Bagman (Stern Electronics, set 1)


Immagine gioco: Bagman (Stern Electronics, set 1)
   
Immagini disponibili:





 Descrizione 
Nome romset: bagmans.zip
Anno di produzione: 1982
Produttore: Valadon Automation (Stern Electronics license)

Genere del gioco: Platform
Categoria: Platform / Corri & Salta

Questa macchina è il clone di:
 • Bagman

 Emulazione 
Questa macchina funziona correttamente in MAME Questa macchina funziona correttamente in MAME

Emulazione generale: Buono
Emulazione colore: Buono
Emulazione sonoro: Buono
Emulazione grafica: Buono
Salvataggio: Supportato

In MAME dalla versione: .004

Il driver di questa macchina in MAME è: bagman.cpp - Leggi il codice

 Dati tecnici 
 Hardware di questa macchina:
  • CHIP [Mostra dettagli]

    NomeTipoClock
    Z80 ("maincpu")cpu 3072000 Hz
    Speaker ("mono")audio
    AY-3-8910A ("aysnd")audio 1536000 Hz
    TMS5110A ("tms")audio 640000 Hz

  • Schermi [Mostra dettagli]

    Questa macchina utilizza un solo schermo:
      Tipo di grafica: Raster
      Orientamento schermo: Verticale
      Risoluzione 256 x 224 @ 60.606061 Hz

  • Numero di giocatori: 2P Alternati
  • Controlli [Mostra dettagli]

    Tipo:
      Joystick [8 direzioni]
      Joystick [8 direzioni]
    Numero di pulsanti: 1

  • Dipswitch [Mostra dettagli]

    In grassetto i valori predefiniti
    NomeValore
    Lives2
     3
     4
     5
    Coinage2C/1C 1C/1C 1C/3C 1C/7C
     1C/1C 1C/2C 1C/6C 1C/14C
    DifficultyEasy
     Medium
     Hard
     Hardest
    Demo SoundsOff
     On
    Bonus Life30000
     40000
    CabinetUpright
     Cocktail

  • ROM (6 del set parent, 9 del set clone) [Mostra dettagli]

    Riferito alla versione MAME: 0.181

    NomeDimensioniCRC32SHA1StatoNel romset
    a4_9e.bin40965fb0a1a3 849cd60b58de9585a78a1c4c1747f666a4a4fcc3 good bagmans
    a5-9f40962ddf6bb9 151068dddc55163bb6f925f68e5d04e347ded6a5 good bagmans
    a4_9j.bin4096b2da8b77 ea36cd6be42c5548a9a91054aeebb4b985ba15c9 good bagmans
    a5-9k4096f91d617b a3323b51277e08747701cc4e2d3a9c466e96d4c1 good bagmans
    a4_9m.bin4096b8e75eb6 433fd736512f10bc0879b15821eb55cc41d58d33 good bagmans
    a5-9n409668e4b64d 55950d7c07c621cafa001d5d3bfec6bbc02712e2 good bagmans
    a2_1e.bin4096f217ac09 a9716674401dff27344a01df8121b6b648688680 good bagmans
    j1_b04.bin4096c680ef04 79406bc786374abfcd9f548268c445b5c8d8858d good bagman
    a2_1c.bin4096f3e11bd7 43ee00ff777008c89f619eb183e7c5e63f6c7694 good bagmans
    a2_1f.bin4096d0f7105b fb382703850a4ded567706e02ebb7f3e22531b7c good bagmans
    p3.bin322a855523 91e032233fee397c90b7c1662934aca9e0671482 good bagman
    r3.bin32ae6f1019 fd711882b670380cb4bd909c840ba06277b8fbe3 good bagman
    r6.bin32c58a4f6a 35ef244b3e94032df2610aa594ea5670b91e1449 good bagman
    r9_b11.bin40962e0057ff 33e3ffa6418f86864eb81e5e9bda4bf540c143a6 good bagman
    t9_b12.bin4096b2120edd 52b89dbcc749b084331fa82b13d0876e911fce52 good bagman


    :  Macchina Parent
    :  Macchina Clone
    :  BIOS
    :  Device


 Informazioni 
HISTORY

Bagman (c) 1982 Valadon Automation.


