/O port callbacks to pass in the previous value. Converted audio\exidy.c to use the new RIOT implementation instead of rolling their own.

- 0.122u6: Added includes\targ.h. Some more modernization/clean-up in the Exidy driver [Zsolt Vasvari]. Reorganized the Exidy audio hardware code.

- 0.122u5: Zsolt Vasvari changed Exidy driver to draws the background directly from memory avoiding having to decode the gfx repeadately. Changed palettesize to 8 colors.

- 0.121u1: Changed palettesize from 8 to 12 colors. For Pepper II, Hard Hat and FAX to 20 colors.

- 0.118u3: Atari Ace added new AM_READ_PORT() macro which lets you define an input port read callback based on a port tag. This is now preferred over the previous technique of calling port_tag_to_handler() within an AM_READ() macro. Updated the Exidy driver that uses the latter pattern to the new system.

- 0.117: Zsolt Vasvari fixed regression in Exidy sounds.

- 0.113u4: Zsolt Vasvari added the timing parameters for the Exidy 6502 driver from the schematics, and updated a number of other drivers to use the newer timing routines. Changed visible area to 256x256 and VSync to 59.996811 Hz.

- 0.104u6: Aaron Giles added oversampling support to the Exidy custom sound.

- 0.96u4: Fixed palette and colortable bug in vidhrdw\exidy.c.

- 0.87u3: Exidy games update [Aaron Giles]: This update is mainly a bunch of cleanup on the classic Exidy drivers. The memory maps are merged now, and I've gone through and removed a bunch of RAM that wasn't actually present on the real boards. I also fixed up the input ports on several of the bootlegs.

- 0.63: Jim Hernandez fixed noise frequency in the Exidy games.

- 0.58: Added includes\exidy.h.

- 0.56: Aaron Giles fixed sound in Venture and other Exidy games.

- 17th September 2001: Aaron Giles made the Exidy driver sounds much more accurate.

- 0.37b5: Removed machine\exidy.c.

- 0.37b4: Aaron Giles fixed sound in the Exidy games.

- 8th June 2000: Aaron Giles did some cleanup on the Exidy driver.

- 22nd May 2000: Aaron Giles improved the Exidy sound system.

- 0.36b4: Changed VSync to 57Hz.

- 0.35b2: Good progress in sound emulation of the Exidy games (Venture, Pepper 2, etc.) [Dan Boris].

- 0.34RC1: Added sndhrdw\exidy.c. Preliminary sound support in the Exidy games [Dan Boris].

- 0.33b6: Added machine\exidy.c.

- 0.31: Merged mtrap.c, pepper2.c, targ.c and venture.c to exidy.c driver. Added sndhrdw\targ.c. Mike Balfour added better collision detection in the Exidy games (most noticeable in Venture upper left room).

- 0.30: Added targ.c driver.

- 0.28: Added mtrap.c driver and vidhrdw\exidy.c. Removed vidhrdw\venture.c.

- 0.18: Added pepper2.c driver.

- 0.16: Added venture.c driver and vidhrdw\venture.c.



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