digdug2 Dig Dug II (New Ver.)

Immagine gioco: Dig Dug II (New Ver.)
Available images:

Romset name: digdug2.zip
Production year: 1985
Manufacturer: Namco

Game genre: Maze
Category: Maze

This machine has the following clones:
 • Dig Dug II (Old Ver.)

This machine works in MAME This machine works in MAME

Overall emulation: Good
Color emulation: Good
Sound emulation: Good
Graphics emulation: Good
Save states: Supported

In MAME since version: .035rc1

The MAME driver of this machine is: mappy.cpp - Read the code

 Tech info 
 Hardware of this machine:
  • CHIPs [Show details]

    M6809 ("maincpu")cpu 1536000 Hz
    M6809 ("sub")cpu 1536000 Hz
    Speaker ("speaker")audio
    Namco 15XX ("namco")audio 24000 Hz

  • Screens [Show details]

    This machine uses a single screen:
      Graphic type: Raster
      Screen orientation: Vertical
      Resolution 288 x 224 @ 60.606061 Hz

  • Number of players: 2P Alternated
  • Controllers [Show details]

      Joystick [4 ways]
      Joystick [4 ways]
    Number of buttons: 2

  • Dip-switches [Show details]

    Default settings in bold
    Service ModeOff
    Coinage3 Coins/1 Credit
     2 Coins/1 Credit
     1 Coin/1 Credit
     1 Coin/2 Credits
    Bonus Life30k 80k and ...
     30k 100k and ...
     30k 120k and ...
     30k 150k and...
    Level SelectOff

  • ROMs (10 of the machine set) [Show details]

    Referred to MAME version: 0.181

    NameSizeCRC32SHA1StatusIn romset
    d23_3.1d16384cc155338 d6796479ebb00081e9ae281380a4ce75f730766e good digdug2
    d23_1.1b1638440e46af8 698a5c425e23627331d85216a4edee9c391e5749 good digdug2
    d21_4.1k8192737443b1 0e46204089cc6e5ffab0d2a62f9a1728f8c35948 good digdug2
    d21_5.3b4096afcb4509 c9a54df22b0b92efbe7417a00200587225906b46 good digdug2
    d21_6.3m16384df1f4ad8 004fba630018dbf03c4b0e284c98077e19fface3 good digdug2
    d21_7.3n16384ccadb3ea 77d8d8e6039272f73e63c8f76084138ec613365a good digdug2
    d21-5.5b329b169db5 77e840d10ab59708a051c3b15305b33d431ee06d good digdug2
    d21-6.4c25655a88695 bd6bd641c9f220b6a2cc414a1117d5c089571400 good digdug2
    d21-7.5k2569c55feda 30a4593726f5a4791e0812fd593e592087e730e3 good digdug2
    d21-3.3m256e0074ee2 f4f02977130110be52f4dd82fc3c0d02f45778b9 good digdug2

    :  PARENT Machine
    :  CLONE Machine
    :  BIOS
    :  Device


Dig Dug II (c) 1985 Namco.

For this sequel to the 1982 classic, "Dig Dug", Namco changed the game's perspective from a sideways viewpoint, to an overhead one. Action now takes place on a series of small islands.

The gameplay itself retains much from its predecessor, with players still armed with a pump that allows them to inflate and burst the enemies. For this sequel, however, Namco also introduced ground-based charges. Players can activate the charges in order to join them up with other charges, represented on screen by the appearance of trenches. Once a line of charges is linked to two of the island's edges, the charges will detonate and destroy a piece of the island, killing any enemies that happen to be standing on the piece when it's destroyed. Players must be careful not to be standing on a piece that is destroyed, or they themselves will be killed.


Game ID : D2

Main CPU : M6809 (@ 1.536 Mhz)

Sound CPU : M6809 (@ 1.536 Mhz)

Sound Chips : Namco 8-channel WSG

Players : 2

Control : 4-way joystick

Buttons : 2

= > [1] Pump, [2] Drill


Released in March 1985.

The main character of Dig Dug has a name in Japan, 'Taizo Hori', a pun based on the phrase 'Horitai zo', or 'I want to dig!'.


* Easter Egg (works on the new version only, old version doesn't have it) :

1) Enter service mode.

2) Select sound 1B.

3) Press the service switch to display the grid and enter the following sequence : Down(x2), Right, Left(x2), Down(x2), Left(x3), Up(x2).

4)Press the service switch again. Some music will play and 'DIGDUGII (c) 1985 NAMCO LTD.' will be slowly drawn on the screen.

* Pause/Resume : When the 'freeze' dip switch is on, at the beginning of the game select starting level with joystick Up/Down, then press button2. During the game, press Start to pause/resume.


1. Dig Dug (1982)

2. Dig Dug II (1985)

3. Dig Dug Deeper (2001, PC CD-ROM)

4. Dig Dug - Digging Strike (2005, Nintendo DS)


Music by : Junko Ozawa


* Consoles :

Nintendo Famicom [JP] (April 18, 1986) [Model 14 NDDII-4500]

Nintendo NES [US] (December 1989, "Dig Dug II: Trouble in Paradise [Model NES-I2]")

Nintendo Famicom Disk [JP] (August 31, 1990) [Model NDS-DD2]

Sony PSP [US] (August 23, 2005; "Namco Museum Battle Collection [Model ULUS-10035]")

Sony PSP [EU] (December 9, 2005; "Namco Museum Battle Collection [Model UCES-00116]")

Sony PSP [JP] (February 23, 2006; "Namco Museum Vol.2 [Model ULJS-00047]")

Sony PSP [KO] (November 8, 2007 "Namco Museum Vol.2")

Nintendo DS [US] (September 18, 2007; "Namco Museum DS [Model NTR-YNME-USA]")

Nintendo DS [JP] (October 11, 2007; "Namco Museum DS [Model NTR-YNMJ-JPN]")

Nintendo DS [EU] (February 29, 2008; "Namco Museum DS [Model NTR-YNMP]")

* Computers :

Sharp X68000 [JP] (February 24, 1995, "Dig Dug I & II")

PC [MS Windows, CD-ROM] [JP] (June 9, 1998, "Namco History Vol.3")


Game's rom.

Giochi Simili

Warning: information in history.dat can differ from the ones present in the rest of the page (taken from MAME) as they come from a different source

Information on digdug2

0.59 [Yasuhiro Ogawa]

0.27 [Aaron Giles]


- 0.149u1: Changed 'Namco 15XX' sound to 'Namco'.

- 0.133u1: Brian Troha added DIP locations to Dig Dug II.

- 0.79u1: Replaced Namco sound with Namco 15XX.

- 0.59: Changed 'Dig Dug II (set 1)' to clone '(Old Ver.)' and clone '(set 2)' to parent 'Dig Dug II (New Ver.)'. Renamed (digdug2) to (digdug2o) and (digdug2a) to (digdug2). Fixed rom names.

- 0.36b4: Added 2nd player.

- 0.35RC1: Yasuhiro Ogawa added clone Dig Dug II (set 2). Changed parent description to 'Dig Dug II (set 1)'.

- 0.35b13: Changed description to 'Dig Dug II'.

- 0.34b1: Added sound and color proms ($0, 20, 120 - palette, characters and sprites).

- 0.29: Test mode now works both in Dig Dug 2 [Aaron Giles].

- 0.27: Support for Dig Dug 2 (Namco 1985) [Aaron Giles]. Runs on the same hardware as Mappy. Control: Arrows = Move around, CTRL = Pump and ALT = Drill.

LEVELS: 99 (endless)

Other Emulators:

* HiVE

* Retrocade

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