backfire Backfire! (set 1)


Immagine gioco: Backfire! (set 1)
   
Immagini disponibili:





 Descrizione 
Nome romset: backfire.zip
Anno di produzione: 1995
Produttore: Data East Corporation

Genere del gioco: Guida
Categoria: Guida / Corsa

Questa macchina ha i seguenti cloni:
 • Backfire! (set 2)

 Emulazione 
Questa macchina funziona correttamente in MAME Questa macchina funziona correttamente in MAME

Emulazione generale: Buono
Emulazione colore: Buono
Emulazione sonoro: Buono
Emulazione grafica: Buono
Salvataggio: Supportato

In MAME dalla versione: .084

Il driver di questa macchina in MAME è: backfire.cpp - Leggi il codice

 Dati tecnici 
 Hardware di questa macchina:
  • CHIP [Mostra dettagli]

    NomeTipoClock
    ARM ("maincpu")cpu 7000000 Hz
    Speaker ("lspeaker")audio
    Speaker ("rspeaker")audio
    YMZ280B ("ymz")audio 14000000 Hz

  • Schermi [Mostra dettagli]

    Questa macchina utilizza 2 schermi:
    Schermo 1:
      Tipo di grafica: Raster
      Orientamento schermo: Orizzontale
      Risoluzione 320 x 240 @ 60.000000 Hz
    Schermo 2:
      Tipo di grafica: Raster
      Orientamento schermo: Orizzontale
      Risoluzione 320 x 240 @ 60.000000 Hz

  • Numero di giocatori: 2P Simultanei
  • Controlli [Mostra dettagli]

    Tipo:
      Joystick [8 direzioni]
      Volante
      Joystick [8 direzioni]
    Numero di pulsanti: 6

  • ROM (14 della macchina) [Mostra dettagli]

    Riferito alla versione MAME: 0.181

    NomeDimensioniCRC32SHA1StatoNel romset
    ra00-0.2j524288790da069 84fd90fb1833b97459cb337fdb92f7b6e93b5936 good backfire
    ra01-0.3j524288447cb57b 1d503b9cf1cadd3fdd7c9d6d59d4c40a59fa25ab good backfire
    mbz-00.9a20971521098d504 1fecd26b92faffce0b59a8a9646bfd457c17c87c good backfire
    mbz-01.10a209715219b81e5c 4c8204a6a4ad30b23fbfdd79c6e39581e23de6ae good backfire
    mbz-02.12a10485762bd2b0a1 8fcb37728f3248ad55e48f2d398b014b36c9ec05 good backfire
    mbz-03.15a20971522e818569 457c1cad25d9b21459262be8b5788969f566a996 good backfire
    mbz-04.16a209715267bdafb1 9729c18f3153e4bba703a6f46ad0b886c52d84e2 good backfire
    mbz-03.18a20971522e818569 457c1cad25d9b21459262be8b5788969f566a996 good backfire
    mbz-04.19a209715267bdafb1 9729c18f3153e4bba703a6f46ad0b886c52d84e2 good backfire
    mbz-05.17l2097152947c1da6 ac36006e04dc5e3990f76539763cc76facd08376 good backfire
    mbz-06.19l5242884a38c635 7f0fb6a7a4aa6774c04fa38e53ceff8744fe1e9f good backfire
    gal16v8b.6b279  nodump backfire
    gal16v8b.6d279  nodump backfire
    gal16v8b.12n279  nodump backfire


    :  Macchina Parent
    :  Macchina Clone
    :  BIOS
    :  Device


 Informazioni 
HISTORY

Backfire! (c) 1995 Data East Corp.


Un gioco di corse in stile rally.


- DATI TECNICI -


Processore Principale : ARM (@ 7 Mhz)

Chip Audio : YMZ280B (@ 14 Mhz)


Giocatori : 2

Controllo : Paddle

Pulsanti : 6


- CURIOSITA' -


Backfire fu pubblicato nel Marzo 1995.


- STAFF -


Software : Wataru Iida, Zou6 Kagenobu, 3.2.1

Grafica : Hitomin, Tomoyuki Arakawa (Arakawa), Seiji Satoh, Takechang, Emimin, Tsukapon

Suono: Hiroaki Yoshida (Maro) (Gamadelic)

Hardware: Masao

Co.Driver : Steve Miller, Yasuko Ohara (Mrg Enterprise Inc)

Zatsuyou : Penta


- FONTI -


Rom del gioco.


Giochi Simili

Attenzione: I dati di history.dat potrebbero essere diversi da quelli riportati nel resto della scheda (tratti da MAME), in quanto provenienti da fonti diverse.

 MAMEINFO.DAT 
Informazioni su backfire

0.84 [David Haywood]


Bugs:

- backfire, backfirea: Problem with Player 2 inputs. Src (ID 05288)


WIP:

- 0.148u2: Reduced tagmap lookups in Backfire [Wilbert Pol].

- 0.145u8: Miodrag Milanovic fixed some recent vblank port related regressions in Backfire.

- 0.136u4: Fabio Priuli converted Backfire! to use the device-fied video chips and added driver_data class and save states.

- 0.134u3: Fabio Priuli fixed game mode setting error on startup in clone Backfire! (set 2).

- 0.133u1: Renamed (backfira) to (backfirea).

- 0.127u8: Couriersud fixed Coin 1+2, Service1 and Service Mode mapped twice in Backfire! and clone.

- 0.123u6: Fixed debug assertion in Backfire!.

- 0.122u8: Changed description to 'Backfire! (set 1)'.

- 0.106u8: David Haywood added dualscreen (2x 320x240) to Backfire!. Changed VSync to 60Hz.

- 0.103u3: Changed input from 8-way Joystick to Paddle.

- 12th January 2006: David Haywood - I fixed the priorities in BackFire! and decided it seems to work well enough to mark it as working (player 1 joystick inputs work if you follow the how to play instructions). Note that Backfire! (set 2) defaults to wheel control which is unemulated. You can set it to joystick in test mode.

- 0.103u2: David Haywood split BackFire! into a separate driver, improved the graphics, added dualscreen support and corrected sound decoding. Pierpaolo Prazzoli added sound to BackFire!. Fixed ARM CPU1 clock speed to 7MHz, visible area to 640x240, video aspect ratio to 8:3 and sound rom loading.

- 9th January 2006: David Haywood - Again based on Bryan's work I've split BackFire! from the generic 156 driver and put it in it's own file. The game is fairly different to the other Deco156 based games in that it supports 2 monitors. Both monitors are now displayed, although colour problems remain. The game remains unplayable as it needs further work on the maths co-processor. Update: Fixed the colour problems, but priority issues remain.

- 9th January 2006: David Haywood - I decided to take a look at some more of the things Bryan submitted. I'm currently looking to hook up both screens in BackFire (it's meant to be a 2 screen game) and seeing if I can make any progress with the Co-Processor.

- 0.103u1: Changed ARM CPU1 clock speed to 14MHz. Added YMZ280B (14Mhz) sound. Changed visible area to 320x240.

- 0.98u3: Added clone Backfire! (set 2).

- 0.84: David Haywood added Backfire! (Data East 1995).

- 2nd January 2003: Guru - Dumped Backfire! (Data East 1995).

- 2nd November 2002: Guru - Back Fire! (Data East 1995) arrived from Pelle.


LEVELS: 6


Other Emulators:

* FB Alpha

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