Un gioco a piattaforme nel quale il giocatore manovra 'Bagman' attraverso svariate miniere raccogliendo sacchi di monete e mettendoli nella carriola al difuori della miniera.


- DATI TECNICI -


Processore Principale : Z80 (@ 3.072 Mhz)

Chip Audio : AY8910 (@ 1.5 Mhz), TMS5110 (@ 640 Khz)


Giocatori : 2

Controllo : Joystick a 4 direzioni

Pulsante : 1


- CURIOSITA' -


Pubblicato nel Gennaio 1982.


Concesso inoltre in licenza a Stern per la distribuzione negli USA (stesso mese).


La melodia riprodotta all'inizio del gioco è un campione tratto da "Turkey in the Straw" (famosa canzone folk americana).


Jerry McCloskey detiene il record ufficiale per questo gioco con 6.840.850 punti il 2 Agosto 1983.


Questo gioco è conosciuto in Francia come "Le Bagnard" (si traduce dal francese come "Il detenuto").


Bootleg di questo gioco girano su hardware "Moon Cresta" e su hardware "Crazy Kong".


- SERIE -


1. Bagman (1982)

2. Super Bagman (1984)


- CONVERSIONI -


* Computer :

Commodore C64 [US] & EU] (1984, "Bagitman")

Commodore C64 [US] & EU] (1984, "Gilligan's Gold" by Ocean)


- FONTI -


Rom del gioco.

Immagini del cabinato.

Attenzione: I dati di history.dat potrebbero essere diversi da quelli riportati nel resto della scheda (tratti da MAME), in quanto provenienti da fonti diverse.

 MAMEINFO.DAT 
Informazioni su bagman

0.33b7 [Nicola Salmoria]

0.04 [Nicola Salmoria, Robert Anschuetz]


Bugs:

- bagmans: Incorrect colors on Stern/Seeburg logo. Yonah (ID 02508)

- bagmanmc: The graphics are corrupt on in title screen. Tafoid (ID 01561)


WIP:

- 0.148u5: Added clone Le Bagnard (Itisa, Spain). Based on bagnard set with mods for license text [Asociación de Usuarios de Máquinas Arcade y Pinballs].

- 0.148: Corrected how cocktail mode in Bagman is set [Kevin Eshbach]: Cocktail mode is set by grounding a pin on the edge connector, not a dipswitch (verified this on a real PCB and the schematics even show this correctly).

- 0.147u3: MisfitMAME and Robbbert added clone Bagman (bootleg on Moon Cresta hardware, set 2). Robbbert fixed loading of gfx roms in clone Bagman (bootleg on Moon Cresta hardware), and the bank switching, but some roms are bad. hap changed description of clone 'Bagman (bootleg on Moon Cresta hardware)' to 'Bagman (bootleg on Moon Cresta hardware, set 1)'.

- 0.141u4: hap fixed glitches missing during scene change in clone Bagman (Stern Electronics, set 1).

- 24th September 2010: 3D ARCADE - Updated Bagman 3D cabinet model.

- 0.138u2: Couriersud added a new cycle exact VMS interface to TMS5110 emulating M0, M1 and ADD1 to ADD8 lines. Added TMS6100 memory controller device. Also added TMSPROM device emulating Bagman and A. D. 2083 prom controlled speech logic. Switched Bagman, A. D. 2083 and Radar Scope (TRS01) to use the new interface and devices. Added documentation about TMS5110 prom interface used by Bagman and A. D. 2083. Changed AY-3-8910A clock speed to 1536000 Hz and VSync to 60.606061 Hz.

