Combat School (trackball)

Immagine gioco: Combat School (trackball)
Available images:

Romset name:
Production year: 1987
Manufacturer: Konami

Game genre: Sports
Category: Sports / Track & Field

This machine is a clone of:
 • Combat School (joystick)

This machine works in MAME This machine works in MAME

Overall emulation: Good
Color emulation: Good
Sound emulation: Good
Graphics emulation: Good
Save states: Not supported

In MAME since version: .036b01

The MAME driver of this machine is: combatsc.cpp - Read the code

 Tech info 
 Hardware of this machine:
  • CHIPs [Show details]

    HD6309 ("maincpu")cpu 12000000 Hz
    Z80 ("audiocpu")cpu 3579545 Hz
    Speaker ("mono")audio
    YM2203 ("ymsnd")audio 3000000 Hz
    uPD7759 ("upd")audio 640000 Hz

  • Screens [Show details]

    This machine uses a single screen:
      Graphic type: Raster
      Screen orientation: Horizontal
      Resolution 256 x 224 @ 59.185606 Hz

  • Number of players: 2P Simultaneous
  • Controllers [Show details]

    Number of buttons: 2

  • Dip-switches [Show details]

    Default settings in bold
    Coin A4 Coins/1 Credit
     3 Coins/1 Credit
     2 Coins/1 Credit
     3 Coins/2 Credits
     4 Coins/3 Credits
     1 Coin/1 Credit
     3 Coins/4 Credits
     2 Coins/3 Credits
     1 Coin/2 Credits
     2 Coins/5 Credits
     1 Coin/3 Credits
     1 Coin/4 Credits
     1 Coin/5 Credits
     1 Coin/6 Credits
     1 Coin/7 Credits
     Free Play
    Coin B4 Coins/1 Credit
     3 Coins/1 Credit
     2 Coins/1 Credit
     3 Coins/2 Credits
     4 Coins/3 Credits
     1 Coin/1 Credit
     3 Coins/4 Credits
     2 Coins/3 Credits
     1 Coin/2 Credits
     2 Coins/5 Credits
     1 Coin/3 Credits
     1 Coin/4 Credits
     1 Coin/5 Credits
     1 Coin/6 Credits
     1 Coin/7 Credits
     Very Difficult
    Demo SoundsOff
    Flip ScreenOff
    Service ModeOff

  • ROMs (11 of the parent set, 1 of the clone set) [Show details]

    Referred to MAME version: 0.181

    NameSizeCRC32SHA1StatusIn romset
    g01.rom65536489c132f c717195f89add4be4a21ecc1ddd58361b0ab4a74 good combatsct
    611g02.rom1310729ba05327 ea03845fb49d18ac4fca97cfffce81db66b9967b good combatsc
    611g03.rom327682a544db5 94a97c3c54bf13ccc665aa5057ac6b1d700fae2d good combatsc
    611g07.rom26214473b38720 e109eb78aea464127d813284ca040e8d719599e3 good combatsc
    611g08.rom26214446e7d28c 1ece7fac954204ac35d00f3d573964fcf82dcf77 good combatsc
    611g11.rom26214469687538 4349a1c052a759acdf7259f8bf8c5c9489b788f2 good combatsc
    611g12.rom2621449c6bf898 eafc227b4e7df0c652ec7d78784c039c35965fdc good combatsc
    611g06.h14256f916129a d5e4a8a3baab8fcdac86ef5182858cede1abf040 good combatsc
    611g05.h15256207a7b07 f4e638e7f182e5228a062b243406d0ceaaa5bfdc good combatsc
    611g10.h6256f916129a d5e4a8a3baab8fcdac86ef5182858cede1abf040 good combatsc
    611g09.h7256207a7b07 f4e638e7f182e5228a062b243406d0ceaaa5bfdc good combatsc
    611g04.rom1310722987e158 87c5129161d3be29a339083349807e60b625c3f7 good combatsc

    :  PARENT Machine
    :  CLONE Machine
    :  BIOS
    :  Device


Combat School (c) 1987 Konami.

Combat School is a one or two player multi-event combat game, similar in gameplay style to Konami's "Track and Field" series.

* In the obstacle course, you must repeatedly press the fire button to run as fast as possible. Press the jump button in order to clear or mount hurdles of various heights. Complete the course within a specific amount of time to continue the game.

* In the Iron Man race, the controls are the same but you will jump puddles and boulders and swim across a stream.

* In the firing ranges, aim with the joystick or trackball and shoot using the fire button. There will be various firing range sessions beginning with stationary targets, proceeding to moving targets, and finishing with having to avoid hitting the targets that represent comrades. The comrade targets resemble your drill instructor but you must still avoid hitting them (the wrong targets and the drill instructors) as it will cost you the game. The activities get progressively more difficult as you proceed.


