Battles (set 2)


Immagine gioco: Battles (set 2)
   
Immagini disponibili:





 Descrizione 
Nome romset: battles2.zip
Anno di produzione: 1982
Produttore: bootleg

Genere del gioco: Sparatutto
Categoria: Sparatutto / Volo Verticale

Questa macchina è il clone di:
 • Xevious (Namco)

 Emulazione 
Questa macchina funziona in MAME con problemi Questa macchina funziona in MAME con problemi

Emulazione generale: Buono
Emulazione colore: Buono
Emulazione sonoro: Imperfetto
Emulazione grafica: Buono
Salvataggio: Supportato

In MAME dalla versione: .178

Il driver di questa macchina in MAME è: galaga.cpp - Leggi il codice

 Dati tecnici 
 Hardware di questa macchina:
  • CHIP [Mostra dettagli]

    NomeTipoClock
    Z80 ("maincpu")cpu 3072000 Hz
    Z80 ("sub")cpu 3072000 Hz
    Z80 ("sub2")cpu 3072000 Hz
    MB8842 ("50xx:mcu")cpu 1536000 Hz
    MB8843 ("51xx:mcu")cpu 1536000 Hz
    MB8844 ("54xx:mcu")cpu 1536000 Hz
    Speaker ("mono")audio
    Namco ("namco")audio 96000 Hz
    DISCRETE ("discrete")audio

  • Schermi [Mostra dettagli]

    Questa macchina utilizza un solo schermo:
      Tipo di grafica: Raster
      Orientamento schermo: Verticale
      Risoluzione 288 x 224 @ 60.606061 Hz

  • Numero di giocatori: 2P Alternati
  • Controlli [Mostra dettagli]

    Tipo:
      Joystick [8 direzioni]
      Joystick [8 direzioni]
    Numero di pulsanti: 2

  • Dipswitch [Mostra dettagli]

    In grassetto i valori predefiniti
    NomeValore
    Coin A2 Coins/1 Credit
     1 Coin/1 Credit
     2 Coins/3 Credits
     1 Coin/2 Credits
    Bonus Life10K, 40K, Every 40K
     10K, 50K, Every 50K
     20K, 50K, Every 50K
     20K, 60K, Every 60K
     20K, 70K, Every 70K
     20K, 80K, Every 80K
     20K and 60K Only
     None
     10K, 50K, Every 50K
     20K, 50K, Every 50K
     20K, 60K, Every 60K
     20K, 70K, Every 70K
     20K, 80K, Every 80K
     30K, 100K, Every 100K
     20K and 80K Only
     None
    Lives1
     2
     3
     5
    CabinetUpright
     Cocktail
    Flags Award Bonus LifeNo
     Yes
    Coin B2 Coins/1 Credit
     1 Coin/1 Credit
     2 Coins/3 Credits
     1 Coin/2 Credits
    DifficultyEasy
     Normal
     Hard
     Hardest
    FreezeOff
     On
    Service ModeOff
     On

  • ROM (17 del set parent, 12 del set clone, 3 di vari device) [Mostra dettagli]

    Riferito alla versione MAME: 0.181

    NomeDimensioniCRC32SHA1StatoNel romset
    bg1.h74096475d848a 44a4abd1e922ba1fd89a5066a5d325f748236366 good battles2
    bg2.h64096c66f2a87 34f029253c8d49678d90aa7a37dba6bf856c5f0e good battles2
    bg3.h5409679754b7d c6a154858716e1f073b476824b183de20e06d093 good xevious
    bg4.h440963da1a0a2 5924cf88349808866bd160e77d0bddcf9247cbfc good battles2
    bg5.h24096c85b703f 15f1c005b9d806a384ab1f2240b9c580bfe83893 good xevious
    bg6.h14096e18cdaad 6b79efee1a9642edb9f752101737132401248aed good xevious
    bg7.h84096dd35cf1c f8d1f8e019d8198308443c2e7e815d0d04b23d14 good xevious
    bg17.f840969571e400 23027b9ebd006aa4635f89921824bbb460463a6e good battles2
    bg18.f94096b43ea55d 06f4c4e7fc71b9e173c3bdf91c40f47750051b5e good battles2
    bg19.f11409673603931 1f7824b107a5a3d5c3434f02f17173a1f85fd29c good battles2
    bg13.d48192dc2c0ecb 19ddbd9805f77f38c9a9a1bb30dba6c720b8609f good xevious
    bg15.d78192dfb587ce acff2bf5cde85a16cdc98a52cdea11f77fadf25a good xevious
    bg14.d64096605ca889 3bf380ef76c03822a042ecc73b5edd4543c268ce good xevious
    bg16.d8819244262c04 4291f83193d11064c2ba6a9af27951b93bb945c3 good battles2
    bg10.d1409610baeebb c544c9e0bb7a1ef93b3f2c2c1397f659d5334373 good battles2
    bg11.d28192ae3ba9e5 49064b25667ffcd81137cd5e800df4b78b182a46 good xevious
    bg12.d3409651a4e83b fbf3b1e47b75c5e0b297ee2cd6597b1dfd80bc6f good battles2
    82s123_bg.h122565cc2727f 0dc1e63a47a4cb0ba75f6f1e0c15e408bb0ee2a1 good xevious
    82s123_bg.h132565c8796cc 63015e3c0874afc6b1ca032f1ffb8f90562c77c8 good xevious
    82s123_bg.h142563cb60975 c94d5a5dd4d8a08d6d39c051a4a722581b903f45 good xevious
    7643_bg.f1451222d98032 ec6626828c79350417d08b98e9631ad35edd4a41 good xevious
    7643_bg.f135123a7599f0 a4bdf58c190ca16fc7b976c97f41087a61fdb8b8 good xevious
    7643_bg.c5512fd8b9d91 87ddf0b9d723aabb422d6d416aa9ec6bc246bf34 good xevious
    7643_bg.c6512bf906d82 776168a73d3b9f0ce05610acc8a623deae0a572b good xevious
    82s123_bg.f10256550f06bc 816a0fafa0b084ac11ae1af70a5186539376fc2a good xevious
    82s123_bg.c1025677245b66 0c4d0bee858b97632411c440bea6948a74759746 good xevious
    bg9.j1640962618f0ce 54e8644b5609d6f6ec717a7469c76901eb79f26e good battles2
    bg8.b178192de359fac a55df9984bfffafeadae8a5a63b07f1fa9c5eebf good battles2
    pal10l8_bg.a164410ea110e 8f165a04a221e6492d4cac0f485927b8caf58160 good battles2
    50xx.bin2048a0acbaf7 f03c79451e73b3a93c1591cdb27fedc9f130508d good namco50
    51xx.bin1024c2f57ef8 50de79e0d6a76bda95ffb02fcce369a79e6abfec good namco51
    54xx.bin1024ee7357e0 01bdf984a49e8d0cc8761b2cc162fd6434d5afbe good namco54


