empcity Empire City: 1931 (bootleg?)


Immagine gioco: Empire City: 1931 (bootleg?)
   
Immagini disponibili:





 Descrizione 
Nome romset: empcity.zip
Anno di produzione: 1986
Produttore: Seibu Kaihatsu

Genere del gioco: Sparatutto
Categoria: Sparatutto / 1a persona

Questa macchina ha i seguenti cloni:
 • Empire City: 1931 (Italy)
 • Empire City: 1931 (Japan)
 • Empire City: 1931 (US)
 • Street Fight (bootleg?)
 • Street Fight (Germany - Benelux)
 • Street Fight (Germany)

 Emulazione 
Questa macchina funziona in MAME con problemi Questa macchina funziona in MAME con problemi

Emulazione generale: Buono
Emulazione colore: Buono
Emulazione sonoro: Imperfetto
Emulazione grafica: Buono
Salvataggio: Supportato

In MAME dalla versione: .036b03

Il driver di questa macchina in MAME è: stfight.cpp - Leggi il codice

 Dati tecnici 
 Hardware di questa macchina:
  • CHIP [Mostra dettagli]

    NomeTipoClock
    Z80 ("maincpu")cpu 3000000 Hz
    Z80 ("audiocpu")cpu 3000000 Hz
    M68705 ("mcu")cpu 3000000 Hz
    Speaker ("mono")audio
    YM2203 ("ym1")audio 4500000 Hz
    YM2203 ("ym2")audio 4500000 Hz
    MSM5205 ("msm")audio 384000 Hz

  • Schermi [Mostra dettagli]

    Questa macchina utilizza un solo schermo:
      Tipo di grafica: Raster
      Orientamento schermo: Orizzontale
      Risoluzione 256 x 224 @ 60.000000 Hz

  • Numero di giocatori: 2P Alternati
  • Controlli [Mostra dettagli]

    Tipo:
      Joystick [8 direzioni]
      Joystick [8 direzioni]
    Numero di pulsanti: 2

  • Dipswitch [Mostra dettagli]

    In grassetto i valori predefiniti
    NomeValore
    Coin A5 Coins/1 Credit
     4 Coins/1 Credit
     3 Coins/1 Credit
     2 Coins/1 Credit
     1 Coin/1 Credit
     1 Coin/2 Credits
     1 Coin/3 Credits
     1 Coin/5 Credits
    Coin B2 Coins/1 Credit
     1 Coin/1 Credit
     2 Coins/3 Credits
     1 Coin/2 Credits
    Service ModeOff
     On
    Allow ContinueNo
     Yes
    Bullet ColourRed
     Blue
    CabinetUpright
     Cocktail
    DifficultyEasy
     Normal
     Hard
     Hardest
    Lives1
     2
     3
     4
    Bonus Life10000 30000
     20000 40000
     30000 60000
     40000 80000
    Demo SoundsOff
     On

  • ROM (30 della macchina) [Mostra dettagli]