- 0.138u1: Changed description of clones 'Bagman (Stern set 1/2)' to 'Bagman (Stern Electronics, set 1/2)'.

- 0.136u3: Team Europe and Volker Hahn added clone Bagman (bootleg on Crazy Kong hardware), not working. Stephane Humbert fixed dipswitches and inputs (after verification of the Z80 code) for clone Bagman (bootleg on Moon Cresta hardware). Changed description of clone 'Bagman (Moon Cresta hardware)' to 'Bagman (bootleg on Moon Cresta hardware)'.

- 0.133u3: Replaced TMS5100A sound with TMS5110A.

- 0.124u3: Aaron Giles merged memory maps for Bagman drivers.

- 0.122u7: Replaced TMS5110 sound with TMS5100A.

- 0.113u1: Justin Szczap added DIP locations based on information from the manuals for Bagman.

- 0.94u1: Aaron Giles fixed games using the TMS5110 which refused to start (Bagman, CVS driver etc.).

- 0.84u6: Pierpaolo Prazzoli added clone Le Bagnard (set 2). Changed description of clone 'Le Bagnard' to 'Le Bagnard (set 1)'.

- 0.63: Changed description of clone 'Bagman (bootleg on Galaxian hardware)' to 'Bagman (Moon Cresta hardware)'. Renamed (bagmang) to (bagmanmc).

- 0.61: Added clone Bagman (bootleg on Galaxian hardware).

- 1st July 2002: David Haywood added a Bagman bootleg running on Galaxian hardware.

- 2nd August 2001: Dumped Bagman (bootleg on Moon Cresta hardware, set 1).

- 0.37b6: TMS5110 emulator [Jarek Burczynski]. Added TMS5110 (640000 Hz) and prom ($40 - state machine driving TMS5110).

- 8th August 2000: Jarek Burczynski wrote a TMS5110 emulator and added speech support to Bagman and Super Bagman.

- 0.35b12: Gerald Vanderick added clone Le Bagnard.

- 18th April 1999: Marco Cassili added Le Bagnard, which is a Bagman clone.

- 0.34b6: Nicola Salmoria added clone Bagman (Stern set 1). Changed description of clone 'Bagman (Stern)' to 'Bagman (Stern set 2)'.

- 0.33b7: Nicola Salmoria added Bagman (Valadon Automation 1982). Renamed (bagman) to (bagmans).

- 30th June 1998: Dumped Bagman by Valadon Automation (1982).

- 0.31: Jarek Burczynski fixed disappearing guards and other wrong behaviors in Bagman which were caused by copy protection.

- 0.29: Tim Lindquist and Jarek Burczynski added accurate colors to Bagman and Super Bagman. Juan Carlos Lorente added high score saving to Bagman and clone Super Bagman.

- 0.28: Known issues: Guards easily get stuck in corners and disappear after a while. This doesn't happen in the original.

- 0.27: Jarek Burczynski provided better colors for Bagman.

- 0.18: Nicola Salmoria fixed bugs in the Bagman sound driver which caused page faults when run under DOS.

- 0.12: Since the 8910 emulator doesn't allow to set the clock frequency at runtime [Nicola Salmoria], I temporarily switched to using the default one. This affects sound in Crazy Climber, Crazy Kong and Bagman. Let me know whether it's better or worse than before. I finally found out what was causing slowdowns in Rally X and Bagman. It was an interrupt related issue (see later). I hope I didn't break a dozen of other games to fix this.

- 0.04: Nicola Salmoria added Bagman (Stern 1982). Game is playable (slowdowns) with wrong colors and music only. Control: Arrows = Move around and CTRL = Action. Some info on Bagman taken from Arcade Emulator by Robert Anschuetz. Known issues: Frequent slowdowns, I don't know what's causing them (the fps counter stays at 60, so this is not caused by slow emulation).


Other Emulators:

* FB Alpha

* JAE

 Strumenti 
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