dkong3 Donkey Kong 3 (US)


Immagine gioco: Donkey Kong 3 (US)
   
Immagini disponibili:





 Descrizione 
Nome romset: dkong3.zip
Anno di produzione: 1983
Produttore: Nintendo of America

Genere del gioco: Platform
Categoria: Platform / Corri & Salta

Questa macchina ha i seguenti cloni:
 • Donkey Kong 3 (bootleg on Donkey Kong Jr. hardware)
 • Donkey Kong 3 (bootleg with 2xAY8910)
 • Donkey Kong 3 (Japan)

 Emulazione 
Questa macchina funziona correttamente in MAME Questa macchina funziona correttamente in MAME

Emulazione generale: Buono
Emulazione colore: Buono
Emulazione sonoro: Buono
Emulazione grafica: Buono
Salvataggio: Supportato

In MAME dalla versione: .011

Il driver di questa macchina in MAME è: dkong.cpp - Leggi il codice

 Dati tecnici 
 Hardware di questa macchina:
  • CHIP [Mostra dettagli]

    NomeTipoClock
    Z80 ("maincpu")cpu 4000000 Hz
    N2A03 ("n2a03a")cpu 1789772 Hz
    N2A03 ("n2a03b")cpu 1789772 Hz
    N2A03 APU ("n2a03a:nesapu")audio 1789772 Hz
    N2A03 APU ("n2a03b:nesapu")audio 1789772 Hz
    Speaker ("mono")audio

  • Schermi [Mostra dettagli]

    Questa macchina utilizza un solo schermo:
      Tipo di grafica: Raster
      Orientamento schermo: Verticale
      Risoluzione 256 x 224 @ 60.606061 Hz

  • Numero di giocatori: 2P Alternati
  • Controlli [Mostra dettagli]

    Tipo:
      Joystick [4 direzioni]
      Joystick [4 direzioni]
    Numero di pulsanti: 1

  • Dipswitch [Mostra dettagli]

    In grassetto i valori predefiniti
    NomeValore
    Coinage3 Coins/1 Credit
     2 Coins/1 Credit
     1 Coin/1 Credit
     1 Coin/2 Credits
     1 Coin/3 Credits
     1 Coin/4 Credits
     1 Coin/5 Credits
     1 Coin/6 Credits
    UnknownOff
     On
    UnknownOff
     On
    UnknownOff
     On
    Service ModeOff
     On
    CabinetUpright
     Cocktail
    Lives3
     4
     5
     6
    Bonus Life30000
     40000
     50000
     None
    Additional Bonus30000
     40000
     50000
     None
    DifficultyEasy
     Medium
     Hard
     Hardest

  • ROM (16 della macchina) [Mostra dettagli]

    Riferito alla versione MAME: 0.181

    NomeDimensioniCRC32SHA1StatoNel romset
    dk3c.7b819238d5f38e 5a6bb0e5070211515e3d56bd7d4c2d1655ac1621 good dkong3
    dk3c.7c8192c9134379 ecddb3694b93cb3dc98c3b1aeeee928e27529aba good dkong3
    dk3c.7d8192d22e2921 59a4a1a36aaca19ee0a7255d832df9d042ba34fb good dkong3
    dk3c.7e8192615f14b7 145674073e95d97c9131b6f2b03303eadb57ca78 good dkong3
    dk3c.5l81927ff88885 d530581778aab260e21f04c38e57ba34edea7c64 good dkong3
    dk3c.6h819236d7200c 7965fcb9bc1c0fdcae8a8e79df9c7b7439c506d8 good dkong3
    dk3v.3n4096415a99c7 e0855b03bb1dc0d8ae46da9fe33ca30ecf6a2e96 good dkong3
    dk3v.3p409625744ea0 4866e43e80b010ccf2c8cc94c232786521f9e26e good dkong3
    dk3v.7c40968ffa1737 fa5896124227d412fbdf83f129ddffa32cf2053b good dkong3
    dk3v.7d40969ac84686 a089376b9c23094490703152ad98ed27f519402d good dkong3
    dk3v.7e40960c0af3fb 03e0c3f51bc3c20f95cb02f76f2d80188d5dbe36 good dkong3
    dk3v.7f409655c58662 7f3d5a1b386cc37d466e42392ffefc928666a8dc good dkong3
    dkc1-c.1d512df54befc 7912dbf0a0c8ef68f4ae0f95e55ab164da80e4a1 good dkong3
    dkc1-c.1c51266a77f40 c408d65990f0edd78c4590c447426f383fcd2d88 good dkong3
    dkc1-v.2n25650e33434 b63da9bed9dc4c7da78e4c26d4ba14b65f2b7e72 good dkong3
    dkc1-v.5e32d3e2eaf8 87bb298137c26570dafb4ac495c87e82441e70e5 good dkong3