    Riferito alla versione MAME: 0.181

    NomeDimensioniCRC32SHA1StatoNel romset
    ec_01.rom32768fe01d9b1 c4b62d1b7e3a062f6a7a75f49cce5712f9016f98 good empcity
    ec_02.rom32768b3cf1ef7 91bc92293cbb47c38a2552c5beea53894b87d446 good empcity
    ec_04.rom32768aa3e7d1e da350384d55f011253d19ce17fc327cd2604257f good empcity
    empcityu_68705.3j2048182f7616 38b4f23a559ae13f8ca1b974407a2a40fc52879f good empcity
    17.2N81921b3706b5 61f069329a7a836523ffc8cce915b0d0129fd896 good empcity
    7.4C327682c6caa5f f6893cb87004979ead331897c684f995f850447e good empcity
    8.5C32768e11ded31 e3e634ad324d51e52d79dd79e5e6e5697cb8d21f good empcity
    5.2C327680c099a31 dabaf8edc59e4954941cd8176031a358f45a1956 good empcity
    6.3C327683cc77c31 13d2324df5a322d499c9959a6bb3a844edaefb45 good empcity
    13.4C327680ae48dd3 ca3d9aeb9f4343c379cef9282e408fbf8aa67d99 good empcity
    14.5J32768debf5d76 eb18c35166eb5f93be98b3c30c7d909c0a68eada good empcity
    11.2J327688261ecfe 5817f4a0458a949298414fe09c86bbcf50be52f3 good empcity
    12.3J3276871137301 087a9f401939bc30f1dafa9916e8d8c564595a57 good empcity
    20.8W327688299f247 71891f7b1fbfaed14c3854b7f6e10a3ddb4bd479 good empcity
    21.9W32768b57dc037 69ac79a95ba9ace7c9ca7af480a4a10176be5ace good empcity
    18.6W3276868acd627 f98ff9ccb0913711079a2988e8dd08695fb5e107 good empcity
    19.7W327685170a057 9222f9febc222fa0c2eead258ad77c857f6d40c8 good empcity
    9.7C327688ceaf4fe 5698f2ff44c109825b8d9d0b6dd2426624df668b good empcity
    10.8C327685a1a227a 24928ab218824ae1f5380398ceb90dcad525cc08 good empcity
    15.7J3276827a310bc dd30d72bc33b0bf7ddaf3ab730e028f51b20152a good empcity
    16.8J327683d19ce18 38f691a23c96ef672637965c1a13f6d1595f9d51 good empcity
    82s129.006256f9424b5b e3bc23213406d35d54f1221f17f25d433df273a2 good empcity
    82s129.002256c883d49b e84900ccf6f27e5043e43c0d85ea1e4eee7e52d3 good empcity
    82s129.003256af81882a b1008c991bd8d1157b3479e465ab286c70418b58 good empcity
    82s129.0042561831ce7c 57afbee9225f0efd63895a5f522e96dc87ca2616 good empcity
    82s129.00525696cb6293 1dcdeaa995e6ffa3753b742842c5ffe0f68ef8cd good empcity
    82s129.0522563d915ffc 921be6d5e5fc0fdee9c9f545c1c4a0c334e9844c good empcity
    82s129.06625651e8832f ed8c00559e7a02bb8c11861d747c8c64c01b7437 good empcity
    82s129.0152560eaf5158 bafd4108708f66cd7b280e47152b108f3e254fc9 good empcity
    5J327681b8d0c07 c163ccd2b7ed6c84facc075eb1564ca399f3ba17 good empcity


    :  Macchina Parent
    :  Macchina Clone
    :  BIOS
    :  Device


 Informazioni 
HISTORY

Empire City 1931 (c) 1986 Seibu Kaihatsu.


Uno sparatutto in prima persona dove provi a ripulire la New York City del 1931 dai criminali.


- DATI TECNICI -


Processore Principale : Z80 (@ 3 Mhz)

Processore Audio : Z80 (@ 3 Mhz)

Chip Audio : (2x) YM2203 (@ 1.5 Mhz), MSM5205 (@ 384 Khz)


Orientamento dello schermo : Orizzontale

Risoluzione video : 256 x 224 pixels

Frequenza aggiornamento video : 60.00 Hz

Colori palette : 257


Giocatori : 2

Controllo : Joystick a 8 direzioni

Pulsanti : 2


- CURIOSITA' -

Pubblicato nel Dicembre 1986.


Concesso in licenza a Taito per la produzione e distribuzione in Giappone.


Concesso in licenza ad Eurobed per la produzione e distribuzione in Italia.


Empire City 1931 è conosciuto in Germania come "Street Fight".


- SERIE -


1. Empire City 1931 (1986)

2. Dead Angle (1988)


- CONVERSIONI -


* Console :

Nintendo Famicom (1987, "Magnum Kiki Ippatsu - Empire City : 1931")


* Computer:

Thomson TO8 (1987, "Prohibition")

Commodore C64 (1987, "Prohibition")

Sinclair ZX Spectrum (1987, "Prohibition")

Amstrad CPC (1987, "Prohibition") [64 ko versione Cassette]

Amstrad CPC (1987, "Prohibition") [128 ko Disk version] : ha un grafica migliore.

Atari ST (1987, "Prohibition")

PC [MS-DOS, 5.25''] (19??, "Prohibition")


- FONTI -


Rom del gioco.

Immagini del cabinato.


