botss Battle of the Solar System (rev. 1.1a 7/23/92)


Immagine gioco: Battle of the Solar System (rev. 1.1a 7/23/92)
   
Immagini disponibili:





 Descrizione 
Nome romset: botss.zip
Anno di produzione: 1992
Produttore: Microprose Games Inc.

Genere del gioco: Sparatutto
Categoria: Sparatutto / 3a Persona

Questa macchina ha i seguenti cloni:
 • Battle of the Solar System (rev. 1.1 3/24/92)

 Emulazione 
Questa macchina funziona in MAME con problemi Questa macchina funziona in MAME con problemi

Emulazione generale: Buono
Emulazione colore: Buono
Emulazione sonoro: Imperfetto
Emulazione grafica: Buono
Salvataggio: Non supportato

In MAME dalla versione: .137u4

Il driver di questa macchina in MAME è: micro3d.cpp - Leggi il codice

 Dati tecnici 
 Hardware di questa macchina:
  • CHIP [Mostra dettagli]

    NomeTipoClock
    M68000 ("maincpu")cpu 16000000 Hz
    TMS34010 ("vgb")cpu 40000000 Hz
    AMD Am29000 ("drmath")cpu 16000000 Hz
    I8051 ("audiocpu")cpu 11059200 Hz
    Speaker ("lspeaker")audio
    Speaker ("rspeaker")audio
    uPD7759 ("upd7759")audio 640000 Hz
    YM2151 ("ym2151")audio 3579545 Hz
    Microprose Audio Custom ("noise_1")audio
    Microprose Audio Custom ("noise_2")audio

  • Schermi [Mostra dettagli]

    Questa macchina utilizza un solo schermo:
      Tipo di grafica: Raster
      Orientamento schermo: Orizzontale
      Risoluzione 576 x 400 @ 60.003840 Hz

  • Numero di giocatori: 1P
  • Controlli [Mostra dettagli]

    Tipo:
      Cloche
    Numero di pulsanti: 3

  • Dipswitch [Mostra dettagli]

    In grassetto i valori predefiniti
    NomeValore
    UnusedOff
     On
    UnusedOff
     On
    Shared Memory Handshake TestOff
     On
    Dr. Math Monitor ModeOff
     On
    Burn-in TestsOff
     On
    Manufacturing TestsOff
     On
    UnusedOff
     On
    Service ModeOff
     On
    VGB Monitor ModeOff
     On

  • ROM (35 della macchina) [Mostra dettagli]