Game ID : GX611

Main CPU : HD6309 (@ 3 Mhz)

Sound CPU : Z80 (@ 3.579545 Mhz)

Sound Chips : YM2203 (@ 3 Mhz), UPD7759 (@ 640 Khz)

Players : 2

Control : trackball

Buttons : 2

=> [A] Attack, [B] Jump/Shoot


Combat School was released in May 1987.

This game is known in US as "Boot Camp".

A bootleg of this game was released in 1988 by Datsu.


* Computers :

Commodore C64 [EU] (1987)

Sinclair ZX Spectrum [EU] (1987)

Amstrad CPC [EU] (1987)


Game's rom.

Machine's picture.

Warning: information in history.dat can differ from the ones present in the rest of the page (taken from MAME) as they come from a different source

Information on combatsc

0.35b12 [Manuel Abadia, Phil Stroffolino]


- combatsc, combatscj, combatsct, bootcamp: Score line is not flipped with screen. Tafoid (ID 04907)

- YM2203 pitch is wrong. Fixing it screws up the tempo. Source (ID 02289)

- Trackball work is not completely understood. Source (ID 02288)

- combatscb: Current sound implementation for bootleg is a hack. Source (ID 02287)

- combatscb: Wrong sprite/char priority. Source (ID 02286)

- Wrong color lookup table to get correct target colors. Source (ID 02285)

- combatscb: Graphic issues on the "players" screen as scrolling problems on 1st stage. qapo (ID 00400)

- In 0.119, there are two rows of garbage blocks at the top of the screen in the 2nd firing range stage. izius (ID 00399)

- combatsc, combatscj, combatsct: The text "Player 1 (Nick)" or "CPU (Joe)" disappear. RansAckeR (ID 00185)


- 0.146u4: Angelo Salese removed a sound kludge in Combat School. Added sound ROM bankswitch to clone (bootleg).

- 0.142u3: Angelo Salese hooked up proper sound program in Combat School (bootleg).

- 0.139u2: Roberto Zandona fixed Combat School (bootleg) offset and priorities. This fixed the experiences various graphics glitches and crashes on level 3.

- 0.135u4: Fabio Priuli added device versions of all the Konami custom ICs currently emulated in machine\konamiic.c and video\konamiic.c. Updated Combat School driver to use the new code. Renamed (combasc) to (combatsc), (combasct) to (combatsct), (combascj) to (combatscj) and (combascb) to (combatscb).

- 0.131u1: MooglyGuy merged memory maps in Combat School.

- 0.126u4: Fabio Priuli added DIP locations to Combat School.

- 0.126u3: Fabio Priuli fixed missing graphics in clone Combat School (bootleg).

- 0.122u8: Zsolt Vasvari removed colortables from Combat School and a number of other drivers, as part of a larger move to phase out old-style colortables. Changed palettesize to 2048 colors.

- 0.122u7: Changed HD6309 CPU1 clock speed to 12MHz.

- 0.106u12: MASH added pld ($0 - ampal16l8.e7) to Combat School (joystick).

- 0.73: Changed Z80 CPU2 clock speed to 3579545 Hz and YM2203 to 3MHz.

- 26th August 2003: Jarek Burczynski and Acho A. Tang fixed the YM2203 clock frequency in Combat School.

- 0.72u1: Acho A. Tang fixed Combat School (trackball) and (Japan trackball) from crashing.

- 11th August 2003: Acho A. Tang fixed the trackball sets of Combat School from crashing.

- 0.72: Acho A. Tang added a kludge for Combat School music pitch and tempo. Might be an fm.c bug, being investigated by Jarek. Changed YM2203 clock speed to 2.5MHz.

- 23rd June 2002: Acho A. Tang fixed a few graphics glitches in Combat School.

- 0.36: Changed HD6309 CPU1 clock speed to 3MHz.

- 0.36RC2: Nicola Salmoria emulated the protection in Combat School.

- 0.36b5: Nicola Salmoria added clone Combat School (Japan trackball). Changed parent description to 'Combat School (joystick)' and clone '(trackball version)' to '(trackball)'. Added (Japan trackball) gfx1/2 roms to Combat School (joystick) and clones (trackball) and Boot Camp.

- 11th September 1999: Nicola added a Japan romset to the Combat School driver.

- 0.36b4: Added missing gfx1/2 roms and proms ($0, 100 - sprites and chars lookup table).

- 0.36b1: Manuel Abadia added clones Combat School (trackball version) and Boot Camp, both not working. Changed parent description to 'Combat School (joystick version)'.

- 12th July 1999: Manuel Abadia added two new Combat School romsets.

- 0.35b12: Manuel Abadia and Phil Stroffolino added Combat School (Konami 1988) and clone (bootleg). TODO: Fix colors of frontmost layer and hook up sound in bootleg (the current sound is a hack, making use of the Konami ROMset).

- 30th April 1999: Phil Stroffolino sent in a Combat School driver by him and Manuel Abadia.

ARCADE RELEASE: Combat School (Konami) - 1987/May/29


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