dcheese Double Cheese

Immagine gioco: Double Cheese
Immagini disponibili:

Nome romset: dcheese.zip
Anno di produzione: 1993
Produttore: HAR

Genere del gioco: Casinò
Categoria: Casinò

Questo gioco funziona correttamente in MAME Questo gioco funziona correttamente in MAME

Stato dell'emulazione: Buono
Emulazione colore: Buono
Emulazione sonoro: Buono
Emulazione grafica: Buono
Salvataggio: Supportato

In MAME dalla versione: .079u1

Il driver di questo gioco in MAME è: dcheese.c - Leggi il codice

 Dati tecnici  
Numero di giocatori: 1P
Controllato con:
Numero di pulsanti: 8

Questo gioco utilizza un solo schermo:
  Tipo di grafica: Raster
  Orientamento schermo: Verticale
  Risoluzione del gioco 320 x 240 @ 60.000000 Hz

La scheda di questo gioco usa 6 CHIP
M68000cpu14318180 Hz
M6809cpu1500000 Hz
TMS32015cpu24000000 Hz
BSMT2000audio24000000 Hz

 Dati Scheda 
Il ROMset di questo gioco si compone di 12 ROM
Riferito alla versione MAME: 0.161

NomeDimensioniCRC32SHA1FunzionamentoNel romset
dchez.1041310725b6233d8 7fdb606b5780dd8f45db07d3ee50e14a27f39533 good dcheese
dchez.103131072599c73ff f33e617ab7e9489c52b2434cfc61a5e1696e9400 good dcheese
dchez.102327685d110061 10d852a408a75979b8e8843afc7b39737ca2c6c8 good dcheese
dchez.1232621442293dd9a 3f0550c2a6f59a233c5b1010cecdb19404170dc0 good dcheese
dchez.127262144372f9d67 74f73f0344bfb890b5e457fcde3d82c9106e7edd good dcheese
dchez.125262144ddf28bab 0f3bc86d0db7afebf8c6094b8337e5f343a82f29 good dcheese
dchez.ar02621446a9e2b12 f7cb4d6b4a459682a68f734b2b2e27e3639b9ed5 good dcheese
dchez.ar12621445f3a5f41 30e0c7b2ab43a3224432204a9388d509a6a06a11 good dcheese
dchez.ar2131072d79b0d41 cc84ddf6635097ba0aad2f1838ad0606c5bb8166 good dcheese
dchez.ar31310722056c1fd 4c44930fb87ea6ad71326cc29313f3b817919d08 good dcheese
dchez.1446553652c96252 46de465c25e4602aa360336315b3c8e1a9a0b5f3 good dcheese
dchez.14565536a11b92d0 265f93cb3657910aabca21ed8afbb55bdc86a964 good dcheese

:  Gioco Parent
:  Gioco Clone

Le dimensioni del file dcheese.zip sono 705.24 Kbytes (compresso)


Double Cheese (c) 1993 HAR.


Processore Principale : 68000 (@ 12 Mhz), M6809 (@ 1.25 Mhz)

Chip Audio : BSMT2000 (@ 24 Mhz)

Orientamento dello schermo : Verticale

Risoluzione video : 240 x 320 pixel

Frequenza aggiornamento video : 60.00 Hz

Colori palette : 65534

Giocatori : 2

Controllo : Trackball

Pulsanti : 4


Rom del gioco.

Immagini del cabinato.

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Chiudi Lista

Attenzione: I dati di history.dat potrebbero essere diversi da quelli riportati nel resto della scheda (tratti da MAME), in quanto provenienti da fonti diverse.

Informazioni su dcheese

0.79u1 [Pierpaolo Prazzoli]


- 0.141u1: Replaced BSMT2000 HLE emulator with emulation of the original TMS32015 [Dr. Decapitator, Andrew Gardner, Quench, Guru, Ernesto Corvi, Peter Grounds, Lord Nightmare, Aaron Giles]. Added TMS32015 (24MHz) CPU3 and bsmt2000.bin rom.

- 0.113u3: Removed 2nd Player. Added buttons 5-8.

- 0.104u4: Fixed sound1 rom loading.

- 0.99u1: Changed 68000 CPU1 clock speed to 14318180 Hz and M6809 CPU2 to 1.5MHz.

- 0.98u4: Aaron Giles fixed Double Cheese - Game now playable. Changed BSMT2000 sound clock speed to 24MHz and visible area to 240x320. Fixed gfx1/sound1 rom loading. Added Trackball control with 4x buttons.

- 0.98u3: Some progress on Double Cheese, still not playable [Aaron Giles]. Changed visible area to 256x284, palettesize to 65534 and raster orientation. Fixed user1 rom address to $1.

- 0.79u1: Pierpaolo Prazzoli added Double Cheese (HAR 1993).

- 29th January 2004: Pierpaolo Prazzoli sent in a very preliminary Double Cheese driver, it only decodes the graphics.

Informazioni su dcheese.c (Driver MAME)

0.79u1 [Pierpaolo Prazzoli]


- Test/tilt buttons seem to be swapped compared to test mode.

- Don't know what the opto switches do.

- dcheese: You can not spin the wheel by using the inc/dec buttons unless you switch back and forth between them. The game seems to check for a constant turn rate and constant acceleration/deceleration, then not allow the wheel to start spinning. This is most likely to stop people from rigging the game.

- fredmem / cecmatch: Controls are set up as a 3 x 3 matrix of buttons that match the 9 positions on the screen.


- PCB labeled "Exit Entertainment MADMAX version 5". Title screen reports (c)1993 Midway Manufacturing. ROM labels (c) 1993 HAR.

- Other games on this hardware: Flintstones Memory Match?


- 0.143u1: Miodrag Milanovic fixed missing or corrupt sound in drivers using the BSMT2000 sound.

- 0.139u2: Phil Bennett fixed reload of state causes audio corruption in the Double Cheese driver.

- 0.135u2: Fabio Priuli added driver data structs to the Double Cheese driver.

- 0.125u3: Aaron Giles added a PORT_CUSTOM for the ticket dispenser callback. Updated the DCheese driver to use it. Many more drivers can be updated to use these new PORT_CUSTOMs in the future, eliminating hacky input port read handlers.

- 0.113: Aaron Giles rewrote the BSMT2000 to be more accurate. Various modes are now software selected at startup based on the register value at reset time. Changed all existing drivers so they properly hooked up the reset line on the chip in order to make this control work. Also added correct BSMT2000 ADPCM output.

- 0.104u4: Aaron Giles added save state support to the BSMT2000 sound emulator and the Double Cheese driver.

- 0.98u4: Added vidhrdw\dcheese.c and includes\dcheese.h.

- 0.79u1: Added dcheese.c driver.

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