    :  Macchina Parent
    :  Macchina Clone
    :  BIOS
    :  Device


 Informazioni 
HISTORY

Donkey Kong 3 [Nintendo-Pak] (c) 1983 Nintendo of America, Inc.


- DATI TECNICI -


[Nintendo-Pak]

Kit di conversione per Donkey Kong Junior, Donkey Kong o Popeye.


- CURIOSITA' -


Pubblicato nell'Ottobre 1983 negli USA.


Per maggiori informazioni sul gioco si veda la scheda del Donkey Kong 3 originale.


- FONTI -


Game's ROM.

Game's Manual.


Giochi Simili

Crazy Kong
Crazy Kong Part II (set 1)
Congo Bongo (Rev C, 2 board stack)
Crazy Monkey 2 (100310)
Treasure Island (DECO Cassette, set 1)
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Dazzler
Donkey Kong (US set 1)
Donkey Kong Junior (US set F-2)
FamicomBox
Itazura Monkey
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Mighty Monkey
Minky Monkey
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Super Donkey Kong / Super Bomberman 2 (Super Famicom Box)
Rampage (Rev 3, 8/27/86)
Rampage: World Tour (rev 1.3)
Sky Skipper
Toki (World, set 1)
Tranquilizer Gun
Triple Punch (set 1)

Arabian
Baluba-louk no Densetsu (Japan)
Ben Bero Beh (Japan)
Boggy '84
Crazy Kong
Crazy Kong Part II (set 1)
Complex X
Congo Bongo (Rev C, 2 board stack)
Treasure Island (DECO Cassette, set 1)
Donkey Kong (US set 1)
Donkey Kong Junior (US set F-2)
Mr. Do's Castle (set 1)
Dock Man
Mr. Do's Wild Ride
Dr. Micro
FamicomBox
Hopper Robo
Vs. Ice Climber (set IC4-4 B-1)
Vs. Ice Climber Dual (set IC4-4 A-1)
Jumping Jack
Jump Coaster
Kangaroo
Konami 80's AC Special (GC826 VER. EAA)
Kong (Donkey Kong conversion on Galaxian hardware)
Lode Runner (set 1)
Lode Runner II - The Bungeling Strikes Back
Lode Runner III - The Golden Labyrinth
Lode Runner IV - Teikoku Karano Dasshutsu (Japan)
Lode Runner - The Dig Fight (ver. B)
Logger
Mappy (US)
Bristles (Max-A-Flex)
Minky Monkey
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Namco Classic Collection Vol.1
Multi 5 / New Multi Game 5 (set 1)
Naughty Mouse (set 1)
Pandora's Palace
Space Panic (version E)
Peter Pack-Rat
Pig Out: Dine Like a Swine! (set 1)
Ponpoko
Popeye (revision D)
Pop Flamer (protected)
Super Donkey Kong / Super Tetris 2 + Bombliss (Super Famicom Box)
Super Donkey Kong / Super Bomberman 2 (Super Famicom Box)
Roc'n Rope
Sea Hunter Penguin
Springer
Steel Worker
Super Glob
Treasure Island
Woodpecker (set 1)
Vs. Wrecking Crew

Chiudi Lista

Attenzione: I dati di history.dat potrebbero essere diversi da quelli riportati nel resto della scheda (tratti da MAME), in quanto provenienti da fonti diverse.

 MAMEINFO.DAT 
Informazioni su dkong3

0.11 [Mirko Buffoni]


Artwork available


TEST MODE:

- Press F2 + F3 for Test-Mode


WIP:

- 21st October 2012: 3D ARCADE - New Nintendo 3D cabinet model for Donkey Kong 3 from Jibmums.

- 0.147u1: hap fixed Donkey Kong 3 crash.