Giochi Simili

Attenzione: I dati di history.dat potrebbero essere diversi da quelli riportati nel resto della scheda (tratti da MAME), in quanto provenienti da fonti diverse.

 MAMEINFO.DAT 
Informazioni su empcity

0.36b3 [Gerald Vanderick]

0.36b2 [Mark McDougall]


Artwork available


Bugs:

- During attract mode and occasionally during game play, graphical sprites and fragments 'lag' in the lower left corner of the screen. Nightvoice (ID 04427)

- stfight, empcity: Music pitch is too low. Phil Bennett (ID 03911)


WIP:

- 0.150: Fixed array out-of-bounds access in machine\stfight.c [Oliver Stöneberg]. I was expecting a header for sample offsets somewhere but didn't find it [hap]. Improved sound comms in Street Fight driver. Notes for Phil [Angelo Salese]. Hooked up ADPCM/Coin control MCU. Fixed YM2203 clocks (see notes). Clock cleanup [Phil Bennett]. Added M68705 (3MHz) CPU3. Changed clock speed of the 2x YM2203 to 4.5MHz.

- 0.149u1: Angelo Salese fixed dipswitches in Street Fight driver. Brian Troha added DIP locations to the Empire City: 1931 / Street Fight sets.

- 0.141u4: ANY added clone 'Empire City: 1931 (Italy)'. Changed description of clone 'Street Fight' to 'Street Fight (bootleg?)'.

- 0.138u4: Empire City now load (but don't yet use) the decapped MCU (empirecity_68705.bin) [Dr. Decapitator].

- 25th June 2010: Guru - The 68705P5 MCU for Empire City (Seibu) has now been successfully processed (decap, de-protect & read).

- 0.132u5: Luigi30 fixed credits are registering twice in Empire City.

- 0.131: Aaron Giles merged memory maps in the Empire City driver.

- 0.123u1: Changed palettesize to 832 colors.

- 0.122u7: Yasuhiro Ogawa changed the 2x YM2203 clock in to 3MHz (compared against OST).

- 1st January 2008: Mr. Do - Finished up the bezel for Empire City.

- 29th December 2007: Guru - Referring to the list of stuff that arrived below, as suspected, much of it was useless. Empire City... useless too, already dumped and in MAME.

- 21st December 2007: Guru - A huge box arrived today. That 19.75kg box looks mighty impressive, although I'm not sure that all of it is going to be useful. Some could be alt. versions but most don't work so I'll need to dump all of these before I can tell exactly what they are. It contains Empire City (Seibu Kaihatsu, Taito/Romstar License 1986, orig.) and others. Thanks to Tingoes for sending these out.

- 0.112u4: Aaron Giles removed MDRV_CPU_PERIODIC_INT in the Street Fight machine driver, no more slowdowns.

- 0.84: David Haywood added clones Empire City: 1931 (US) and Street Fight.

- 0.55: Aaron Giles fixed Empire City 1931 / Street Fight which were broken due to the interrupt handling.

- 23rd July 2000: Guru dumped Street Fight.

- 0.36b16: Added clone 'Empire City: 1931' (Japan). Changed parent description to 'Empire City: 1931 (bootleg?)'.

- 0.36b3: Gerald Vanderick added 'Empire City: 1931' (Seibu Kaihatsu 1986). Nicola Salmoria fixed colors in Empire City: 1931. Changed palettesize to 257 and added 8 missing proms ($0 - 700).

- 8th August 1999: Gerald Vanderick added Empire City 1931 to the Street Fight driver.

- 0.36b2: Mark McDougall added Street Fight (Germany) (Seibu 1986). TODO: Palette is incorporated. Handle transparency in text layer properly (how?). Second bank of sf02 is this used? (probably NOT).

- 3rd June 1999: Street Fight driver was sent to the list, but colors aren't any better yet. Marco fixed the dipswitches of it.

- 31st May 1999: Mark McDougall sent in some screenshots of Seibu's Street Fight, but the driver is not yet sent to the team.

- 31st January 1999: Thierry and Gerald dumped Empire City: 1931. The board is jamma and is in working state.


LEVELS: 9

 Strumenti 
Versione per la stampa
Link diretto alla scheda della macchina

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