Densha de GO! (Ver 2.2 J)


Immagine gioco: Densha de GO! (Ver 2.2 J)
   
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 Description 
Romset name: dendego.zip
Production year: 1996
Manufacturer: Taito

Game genre: Driving
Category: Driving / 1st Person

This machine has the following clones:
 • Densha de GO! EX (Ver 2.4 J)

 Emulation 
This machine works in MAME with problems This machine works in MAME with problems

Overall emulation: Good
Color emulation: Good
Sound emulation: Good
Graphics emulation: Imperfect
Save states: Not supported

In MAME since version: .081u4

The MAME driver of this machine is: taitojc.cpp - Read the code

 Tech info 
 Hardware of this machine:
  • CHIPs [Show details]

    NameTypeClock
    M68040 ("maincpu")cpu 20000000 Hz
    MC68HC11 ("sub")cpu 8000000 Hz
    TMS32051 ("dsp")cpu 40000000 Hz
    M68000 ("taito_en:audiocpu")cpu 15238050 Hz
    Speaker ("taito_en:lspeaker")audio
    Speaker ("taito_en:rspeaker")audio
    ES5505 ("taito_en:ensoniq")audio 15238050 Hz
    Speaker ("subwoofer")audio
    OKI6295 ("oki")audio 1056000 Hz

  • Screens [Show details]

    This machine uses a single screen:
      Graphic type: Raster
      Screen orientation: Horizontal
      Resolution 512 x 400 @ 55.599417 Hz

  • Number of players: 1P
  • Controllers [Show details]

    Type:
      Position detect
      Driving wheel

  • Dip-switches [Show details]

    Default settings in bold
    NameValue
    Dev Skip RAM TestOff
     On
    Dev DebugOff
     On

  • ROMs (29 of the machine set) [Show details]

    Referred to MAME version: 0.181

    NameSizeCRC32SHA1StatusIn romset
    e35-21.ic36524288bc70ca97 724a24da9d6f163c26e7528ee2c15bd06f2c4382 good dendego
    e35-22.ic3752428883b17de8 538ddc16727e08e9a2a8ff6b4f030dc044993aa0 good dendego
    e35-23.ic385242881da4acd6 2ce11c5f37287526bb1d39185f793d79fc73d5b5 good dendego
    e35-24.ic395242880318afb0 9c86330c85536fb1a093ed40610b1c3ddb7813c3 good dendego
    e35-25.ic302621448104de13 e518fbaf91704cf5cb8ffbb4833e3adba8c18658 good dendego
    e35-26.ic3126214461821cc9 87cd5bd3bb22c9f4ca4b6d96f75434d48418321b good dendego
    e07-11.ic2916384  nodump dendego
    e17-23.ic656553680ac1428 5a2a1e60a11ecdb8743c20ddacfb61f9fd00f01c good dendego
    e35-05.ic92097152a94486c5 c3f869aa0557411f747038a1e0ed6eedcf91fda5 good dendego
    e35-13.ic2220971522dc9dff1 bc7ad64bc359f18a065e36749cc29c75e52202e2 good dendego
    e35-06.ic102097152cf328021 709ce80f9338637172dbf4e9adcacdb3e5b4ccdb good dendego
    e35-14.ic232097152cab50364 e3272f844ecadfd63a1e3c965526a851f8cde94d good dendego
    e35-07.ic112097152a88a5a86 a4a393fe9df3654e41d32e015ca3977d13206dfe good dendego
    e35-15.ic242097152aea86b35 092f34f844fc6a779a6f18c03d44a9d39a101373 good dendego
    e35-08.ic12209715299425ff6 3bd6fe7204dece55459392170b42d4c6a9d3ef5b good dendego
    e35-16.ic252097152161481b6 cc3c2939ac8911c197e9930580d316066f345772 good dendego
    e35-01.ic52097152bd1975cb a08c6f4a84f9d4c2a5aa67cc2045aedd4580b8dc good dendego
    e35-02.ic62097152e5caa459 c38d795b96fff193223cd3df9f51ebdc2971b719 good dendego
    e35-03.ic7209715286ea5bcf 1cee7f677b786b2fa9f50e723decd08cd69fbdef good dendego
    e35-04.ic82097152afc07c36 f3f7b04766a9a2c8b298e1692aea24abc7001432 good dendego
    e35-09.ic182097152be18ddf1 d4fe26e427244c5b421b6421ff3bf9af303673d5 good dendego
    e35-10.ic19209715244ea9474 161ff94b31c3dc2fa4b1e556ed62624147687443 good dendego
    e35-11.ic202097152dc8f5e88 e311252db8a7232a5325a3eff5c1890d20bd3f8f good dendego
    e35-12.ic212097152039b604c 7e394e7cddc6bf42f3834d5331203e8496597a90 good dendego
    e35-28.trn262144d1b571c1 cac7d3f0285544fe36b8b744edfbac0190cdecab good dendego
    e35-17.ic3220971523bc23aa1 621e0f2f5f3dbd7d7ce05c9cd317958c361c1c26 good dendego
    e35-18.ic332097152a084d3aa 18ea39366006e362e16d6732ce3e79cd3bfa041e good dendego
    e35-19.ic342097152ebe2dcef 16ae41e0f3bb242cbc2922f53cacbd99961a3f97 good dendego
    e35-20.ic352097152a1d4b30d e02f613b93d3b3ee1eb23f5b7f62c5448ed3966d good dendego


    :  PARENT Machine
    :  CLONE Machine
    :  BIOS
    :  Device


 Information 
HISTORY

Densha De Go! (c) 1996 Taito.