    :  Macchina Parent
    :  Macchina Clone
    :  BIOS
    :  Device


 Informazioni 
HISTORY
Attenzione: I dati di history.dat potrebbero essere diversi da quelli riportati nel resto della scheda (tratti da MAME), in quanto provenienti da fonti diverse.

 MAMEINFO.DAT 
Informazioni su xevious

0.33b7 [Mirko Buffoni, Tatsuyuki Satoh]

0.27 [Mirko Buffoni, Tatsuyuki Satoh]


Artwork available (xevious, xevios)


Bugs:

- Explosive pattern of Giddo Spario is different from the real one. Fujix (ID 00433)


WIP:

- 0.148: Corrected the rom names and locations for clone Xevios. Added the PAL dump for the Xevious bootleg and marked the game as wrong sound because it does not use any of Namco custom MCU's but instead a 4th Z80 [Kevin Eshbach].

- 0.143u8: Kanikani fixed DIP locations in Xevious.

- 0.141u4: Changed description of clones 'Xevious (Atari set 1)' to 'Xevious (Atari, harder)' and 'Xevious (Atari set 2)' to 'Xevious (Atari)' and 'Xevious (Atari set 3)' to 'Xevious (Atari, Namco PCB)'.

- 0.139u1: Alex Jackson fixed Xevious from reboots or hangs.

- 21st July 2010: Tirino 73 dumped Xevios (alt) (1983). This rom file comes from a bootleg PCB.

- 22nd February 2010: Mr. Do - Some time ago, Zorg scanned and vectored a Xevious bezel. It's now time to share, so here you go.

- 0.133u2: Fixed rom names.

- 0.133u1: Brian Troha added DIP locations to Xevious.

- 0.132u1: Stephane Humbert fixed unable to locate input port 'IN0' in clone Battles.

- 0.131u3: Added MB8843 (1536000 Hz) CPU5. Changed MB8842 CPU4 and MB8844 CPU6 clock speed to 1536000 Hz.

- 0.131u1: TH60 added clone Super Xevious (Japan).

- 26th July 2008: Mr. Do - Funny story. Tormod sent me a BUNCH of instruction cards a long time ago. You've probably been seeing them added in every so often. Well, around July of last year, I had completed a whole bunch of them, but then had a computer crash, and they ended up on the "spare" hard drive by mistake. I found them again going through a cleanup. So thanks to Tormod, this week we have Xevios.

- 0.119u3: David Haywood added the rom loading for rom 51xx.bin, which are dumped but not yet hooked up.

- 0.118u5: Changed palettesize to 1152 colors.

- 0.118u4: Alex Jackson fixed the conditional extra lives dipswitch in Xevious.

- 0.114u1: Nicola Salmoria added actual emulation of the microcontroller used for the Namco 50xx chip as found in Bosconian and Xevious. Replaced MB88xx CPU4 with MB8844. Added MB8842 (256000 Hz) CPU4 and 50xx.bin cpu4 rom (Namco 50xx internal ROM - 2k).

- 0.112u2: Replaced 3x DAC sound with Discrete.

- 0.112u1: Replaced implementation of Namco 54xx sound chip with new MB8844 CPU core running the original embedded ROM code. Removed old sound core [Nicola Salmora, Ernesto Corvi, Guru]. Added MB88xx (256000 Hz) CPU4 with 1k rom 54xx.bin. Replaced Namco 54XX sound with 3x DAC sound.

