f1lap F1 Super Lap (World)


Immagine gioco: F1 Super Lap (World)
   
Immagini disponibili:





 Descrizione 
Nome romset: f1lap.zip
Anno di produzione: 1993
Produttore: Sega

Genere del gioco: Guida
Categoria: Guida / Corsa (Soggettiva)

Questa macchina ha i seguenti cloni:
 • F1 Super Lap (Japan)

 Emulazione 
Questa macchina funziona in MAME con problemi Questa macchina funziona in MAME con problemi

Emulazione generale: Buono
Emulazione colore: Buono
Emulazione sonoro: Buono
Emulazione grafica: Imperfetto
Salvataggio: Non supportato

In MAME dalla versione: .147

Il driver di questa macchina in MAME è: segas32.cpp - Leggi il codice

 Dati tecnici 
 Hardware di questa macchina:
  • CHIP [Mostra dettagli]

    NomeTipoClock
    V60 ("mainpcb:maincpu")cpu 16107950 Hz
    Z80 ("mainpcb:soundcpu")cpu 8053975 Hz
    Speaker ("mainpcb:lspeaker")audio
    Speaker ("mainpcb:rspeaker")audio
    YM3438 ("mainpcb:ym1")audio 8053975 Hz
    YM3438 ("mainpcb:ym2")audio 8053975 Hz
    RF5C68 ("mainpcb:rfsnd")audio 12500000 Hz

  • Schermi [Mostra dettagli]

    Questa macchina utilizza un solo schermo:
      Tipo di grafica: Raster
      Orientamento schermo: Orizzontale
      Risoluzione 416 x 224 @ 60.000000 Hz

  • Numero di giocatori: 1P
  • Controlli [Mostra dettagli]

    Tipo:
      Volante
      Pedale

  • Dipswitch [Mostra dettagli]

    In grassetto i valori predefiniti
    NomeValore
    UnknownOff
     On
    UnknownOff
     On
    UnknownOff
     On
    UnknownOff
     On
    UnknownOff
     On
    UnknownOff
     On
    UnknownOff
     On

  • ROM (19 della macchina) [Mostra dettagli]

    Riferito alla versione MAME: 0.181

    NomeDimensioniCRC32SHA1StatoNel romset
    epr-15598.ic171310729feab7cd 2a14c0df39e7bdae12a34679fabc6abb7618e27d good f1lap
    epr-15611.ic81310720d8c97c2 863c606c58faddc2bdaeb69f9079266155ff9a96 good f1lap
    epr-15596.ic1826214420e92909 b974c79e11bfbd1cee61f9041cf79971fd96db3a good f1lap
    epr-15597.ic9262144cd1ccddb ff0371a8010141d1ab81b5eba555ae7c64e5da37 good f1lap
    epr-15592.ic361310727c055cc8 169beb83dfae86dd408aa92b3c214b8f607825fc good f1lap
    mpr-15593.ic351048576e7300441 33c264f0e6326689ba75026932c0932868e83b25 good f1lap
    mpr-15594.ic3410485767f4ca3bb dc53a1857d619e574acb4c0587a6ba844df2d283 good f1lap
    mpr-15595.ic2410485763fbdad9a 573ea2242f79c7d3b6bf0e6745f6b07a621834ac good f1lap
    mpr-15608.ic14209715264462c69 9501e83c52e3e16f73b94cef975b5a31b2ee5476 good f1lap
    mpr-15609.ic52097152d586e455 aea190d31c590216eb19766ba749b1e9b710bdce good f1lap
    mpr-15600.ic322097152d2698d23 996fbcc1d0814e6f14fa7e4870ece077ecda54e6 good f1lap
    mpr-15602.ic3020971521674764d bc39757a5d25df1a088f874ca2442854eb551e48 good f1lap
    mpr-15604.ic2820971521552bbb9 77edd3f9d8dec87fa0445d264309e6164eba9313 good f1lap
    mpr-15606.ic2620971522b4f5265 48b4ccdedb52fbf80661ff380e5a273201fc0a12 good f1lap
    mpr-15601.ic31209715231a8f40a 62798346750dea87e43c8a8b01c33bf886bb50f4 good f1lap
    mpr-15603.ic2920971523805ecbc 54d29250441160f282c70adfd515adb21d2cda33 good f1lap
    mpr-15605.ic272097152cbdbf35e a1c0900ac3210e72f5848561a6c4a77c804782c6 good f1lap
    mpr-15607.ic2520971526c8817c9 f5d493ed4237caf5042e95373bf9abd1fd16f873 good f1lap
    156121310729d204617 8db57121065f5d1ac52fcfb88459bdbdc30e645b good f1lap


    :  Macchina Parent
    :  Macchina Clone
    :  BIOS
    :  Device


 Informazioni 
HISTORY

F1 Super Lap (c) 1992 Sega.