A 3-D train simulator where the player assumes the role of an engineer who must take passengers to the station within a certain time limit while avoiding oncoming trains, wrong turns and dead ends.


- TECHNICAL -


Taito JC System hardware


Main CPU : 68040 (@ 25 Mhz), 68000 (@ 16 Mhz), MC68HC11 (@ 4 Mhz), TMS32051 (@ 50 Mhz)

Sound Chips : ES5505 (@ 15.23805 Mhz)


- TRIVIA -


Even if title screen says 1996, Densha De Go! was released in February 1997 in Japan.


The title translates from Japanese as 'Let's go by Train!'.


Soundtrack releases :

Densha de Go! / Side By Side 2 [Zuntata / J.A.M. - Zuntata Records - ZTTL-0018 - Dec 21, 1997]


- SERIES -


1. Densha De Go! (1996)

2. Densha De Go! EX (1996)

3. Densha De Go! 2 (1997)

4. Densha De Go! 2 - Kousokuhen 3000 Bandai (1998)

5. Densha De Go! 3 (1999)


- STAFF -


Sound composer : Norihiro Furukawa


- PORTS -


* Consoles :

Sony PlayStation (1997)

Nintendo Game Boy (1998)

Nintendo Game Boy Color (1999)

Bandai WonderSwan (1999)


* Computers :

PC


- SOURCES -


Game's rom.

Machine's picture.



Giochi Simili

Warning: information in history.dat can differ from the ones present in the rest of the page (taken from MAME) as they come from a different source

 MAMEINFO.DAT 
Information on dendego

0.81u4 [Guru]


WIP:

- 0.146u4: Changed OKI6295 clock speed to 1056000 Hz.

- 0.146u3: Changed description to 'Densha de GO! (Ver 2.2 J)' and clone to 'Densha de GO! EX (Ver 2.4 J)'. Improved Densha de GO! controls. Added simple artwork for Densha de GO! games. Hooked up OKI6295 [hap]. Added 3rd sound channel with subwoofer speaker. Added 2nd coin slot. Fixed rom names.

- 0.146u1: hap fixed Densha de GO! / 2 crash after initial checks.

- 0.143u4: Angelo Salese and R. Belmont fixed Densha de GO! - Game now playable. Various fixes to the Taito JC system [Angelo Salese]: Implemented preliminary object RAM bankswitch, fixes Densha de Go garbage video objects if you coin up during attract mode. Improved inputs in Densha de Go, promoted game to working state. Faked the Mascon via an analog port, that fixes a bunch of issues with undefined input state for Densha de Go 1 and 2. Fixed credit display in Densha de Go. O. Galibert provided odometer and break table conversion for Densha de Go. Added OKI6295 (1MHz) sound. Changed description to 'Densha de GO!' and clone to 'Densha de GO! EX'. Renamed (dendeg) to (dendego) and (dendegx) to (dendegox).

- 24th August 2011: Angelo Salese - Did a review of the Taito JC system driver in the last couple of days. It apparently got recently improved by some '040 fixes by Arbee, so I've given a quick look of it, fixed inputs in all games in the driver, fixed a crash for Densya de Go 2, made various gfx fixes (in particular I've added a Gouraud Shading triangle drawing mode, used by Landing Gear for some elements). This makes Densya de Go, Densya de Go 2 and Landing Gear to be working, and improves Dangerous Curves that now enters into gameplay but doesn't show any 3d due of a DSP bug.

- 0.124u4: Changed parent description to 'Densya De Go (Japan)' and clone to 'Densya De Go Ex (Japan)'.

- 0.111u2: Added Pedal.

- 24th June 2006: Ville Linde - The problem was indeed in the controller emulation. Densya De GO! now works much better.

- 22nd June 2006: Ville Linde - I have made some major improvements to the Taito JC System driver. First I improved and fixed bugs in the M68040 FPU. Then I found the missing vertical blank interrupt, after which things really started to work. After that, I needed to figure out how the 2D graphics works. Turns out the 2D graphics chip is just a basic object processor, not too different from the one in Konami's Firebeat hardware. Landing Gear and Side by Side 2 already run through their attract modes. Densya De GO! also shows some graphics, but hangs pretty soon. Apparently it needs a bit more of the train controller emulated. Update: R. Belmont pointed out that the red and green color components were swapped. I've updated the screenshots with that fixed.

- 0.105u1: Added TMS32051 (50MHz) CPU4. Fixed gfx1/2 and user3 rom loading. Changed palettesize to 65536 colors.

- 0.97u5: Ville Linde added very basic 68040 support to the 68000 core. Replaced 68020 with 68040. Added MC68HC11 (4MHz) MCU. Changed visible area to 512x384.

- 0.81u4: Added 'Densya De Go' (Taito 1997) and clone 'Densya De Go Ex'.

- 15th January 2004: Guru - Densya de Go EX (Taito 1997, System JC hardware) arrived from Japan.

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