    Riferito alla versione MAME: 0.181

    NomeDimensioniCRC32SHA1StatoNel romset
    110-00153-100.u67131072338aa9c3 3d10329a5df80ab1761fd3953eb3872a72f26bef good botss
    110-00153-101.u911310723278279e 570935988c776283cdcd5aa13d71a75f0a466099 good botss
    110-00153-102.u68131072258d2687 5b765d14a0a8dc4ef58453bbb7780068c168d268 good botss
    110-00153-103.u921310721dde7ffa 5363af00c8c896eccfad38ace5dfeb3bf96a73a1 good botss
    110-00013-004.u6913107272a607ca 1afc85380be12c429808c48f1502736a4c8b98e5 good botss
    110-00013-005.u93131072f37680ae 51f1ee805b7d1b2b078c612c572e12846de623b9 good botss
    110-00013-006.u7013107257a1c728 2bdc831be739ada0f4f4adec7974da453878db0e good botss
    110-00013-007.u941310724c9e16af 1f8acc9bb85fe1bf459b4358b9bf9cf9847e6a36 good botss
    110-00013-008.u71131072cfc0333e 9f290769129a61189870faef45c3f061eb7b5c07 good botss
    110-00013-009.u951310726c595d1e 89fdc30166ba1e9706798547195bdf6875a02e96 good botss
    110-00013-122.u13432768bf60c487 5ce80e89d9a24b627b0e97bf36a4e71c2eff4324 good botss
    110-00013-125.u12632768b0dccf4a e8bfd622c006985b724cdbd3ad14c33e9ed27c6c good botss
    110-00013-123.u1143276804ba6ed1 012be71c6b955beda2bd0ff376dcaab51b226723 good botss
    110-00013-224.u10732768220db5d3 3bfbe0eb97282c4ce449fd44e8e141de74f08eb0 good botss
    110-00013-118.u135327682903e682 027ed6524e9d4490632f10aeb22150c2fbc4eec2 good botss
    110-00013-121.u12732768198a636b 356b8948aafb98cb5e6ee7b5ad6ea9e5998265e5 good botss
    110-00013-219.u115327689c9dbac1 4c66971884190598e128684ece2e15a1c80b94ed good botss
    110-00013-120.u10832768dafa173a a19980b92a5e74ebe395be36313701fdb527a46a good botss
    110-00013-014.u1531310720eee0557 8abe52cad31e59cf814fd9f64f4e42ddb4aa8c93 good botss
    110-00013-015.u15413107268564122 410d2db74e574774b2eadd7fdf891feef5d8a93f good botss
    110-00013-016.u16713107260c6cb26 0e2bf65793715e12d8fd7f87fd3336a9d00ee7e6 good botss
    110-00013-017.u160131072d8b89379 aa08e111c1505a4ad55b14659f8e21fd39cfcb16 good botss
    110-00023-201.u1011310727dc05f7d 4d202b229cf4690d92491311e9ff14034b19c35c good botss
    110-00023-204.u97131072925fd08a fb06413debbffcd63b018f374f25b0d8e419c739 good botss
    110-00023-205.u1241310725482e0c4 492afac1862f2899cd734d1e57ca978ed6a906d5 good botss
    110-00023-206.u121131072a55e5d19 86fbcb425103ae9fff381357339af349848fc3f2 good botss
    110-00023-207.u1301310720d8cf60f d8021c6bc15beb5a0e6c86b91f8ed0389b1311a5 good botss
    110-00023-208.u133131072a4db3137 ef266cc17e33a2c63cda3332e266bf943e464e7f good botss
    110-00023-203.u114131072b1dacbb1 323531b6919eed4a963d6aad871f1fd34203e698 good botss
    110-00023-202.u108131072ac0d3179 f4c67d59d913ead0f8a6d42e2ca66857ebf01602 good botss
    110-00014-001.u232768307fcb6d 0cf63a39ac8920be6532974311804529d7218545 good botss
    110-00013-001.u17262144015a0b17 f229c9aa59f0e6b25b818f9513997a8685e33982 good botss
    120-00001-306.u7778460282a45 8621b64fa00fa556c09d7d1566480cd442a8e655 good botss
    mac1_u173_a.bin531978040232 c9adc1db76b4ee5ee08f4a11caae77993b23cc30 good botss
    mac2_u166_a.bin5319c85c4c66 fab07ad0611de7d2c2af9b6fa262d574e238bd9f good botss


    :  Macchina Parent
    :  Macchina Clone
    :  BIOS
    :  Device


 Informazioni 
HISTORY

B.O.T.S.S. - Battle Of The Solar System (c) 1992 Microprose.


Prendete il controllo di un robot gigante in una zona futuristica di guerra in battaglia con un altro voluminoso e orribile robot simile da armare. Il gioco è riempito da grafica 3D e da animazioni. Il gioco ha zone differenti di guerra per verificare le vostre abilità  del robot, quelle successive sono puro divertimento, con i warbots potenti che li farete saltare con fasci laser, i cannoni al plasma e perfino con missili nucleari.


- DATI TECNICI -


Dimensioni cabinet : 72'' Altezza x 34,5'' Larghezza x 62'' Profondità .

Peso Cabinet : 445 lbs.


Processore Principale : 68000 (@ 12 Mhz), TMS34010 (@ 5 Mhz), I8051 (@ 11.059 Mhz)

Chip Audio : UPD7759 (@ 640 Khz), YM2151 (@ 3.579545 Mhz), (2x) DAC (@ 3.579545 Mhz)


Giocatori : 1

Controllo : Joystick a 8 direzioni


- CURIOSITA' -


Pubblicato nel Marzo 1992.


