demndrgn Demons & Dragons (prototype)


Immagine gioco: Demons & Dragons (prototype)
   
Immagini disponibili:





 Descrizione 
Nome romset: demndrgn.zip
Anno di produzione: 1982
Produttore: Dave Nutting Associates / Bally Midway

Genere del gioco: Sparatutto
Categoria: Sparatutto / Campo

 Emulazione 
Questa macchina funziona in MAME con problemi Questa macchina funziona in MAME con problemi

Emulazione generale: Buono
Emulazione colore: Buono
Emulazione sonoro: Preliminare
Emulazione grafica: Buono
Salvataggio: Supportato

In MAME dalla versione: .095

Il driver di questa macchina in MAME è: astrocde.cpp - Leggi il codice

 Dati tecnici 
 Hardware di questa macchina:
  • CHIP [Mostra dettagli]

    NomeTipoClock
    Z80 ("maincpu")cpu 1789772 Hz

  • Schermi [Mostra dettagli]

    Questa macchina utilizza un solo schermo:
      Tipo di grafica: Raster
      Orientamento schermo: Orizzontale
      Risoluzione 352 x 240 @ 60.054442 Hz

  • Numero di giocatori: 2P Alternati
  • Controlli [Mostra dettagli]

    Tipo:
      Cloche
      Trackball

  • Dipswitch [Mostra dettagli]

    In grassetto i valori predefiniti
    NomeValore
    Service ModeOff
     On
    UnusedOff
     On
    UnusedOff
     On
    UnusedOff
     On
    UnusedOff
     On
    UnusedOff
     On
    UnusedOff
     On
    UnusedOff
     On
    UnusedOff
     On

  • ROM (13 della macchina) [Mostra dettagli]

    Riferito alla versione MAME: 0.181

    NomeDimensioniCRC32SHA1StatoNel romset
    dd-x1.bin81929aeaf79e c70aa1a31bc085cca904d497c34e55d49fef49b7 good demndrgn
    dd-x2.bin81920c63b624 3eaeb4e0820e9dda7233a13bb146acc44402addd good demndrgn
    dd-x9.bin81923792d632 da053df344f39a8f25a2c57fb1a908131c10f248 good demndrgn
    dd-x5.bin8192e377e831 f53e74b3138611f9385845d6bdeab891b5d15931 good demndrgn
    dd-x6.bin81920fcb46ad 5611135f9e341bd394d6da7912167b05fff17a93 good demndrgn
    dd-x7.bin81920675e4fa 59668e32271ff9bac0b4411cc0c541d2825ee145 good demndrgn
    dd-x10.bin81924a22c4f9 d86ca38727fcf1896ea64c3b6255e3230054b5d6 good demndrgn
    dd-x11.bin8192d3158845 510bb8d459625263370ee68f6f63d6d7abc6d26d good demndrgn
    dd-x12.bin8192592c1d9a c884aabf4cff9f9b974e497fc3a1f8cdd0753680 good demndrgn
    dd-x13.bin8192492d7b7e a9a89a61179b154a8afa429e11e984609f787d74 good demndrgn
    dd-x14.bin81927843c818 4756bf7dd07071b86645908d61891edcdffdde83 good demndrgn
    dd-x15.bin81926e6bc1b6 b8c5ed8df6a709a6502dac47be88271ad22b9203 good demndrgn
    dd-x16.bin81927a4a343b 4eb82ae38ce1b14778fb29d8549c61a46bc3ee66 good demndrgn


    :  Macchina Parent
    :  Macchina Clone
    :  BIOS
    :  Device


 Informazioni 
HISTORY

Demons & Dragons (c) 1982 Bally Midway.


- DATI TECNICI -


Processore Principale : Z80 (@ 1.789773 Mhz)


Orientamento dello schermo : Orizzontale

Risoluzione video : 320 x 204 pixels

Frequenza aggiornamento video : 60.00 Hz

Colori palette : 256


Giocatori : 1

Controllo : trackball


- CURIOSITA' -


Questo gioco è un prototipo.


- PUNTEGGI -


Disco Volante : 100 punti

Teschio vaporoso : 200 punti

Kiloflame : 250 punti

Imp : 250 punti

Troll infuocato : 500 punti


Prima chiave : 1000 punti

Seconda chiave : 2500 punti

Terza chiave : 5000 punti


- STAFF -


Progettato da : Pat Lawlor


- FONTI -


Rom del gioco.


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Chiudi Lista

Attenzione: I dati di history.dat potrebbero essere diversi da quelli riportati nel resto della scheda (tratti da MAME), in quanto provenienti da fonti diverse.

 MAMEINFO.DAT 
Informazioni su demndrgn

0.95 [Frank Palazzolo]


TODO:

* Missing audio board


WIP:

- 0.123u6: Changed description to 'Demons & Dragons (prototype)'.

- 0.115u2: Changed visible area to 352x240.

- 0.115u1: Changed Z80 CPU clock speed to 1789772 Hz, VSync to 60.054442 Hz and palettesize to 4096 colors. Changed region cpu1 ($14000-28000) to user1 ($800-1c000). Replaced Double 8-way Joystick with Stick. Added 8x 'Unused dipswitches.

- 0.113: Derrick Renaud changed 'Demons and Dragons' to proper IPT_AD_STICK controls. Replaced Trackball with Stick.

- 0.105u5: Aaron Giles fixed a memory_set_bankptr called NULL base in Demons and Dragons.

- 0.96u1: Fixed wrong mapped input (P1 uses P2 fire buttons). Removed Player 2.

- 0.95: Frank Palazzolo added Demons and Dragons (prototype) (Bally Midway 1982). No sound.

- 19th March 2005: Frank Palazzolo - It's playable now. It's got robotron-style movement, with seperate controls for moving and firing. Moving actually uses an analog joystick, which can allow speed control, but I haven't actually hooked that up yet. The only thing that's really missing is sound. It writes sample numbers to a port, so there must have been an additional audio board. Hopefully we can dig up more info on this, if the board and/or ROM images still exist anymore.

- 18th March 2005: Frank Palazzolo - Well, as it turns out - the one piece of Professor Pacman hardware that I didn't emulate is used by D&D. The good news is - I got it working tonight! Now profpac passes all self-tests, and demndrgn runs into the game portion. I need to map the controllers and dips now, since I can't control the player yet. Right now there is no sound, but it sure seems like it was supposed to have speech! There is a part where a wizards head fills the screen, and his lips move. I wonder what's up with that?

- 17th March 2005: Frank Palazzolo - Demons and Dragons is a prototype game that is supposed to run on Professor Pacman hardware, or something very similar. I got it run a little bit...but it's not playable yet.


PLAY INSTRUCTIONS:

- Avoid the killer dragon.

- Stop the flying dragons from burning the castle.

- Throw magic missiles at other evil creatures.

- Stop the dreaded troll.

- Grab all 3 keys in 1 wave to free the princess.

- Beware of dark surprises.

 Strumenti 
Versione per la stampa
Link diretto alla scheda della macchina

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