- 0.127u2: Replaced I8035 CPU2 with MB8884 in clone Donkey Kong 3 (bootleg on Donkey Kong Jr. hardware).

- 0.127: Couriersud added address decode prom (dkc1-v.5e 18S030) to Donkey Kong 3 and clone (Japan).

- 0.125u7: Cleaned up Z80DMA interface [Couriersud]: Removed compatibility to old Z80DMA driver. Now uses std. callbacks (READ8_HANDLER, WRITE8_HANDLER). Updated Donkey Kong 3 accordingly.

- 0.125u3: Added 2x 'Unknown' dipswitches.

- 0.122u4: Added Z80 DMA chip [Couriersud]: Only implements intelligence to emulate Donkey Kong 3.

- 0.122u2: Couriersud added DIP locations to clone (bootleg on Donkey Kong Jr. hardware) and replaced DAC/Samples sound with Discrete.

- 0.121u3: Couriersud fixed bug in clone (bootleg on Donkey Kong Jr. hardware) memory map.

- 0.120u4: Added 'Service Mode' dipswitch.

- 0.116u3: Changed VSync to 60.606061 Hz. Fixed proms loading.

- 0.116: Color generation from schematics (resistor mixer) for Donkey Kong 3 [Couriersud].

- 12th November 2006: Mr. Do - Donkey Kong 3 artwork has been "optimized" by Ad_Enuff; much smaller file size (up to 80%) with no loss in quality.

- 13th October 2005: Guru - Donkey Kong 3 on Galaxian h/w arrived a few days ago. Thanks to Tingoes.

- 0.97u1: Pierpaolo Prazzoli fixed clone Donkey Kong 3 (bootleg) colors.

- 0.93: Added clock parameter to NES sound (1789772 Hz).

- 12th July 2004: 3D ARCADE - New 3D cabinet model for Donkey Kong 3 from Baraka.

- 0.74u2: Pierpaolo Prazzoli added clone Donkey Kong 3 (bootleg on Donkey Kong Jr. hardware).

- 1st October 2003: Pierpaolo Prazzoli added Donkey Kong 3 bootleg to the dkong driver.

- 0.37b14: Replaced 8-way Joystick with 4-way.

- 0.36b13: New NES sound emulation for Punch Out and Donkey Kong 3 [Matthew Conte, wwtk@mail.com]. Replaced 2x NES and DAC sound with 2x Nintendo. Changed N2A03 CPU1/2 clock speeds to 1789772 Hz.

- 0.36b12: Added 'Coinage' dipswitch.

- 0.36b9: Added clone Donkey Kong 3 (Japan). Changed parent description to 'Donkey Kong 3 (US)'.

- 0.36b5: Replaced the M6502 CPU2/3 with 2x N2A03 CPUs.

- 0.34b1: Added color proms ($0, 100, 200 - red & green, palette blue component and character color codes on a per-column basis).

- 0.31: A first attempt at sound in Donkey Kong 3 / Punch Out. These two Nintendo games use the same sound hardware as the NES console [Nicola Salmoria]. Tim Lindquist added accurate colors to Donkey Kong 3.

- 0.29: Accurate colors in Donkey Kong 3 (well, not really) [Tim Lindquist, Nicola Salmoria]. Nicola Salmoria fixed high score saving in Donkey Kong 3. Known issues: The colors come from a bootleg board. They might not be the same as the original version.

- 0.16: Matthew Hillmer submitted a new palette for Donkey Kong 3. It is not intended to be correct, but at least it gets rid of the annoying checkerboard effect.

- 0.14: Donkey Kong 3 now also preserve the score distributions (use F1 to see them) [Nicola Salmoria].

- 0.13: Nicola Salmoria added high score saving to Donkey Kong 3.

- 0.11: Mirko Buffoni provided a driver for Donkey Kong 3 (Nintendo of America 1983). Runs on hardware similar to Donkey Kong. Game is playable with wrong colors and no sound. Control: Arrows = Move around, CTRL = Fire and F1 = Test (keep it pressed - very nice, try it!).

- 18th July 1996: Dumped Donkey Kong 3 (US).


LEVELS: 4


Other Emulators:

* CottAGE

* FB Alpha

* JAE

* JEmu2

 Strumenti 
Versione per la stampa
Link diretto alla scheda della macchina

Link HTML per pagine WEB, solo testo
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Link BBcode per forum, solo testo
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