- 0.111u6: Aaron Giles changed Xevious to use irq0_assert_line instead of irq0_pulse_line to prevent it from dropping interrupts.

- 0.109u3: Roberto Zandona increased the interleave in Xevious to fix synchronization issues.

- 0.103u4: MASH fixed number of credits in Xevious.

- 0.94u2: Derrick Renaud added proper watchdog to Xevious.

- 0.93: Derrick Renaud swapped Namco 54XX filters on Port A & C. Fixes Xevious sound.

- 0.90u3: Derrick Renaud added proper filters to the Namco52 sample player of Bosconian, Galaga, Pole Position and Xevious. Adjusted relative effect volumes per schematics.

- 0.90u2: Derrick Renaud updated the Namco 54XX noise sound and added the R/C values to Bosconian, Galaga, Pole Position and Xevious.

- 0.89u5: Jarek Burczynski improved the Namco 54XX Noise Generator (Type A and B emulated, type C algo still unknown). Removed Samples sound and explo1-4.wav samples.

- 12th July 2004: 3D ARCADE - New 3D cabinet model for Xevious from Baraka.

- 0.79u1: Added Namco 54XX (1536000 Hz) sound. Fixed gfx3 rom loading.

- 0.78u5: Added clone Xevious (Atari set 3).

- 15th January 2004: Pierpaolo Prazzoli added another version of Xevious.

- 0.63: Added clone Xevious (Atari set 2).

- 25th November 2002: Satoshi Suzuki added another bootleg of Xevious.

- 0.61: Added clone Battles (bootleg 1982).

- 13th May 2002: S. Suzuki re-submitted the Xevious driver with Battles added and fixed coin inputs.

- 0.59: Changed description of clone 'Xevious (Atari)' to 'Xevious (Atari set 1)'. Removed 3rd coin slot.

- 1st April 2000: Guru - Dumped Xevios (Bootleg).

- 9th October 2001: William Kucharski submitted a fix for Xevious cocktail mode.

- 0.37b16: Added samples explo3.wav and explo4.wav. Changed the 3x Z80 clock speeds to 3072000 Hz.

- 0.37b12: Changed VSync to 60.606060Hz.

- 8th September 2001: Satoshi Suzuki added a Xevious bootleg called Battles to the Xevious driver.

- 0.37b16: New sampleset for Xevious.

- 2nd July 2001: Satoshi Suzuki updated the Xevious driver, adding two new samples and adjusting clock frequencies.

- 6th January 2000: Nicola Salmoria fixed Xevious reset bug.

- 10th December 1999: Vernon C. Brooks fixed a Xevious drawgfx bug.

- 0.36b6: Replaced 8k main/supcpu roms with 4k. Added new color and sound proms.

- 22nd September 1999: Nicola added a correct transparency PROM to Xevious.

- 0.36b1: Nicola Salmoria fixed sprite flipping in Xevious.

- 11th July 1999: Nicola fixed Xevious's colors when enemies used the zapper weapon, and also shortened CPS1 graphics drawing functions.

- 3rd May 1999: Aaron Giles sent in a HUGE Atari games update with better playfield/sprite priorities in Xybots.

- 19th March 1999: Phil Stroffolino fixed Xevious graphics when rotated.

- 13th March 1999: Nicola Salmoria fixed a sprite offset bug in Xevious and converted it to tilemap system.

- 0.34b3: Added clone Xevios (bootleg 1983).

- 0.34b1: Added sound and color proms ($0, 100, 200, 300, 500). These are probably not the original PROMs. The transparency information (bit 7) is missing.

- 0.33b7: Changed 'Xevious (Atari/Namco copyright)' to clone '(Atari)' and '(Namco copyright)' to parent 'Xevious (Namco)'. Renamed (xevious) to (xeviousa) and (xeviousn) to (xevious).

- 0.29: Valerio Verrando added high score saving to Xevious. Known issues: Sometimes explosion sprites appear at the top of the screen.

- 0.28: Tatsuyuki Satoh made several fixes to the Xevious driver. Dipswitches now work in Xevious [Nicola Salmoria]. Also fixed a bug in the targeting cursor colors (black corners while firing). Super Xevious works. Explosions are emulated with samples, thanks to Andrew Scott.

- 0.27: Mirko Buffoni and Tatsuyuki Satoh provided a preliminary driver for Xevious (Atari/Namco copyright) (Atari 1982), Xevious (Namco copyright) and Super Xevious, not working yet. To start the game, press ALT (sorry - will be fixed in a future release). Control: Arrows = Move around, CTRL = Fire and ALT = Bomb. To start the game, press ALT (sorry - will be fixed in a future release). Known issues: The sound works, but at the beginning it plays and endless sequence of "coin inserted" sounds. That's because it believes you have inserted 80 coins. After playing for a while, it becomes normal.

- 0.23: Nicola Salmoria and Mirko Buffoni added a very preliminary driver for Xevious.


ARCADE RELEASE: Xevious (Namco) - 1983/Jan/29


LEVELS: 1 (endless)


Other Emulators:

* HiVE

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