actionhw Action Hollywood


Immagine gioco: Action Hollywood
   
Immagini disponibili:





 Descrizione 
Nome romset: actionhw.zip
Anno di produzione: 1995
Produttore: TCH

Genere del gioco: Labirinto
Categoria: Labirinto

 Emulazione 
Questa macchina funziona in MAME con problemi Questa macchina funziona in MAME con problemi

Emulazione generale: Buono
Emulazione colore: Buono
Emulazione sonoro: Imperfetto
Emulazione grafica: Buono
Salvataggio: Supportato

In MAME dalla versione: .095u3

Il driver di questa macchina in MAME è: kickgoal.cpp - Leggi il codice

 Dati tecnici 
 Hardware di questa macchina:
  • CHIP [Mostra dettagli]

    NomeTipoClock
    M68000 ("maincpu")cpu 12000000 Hz
    PIC16C57 ("audiocpu")cpu 4000000 Hz
    Speaker ("mono")audio
    OKI6295 ("oki")audio 1000000 Hz

  • Schermi [Mostra dettagli]

    Questa macchina utilizza un solo schermo:
      Tipo di grafica: Raster
      Orientamento schermo: Orizzontale
      Risoluzione 352 x 240 @ 60.000000 Hz

  • Numero di giocatori: 2P Simultanei
  • Controlli [Mostra dettagli]

    Tipo:
      Joystick [8 direzioni]
      Joystick [8 direzioni]
    Numero di pulsanti: 3

  • ROM (12 della macchina) [Mostra dettagli]

    Riferito alla versione MAME: 0.181

    NomeDimensioniCRC32SHA1StatoNel romset
    2.ic65242882b71d58c 3e58531fa56d41a3c7944e3beab4850907564a89 good actionhw
    1.ic5524288136b9711 553f9fdd99bb9ce2e1492d0755633075e59ba587 good actionhw
    pic16c572048  nodump actionhw
    4.ic29524288df076744 4b2c8e21a201e1491e4ba3cda8d71b51e0943431 good actionhw
    5.ic335242888551fdd4 f29bdfb75af7607534de171d7b3927419c00377c good actionhw
    6.ic305242885cb005a5 d3a5ab8f9a520bfaa53fdf6145142ccba416fbb8 good actionhw
    7.ic34524288c2f7d284 b3c3d6aa932c813affd667344ea5ddefa55f219b good actionhw
    8.ic3152428850dffa47 33da3b2cabb7b0e480158d343e876563bd0f0930 good actionhw
    9.ic35524288c1ea0370 c836611e478d2bf9ae2a5d7e7665982c2b731189 good actionhw
    10.ic325242885ee5db3e c79f84548ce5311acac478c5180330bf56485863 good actionhw
    11.ic365242888d376b1e 37f16b3237d9813a8d153ab5640252e7643f3b99 good actionhw
    3.ic13524288b8f6705d 55116e14aba6dac7334e26f704b3e6b0b9f856c2 good actionhw


    :  Macchina Parent
    :  Macchina Clone
    :  BIOS
    :  Device


 Informazioni 
HISTORY

Action Hollywood (c) 1995 TCH.


Un gioco di piattaforme dove i giocatori camminano rigirando tutti i blocchi e nel mentre eliminano tutti i nemici.


- DATI TECNICI -


Processore Principale : 68000 (@ 12 Mhz), PIC16C57 (@ 750 Khz)

Chip Audio : OKI6295 (@ 9.09 Khz)


Giocatori : 2

Controllo : Joystick a 8 direzioni

Pulsanti : 3


- CURIOSITA' -


Pubblicato nel Giugno 1995.


- STAFF -


Overkill Group, Proyesel 1995


Codice : Marcos Hernandez

GFX-Art : Jose L. Sanchez

Design Gioco : Marcos Hernandez, Jose L. Sanchez, Xavi Artigas

Musiche ed effetti : Marcos Hernandez, Jose L. Sanchez, Xavi Artigas

Testers : Marcos Hernandez, Jose L. Sanchez


- FONTI -


Rom del gioco.


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Chiudi Lista

Attenzione: I dati di history.dat potrebbero essere diversi da quelli riportati nel resto della scheda (tratti da MAME), in quanto provenienti da fonti diverse.

 MAMEINFO.DAT 
Informazioni su actionhw

0.95u3 [David Haywood]


TODO:

* Dump or trojan the PIC16c57 sound CPU


NOTE:

- In Action Hollywood you can select 4 stages: Temples of Chaos, Excaliwood, Transilvania and Galaxy War.


WIP:

- 0.146u5: General cleanup and improved gfxdecodes in Kick Goal driver [David Haywood].

- 0.135u3: Fabio Priuli added driver data struct and save states to Kick Goal driver.

- 0.123u5: Changed PIC16C57 CPU2 clock speed to 4MHz.

- 0.123u4: Corrado Tomaselli changed/verified clocks and OKI6295 pin 7 in Action Hollywood. Changed OKI6295 clock speed to 1MHz.

- 0.122u6: Changed PIC16C57 CPU2 clock speed to 3MHz.

- 0.97u3: Quench added preliminary sound support for Action Hollywood. Added PIC16C57 (750000 Hz) CPU2 and OKI6295 (9090 Hz) sound, changed visible area to 352x240. David Haywood changed description to 'Action Hollywood'. Renamed (holywact) to (actionhw).

- 0.96u2: Pierpaolo Prazzoli fixed end-of-sprite list and flip screen in Hollywood Action.

- 0.95u6: David Haywood fixed 'Hollywood Action' video hardware - Game now playable. Changed visible area to 352x224.

- 23rd April 2005: David Haywood - I fixed Hollywood Action (or Action Hollywood?) and its now playable. There is no sound because its controlled by a protected PIC so the sample playing mechanism will have to be simulated as was done for Super Slam.

- 0.95u3: David Haywood added Hollywood Action (TCH 1995).

- 19th March 2005: Corrado Tomaselli dumped Action Hollywood.


LEVELS: 36 (9 x 4)

 Strumenti 
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Link diretto alla scheda della macchina

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