cliffhgr Cliff Hanger (set 1)


Immagine gioco: Cliff Hanger (set 1)
   
Immagini disponibili:





 Descrizione 
Nome romset: cliffhgr.zip
Anno di produzione: 1983
Produttore: Stern Electronics

Genere del gioco: Platform
Categoria: Platform / Corri & Salta

Questa macchina ha i seguenti cloni:
 • Cliff Hanger (set 2)
 • Cliff Hanger (set 3)

 Emulazione 
Questa macchina funziona correttamente in MAME Questa macchina funziona correttamente in MAME

Emulazione generale: Buono
Emulazione colore: Buono
Emulazione sonoro: Buono
Emulazione grafica: Buono
Salvataggio: Non supportato

In MAME dalla versione: .111u4

Il driver di questa macchina in MAME è: cliffhgr.cpp - Leggi il codice

 Dati tecnici 
 Hardware di questa macchina:
  • CHIP [Mostra dettagli]

    NomeTipoClock
    Z80 ("maincpu")cpu 4000000 Hz
    I8049 ("laserdisc:pr8210")cpu 4410000 Hz
    Pioneer PR-8210 ("laserdisc")audio
    Speaker ("lspeaker")audio
    Speaker ("rspeaker")audio
    DISCRETE ("discrete")audio

  • Schermi [Mostra dettagli]

    Questa macchina utilizza un solo schermo:
      Tipo di grafica: Raster
      Orientamento schermo: Orizzontale
      Risoluzione 704 x 480 @ 59.940057 Hz

  • Numero di giocatori: 2P Alternati
  • Controlli [Mostra dettagli]

    Tipo:
      Joystick [8 direzioni]
     
    Numero di pulsanti: 2

  • Dipswitch [Mostra dettagli]

    In grassetto i valori predefiniti
    NomeValore
    Lives3
     4
     5
     6
    No Hanging SceneOff
     On
    Regular Length ScenesOff
     On
    Display Score and Lives During AnimationOff
     On
    Action/Stick HintsOff
     On
    Should Have HintNever
     After 1st Player Mistake
     After 2nd Player Mistake
     After 3rd Player Mistake
    Coin A4 Coins/1 Credit
     3 Coins/1 Credit
     2 Coins/1 Credit
     1 Coin/1 Credit
    UnknownOff
     On
    UnknownOff
     On
    Coin B4 Coins/1 Credit
     3 Coins/1 Credit
     2 Coins/1 Credit
     1 Coin/1 Credit
    UnknownOff
     On
    UnknownOff
     On
    Service IndexOff
     On
    Switch TestOff
     On
    Free PlayOff
     On
    Player ImmortalityOff
     On
    Disc TestOff
     On
    Demo SoundsOff
     On
    Short ScenesOff
     On
    Allow ContinueOff
     On
    Move Difficulty0 (Easiest)
     1
     2
     3
     4
     5
     6
     7
     8
     9
     10
     11
     12
     13
     14
     15 (Hardest)
    UnknownOff
     On
    UnknownOff
     On
    UnknownOff
     On
    UnknownOff
     On

  • ROM (5 della macchina, 1 di vari device) [Mostra dettagli]

    Riferito alla versione MAME: 0.181

    NomeDimensioniCRC32SHA1StatoNel romset
    cliff_u1.bin8192a86ec38f bfca1b1c084f5b7b1e0ccb2f3616ecea1340f04c good cliffhgr
    cliff_u2.bin8192b8d33b6b 02778f87a78199129c758a8fb0629b9ba74cab99 good cliffhgr
    cliff_u3.bin819275a64cd2 18fe4d8885b59ec8b8c28b5d7141a27164c982ac good cliffhgr
    cliff_u4.bin8192906b2af1 65fadd2fec90f47c91ac4928f342c79ab8bc6ef0 good cliffhgr
    cliff_u5.bin81925922e710 10637baba4d16dc333aeb0ab88ee251f44e1a115 good cliffhgr
    pr-8210_mcu_ud6005a.bin2048120fa83b b514326ca1f52d6d89056868f9d17eabd4e3f31d good pr8210


    :  Macchina Parent
    :  Macchina Clone
    :  BIOS
    :  Device

  • CHD [Mostra dettagli]

    Dati Supporto
    Dimensioni: 0 bytes/0 Mb
    SHA1 Disco:4442995c824d7891a2a19c607bb3301d696fbdc8
    Dati CHD
    Nome:cliffhgr.chd
    Dimensioni: 0 bytes/0 Mb
    MD5 CHD:
    SHA1 CHD:4442995c824d7891a2a19c607bb3301d696fbdc8


 Informazioni 
HISTORY

Cliff Hanger (c) 1983 Stern Electronics.

