asuka Asuka & Asuka (World)


Immagine gioco: Asuka & Asuka (World)
   
Immagini disponibili:





 Descrizione 
Nome romset: asuka.zip
Anno di produzione: 1988
Produttore: Taito Corporation

Genere del gioco: Sparatutto
Categoria: Sparatutto / Volo Verticale

Questa macchina ha i seguenti cloni:
 • Asuka & Asuka (Japan)

 Emulazione 
Questa macchina funziona correttamente in MAME Questa macchina funziona correttamente in MAME

Emulazione generale: Buono
Emulazione colore: Buono
Emulazione sonoro: Buono
Emulazione grafica: Buono
Salvataggio: Supportato

In MAME dalla versione: .037b09

Il driver di questa macchina in MAME è: asuka.cpp - Leggi il codice

 Dati tecnici 
 Hardware di questa macchina:
  • CHIP [Mostra dettagli]

    NomeTipoClock
    M68000 ("maincpu")cpu 8000000 Hz
    Z80 ("audiocpu")cpu 4000000 Hz
    Speaker ("mono")audio
    YM2151 ("ymsnd")audio 4000000 Hz
    MSM5205 ("msm")audio 384000 Hz

  • Schermi [Mostra dettagli]

    Questa macchina utilizza un solo schermo:
      Tipo di grafica: Raster
      Orientamento schermo: Verticale
      Risoluzione 320 x 240 @ 60.000000 Hz

  • Numero di giocatori: 2P Simultanei
  • Controlli [Mostra dettagli]

    Tipo:
      Joystick [8 direzioni]
      Joystick [8 direzioni]
    Numero di pulsanti: 2

  • Dipswitch [Mostra dettagli]

    In grassetto i valori predefiniti
    NomeValore
    UnusedOff
     On
    Flip ScreenOff
     On
    Service ModeOff
     On
    Demo SoundsOff
     On
    Coin A2 Coins/1 Credit
     1 Coin/1 Credit
     2 Coins/3 Credits
     1 Coin/2 Credits
    Coin B2 Coins/1 Credit
     1 Coin/1 Credit
     2 Coins/3 Credits
     1 Coin/2 Credits
    DifficultyEasy
     Medium
     Hard
     Hardest
    Bonus Points500
     1500
     2000
     2500
    Lives1
     2
     3
     4
    Allow ContinueNo
     Up To Level 2
     Up To Level 3
     Yes

  • ROM (11 della macchina) [Mostra dettagli]

    Riferito alla versione MAME: 0.181

    NomeDimensioniCRC32SHA1StatoNel romset
    b68-13.ic23131072855efb3e 644e02e207adeaec7839c824688d88ab8d046418 good asuka
    b68-12.ic8131072271eeee9 c08e347be4aae929c0ab95ff7618edaa1a7d6da9 good asuka
    b68-03.ic30524288d3a59b10 35a2ff18b64e73ac5e17484354c0cc58bc2cd7fc good asuka
    b68-01.ic352428889f32c94 74fbb699e05e2336509cb5ac06ed94335ff870d5 good asuka
    b68-02.ic6524288f5018cd3 860ce140ae369556d03d5d78987b87c0d6070df5 good asuka
    b68-07.ic565536c113acc8 613c61a78df73dcb0b9c9018ae829e865baac772 good asuka
    b68-06.ic465536f517e64d 8be491bfe0f7eed58521de9d31da677acf635c23 good asuka
    b68-11.ic2765536c378b508 1b145fe736b924f298e02532cf9f26cc18b42ca7 good asuka
    b68-10.ic2465536387aaf40 47c583564ef1d49ece15f97221b2e073e8fb0544 good asuka
    b68-04.ic323249be618d1 61ee33c3db448a05ff8f455e77fe17d51106baec good asuka
    b68-05.ic43260d6524ccc f3b56253692aebb63278d47832fc27b8b212b59c good asuka


    :  Macchina Parent
    :  Macchina Clone
    :  BIOS
    :  Device


 Informazioni 
HISTORY

Asuka & Asuka (c) 1988 Taito.


Uno sparatutto a scorrimento verticale.


- DATI TECNICI -


Processore Principale : 68000 (@ 8 Mhz), Z80 (@ 4 Mhz)

Chip Audio : YM2151 (@ 4 Mhz), MSM5205 (@ 384 Khz)


Giocatori : 2

Controllo : Joystick a 8 direzioni

Pulsanti : 2


- CONVERSIONI -


* Console :

Sony PlayStation 2 [JP] (January 27, 2007; "Taito Memories II Joukan [Model SLPM-66649]")


Sony PlayStation 2 (2007, "Taito Memories II Vol. 1") : Solo Giappone


- FONTI -


Rom del gioco.


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Attenzione: I dati di history.dat potrebbero essere diversi da quelli riportati nel resto della scheda (tratti da MAME), in quanto provenienti da fonti diverse.

 MAMEINFO.DAT 
Informazioni su asuka

0.37b9 [David Graves, Brian Troha]


WIP:

- 0.123u3: RansAckeR added DIP locations to Asuka & Asuka.

- 0.122u6: Corrado Tomaselli verified CPU frequencies in Asuka & Asuka.

- 0.115u4: Corrado Tomaselli added clone Asuka & Asuka (Japan). Changed parent description to 'Asuka & Asuka (World)'.

- 6th June 2007: Corrado Tomaselli dumped Asuka & Asuka (Japan). Original Japan PCB.

- 0.106u3: Added 'Bonus Life' and removed 'Unknown' dipswitches.

- 0.90u3: Replaced ADPCM sound with MSM5205 (384000 Hz).

- 23rd May 2001: David Graves added state saving support to the Asuka driver.

- 0.37b11: Added 'Continue' dipswitch.

- 0.37b9: David Graves and Brian Troha added Asuka & Asuka (Japan) (Taito 1988). Known issues: $e6a init code clearing TC0100SCN areas is erroneous. It only clears 1/8 of the BG layers; then it clears way too much of the rowscroll areas [0xc000, 0xc400] causing overrun into next 64K block. Asuka is one of the first Taito games using the TC0100SCN. They didn't bother using its FG (text) layer facility, instead placing text in the BG/sprite layers.

- 13th October 2000: David Graves further improved the new Taito drivers' groundwork and fixed sprite / tile priorities in the Asuka & Asuka driver games.

- 6th October 2000: David Graves sent in a bit improved Taito Z driver with no playable games, but he also sent a driver for another Taito system supporting the following games: Asuka & Asuka, Maze of Flott, Galmedes, U.N. Defense Force: Earth Joker.

- 20th October 1998: Dumped Asuka & Asuka (World).


LEVELS: 4


Other Emulators:

* FB Alpha

* Raine

 Strumenti 
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