Emozionante gioco di simulazione della F1, con grafica realistica allo stato dell'arte, che utilizza i nomi reali di squadre, macchine, piloti e sponsor della Formula 1.


- DATI TECNICI -


Sega System 32 hardware


Processore Principale : V60 (@ 16.10795 Mhz), Z80 (@ 8.053975 Mhz)

Chip Audio : (2x) YM3438 (@ 8.053975 Mhz), RF5C68 (@ 12.5 Mhz)


Giocatori : 1

Controllo : volante

Pulsanti : 3


- CURIOSITA' -


F1 Super Lap fu pubblicato nell'Agosto 1993 (anche se la schermata del titolo riporta 1992).


- FONTI -


Rom del gioco.

Immagini del cabinato.


Giochi Simili

Attenzione: I dati di history.dat potrebbero essere diversi da quelli riportati nel resto della scheda (tratti da MAME), in quanto provenienti da fonti diverse.

 MAMEINFO.DAT 
Informazioni su f1lap

0.147 [Uncle Tom]

0.74u2 [?]

0.63 [?]


SETUP:

- When you see "Networking check...", press Service (F2) to proceed.


WIP:

- 0.147: Uncle Tom added F1 Super Lap (World). David Haywood fixed F1 Super Lap - Game now playable. Added patches to make F1 Super Lap work [David Haywood]. Added "(Japan)" to 'F1 Super Lap' game title as this game is explicitly for the Japan region [Brian Troha]. Renamed (f1lap) to (f1lapj). Added 3x 'Unknown' dipswitches.

- 3rd September 2012: David Haywood - F1 Super Lap, the sequel to Sega's F1 Exhaust Note was sat in the 'Not Playable' pile for a long time. Modeler didn't emulate it, and when the rest of the System 32 games in MAME received protection bypasses it was overlooked too, with the assumption that it needed 2 linked boards to function at all. It came to light 9 months ago when this original hardware YouTube video was posted that the game could actually function with just a single board, either expecting some kind of status from the network hardware to indicate there was no linked board, or possibly putting the blame on the protection (F1 Exhaust Note was instead unprotected). Sega used a variety of protection chips on the System 32 boards, with several using evil looking battery-backed FD1149 MCUs, F1 Super Lap was one of these. What Sega didn't do was protect any of the games especially well, and despite having these MCUs it looks like in most cases they're used for very simple memory copy / clear operations, which would be a good protection if used effectively but it doesn't appear they ever were. It's hard to say exactly what the protection is on F1 Super Lap, there is a byte in RAM which locks you in service mode, maybe it's that? There's also a value which gets placed in RAM for what looks like a network wait but seems to lack any mechanism to clear it, so it could likewise be that. The game also makes some odd reads during the attract demo, causing the V60 to attempt to set a bad addressing mode which I'm guessing would crash the real CPU. To be honest, I'm not sure which of these things are protection related, and which are related to improper simulation of the network board. The game also has some priority glitches during the attract demo, but those could easily be general problems with the System 32 video implementation, it isn't perfect as several other games demonstrate. Anyway, as you can probably guess I've got things going a bit further, actually quite a lot further. In current versions of MAME the game is simply stuck in service mode, I've fixed this problem, and even found a way to allow the game to be started and played, you might even consider it working although my driving is far too bad to do any extensive testing of it.

- 0.144u2: The Dumping Union corrected rom labels and added PCB locations to F1 Super Lap.

- 0.97u2: Removed 2nd coin slot.

- 0.89u5: Removed 4th button. Added 2nd coin slot and 4x 'Unknown' dipswitches.

- 0.84u5: Replaced Stick controller with Paddle.

- 0.78: Changed input to Player 1, Stick and 1x coin slot.

- 0.74u2: Added F1 Super Lap (Sega 1993).

- 0.63: Added F1 Super Lap (Testdriver).

 Strumenti 
Versione per la stampa
Link diretto alla scheda della macchina

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