Questo è stato il secondo gioco coin-op della Microprose.


- STAFF -


Capo Progetto / Programmatore : Kerry E. Wilkinson

Disegno : Doug Kaufman

Art : Murray Taylor

Programmatori : Scott Elson, Alan Rock

Engineering : Jeff Dembiec

Assicurazione Qualità  : MPS Labs

Suoni/Musiche : Jim McConkey, Allen Black, Jay Britton, Mike Sottong

Effetti Vocali : Anita Amrhine


- FONTI -


Rom del gioco.

Immagini del cabinato.


Giochi Simili

Attenzione: I dati di history.dat potrebbero essere diversi da quelli riportati nel resto della scheda (tratti da MAME), in quanto provenienti da fonti diverse.

 MAMEINFO.DAT 
Informazioni su botss

0.146u4 [Blib, Smitdogg, The Dumping Union]

0.79u2 [David Haywood]


SETUP:

- botss will hit a divide-by-zero error if the throttle is not calibrated first in service mode. The clone is ok. Press F2 to enter SERVICE MODE, then select 'PLAYER CONTROL TEST' and press TRIGGER AND SHIELD button together to calibrate throttle. To exit 'PLAYER CONTROL TEST' press TRIGGER and START button together and F2 to exit SERVICE MODE.


WIP:

- 0.146u4: hap swapped botss sets parent-clone relation. Changed clone 'Battle of the Solar System (rev. 1.1a 7/23/92)' to parent. Renamed (botss) to (botss11) and (botssa) to (botss).

- 0.138u1: Phil Bennett and Smitdogg added PLD dumps to clone Battle of the Solar System (rev. 1.1a 7/23/92).

- 0.137u4: Blib, Smitdogg and The Dumping Union added clone Battle of the Solar System (rev. 1.1a 7/23/92). Changed parent description to 'Battle of the Solar System (rev. 1.1 3/24/92)'.

- 20th April 2010: Smitdogg - We got newer revision (1.1a 7/23/92) of Battle of the Solar System.

- 0.136u2: Phil Bennett fixed Battle of the Solar System - Game now playable. Added Am29000 (16MHz) CPU3 and 2x Microprose Custom sound.

- 16th Janary 2010: Phil Bennett - I finally wrote the Am29000 CPU core needed by F-15 Strike Eagle, Battle of the Solar System and Tank Battle. Emulation of the math unit and 3D hardware soon followed. The 3D performance of the system is a step above Hard Drivin' and co given that the 3D pipeline is implemented mostly in hardware. The average framerate is ~30fps as opposed to 15. Worth mentioning is the extra sound hardware that is used to generate LOUD explosions. It's like something from an analog synthesiser - there's two channels of white with pink noise passed through an SSM2047 VCF. I've included a slightly fudged but reasonable sounding simulation of it. F-15 and BOTSS play ok but they're shameless quarter suckers, regularly pestering the player to pump in more credits to buy weapons, repairs, fuel etc. Tank Battle (aka Super Tank Attack and Tank 3D) is a prototype game. It supports two players via split-screen. I can't find a way to disable the split-screen for single player though.

- 0.129u2: Changed 68000 CPU1 clock speed to 16MHz and I8051 CPU3 to 11059200 Hz. Removed 2x DAC sound. Changed palettesize to 4096 colors. Added 4x buttons. Fixed rom loading.

- 0.92: Philip J. Bennett improved the Microprose 3D driver. Games not playable, but still a big improvement over the skeleton driver. Changed description to 'Battle of the Solar System (rev. 1.1)'.

- 0.79u2: David Haywood added 'Battle of the Solar System' (Microprose 1992).

 Strumenti 
Versione per la stampa
Link diretto alla scheda della macchina

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Link BBcode per forum, solo testo
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