Tu sei Cliff e la tua ragazza Clarissa è stata rapita dal malvagio Conte Draco. la ragazza sarà costretta a sposare il conte a meno che Cliff non riesca a salvarla.


- DATI TECNICI -


Processore Principale : Z80

Chip Audio : Custom, Circuiti Discreti


Giocatori : 2

Pulsanti : 2


- CURIOSITA' -


Pubblicato nel Dicembre 1983.


Questo fu il primo laser disk game di Stern.


Cliff Hanger utilizza animazioni tratte dalla serie giapponese di manga Lupin III. La maggior parte delle animazioni furono prese da 'Lupin III - il castello di Cagliostro' e un paio di scene, comprese l'inseguimento con l'elicottero e la scena in cui i personaggi sono appesi furono prese da 'Lupin III - il mistero di Mamo'.


Anche se Cliff Hanger è adattato da Lupin III, cambia i nomi dei protagonisti principali:

Lupin è ribattezzato Cliff.

Daisuke Jigen è ribattezzato Jeff.

Goemon Ishikawa è semplicemente chiamato Samurai.


Chip Sbronga detiene il record ufficiale per questo gioco con 1.310.000 punti, ottenuto l'11 Agosto 2003.


- STAFF -


Progettato e programmato da: Paul M. Rubenstein, Bob Kowalski, Jon Michael Hogan, Edward J. March Jr.


- FONTI -


Rom del gioco.

Immagini del cabinato.


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Attenzione: I dati di history.dat potrebbero essere diversi da quelli riportati nel resto della scheda (tratti da MAME), in quanto provenienti da fonti diverse.

 MAMEINFO.DAT 
Informazioni su cliffhgr

0.111u4 [Ernesto Corvi]


LaserDisc required


Bugs:

- cliffhgr, cliffhnga: Dipswitch reversed for "Short Scenes". italiandoh (ID 04300)


WIP:

- 0.145u5: Changed parent description to 'Cliff Hanger (set 1)' and clone to '(set 2)'.

- 0.145: Aaron Giles fixed Cliff Hanger TMS9928a depends on the screen parameters matching output exactly, but for LD games it doesn't since they are externally clocked.

- 0.144u6: Replaced 'Laserdisc Analog' sound with 'Pioneer PR-8210'.

- 0.143u4: Changed VSync to 59.940057 Hz.

- 0.143: smf fixed Halts at "Please Standby" in Cliff Hanger and clone. Re-added I8049 (11MHz) CPU2.

- 0.142u3: Removed I8049 CPU2.

- 0.133u2: Ruben Panossian corrected resistor values in Cliff Hanger discrete sound based on actual PCB values.

- 0.133u1: smf made 'Cliff Hanger (Alt)' a clone of 'Cliff Hanger'. Tafoid fixed DEMO_SOUND dipswitch assignment in Cliff Hanger to work correctly when turned ON. Renamed (cliffhga) to (cliffhgra).

- 0.133: Added missing Laser Disc image from Cliff Hanger to Cliff Hanger (Alt).

- 0.132u5: Added Laser Disc image to Cliff Hanger - Game now playable. Aaron Giles made a couple of minor tweaks to the Cliff Hanger driver. Fixed interrupt timing (was not taking into account interlacing) to fix up glitches in playback and ensure the disk test passes. Added SHA1 and marked the game as working. Added mechanism for the laserdisc core to return 0 for the Philips codes if video is squelched. Updated the Gottlieb and Cliff Hanger drivers to request it this way, since they decode externally.

- 0.129u4: Changed Custom sound to Laserdisc Analog.

- 0.127u4: Added I8049 (4410000 Hz) CPU2 with MCU rom (pr-8210_mcu_ud6005a.bin).

- 0.127: Aaron Giles added DISK_REGIONS to all laserdisc drivers. Changed visible area to 704x480 and VSync to 59.940052.

- 0.125u9: Aaron Giles fixed access violation when taking a snapshot.

- 0.111u5: Aaron Giles removed gross TMS9928a configuration in place of more standard techniques. Updates the Cliffhanger and sg1000a drivers accordingly. Changed visible area to 720x241 and VSync to 59.940060 Hz.

- 0.111u4: Ernesto Corvi added Cliff Hanger (Stern Electronics 1983) and Cliff Hanger (Alt). Added support for the Pioneer PR-8210 laserdisc player. R. Belmont fixed TMS9928 so it recalculates the pattern mask when its dependancies change so we don't end up in weird half-modes.

- 12th July 2004: 3D ARCADE - New 3D cabinet model for Cliff Hanger from Pariah.


Other Emulators:

* DAPHNE


Romset: 40 kb / 5 files / 16.1 zip

LaserDisc: 36.1 GB (Compressed: 13.3)



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